View Full Version : @ Oleg Track IR Vector idea !!!!!!

12-09-2004, 10:08 PM
Hi Oleg

As we can see at Naturalpoint’s new Track IR Vector it is now possible to fly with an 3-dimensional view.
But as you allready quoted will BoB the game using this feature first. You said it is not possible with FB+AEP+PF. But I guess there is one thing which should be possible in FB+AEP+PF. It is allready possible to use a 10-step-zoom. Aren’t you able to let this zoom-function controll by the Track IR Vector?
It would give us all a brand new feeling and the aiming would be simulated a better way than now.

GruĂź NSU http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

12-09-2004, 10:17 PM
This doesn't need Oleg to work. NaturalPoint is planning (hopefully) to add keymapping to a future version of it's software which should do what you are looking for here. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

12-10-2004, 05:49 AM
As it is now you can also put zoom on a slider depending on your sticks software. Band it to an X45 rotary.

12-10-2004, 06:11 AM
This sounds interesting! Zoom on a slider!
I'm using a X45 too, how would I program my profiler do get this?

Yours, MD

12-10-2004, 08:58 AM
Got Zoom on a Slider in Lomac. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

12-10-2004, 10:41 AM
Since we are not getting 6DOF in PF it would indeed be cool if we got the zoom control in a slider functionality maped to our trackIR Vector http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif I guess that would be 4DOF http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif not bad, good idea http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

12-10-2004, 10:42 AM
If you added gun sight position toggle using key mapping in the vector to software for side to side motion it would be about as close as we can get without true 6DOF support.