View Full Version : New VAL Fighter Version after Patch 3.01m

11-19-2004, 08:58 PM
Wow - just ran my first mission after installing the patch - got much improved water visuals (just flying over it) and at least as good FPS (added 8 more planes to the mission to help spread the flak from the enemy carriers and wound up with same FPS - roughly 40 avg on perfect settings) http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Anyway, as I was diving on the British carrier in my Val, I felt and saw my plane get rocked by two close-by flak explosions, one right after the other. With no visible damage, I dove on, dropped my bombs (got a hit with my big one) and flew back to my carrier. The extra planes I added did their job, and we all survived the wall of flak the enemy ships were putting up.

On the way back, I noticed my Val was unusually responsive to the controls, and when I landed my engine stopped and prop bent back, but I still managed to survive the landing.

On watching the external views on replaying the track, I saw the reason for the odd behavior - those flak hits had each taken off one of the Val's fixed landing gear, so on the way back I looked and flew like a fighter, and then belly-landed onto the carrier with no wheels http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Sooo coool - I'd heard the Stuka sometimes shed its wheels back in FB, but this was first time I'd experienced it. Not sure how realistic that was, but it sure was fun - thanks Oleg and crew - great job on patch so far (even though the new flyable fighter version of the Val is undocumented).

11-19-2004, 09:13 PM

11-19-2004, 10:49 PM
panthercules, I don't think it was the AAA. Several folks have reported that all the fixed gear A/C (J8A, Val, Stuka etc.) now shed their gear at 400 kph. This is a bug that hopefully will have a simple fix.