View Full Version : The Bad Weather Advantage

02-03-2007, 05:26 PM
While heading towards my latest patrol area in Grid AM, I recieved a report of a convoy about 125km SE of my location. While intercepting, the weather turned horrible, with high winds, heavy seas, and lightning, as well as fog. The heavy seas caused my calculated intercept speed to be off a hair, and as a result, instead of ending up ahead of the convoy, I sailed smack in the middle of it!

I usually curse weather like this, but this time it has allowed me to surprise two merchants, who never saw me through the fog, and as an added bonus, a Flower Corvette stumbled across my path at 800m, and never had a clue.

I hung back a bit as I reloaded the tubes, and am now 3500m off the Starboard beam of the convoy as I try to outflank them. Because of the fog, they are not visible. A quick check of the hydrophones as my boat gets swamped by huge waves lets me know they are right where they should be.

Bad weather is definitely a pain in the butt! On the flip side, it could be a friend in disguise.

02-03-2007, 05:53 PM
Not always, my friend, not always. If you don't have map updates on, then you dont get the contact lines on your map. So in weather like this...

You really have no hope of shooting well, if you have manual targeting on. During the patrol on the screen i intercepted and left two convoys. tell me if you want to read the whole patrol report

This is a third convoy that I wasn't able to scratch, so I had to head back home since i had 3% fuel left. And 3 or 4 unfired torpedoes

02-03-2007, 07:01 PM
I found really dense fog as a great advantage for raiding harbors. I learned how to use Hydrophone for finding targets. I had a BLAST in Boston.

02-03-2007, 07:21 PM
I kinda like cruddy weather so long as the fog isn't too bad. Sometimes I can set up a shot to hit a ship's bow, resulting in it driving itself under. Usually a deep draft ship, so the magnetic pistol is less likely to detonate prematurely. Even side shots with impact pistols will sometimes be enough to be critical in bad weather (Liberties!!!).

02-04-2007, 02:21 AM
As a rule, I try not to attack in foggy weather. I don't use manual targeting, but I know that in reality it would have been difficult to get a bead on a fogged in convoy. A lone ship I might shadow through the fog, recording its course and speed. That would aid in the firing solution.

02-04-2007, 06:00 AM
i found a convoy also east of ireland it wa like 100+ ships, you had to zoom in on the map to distinguish the hydrophone contact lines, the weather was so bad that i just past right behind it and didnt see a thing plus the waves were too high and visibility was about 8 meters.
and i got a contact report from another sub of a Duke of York BB sailing lonely with no escort to the U.K. it was currently at AM 71 but i was hours ahaed and i decided to leave it alone.

02-04-2007, 06:07 AM
If you can get a merchant to catch fire in a convoy during foggy weather it makes for a handy reference point I find, especially when manoeuvering into a firing position.

02-05-2007, 03:32 PM
Medium fog I can deal with. Heavy fog, where you can barely see a target at 300m, is a pain in the unmentionables.

02-05-2007, 03:41 PM
in heavy fog, you can't fight. Pure and simple.

One time in stock game, I had to return to base because I was running out of fuel, and the weather was just **** the whole time. The fog made it impossible.

02-05-2007, 04:01 PM
I love heavy Fog! ......In the first three years of the war, it makes convoy escorts almost completely impotent if you're on the surface.

I like to find the convoy with hydrophones, determine it's base course, and then surface and creep on in! The escort's ASDIC is useless against a surfaced boat, and my TypeIID's small visual profile means that I will always see them before they see me! (I have had DDs pass me so close that I could count smokestacks in the gloom; .....and they never had a clue!)

Time and time again, this tactic has allowed me to "cherry pick" the good targets with my six torpedoes, and use the 20mm flaks to carve up the small stuff I creep up on. If you do as I have advocated in several threads, and "tweak" the 20mm values up to "real world" values, you can usually "do" a small merchant with 300 400 rounds of 20mm, particularly if you manage to set off any "goodies" she may be carrying!

Later in the war, when radar becomes an issue, the game changes a bit; .....but the availability of acoustic torpedoes still makes escorts a "sporting proposition".


02-05-2007, 04:08 PM
Heavy fog = Ramming DD's, plain and simple. If you run near the enemy coastline in heavy fog + heavy rain, then don't expect to come home especially if you are running on the surface.
Medium fog = good hunting, but go under at regular intervals to get sonar contacts.
Heavy seas + manual targeting, forget it

02-07-2007, 09:25 AM
I think I agree with Hueywolf. Heavy fog is a mixed bag.

When you have overcast, heavy fog, wind 15m/ps, and heavy rain, your visibility is barely 300m. So in early war, if you happen to "bump into" a destroyer then it will likely bump into you. You get rammed by a destroyer its not funny the boat will be seriously damaged. Which is why when the allies get radar, I always submerge at night. Because if they happen to pick you up then you won't see them coming till its too late and when a destroyer is only 100m away from you crash diving is useless. Also, I don't put THAT much faith into the radar warning device.

The plus columns to rubbish weather are evading destroyers is easier as their detection ability for a submerged U-boat is seriously limited.