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Belzeebub
04-26-2004, 03:38 PM
Evening!

Could someone give me some hint how to handle the Brester in a good way (no - not point i down and let it go!) I alwas get behind my AI in campaigns and I'm always loosing distance to enemy bombers. Tried prop pitch variations and almost always flying 110%.

Anyone??

Love "crap" planes - looking forward to an early finnish campaign.

Belzeebub

Belzeebub
04-26-2004, 03:38 PM
Evening!

Could someone give me some hint how to handle the Brester in a good way (no - not point i down and let it go!) I alwas get behind my AI in campaigns and I'm always loosing distance to enemy bombers. Tried prop pitch variations and almost always flying 110%.

Anyone??

Love "crap" planes - looking forward to an early finnish campaign.

Belzeebub

VW-IceFire
04-26-2004, 03:41 PM
For dealing with bombers...you're going to have to have a altitude advantage before they go past. So that when you begin your attack you have at least 1000 or 2000 meters advantage...this gets translated into speed and hopefully you can take out a bomber or two as you pass by.

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Belzeebub
04-26-2004, 03:51 PM
Thanks VW,

That's perfectley clear to me, but still looses out on my buddies in level flight and once your energy advantage is gone I'm behind...Ever tried to nail Russian bombers with the Brewsters armament?? You need as many passes you can get.

Belzeebub

Curly_109
04-26-2004, 04:32 PM
you need only ONE pass, so i strongly disagree with the bub...

brewster is a hell of machine i fly entire campaign (2years then normally switch to 109G2 & G6late) on this plane on full real. Armament is just perfect on this plane considering early years of war. Just set convergence to 150 MG&CN... then target wings or engines (12.7mm x 2 is powerful weapon).

as VW-IceFire pointed out easiest way to get bomber down is from above just dive on 'em and point in engines(like in all fighters) or from below(like some bulgarian fighter pilots)---but that's tricky-you must have much greater speed than bomber and shoot it down in that one pass or else gunners will make a short work on you http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

u will see when switch to bf109 if you play on FR campaign that brewater has GREAT VISIBILITY from cockpit, and 109 have poor...

regarding prop pitch management always have 100% when want to increase speed(don't let machine to overheat http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif-but brewster rarely overheats http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif). First gaining altitude is primary when attacking bombers in brewster.

hope this helps

mortoma
04-26-2004, 10:22 PM
I don't always need more than one pass. I have taken out PE-8s with Brewsters in one pass before.

Ugly_Kid
04-26-2004, 11:32 PM
You do control mixture and supercharger, I hope?

AI has a tendency to cheat, though.

Brewster has its top speed at 4500 m or so according to IL2 compare. There the true air speed should be about 455 km/h with 100% and 480 km/h with 110%. So if you want to get somewhere fast use this alt.

Dmitri9mm
04-27-2004, 12:01 AM
You can get a long way with good pitch management and the right mixture, but when it comes to speed the brewster has got it's limitations.
If you for some reason end up against a TU2S you'll be lucky to get a second pass since its top speed is roughly 100 km/h faster than yours, and it's even worse with the PE2.
Even the IL4 which I think you'll actually get to meet in the campaign has a greater top speed than the Brewster, so it'll take you a long time to catch up to them even when they're loaded with bombs.
The best thing to do it to aim well on the first pass, make sure to damage an engine, and make the a/c fall behind to score on the rebound.
One time in the B-239 managed to shoot down 1 and damage 2 enemy twin engined bombers (forgot exactly which ones)in the first head-on pass http://ubbxforums.ubi.com/images/smiley/smileys-gun2.gif.
The two fell behind, 1 I shot down, the other was butchered by my wingmen http://ubbxforums.ubi.com/images/smiley/784.gif.
I really love the Brewster, it is my favourite crab-plane (read: My all time favourite http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif)

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clint-ruin
04-27-2004, 12:13 AM
Agree with what people have written so far. The B239 just isn't the best interceptor - great anti-fighter plane, but bad for taking on bombers in terms of its speed and armament.

You always want an energy advantage to take on the bombers, but if you're too slow to catch them in a tail chase, there's one thing you can do. When it becomes apparent that you're not going to catch up, see if you can spiral up around the point where you first made contact, and wait for them to come back. They have to come back to base at some point and you can be ready for them with a very large alt advantage, which you can translate into a number of passes if you don't blow your E. You can tell your AI companions to 'loiter here' through the navigation commands if you have sufficient rank after you've given up chasing.

http://users.bigpond.net.au/gwen/fb/leninkoba.jpg

Curly_109
04-27-2004, 03:33 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by clint-ruin:
Agree with what people have written so far. The B239 just isn't the best interceptor - great anti-fighter plane, but bad for taking on bombers in terms of its speed and armament.

You always want an energy advantage to take on the bombers, but if you're too slow to catch them in a tail chase, there's one thing you can do. When it becomes apparent that you're not going to catch up, see if you can spiral up around the point where you first made contact, and wait for them to come back. They have to come back to base at some point and you can be ready for them with a very large alt advantage, which you can translate into a number of passes if you don't blow your E. You can tell your AI companions to 'loiter here' through the navigation commands if you have sufficient rank after you've given up chasing.

http://users.bigpond.net.au/gwen/fb/leninkoba.jpg
<HR></BLOCKQUOTE>

tottaly agreed... best interceptor in FB is Fw190 without question.

brewster is nasty fighter-killing machine if u ask me-it has decent weapons, unbelieavable maneuverability don't have great speed-but hey---then it will be just like nice old La-7 http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
sorry must wrote this http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif, although i don't find La to be über (see what La-5 series abilities are and then we're talkin') and for that matter & Ki84.

about superchagers always use them on every A/C possible to manage it, but mixture---i don't know there is a way that you lower your mixture and increase speed http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif (even though that it will be very useful option for Bf pilots to manage it-regarding their low radius)

SeaFireLIV
04-27-2004, 03:43 AM
I don`t fly Axis often, but was (as is often the case) forced to to even sides. I chose a B239 and what a wonderful little plane. It`s a little Axis version of the I16- less cute, but a better performer. I flew around chopping down laggs, P40s and I16s with it! I even annoyed one of my enemy planes so much (he was a good ol Squad member http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif) , that even now he still ribs me about my `favourite ` Axis plane- the B239!
A great turn fighter for the Axis!

p.s. : I also thought this plane was a joke at first until I discovered they really DID exist!

SeaFireLIV...



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`FLY my children! FLY!`

masamainio
04-27-2004, 04:00 AM
http://www.virtualpilots.fi/hist/kuvat/ww2history-win01.jpg


Check this article

http://www.virtualpilots.fi/hist/WW2History-CaptainWindsAirCombatTacticsLecture.html

http://historie-asow.elk.com.pl/foto/windb1.jpg

Belzeebub
04-27-2004, 11:10 AM
Thanks a million everybody!

Will start working the mixture, newer bother earlier.

Belzeebub

Stalker58
04-27-2004, 01:11 PM
B239 is good, when teamed with Me109 = devil's combo http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Altitude, speed, manoeuvre and.... CRASH!