View Full Version : help us please

12-26-2005, 02:33 PM
dear Somebody http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
I kindly ask You to help us... for Christmas I bought this program to my Papi (he is 76 years old) and we are not able to take off with the airplain from the aircraft carrier...http://forums.ubi.com/images/smilies/cry.gif Could somebody help to us please....http://forums.ubi.com/images/smilies/10.gif

12-26-2005, 02:39 PM
I am guessing this is the problem and providing a solution.

Pacific Fighters Readme

Additional Features
(Things that didn't quite make it to the manual)

Chocks: These are used to fix your aircraft on the carrier deck, and to reach full throttle before beginning to move. Otherwise a heavy aircraft, especially carrying extra fuel or ordnance, may not be able to reach sufficient speed if it begins moving before reaching max RPM. This is especially true for slow moving or stationary carriers, as their speed is added to your plane's speed during take-off. In other words, an aircraft carrier moving at 20 miles per hour adds 20 mph to your airspeed even when you remain stationary with your engine off. If the carrier however is not moving, it means you need to reach an even higher speed before you run out of deck.
You're not required to use chocks, and can release them at any time and simply use wheel brakes, however chocks provide much better control over your aircraft's speed when you increase RPM.
After landing, if you wish to watch other AI or human-controlled planes land, move to the front of the ship and engage chocks. Otherwise the motion of the ocean may cause your plane to slide and fall overboard.

You have to assign a key to chocks in the Controls section.

12-26-2005, 02:59 PM
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif If Papi is in an F4F Wildcat, make sure to assign a pair of keystrokes for manually deploying and retracting the landing gear http://forums.ubi.com/images/smilies/25.gif While in-game, pressing "Escape" will bring you to a menu fom which you can choose the controls-assignment screen. Hope it wasn't too much of a letdown when he tried to play.

If you go to the Quick Mission Builder (QMB) from the main screeen, and simply unselect any enemy aircraft, and also make sure no AAA is around in the menu, you can start flying in the air, over several maps

12-26-2005, 03:21 PM
If you are really i8nto sims then dont stop at PF.... go the whole 9 and get FB + AEP... and then merge them.

12-26-2005, 09:43 PM
I salute you for buying PF for your dad and I salute him for playing it!

12-26-2005, 11:47 PM
download this tutorial. it helps reduce skidmarks. http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/1161031143

12-27-2005, 12:07 AM
Take a look at the FAQ that is linked in Steve_V's signature (and mine as well) because there are a lot of answers to undocumented and poorly documented features in the game. These forums will help also.

In your case I'm sure it is the chocks which, oddly enough, are set in front of your wheels before takeoff but there aren't any default keys to release them. You'll have to assign a key to control the chocks and several other features like canopy open, seat raise/lower, and tailhook. Kind of silly, huh?

12-27-2005, 09:40 PM
Here is what I do when I'm flying off of a carrier; I dunno if it is right but I haven't smashed any planes into the water yet so Maybe it'll help you out. I Run the throttle to 110%, bang the flaps out, mixture to auto-rich and when the motor is squallin' real loud remove the chocks and ease back on the stick when you go off the front of the deck. Get the wheels up as fast as you can and take the flaps up to combat and when the airspeed is up take 'em up all the way. Don't ask me about landing on a carrier; I smash up planes on a regular basis when I try to do that.

12-29-2005, 09:21 AM
Originally posted by zoinksu52:
download this tutorial. it helps reduce skidmarks. http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/1161031143

Does it work on kids too?