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Bartolomeo_ita
01-01-2006, 06:18 AM
is pilot kill random or an obscure script control it?

i wanna know if i can "protect my pilot" from that, 'cuz i'm bored to die in vow by 0.001mm bullets shoted from 42 km. What's the point? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

thank you

Chuck_Older
01-01-2006, 06:40 AM
http://forums.ubi.com/images/smilies/10.gif
The goal is not to get shot at all. Avoid placing the plane were bullets will hit it- PK problem solved http://forums.ubi.com/images/smilies/25.gif

Actually it is interesting to put on Arcade Mode, turn vulnerability 'off' and then park yourself next to an enemy bomber and watch where those arrows go.

I know Oleg has mentioned time and again that gunner accuracy is correct...but I think something is lost in the translation, because I read accounts by men like Douglas Bader who say that the rear gunners on, for example, Bf-110s were completely ineffective because they had to fire their guns in a 200mph+ slipstream since the pilot wouldn't fly straight and level, and anyway the thingsd weren't accurate because the plane bounced around so much. But in the sim, thye are all Olympic marksmen

I wonder if the gun accuracy is correct, but with the lack of proper physics or something on the AI planes, their gun platforms are rock steady. I don't know, but this has always been a problem. One way to counter it is to find the AI bomber's weak spots- some can be approached dead six quite safely. Others can't. Unfortunately AI bombers also have perfect situational awareness and can fire through portions of their own aircraft. It is simply impossible to use a bomber's gun in the way the AI does it for a human player

Grey_Mouser67
01-01-2006, 08:09 AM
The game does an excellent job of modelling where individual bullets go....bullets will penatrate and kill pilots through canopy glass...as will flak and cannon shell impacts.

From dead six, there is more deviation...in that I mean some aircraft are easier to get PK's than others and of course cannons are easier to get pk's with than guns....turn arcade mode on any you'll see.

As far as which aircraft are more vulnerable to pk's, you'll have to find out for yourself....watch those ai gunners...I don't buy that they are historically accurate...they have a way of shooting you right between the eyes every time and are exceedingly hard to kill. It is very perilous to attack ai gunners.

VW-IceFire
01-01-2006, 09:15 AM
Originally posted by Bartolomeo_ita:
is pilot kill random or an obscure script control it?

i wanna know if i can "protect my pilot" from that, 'cuz i'm bored to die in vow by 0.001mm bullets shoted from 42 km. What's the point? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

thank you
There is actually an invisible box inside of most (nearly all) aircraft for things like fuel tanks, engine blocks, propeller spinners, armor plates and other items. The pilot is one of these boxes. So if a bullet (and the game really does model each and every one) passes through your pilot you are either killed or wounded to a varrying degree.

ElAurens
01-01-2006, 09:15 AM
The Ai gunners may have the correct rate of fire and weapons power, but their accuracy is totally over the top.

And I still want to know why it is far easier to shoot down a B29 than a B25?

Bartolomeo_ita
01-01-2006, 10:21 AM
Originally posted by VW-IceFire:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bartolomeo_ita:
is pilot kill random or an obscure script control it?

i wanna know if i can "protect my pilot" from that, 'cuz i'm bored to die in vow by 0.001mm bullets shoted from 42 km. What's the point? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

thank you
There is actually an invisible box inside of most (nearly all) aircraft for things like fuel tanks, engine blocks, propeller spinners, armor plates and other items. The pilot is one of these boxes. So if a bullet (and the game really does model each and every one) passes through your pilot you are either killed or wounded to a varrying degree. </div></BLOCKQUOTE>

the backside (6) is strongest part of plane. how cane he does it?

carguy_
01-01-2006, 10:44 AM
^

Not sure if I understand the question.

Too many ways to do that.AP shells like 50cal,big callibre,etc.

Tipo_Man
01-01-2006, 11:50 AM
Originally posted by Grey_Mouser67:
The game does an excellent job of modelling where individual bullets go....bullets will penatrate and kill pilots through canopy glass...as will flak and cannon shell impacts.


You mean, like this?

http://i18.photobucket.com/albums/b128/TipoMan/PilotKill.gif


The arrows are .50cal hits (which can kill a tiger http://forums.ubi.com/images/smilies/88.gif ), but obviously can not harm this brave russian pilots...

Grey_Mouser67
01-01-2006, 12:39 PM
yes like that http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

I wasn't going to say which aircraft are impervious and which ones aren't...HMG's are real good at getting PK's from deflection or head on, but they don't penetrate much...hispanos and MG151/20's are awesome pilot killers.

One thing that does not translate well...mabye it is code related, but I honestly can not tell the difference , in terms of PK's, from an A6M2 Zero and any other plane...say a Fw....really, .30 cal ammo aught to be devastating but I don't get any more or less PK's against lightly built and constructed Japanese aircraft than heavy US or German aircraft...can't speak so much about Soviet aircraft cause I just don't fly them near so much....I have a feeling there is something in game code that causes this...but that Pe pilot aught to be dead looking at the angle...but again I don't know, maybe he has lots of pilot armor back there.

Tater-SW-
01-01-2006, 01:04 PM
I find B-25s to be a joke to kill, they catch fire very very easily.

Harder than a B-25 or B-29 is the Val or the Stuka, lol. Their single gunner do more damage than the advanced fire control on the B-29 shooting many guns, too.

tater

mortoma
01-02-2006, 02:08 PM
I was flying a Hamp directly underneath a B-25 and he shot straight down and killed me!!! The lower
belly guns on a B-25 do not have that much range of motion in reality. What's up with that??

mortoma
01-02-2006, 02:11 PM
Another strange thing is to watch your AI wingmate fly up behind a bomber and not get hit a lot of the time. If I try getting right on the six of a bomber, I will get hit ALL of the time. What's up with that?? They don't jink either. I get hit even if I fly erratically and jink all over the place when I'm on a bomber's six.

Danschnell
01-05-2006, 07:52 AM
Yeah I noticed that too! AI gunners are definately programmed to hit AI enemies less than they are programmed to hit you! I always though that myself too. AI fighters fly in dead six on AI bombers, and 9 times out of 10 don't get shot down. Then you cruise in on a bombers dead 6 and wham you get filled with so many holes you're dead in seconds.

Sturm_Williger
01-05-2006, 08:27 AM
Stuka gunner can kill you when you attack from low 6. The fact that his fuselage is in the way never deters this brave gunner. http://forums.ubi.com/images/smilies/51.gif

I'd rather attack a human-manned stuka - at least a human can't aim the gun in those impossible places.

zaelu
01-05-2006, 08:43 AM
Well many small things are lttle off but we shouldn't make to much fuss about that now. It is though very funny and anoying sometimes.

The best way to atack an AI plane with AI gunners ( I suspect that human planes with AI gunners are also less eficient) is to come from 5 or 7 high and fast.

I made few trainings for that against U2-VS wich I personaly think is the most deadliest plane to atack. You can try to atack an B29 with an BF-109E and then after few tries atack an U2-VS (carelessly)... I think you will have a shock http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

ElAurens
01-05-2006, 10:37 AM
Originally posted by Sturm_Williger:
Stuka gunner can kill you when you attack from low 6. The fact that his fuselage is in the way never deters this brave gunner. http://forums.ubi.com/images/smilies/51.gif

I'd rather attack a human-manned stuka - at least a human can't aim the gun in those impossible places.

Not if you let the Ai do the shooting for you....

http://forums.ubi.com/images/smilies/784.gif

MrQBerrt
01-05-2006, 01:33 PM
I thought the AI gunners were less acurate when the plane carrying them was manned by a human. I was sure I read this somewhere, but I have no idea where.