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Friendly_flyer
12-31-2006, 01:17 PM
The versatility of this game is amazing, it can be flown online or offline, you can build missions, campaigns or make skins. Being the nerd I am, I do a lot of tabletop role-playing too, and have a constant need of maps of towns, villages and such. IL2 even comes in handy for that! This is a small medieval army camp. Guess whet objects went into it!

http://i8.photobucket.com/albums/a37/Friendly_flyer/Fort.jpg

Had the 1946 arrived, I would have used the trenches to add trenches in front of the walls http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif<div class="ev_tpc_signature">

Fly friendly!

http://i8.photobucket.com/albums/a37/Friendly_flyer/WhirlwindforBoB-II.jpg

Visit No 79 Squadron vRAF (http://www.gazzamataz.com/79vRAF/)

Petter B°ckman
Norway

slipBall
12-31-2006, 02:55 PM
http://forums.ubi.com/images/smilies/25.gif Very nice!<div class="ev_tpc_signature">

http://i51.photobucket.com/albums/f394/SlipBall/orders.jpg

-HH- Beebop
12-31-2006, 06:06 PM
That's brilliant! You should post this in the Objects Placement thread in the Mission Builder Forum and on the Mission Building section of Mission 4 Today.

Objects used:
39
54
55
56
74
158/159/160/161 (don't know which, they all look alike and it's flat ground)
353
398

Unless there's something I can't see that should be it. Do I get a prize? http://forums.ubi.com/images/smilies/winky.gif

Well put together. http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/25.gif<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v289/HH_Beebop/Personal/HHLoGo3.jpg

<span class="ev_code_red">A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.</span>
<span class="ev_code_yellow"> If you can read this, thank a teacher. If you can read it in English, thank a veteran.</span>

Mission 4 Today (http://mission4today.com/index.php) the place for all things IL-2/FB/PF

Friendly_flyer
01-01-2007, 06:38 AM
You certainly know your objects list, Beebop! There's a free bitter for you over at the Dirty Fokker.

It always amazes me that the map-maker making towns do not take full advantage of the very versatile objects like 54, 55 and 56 for making more densely packed townscapes. If I understand the system correctly, how tough the map is on the computer is more a function of number of object types rather than on number of objects themselves. With just three or four objects, you can make a very variable town (combining houses to build new shapes), and placing them along the tracks and roads, rather than scattered more or less at random around the towns.

http://i8.photobucket.com/albums/a37/Friendly_flyer/Map_II.jpg <div class="ev_tpc_signature">

Fly friendly!

http://i8.photobucket.com/albums/a37/Friendly_flyer/WhirlwindforBoB-II.jpg

Visit No 79 Squadron vRAF (http://www.gazzamataz.com/79vRAF/)

Petter B°ckman
Norway

VF-17_BOOM
01-01-2007, 08:41 AM
This is just an idea for a POW camp with the new objects in '46.
http://img.photobucket.com/albums/v27/badaboom/POW.jpg
Also thier are some very talented people who make increadible movies using this sim,here's a link to one of my favortes
http://www.gamerztheatre.com/index.php?option=com_conte...iew&id=108&Itemid=42 (http://www.gamerztheatre.com/index.php?option=com_content&task=view&id=108&Itemid=42)<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v27/badaboom/goodkill.jpg

major_setback
01-01-2007, 08:50 AM
Originally posted by Friendly_flyer:
You certainly know your objects list, Beebop! There's a free bitter for you over at the Dirty Fokker.

It always amazes me that the map-maker making towns do not take full advantage of the very versatile objects like 54, 55 and 56 for making more densely packed townscapes. If I understand the system correctly, how tough the map is on the computer is more a function of number of object types rather than on number of objects themselves. With just three or four objects, you can make a very variable town (combining houses to build new shapes), and placing them along the tracks and roads, rather than scattered more or less at random around the towns.

http://i8.photobucket.com/albums/a37/Friendly_flyer/Map_II.jpg


That looks really good. Very realistic looking. I have always thought that the towns and villages in this game are the weak point. There are plenty of buidings, but they are arranged in an unrealistic way.
I prefered the towns/villlages in Jane's WWII Fighters to the one we have in FB. There were less buidings, but they were arranged in a way as to make them look believable; lived in.<div class="ev_tpc_signature">

http://i4.photobucket.com/albums/y129/major-setback/Signaurepic004BESTframe014small.jpg
<span class="ev_code_PINK">My Aim is True.</span>

BillyTheKid_22
01-01-2007, 09:01 AM
GREAT NICE!!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif<div class="ev_tpc_signature">

http://members.cox.net/bkid/pacificfighters/p39.jpg

.................................................. ..............

"All I got was a bellyful of English Channel."