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View Full Version : Device link, how interested are you? Enough for an extra forum?



Tully__
06-28-2004, 08:51 AM

Tully__
06-28-2004, 08:51 AM

potver
06-28-2004, 08:56 AM
Thats great news, but is this also for dual throttle control?

Tully__
06-28-2004, 09:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by potver:
Thats great news, but is this also for dual throttle control?<HR></BLOCKQUOTE>

From the readme:

23. Implemented DeviceLink - a new external device interface. Consult devicelink.txt for the details.


Edit: I haven't consulted it (in depth) or I'd tell you myself http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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Salut
Tully

gflinch
06-28-2004, 09:02 AM
I am very interested about this, and hopefully adding a forum would generate all the more!

potver: Yes I too would like to see support for a throttle quadrent and/or dual throttles.

Greg

AWL_Spinner
06-28-2004, 09:02 AM
Is this similar to that LUA stuff they're banging on about in the LOMAC forums or completely unrelated?

Always interesting to hear about new technology although I don't have the money for an instrument panel myself.

Cheers, Spinner

http://www.alliedwingedlegion.com/members/signatures/spinner_sig.jpg

zjulik
06-28-2004, 09:04 AM
Even though the majority of users do not know what the device link is or use it, it is an issue for the future of the game. A room for the "fanatics" will probably produce surprises for both developers and players.

&lt;hr&gt;
If you wait until the last minute to do something, it will only take a minute to do it!

DeBaer.534
06-28-2004, 09:08 AM
what's that? http://ubbxforums.ubi.com/images/smiley/blink.gif
any like for information?

Tully__
06-28-2004, 09:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DeBaer.534:
what's that? http://ubbxforums.ubi.com/images/smiley/blink.gif
any like for information?<HR></BLOCKQUOTE>

From the readme:

23. Implemented DeviceLink - a new external device interface. Consult devicelink.txt for the details.

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Salut
Tully

Dawg-of-death
06-28-2004, 09:22 AM
I don't know if I would do it . My plate is realy full right now. But it is very interesting.

I feel as sims progress you will see more and more of that.

(Dawg thread locked by the way) http://ubbxforums.ubi.com/images/smiley/59.gif http://ubbxforums.ubi.com/images/smiley/88.gif

Bad-MF(Mongrel Fighter) AKA .......Dawg-of-death

WWMaxGunz
06-28-2004, 09:40 AM
It's a socket based interface between the game and outside programs/computers that can
be used to connect controls and guages. It's possible to make a better level flight AP
it seems, as well but the idea seems more towards hooking up external controls and
guages to use sim aircraft panels and what. It can work all on one PC or through a
second PC on LAN or even the net. the protocol is UDP.

It needs work getting lean and mean, i.e. efficient, but it does work now and proves
the concept. Maybe with enough interest there will be time devoted sooner than later
for that, this code will be definitely usable in later projects, bet it's a BoB thing.


Neal

BBB_Hyperion
06-28-2004, 09:54 AM
The use of the devicelink is limited to coders now. As there are some here they discuss the issues about in 1 thread that doesnt get much attention at all. Also drawbacks of the current devicelink interface are known (only 1 value setable per poll). So a forum for say 10+ people that dont have really some news cause all options of devicelink are perfectly clear and errors have been reported. The setup of the devicelink is also described in the patch readme. I dont know if a own forum is needed for it. What might be intresting for normal user is a universal interface app to allow joining in hardware parts into il2.

High Ground is not only more agreeable and salubrious, but more convenient from a military point of view; low ground is not only damp and unhealthy, but also disadvantageous for fighting.

Sun Tzu : The Art of War

Regards,
Hyperion

Magister__Ludi
06-28-2004, 01:03 PM
I'm interested, though I have little time for it now.
A forum might be a good ideea. I voted "yes".

GAU-8
06-28-2004, 03:51 PM
well deserved indeed.

i might not know much about it, or how to implement it YET.. but its a very important to me, and others i am sure....

TX Rahman
06-28-2004, 09:18 PM
Tully,
My vote would have to be yes also... This could also be used to drive a "glass" cockpit...with mini lcd panels being so cheap....you could have several smaller panels with clusters of instruments in each, driven by another computer. As in : www.opengc.org (http://www.opengc.org)

I look forward to this!!

Regards and Salute,
TX-Rahman
http://www.txsquadron.com

WUAF_Badsight
06-28-2004, 10:34 PM
`
it might not be a high traffic forum

but it would have all the Device Link issues in one place to read over

this alone would be great

.
__________________________________________________ __________________________
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TheGozr
06-28-2004, 11:49 PM
I think if you put up a forum more peoples will be interested to it and will maybe make their own cockpit example me..

-GOZR
http://www.french.themotorhead.com/forgotten-battles/images/IOCompetition.jpg &lt;--Competition Level IL2fb here (http://www.french.themotorhead.com/forgotten-battles/)

IAFS_Painter
06-29-2004, 02:07 AM
My vote is for a "Yes"

I suspect that the forum will have a slow start (read very slow start), but that it will pick up when people realise the potential - and get the funds together to exploit them.


I have to admit that I've looked at the devices you can add to air sims - and then igonred them since I have no obvious use for them.

Tully,
If there is insufficient interest, I suggest the Community Support area would be a better home for this info than the general forum.

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T_O_A_D
06-29-2004, 03:40 AM
I vote yes.

Not sure when I can utilize it but once I get a place that has room I would be very interested in the communities knowledge on how to do this sort of thing.

Have you checked your Private Topics recently? (http://forums.ubi.com/eve/forums?a=ugtpc&s=400102)
My TrackIR fix, Read the whole thread (http://forums.ubi.com/eve/forums?q=Y&a=tpc&s=400102&f=49310655&m=15310285&p=1)
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Tully__
06-29-2004, 04:59 AM
As far as traffic goes, we realise it wont be burning up the bandwidth http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif. If it generates even half as much traffic as the mission builder forum though, I think it's worth it. I'd expect a flurry of posts when it first starts, then perhaps die off for a bit while people learn the basic interface. Then I'd expect it to recover slightly to settle down to an average somewhere above 1 post a day but below 100 posts.

There are long standing and well respected specialist forums about with only half a dozen posts a week, so low traffic is not in itself a problem. In fact for those looking for an answer, it makes searches easier http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif.

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Salut
Tully

LeadSpitter_
06-29-2004, 05:06 AM
seems good to have, but I just hope they post both in the devicelink fotum and in GD as well.

Like the paintschemes and movie makers forums they dont get recent posts for months occasionally. So to me i dont even bother going to them anymore and most users post the movies and skins in GD where more people see them and get replies back.

http://img14.photobucket.com/albums/v43/leadspitter/LSIG1.gif

WWSensei
06-29-2004, 06:41 AM
Well, seeing as I asked the question in ORR I guess I'd be remiss in not voting yes!.

If nothing else it *may* give an avenue for reporting problems/suggestions for Oleg's team.

(*AHEM* add a flaps toggle *AHEM*).

Getting ready to publish version 1.1 of my C++ Devicelink wrapper class. Going to post the dsw and dsp Visual Studio files for making it a library as well...

Tully__
06-29-2004, 10:48 AM
Bump http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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Salut
Tully

tHeBaLrOgRoCkS
06-30-2004, 01:57 AM
KEWL and I vote yes to this one as funily enough thats exactley what I have been looking into myself. Great piece of info I hadnt even noticed that feature in the patch (and I daresay I am not the only one) Thanks for the info Tully and cheers to TOAD for pointing my head in the right direction S!

IAFS_Painter
06-30-2004, 02:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by WWSensei:
Well, seeing as I asked the question in ORR I guess I'd be remiss in not voting yes!.

If nothing else it *may* give an avenue for reporting problems/suggestions for Oleg's team.

(*AHEM* add a flaps toggle *AHEM*).

Getting ready to publish version 1.1 of my C++ Devicelink wrapper class. Going to post the dsw and dsp Visual Studio files for making it a library as well...<HR></BLOCKQUOTE>

Think about Active-X objects (or .NET if your compiler is that modern).

I was musing on this on the way to work this morning ...
You must be way ahead of me (I'm only at the concept stage ... ball-park - 20 parameters to configure a software dial on screen http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif ).
Mind - only needs to be configuration there.


Thinking aloud here ...
Looking at the data model, we could paint dials on screen - in front of our ****-pit view ... for example, paint a compass to pilot side of the joystick.

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I've given up correcting my own spelling
Unless I've corrected it here

WWSensei
06-30-2004, 06:38 AM
"Think about Active-X objects (or .NET if your compiler is that modern).

I was musing on this on the way to work this morning ...
You must be way ahead of me..."

Active-X!!!? I try to think of them as little as possible. Frankly, I make my living trying to prevent things like Active-X from ruining your system. ;-)

.Net? Yes, I have it but specifically I am writing a program to work with my GoFlight modules (www.goflightinc.com (http://www.goflightinc.com)) and that API is only VB and C++. Been C++ coding for better part of ten years so I'm comfy there.

You can get what I have so far (wrapper class) at http://www.wingwalkers.org/sensei/devicelink.zip

tHeBaLrOgRoCkS
06-30-2004, 06:39 AM
http://www.x-plane.info/x-panel/

I like the concept not sure if its possible for IL2 though and I havent got it working on xplane yet either (project for tonight)

TX Rahman
06-30-2004, 07:49 AM
I think it was BaldieJr who talked the guy who is writing opengc (Glass cockpit) into making it work with Lo-Mac. Hey Baldie...if it was you...can you have him incorporate IL2 FB into opengc as a supported game? I would rather have lcd panels with gauges...the real simkits gauges are too pricey for me. Already have an extra PC with a quad video card waiting here to do the work.... http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Regards and Salute,
TX-Rahman
http://www.txsquadron.com

gombal40
06-30-2004, 08:45 AM
i voted yes but i would like to know if the interface will be in BoB. Anybody??

BaldieJr
06-30-2004, 09:37 AM
Yeah, I'll try to get in touch with Damion and feel him out for support of FB.

I agree with you about simkits. Way to expensive.

tHeBaLrOgRoCkS
06-30-2004, 10:17 AM
Does he have a website for this project ? It sounds intresting ?

TX Rahman
06-30-2004, 11:42 AM
thebalrog: Yes...the site is www.opengc.org (http://www.opengc.org) . Check it out http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Baldiejr: Thought it was you man! Cool...let us know what he says...this would really rock! BTW....did you ever post pics of your finished cockpit??

S~~

Regards and Salute,
TX-Rahman
http://www.txsquadron.com

tHeBaLrOgRoCkS
06-30-2004, 11:54 AM
cheers man found it on Google looks interesting will be keeping an eye on this one http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

JRH147
06-30-2004, 12:56 PM
Yes! Please do set up another forum - hate waiting for the search engine to find "Devicelink" posts.

LW_lcarp
06-30-2004, 01:40 PM
I voted no cause i know that i will never build a cockpit because thats just plain wierd. Now remind me of that when i ask for links to get gauges and such for the cockpit im building

"If winning isnt everything why do they keep score"
Vince Lombardi

tHeBaLrOgRoCkS
07-01-2004, 02:11 PM
well I think given all the whining about poor visability in fw190 ect that this kinda thing would seem to be a good alternative no??

BaldieJr
07-01-2004, 02:56 PM
No pics of cockpit. I haven't worked on it in some time. I have tomorrow set aside for construction, but I'm nowhere near completion, and will not be posting pics untill it is complete.

DeviceLink forum: good. Any time estimates?

GCMC_Soron
07-01-2004, 03:22 PM
I've send email to Damion 2 weeks ago: this is he's answer

"Just wanted to let you know that I picked up a copy of IL-2 with the Aces pack and, based on the documentation link you, sent it appears that adding support for it will be relatively straightforward. I'll let you know how things work out."

Thanks to him, thanks to you, thanks to 1C...

tHeBaLrOgRoCkS
07-03-2004, 10:24 AM
Excellent I dl'd his software and had a play around with it very cool idea and great to hear that hes gona have a stab at it.

Thanks for the update S!

Tully__
07-06-2004, 11:02 PM
Bump

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Salut
Tully

tHeBaLrOgRoCkS
07-07-2004, 08:55 AM
http://www.x-plane.info/x-panel/

I have mailed the developer of this software also as it seems to be along the same lines. Waiting for a reply.

http://img78.photobucket.com/albums/v323/tHeBaLrOgRoCkS/planes/signiture3.jpg

tHeBaLrOgRoCkS
07-07-2004, 08:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tHeBaLrOgRoCkS:
http://www.x-plane.info/x-panel/

I have mailed the developer of this software also as it seems to be along the same lines. Waiting for a reply.

oh and just in case his response is negative do we have any coders out there that would be interested in developing an application like the above for il2 ?

http://img78.photobucket.com/albums/v323/tHeBaLrOgRoCkS/planes/signiture3.jpg <HR></BLOCKQUOTE>

http://img78.photobucket.com/albums/v323/tHeBaLrOgRoCkS/planes/signiture3.jpg

Matz0r
07-07-2004, 09:52 AM
I wrote a perl module for devicelinks. It was quite dissapointing to find out most parameters are disabled while playing online. I can understand the reasons though. I found that flooding it with UDP packets can cause terrible lag.

http://www.pfy.nu/tmp/fw3.jpg

BaldieJr
07-07-2004, 11:46 AM
Damion just updated the openGC site!


In other news, both LO-MAC and IL-2 Sturmovik (with Aces expansion pack) now support network access. LO-MAC was purchased for me by a generous OpenGC user, and I picked up IL-2 on sale, so look for support for both of these in the not-to-distant future. A word of advance caution - I can't promise that I'll have time to add "steam" gauges for IL-2 or fighter-style gauges for LO-MAC, so don't be surprised if you're using the tried and true 777 PFD for a while.

Rockin, be sure!

plumps_
07-07-2004, 02:22 PM
What about a forum for ALL third party software and hardware developments? There are already a few external programs that have nothing to do with Device Link:

DCG
UQMG
QMT
Fire Writer
IL-2 Manager
IL-2 Shturmovik Stab
IL2 Compare
IL2MAT
Hardball's Aircraft Viewer
Sturmolog
DGenTweaker
[...]

Some of them haven't realized their full potential. A new forum might encourage the developers to collect new ideas and continue their work.

And I can think of other possible tools and utilities to edit/analyze all the .ini, .mis, .log, .mat, .db or .properties files. All we need is someone who creates the code. For example we might have software to:

- analyze the eventlog.lst. From the 2.01 readme file: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>21. Made ‚"Event.log‚"Ě logfile writing available in dogfight missions.
22. In regard with the previous, the following lines were added to the event log:
&lt;user&gt; has connected
&lt;user&gt; entered refly menu
&lt;user&gt; in flight at ‚... ‚...<HR></BLOCKQUOTE>

- combine the objects of several mission files to a new mission so we can easily create a rich mission environment with the help of templates.

- align objects in regular patterns automatically.

- edit all objects of a mission file that are within a certain section of the map.

Some of these ideas must be very easy to realize if you're a programmer.

-----------------------------------
http://home.arcor.de/rayluck/sturmovik/stulogo-banner.jpg (http://home.arcor.de/rayluck/sturmovik/)
My Missions (http://home.arcor.de/rayluck/sturmovik/missionen-en.html)

tHeBaLrOgRoCkS
07-08-2004, 09:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Matz0r:
I wrote a perl module for devicelinks. It was quite dissapointing to find out most parameters are disabled while playing online. I can understand the reasons though. I found that flooding it with UDP packets can cause terrible lag.

http://www.pfy.nu/tmp/fw3.jpg
<HR></BLOCKQUOTE>

argh thats bad news http://ubbxforums.ubi.com/images/smiley/cry.gif

http://img78.photobucket.com/albums/v323/tHeBaLrOgRoCkS/planes/signiture3.jpg

tHeBaLrOgRoCkS
07-08-2004, 09:40 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BaldieJr:
Damion just updated the openGC site!

_
In other news, both LO-MAC and IL-2 Sturmovik (with Aces expansion pack) now support network access. LO-MAC was purchased for me by a generous OpenGC user, and I picked up IL-2 on sale, so look for support for both of these in the not-to-distant future. A word of advance caution - I can't promise that I'll have time to add "steam" gauges for IL-2 or fighter-style gauges for LO-MAC, so don't be surprised if you're using the tried and true 777 PFD for a while. _

Rockin, be sure!<HR></BLOCKQUOTE>

Very good News Baldie glad to Hear he is even considering it http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

No news from the xpanel guy as yet http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif

http://img78.photobucket.com/albums/v323/tHeBaLrOgRoCkS/planes/signiture3.jpg

GCMC_Soron
08-01-2004, 03:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>What about a forum for ALL third party software and hardware developments? There are already a few external programs that have nothing to do with Device Link:

DCG
UQMG
QMT
Fire Writer
IL-2 Manager
IL-2 Shturmovik Stab
IL2 Compare
IL2MAT
Hardball's Aircraft Viewer
Sturmolog
DGenTweaker
[...]<HR></BLOCKQUOTE>

What about this proposition ?
I think is Important to have a dedicated forum about all existing third party application around IL2...

triggerhappyfin
08-02-2004, 05:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GCMC_Soron:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>What about a forum for ALL third party software and hardware developments? There are already a few external programs that have nothing to do with Device Link:

DCG
UQMG
QMT
Fire Writer
IL-2 Manager
IL-2 Shturmovik Stab
IL2 Compare
IL2MAT
Hardball's Aircraft Viewer
Sturmolog
DGenTweaker
[...]<HR></BLOCKQUOTE>

What about this proposition ?
I think is Important to have a dedicated forum about all existing third party application around IL2...<HR></BLOCKQUOTE>


Great idea!!!

Why a discussion forum only for devicelink?

A forum for all third party developments would be great - a possibility to easily find info about these programs. Now u have to search all over the net to catch some info of third party attachments to IL-2FB.

regarding Devicelink development, there are some development on russian sites as well as western sites...to make a platform for all these participants to meet and share information and devices to us ignorant is of greatest need!! http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

http://img78.photobucket.com/albums/v257/Triggerhappyfin/ace1_copy.bmp
Heads-on firing was not a safe practice after all ?
Jussi Huotari: It was not specially recommended‚.....
And later, as the Russians were armed with 20mm cannons, it was unwise to meet them heads-on

Sambt
08-02-2004, 11:20 AM
yes