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swambast
10-22-2004, 07:47 AM
I thought I would post this request here, since it seems there has been no real good answers yet. I do NOT have PF...yet. But, I was hoping that someone could shed some light on proper settings to maximize a GeForce BFG 6800GT graphics card - for use with FB+AEP. Is there a "6800" graphics selections option in PF? If there is, can someone please let me know by default what settings are selected? Thanks in advance for any help with this. I will certainly share any further knowledge with the rest of the community.

Here are the details of my original post...still hoping for a good answer there: http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=23110283&m=7861094232

Specifically, these graphic settings:
Use stenciled buffer
Texture mipmap filter
Texture Compression
Use Dither
User Vertex Arrays
Polygon Stipple

Multitexture
Combine
Secondary Color
Vertex Array Extension
Clip Hint
Use Palette
Texture Anisotropic Extension
Texture Compress ARB Extension

swambast
10-22-2004, 07:47 AM
I thought I would post this request here, since it seems there has been no real good answers yet. I do NOT have PF...yet. But, I was hoping that someone could shed some light on proper settings to maximize a GeForce BFG 6800GT graphics card - for use with FB+AEP. Is there a "6800" graphics selections option in PF? If there is, can someone please let me know by default what settings are selected? Thanks in advance for any help with this. I will certainly share any further knowledge with the rest of the community.

Here are the details of my original post...still hoping for a good answer there: http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=23110283&m=7861094232

Specifically, these graphic settings:
Use stenciled buffer
Texture mipmap filter
Texture Compression
Use Dither
User Vertex Arrays
Polygon Stipple

Multitexture
Combine
Secondary Color
Vertex Array Extension
Clip Hint
Use Palette
Texture Anisotropic Extension
Texture Compress ARB Extension