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Afromike1
02-13-2009, 04:16 PM
I know if you ever want to be a grand master in this game energy conservation is key.

Does anybody have any good energy conservation tips when in a dogfight?

stalkervision
02-13-2009, 04:26 PM
Originally posted by Afromike1:
I know if you ever want to be a grand master in this game energy conservation is key.

Does anybody have any good energy conservation tips when in a dogfight?

lag pursuit.. http://forums.ubi.com/images/smilies/10.gif

Xiolablu3
02-13-2009, 04:28 PM
Just a few to get you started :-


Try not to yank wildly. Make smooth movements with the stick and try to make your turns with the elevators as 'light' as possible while still achieving your desired direction.


Always try to use roll instead of elevators to change position when possible. Rolling hardly bleeds any energy, pulling or pushing the stick bleeds a lot.

When diving on an opponent, do not slow down in order to stick to his tail. Take a passing shot at high speed and then zoom back up, get back into position above him and repeat.

K_Freddie
02-13-2009, 04:32 PM
Originally posted by Afromike1:
... good energy conservation tips when in a dogfight?
Contradiction in terms http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
"To DF.. or not to DF"....

HayateAce
02-13-2009, 04:32 PM
Patience is high on the list. Keep your turns to 25 or less, and as mentioned keep the wild consecutive moves to a minimum.

Fly your plane around like it is a roller coster, not a bumper car. Smooth sweeping banks, arches and turns. Nothing kinky.

http://forums.ubi.com/images/smilies/blush.gif

M_Gunz
02-13-2009, 04:34 PM
Light touch on the stick, keep trimmed, use the vertical, don't be greedy.
On that last: If you can't make the shot without blowing Energy then work out cleaner tactics to get another chance.

VW-IceFire
02-13-2009, 05:17 PM
stalker is right...lag pursuit is a viable tactic not used by very many. Almost everyone insists upon lead pursuit...but there are other ways of chasing after someone.

In addition to that...gentle touch on the controls. You have to be effective...but don't over do it. Excessive maneuvering looks cool but its not something you actually want to do.

Try air racing...a few runs of it will teach you allot about flying that you don't always learn from combat.

crucislancer
02-13-2009, 05:25 PM
Originally posted by VW-IceFire:
stalker is right...lag pursuit is a viable tactic not used by very many. Almost everyone insists upon lead pursuit...but there are other ways of chasing after someone.


+1

Another for lag pursuit, among other things mentioned already.

stalkervision
02-13-2009, 09:13 PM
Originally posted by VW-IceFire:
stalker is right...lag pursuit is a viable tactic not used by very many. Almost everyone insists upon lead pursuit...but there are other ways of chasing after someone.

In addition to that...gentle touch on the controls. You have to be effective...but don't over do it. Excessive maneuvering looks cool but its not something you actually want to do.

Try air racing...a few runs of it will teach you allot about flying that you don't always learn from combat.


That's because they want that immediate kill huh VW-IceFire? http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

deskpilot
02-14-2009, 04:02 AM
This is a good thread. Can someone please define lead pusuit and lag pursuit for me?

M_Gunz
02-14-2009, 04:56 AM
Pursuit is where you follow your target.
Lead is putting your nose ahead, lag is nose behind and pure is keeping the nose on the target.

In lead pursuit from close behind and same speed you will almost always be pulling more G's following his turns where
in lag you get less G's.
If you stay back then you will often pull less G's even with lead pursuit.
If you are catching up then your turning G's will be increased.
Other exceptions include if you are rising or falling relative to the target, in a falling turn your G's are effectively lessened.
From off to the side, the geometry of the intercept may make all of that moot.

Lead pursuit is pretty much required to hit the target. Bullets have travel time and he is moving.

VW-IceFire
02-14-2009, 01:41 PM
Originally posted by deskpilot:
This is a good thread. Can someone please define lead pusuit and lag pursuit for me?
So say you're chasing after someone and you want to eventually shoot the guy down. MOST people go for lead pursuit which means that they are trying to have a firing solution on the target the entire duration of the turn.

On the other side of the spectrum you want to achieve the same objective but sometimes its better to follow in a wider turn while at the same time maintaining a greater speed so that when you come out at the end of the turn you have more speed to overtake than he does in doing the tight turn.

Assuming similar types of aircraft of course.

Most American planes should be flown with lag pursuit as they tend to be faster but not as good in the turn except at higher speeds. The same can be said for the Tempest and FW190.

DuxCorvan
02-14-2009, 01:51 PM
Batteries. http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif
http://www.yorkblog.com/biz/Duracell_Batteries_set.jpg

stalkervision
02-14-2009, 02:10 PM
http://www.combataircraft.com/tactics/images/lag_pursuit.jpg

"This can be used when the primary cause of overshooting is excess speed. Basically it consists of maintaining position astern but outside the turn radius of the defending fighter. In this manner both speed advantage and initiative are retained, the attacker matching the defender's rate of turn in degrees per second while remaining concealed in the blind spot beneath the defender's tail. Lag pursuit is best countered by tightening the turn into a spiral dive. The temptation is to reverse and commence scissoring, but this is a good way to die if the attacker is on the ball.

LAG PURSUIT ROLL

This is used when at close range with a high overtake, high speed and high angle-off. The defender gets the nose high and rolls to the outside of the turn. He uses maximum g to pull the nose up and towards the target. This puts him in a 30 angle-off missile envelope.

When overshooting is mainly the result of excess speed, position can be maintained outside the radius of the defender's turn by matching his rate of turn, thus maintaining both speed and initiative. The pursuer is hidden beneath the defender's tail, which could cause him to make an error. This is called lag pursuit."

orville07
02-14-2009, 02:11 PM
Central heating and double glazing.

Harness the power of the wind and sun to power your engine with secret technology gleaned from the space men who visited us in Egytian times.

Lt_Letum
02-14-2009, 03:28 PM
When you have the altitude advantage, stalk your kill until you are right on top of him.

If you dive straight away you will have to chase him. Chasing a plane always brings you co-energy with him given enough time.

Climb when ever you can. Climbing is saving and storing energy.

If you are over the maximum speed your engine can power you at: Zoom climb. All the time you are over the maximum speed your engine can power you at you are losing energy through drag.


If you are under the maximum speed your engine can power you at then only climb at your best climb rate. Especially in 190s.

mortoma
02-14-2009, 08:51 PM
Personally, at my age I find if I take a quick nap
once a day it conserves energy really well. I also try not to eat too much at meal time.

TS_Sancho
02-14-2009, 09:47 PM
Read through this, very good advice.
http://www.simhq.com/_air10/air_302a.html

jamesblonde1979
02-15-2009, 09:15 AM
I'll add my support to the lag pursuitors. It gives you the opportunity to disengage if you have to and also gives you a good shot if your bandit does something silly like reversing his turn.

rnzoli
02-15-2009, 02:20 PM
Lag pursuit is also great because it creates the impression that you can't match your opponent's tighter turn radius. It's great to surprise him in the last moment, when he slowed down and you closed up due to bleeding less energy http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif