View Full Version : Should the Dot Vis Distance..

11-23-2004, 02:41 PM
be directly tied to the weather conditions?

Clear = 18 km
good = 14 km
hazy = 10 km
poor = 8 km
night/ stormy = 6 km's?

11-23-2004, 03:00 PM
18km is pretty close, just over 10 miles. You can see planes farther than that in RL (not saying it's EASY to see them, but certainly possible to see a % of them).


11-23-2004, 03:51 PM
I would agree with that, Adlerangriff.

Night, though....that would be worse than 6km.

11-23-2004, 03:52 PM
Night/Stormy, more like .6 km if even that -- more like .2 or .3.

Poor weather like haze, still less than 1 km....

Trouble is that weather comes in layers. You get above and it clears.
In some cases, you get below and it clears.

All needed is weather blocks or degrades dots, and no white outlines at night
which is doable by setting dot range to .01, or being generous, 0.1.

11-24-2004, 01:01 AM
> All thats needed is weather blocks or degrades dots

I have started setting all the weather in missions and campaigns to 'poor' for this reason. The atmosphere is much more authentic than the 'fluffy clouds' clearer weather I think. Also the new dots are obscured a lot of the time and fade in more gradually through the fog effects.

11-24-2004, 02:04 AM
Yup, poor and hazy weather are definitely the way to go - as far as I know in PF they also influence the AA shooting ranges/accuracy too. Makes carrier landings so much more fun to get through as well :>

11-24-2004, 02:37 AM

11-24-2004, 08:16 AM
Fire In Sky book tells that Pacific air combat weather was unusually clear, unlike Euro air combat weather.

11-24-2004, 08:38 AM
Odd that the three RL pilots in our squad at least one of whom is ex RAAF claim that there is no way you can see a fighter plane with that clarity at those distances, 6km in heavy weather seems highly unlikely to me although my only flying is as a passenger http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif if this was the case it suprises me how anyone ever got bounced in WW2, the dots as they are at the moment are just not realistic and personally the old ones were easy enough to see if your monitors gamma and grey scale was correctly adjusted. At the moment planes from 1k out to 10+k all look like they are at the same distance.
Hopefully the next update will have a compromise that keeps everyone happy, because the rest of the patch was top notch in my opinion.