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Hanglands
03-10-2007, 12:19 PM
Hi,

Its been a while since I tinkered with bombs and posted the results up here (just where my other 300 posts anyway?), but I've been dying to check the new craters out since upgrading.

I remember reading that the craters now cause damage if you run over them, but I also read somewhere that the craters disappear after a while. the length of time it takes them to vanish would depend on the size of the bomb.

I thought it would be great to put runways out of commission wether on- or off-line.

I only tested the Luftwaffe bombs on this occasion, but the first thing I found is all bombs and bomb combinations from the SC50 to the SC2000 pairs fade over a period of 70seconds. they can cause damage while fading.

http://i105.photobucket.com/albums/m203/ChickenHawk_2006/th_Craterfade.jpg (http://s105.photobucket.com/albums/m203/ChickenHawk_2006/?action=view&current=Craterfade.flv)

Obviously the size of the crater is important as the bigger it is the greater the damage it causes and the harder it is to avoid during takeoff and landing.
I found that there are four sizes of crater :

Small for the SC50
Medium for SC250 - SC500 or equiv.
Med-Large for SC1000- SC1800 or equiv.
Large for the SC2000 pairs.

http://i105.photobucket.com/albums/m203/ChickenHawk_2006/crater.jpg

In other words, you could carry an SC1800 to put a runway out, but two SC500s will do just the same damage for the same length of time.

But size isnt everything. Against AI taking off, even a pair of SC50s place in line with the undercarriage of the aircraft wating to take off will knock the wheels off, and the crater will be there long enough to do that to six or seven aircraft.

http://i105.photobucket.com/albums/m203/ChickenHawk_2006/th_runwaycrater.jpg (http://s105.photobucket.com/albums/m203/ChickenHawk_2006/?action=view&current=runwaycrater.flv)

Regards.

John_Wayne_
03-10-2007, 12:34 PM
Now I gotta say that last vid is one of the best I've seen in a while. Yet another great post. http://forums.ubi.com/images/smilies/25.gif

BillyTheKid_22
03-10-2007, 12:34 PM
OH I see it!!! I clear see it! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Schutze_S
03-10-2007, 12:48 PM
Wars are naughty

Good vid of the attention to detail of this sim.

Morteiin
03-10-2007, 12:53 PM
Excellent work, thanks for putting that together.

Les.

LEBillfish
03-10-2007, 01:14 PM
Nice work, still a pity the craters don't last longer...Much longer like the large 24 hours or more...You'd be stunned at picks from new guinea at the size and depth of 1,000# bombs made...Litterally, you could park 4 Ki-21 in them 3 deep.

Lastly, your sim bomb research has been outstanding...I really can't encourage you enough to put it all together in a single thread.

Nice work http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Stackhouse25th
03-10-2007, 01:25 PM
thats nothing significant. anyone can understand that. your point is made irrelevant by the disappearance of the craters within 5minutes. rendering them utterly useless and your time spent analyzing it, totally useless.

Hanglands
03-10-2007, 01:55 PM
Thanks people, and thanks LEBillfish, I will stick 'em together soon.

I agree, its a pity the craters dont last until the end of the mission, and also that there isnt similar damage on carrier decks. But they never used to work at all, so I guess we ought to be grateful.

I just had the idea of trying PTABs down a runway, or maybe a He-111 H-2 with 30xSC70 I bet if you went fast you could cover the whole runway.

And maybe some of the Luftwaffe exploding rounds could be used to strafe a runway causing the same effect (they sometimes produce small craters, but dont know if they work the same).

Oh, and you are right Stackhouse, after reading my post through a second time it is indeed a load of s__t, thanks for pointing it out, I feel so stupid now.

FritzGryphon
03-10-2007, 02:27 PM
Stackhouse, what's the matter with you? This is perfectly useful for anyone who didn't know how the craters worked.

Even if it wasn't, you should be smart enough to keep your derogatory comments to yourself.

stalkervision
03-10-2007, 02:39 PM
who needs a bomb to make a crater when a perfectly good plane will do just as nicely.. http://forums.ubi.com/images/smilies/winky.gif

Vike
03-10-2007, 03:27 PM
LOL,those Hurries crashing into each other! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Great infos by the way!!! http://forums.ubi.com/images/smilies/25.gif

@+

Spectre1968
03-10-2007, 03:31 PM
Originally posted by stalkervision:
who needs a bomb to make a crater when a perfectly good plane will do just as nicely.. http://forums.ubi.com/images/smilies/winky.gif

Does a plane crash create a crater or is a bomb the only crater creater http://forums.ubi.com/images/smilies/blink.gif

Hanglands
03-10-2007, 03:40 PM
Crashing crates creates craters too.

MEGILE
03-10-2007, 03:48 PM
Originally posted by Stackhouse25th:
thats nothing significant. anyone can understand that. your point is made irrelevant by the disappearance of the craters within 5minutes. rendering them utterly useless and your time spent analyzing it, totally useless.

Haven't you got someone on HL to bother under alias?
Run along now.

general_kalle
03-10-2007, 04:16 PM
nice job hanglands.

the second movie the is quite funny when the hurricanes crash into each other.. and then out of the smoke comes one more lol

VMF-214_HaVoK
03-10-2007, 04:47 PM
Great stuff. Actually I never even bothered with the AB bombs, but I certainly will now after seeing them in action. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif Got any info on using parafrags with the B-25? Oh and some info on using bombsights more effectively wouldnt hurt either. The Pe-2 is so simple for me. While getting use to first rudder pedals and now TIR I have put the fighters in the hanger and really started to fly the bombers. Its like a whole new sim for me now, one I never really explored.

BTW pay no attention to Stackboy...nobody else does. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

woofiedog
03-11-2007, 05:06 AM
Great info for mission building.

Thank's

Feathered_IV
03-11-2007, 07:04 AM
Originally posted by LEBillfish:
Nice work, still a pity the craters don't last longer...Much longer like the large 24 hours or more...

Nice work http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Now that we have those trench objects that came with 4.07, you can use the semi-circular end bits and place a pair together to form a permanent crater object. They come in different sizes and you can combine them with flame and smoke. If you taxi into them, you get hurt too. Their visibility distance is very high also. Much higher than the explosion crater-texture http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

LEBillfish
03-11-2007, 10:03 AM
Well, a big point of this is in that we so often try to take out a flight of planes lined up ready for take off by bombing them....Sure, you miss the points yet I'd rather have 0 points then 8 Spits on my 6 http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif this a good way to get them all.

LStarosta
03-11-2007, 10:09 AM
Great and all, but when was the last time you saw a knewb use a runway to take off online?

msalama
03-11-2007, 10:37 AM
Thanks again Hanglands, top work as always http://forums.ubi.com/images/smilies/25.gif And never mind Stackhouse, a*seholes like him are best left to stew in their own juices...

S!

WhiteSnake_76
03-11-2007, 10:44 AM
Droping a bomb on a carrier blows a hole/crater in the deck too, But if you drop just enough on one it starts to list over making it really hard to take off from and almost imposible to land on, i have not checked if it keeps listed over for the whole game but i suspect so.

If a carrier get sunk the planes based on it get an Airstart wich is an disavantage for you, but if you team up and drop the right amount of bombs on it untill it starts to list over than the planes based on it will still spawn on the deck but it will be verry hard for them to take off from it.

Maybe you can look into this to, and how much it takes and were to hit it to get a carrier to list over.
Could be verry usefull to keep an carrier based enemy grounded in an online dogfoght map.

M2morris
03-11-2007, 12:38 PM
Originally posted by Stackhouse25th:
thats nothing significant. anyone can understand that. your point is made irrelevant by the disappearance of the craters within 5minutes. rendering them utterly useless and your time spent analyzing it, totally useless.


"Always with those negative waves."
http://i20.photobucket.com/albums/b206/planegeek/oddball.jpg

Hanglands
03-11-2007, 01:19 PM
Hi,

It seems the craters from the Mk108 do the job too, though these craters are more short lived (afraid I didnt time them).

http://i105.photobucket.com/albums/m203/ChickenHawk_2006/th_Mk108craters.jpg (http://s105.photobucket.com/albums/m203/ChickenHawk_2006/?action=view&current=Mk108craters.flv)

As for the carrier decks.... As far as I have assertained you actually have to permanently damage the ship to cause a crater, in which case it will list and smoke too. Using canon and smaller bombs (SC50, or 2x60kg etc) will not cause a tempory crater as it does on runways.

But, NDS_Camp, youre right about the airstart advantage, and causing the carrier to list being preferable to seding it to the bottom (exept when its a mission objective). It does warrant looking into...

VMF-214_HaVoK
03-11-2007, 05:15 PM
Originally posted by LStarosta:
Great and all, but when was the last time you saw a knewb use a runway to take off online?

If you fly ZvW or the Spitv109 server they have no choice but to use the runway. ChicagoChad designed the bases that way. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif Speaking of him, I wonder what happened to him. I have not seen him around in ages. I think Faust and others design the maps now.

M2morris
03-11-2007, 05:51 PM
Hey Hanglands I think the craters those 5000kg bombs stay for a long time, they may not go away at all, I'm gonna go see myself.
AC would eat it when they try to land.

BTW
I got this idea from you:
http://i20.photobucket.com/albums/b206/planegeek/Hellcats.jpg

Dagnabit
03-12-2007, 12:25 AM
Hey Hanglands,
Good stuff, I like checking out the munitions too. Keep up the good work and please keep us posted. http://forums.ubi.com/images/smilies/25.gif

Thanks
Dag.

S...house 25th, Contemplate Maturity, for the world abounds with miricles even where the darkest ignorence keeps its lair.

Friendly_flyer
03-12-2007, 01:30 AM
Hanglands, you make the gratest videos!

ViktorViktor
03-12-2007, 04:09 AM
Does this mean that craters are under-modelled ?

major_setback
03-12-2007, 04:15 AM
No need to take bombs to airfields then, just the mk108!

p-11.cAce
03-12-2007, 07:58 AM
The 3.7 on the -110 makes great craters....especially if you carry along the 108's as well. http://forums.ubi.com/images/smilies/784.gif

Hanglands
03-12-2007, 01:54 PM
Hi,

Thanks for the kind comments fellas.

Using the canon to make craters in front of aircraft is quite funny, at least for my simple mind. Pity they dont last that long.

Now, as for these FAB5000s M2Morris. Im not that clued about about such things as flying AI only aircraft, so I had to use my own methods to persuade a Pe-8 to drop its load. Got it to drop right over the centre line of the runway too!

It seems that the mighty FAB5000 makes a crater that will fade over, and cause damage for around 8 minutes http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

http://i105.photobucket.com/albums/m203/ChickenHawk_2006/th_FAB5000.jpg (http://s105.photobucket.com/albums/m203/ChickenHawk_2006/?action=view&current=FAB5000.flv)

I just know Im going to be dreaming tonight of SoW:BoB, Lancasters, Tallboys and the Tirpitz http://forums.ubi.com/images/smilies/784.gif

M2morris
03-12-2007, 04:45 PM
[QUOTE]Originally posted by Hanglands:

Now, as for these FAB5000s M2Morris. Im not that clued about about such things as flying AI only aircraft, so I had to use my own methods to persuade a Pe-8 to drop its load. Got it to drop right over the centre line of the runway too!
/QUOTE]
Thats how I did it too, I had a PE8 drop one on a 'target' in the middle of a runway, later some KI 61s landed and wiped out on the crater. I know theres a good reason in the sim, but I can't remember why they have the craters fade away.

major_setback
03-12-2007, 04:57 PM
Does anyone have a list of aircraft with the Mk108, or a similar 'crater-creating' cannon?

M2morris
03-12-2007, 06:42 PM
I cratered an airstrip too with an AI PE8 and 5000kg bomb, no sound though, and yeah, they do last a long time, but your videos rule, they are the bomb. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

http://s20.photobucket.com/albums/b206/planegeek/?actio...rent=stripcrater.flv (http://s20.photobucket.com/albums/b206/planegeek/?action=view&current=stripcrater.flv)

-HH-Quazi
03-12-2007, 08:13 PM
Learn something new every day. Didn't know that Photobucket allowed short videos like that. Awesome m8!

Tater-SW-
03-12-2007, 09:19 PM
Send that film to oleg (or the link) and beg for the time to be multiplied by 10 at least.

It's amazing how many features are there in the game that will some player/mission builder control would really really improve the game.

A line in the .mis craterlife=0(default) to 100 where the value is a multiple of the default settings.

Another line shipsinktime=0 to 100 (same thing, a multiple of the amazingly quick current default).

<sigh>

tater

Hanglands
03-13-2007, 12:32 PM
Hi,

Very nicely done M2Morris! http://forums.ubi.com/images/smilies/25.gif

MajorSetback, the aircraft you want are :

109 G6 series which can have nose 108s or pods
109 G10, G14, K4 with 108 pods
110 G2 with BK 3.7 pod
110 G2 with 108 pods or nose 108
110 G2 with BK 3.7 and 108 pods
190 A-8 with 108 wing cannon
190 A-9 with 103 pods.

Plus of course the jets have whatever cannon they have, 108s or 103s, and one of the 262s has the BK 3.7.

Regards.

jannaspookie
03-13-2007, 02:08 PM
Ha, that was fricken hilarious! http://forums.ubi.com/images/smilies/88.gif I've been playing this game for six years and never had the opportunity to hit a crater (only play offline). Didn't know that was modeled in this sim http://forums.ubi.com/images/smilies/35.gif

major_setback
03-13-2007, 04:21 PM
Originally posted by Hanglands:
Hi,

Very nicely done M2Morris! http://forums.ubi.com/images/smilies/25.gif

MajorSetback, the aircraft you want are :

109 G6 series which can have nose 108s or pods
109 G10, G14, K4 with 108 pods
110 G2 with BK 3.7 pod
110 G2 with 108 pods or nose 108
110 G2 with BK 3.7 and 108 pods
190 A-8 with 108 wing cannon
190 A-9 with 103 pods.

Plus of course the jets have whatever cannon they have, 108s or 103s, and one of the 262s has the BK 3.7.

Regards.

Thanks http://forums.ubi.com/images/smilies/25.gif