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fordy101
01-04-2007, 03:54 AM
Ok guys im pretty new to the whote IL-2 universe and i have recently started to paly online patched to 4.071m.

Anyway im finding it REALLY hard to play in these UBER realistic servers but its not so much the flying of the plane i can do that but the fact i have not got a clue who im shooting at.

For example yesterday took down my first plane HOOORAYYY only to realise it was a friendly and get kicked :\ my question is ....... how do i kno who im shooting at? Without the lil writing above the planes ive not got a clue.

How do you guys do it? Is it a fact of just recognising the planes but even that is ahrd at a distance or is there a way of putting up info above the planes like in single player etc (if you get me)

FritzGryphon
01-04-2007, 03:59 AM
Well, if external camera is allowed, F6 will padlock enemies for you, but not friendlies. The labels are controled by the server, so you can't turn them on.

In full real servers, the only way is by identifying the plane. With practice, you should be able to identify a plane 500m or beyond, before shooting range.

Also, watch how an aircraft performs and what direction it's going. Is it attacking friendly vehicles or airplanes? If it shoots, you can identify the plane by the color of it's tracers, and how many guns are shooting.

Avont29
01-04-2007, 04:00 AM
heh i hate that same problem back then, just look for the markings get close enough to see the markings the little sysmbol on the wing, if its the black cross u know its german if its red circle is japan, if your on teamspeak, other people can tell you if its a friendly or enemy of whatever, just keep at it, its good your flying in full real servers and just starting this game

mrsiCkstar
01-04-2007, 04:04 AM
after a while I suppose you'll learn to recognize the planes shapes and you'll know which planes loiter high up and which ones are down and dirty in the furball... me, I can't do that yet. For me to recognize a plane I have to get real friggin close enough to be able to see the markings fairly clearly when I'm all the way zoomed in on the gunsight...

another way to recognize friend or foe, is by looking at the tracers... for example on the Zeke vs Wildcat server, my favorite server, reds fire red tracers and blues fire white tracers... this is what I look for when I see a furball going on to see which ones are the enemy, then I'll try to engage... but sometimes you'll just come across one or more dots coming your way or something and then you'll just have to get close enough to see their markings or recognize the plane whichever you manage first. Gunsight view is good for this.<div class="ev_tpc_signature">

http://home.no.net/jonmarja/images/f4usig.jpg

fordy101
01-04-2007, 04:07 AM
Hehe well i do love combat flight sims but this is alot harder than anything ive played before (online). When it comes to flying the plane im pretty good with that its just identifying and direction are my problems atm .... oh and not to mention taking off and landing on those damn aircraft carriers.

How do i get onto a TS server?

mrsiCkstar
01-04-2007, 04:11 AM
you'll need the teamspeak client... you get it from www.goteamspeak.com.. (http://www.goteamspeak.com..). then you'll need a headset to be able to communicate...

the servers TS info is usually in the game info window that pops up when you click on the server name on HL... you'll just put the info on your TS and click connect... then make sure you join the right room because otherwise you won't be able to hear anyone and they won't be able to hear you... it's pretty straight forward don't worry about it.

the best way to learn to cope with the full real servers is just to keep at it... fly often and take your time looking for targets... you don't have to engage the first dot you see http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

and remember to check your six often!<div class="ev_tpc_signature">

http://home.no.net/jonmarja/images/f4usig.jpg

fordy101
01-04-2007, 05:16 AM
hehe oki doki i will give that a try http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif thanks for all of your help guys, one more question if you dont mind though is what button do i press for the gun view? This zooms you in a bit and that will come in very usefull when trying to identify. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

mrsiCkstar
01-04-2007, 05:23 AM
do you mean when you align the view with the sight or when you get real close to the gunsight?

Shift+F1 for the former and I think it's Delete for the latter by default.<div class="ev_tpc_signature">

http://home.no.net/jonmarja/images/f4usig.jpg

widdershins
01-04-2007, 08:36 AM
The view that aligns your sight moves your pilot's head forwards in the 3D environment. This is great when checking your 6 as it allows you a greater field of view behind your headrest (depending on craft).

It took me a while to notice this... it may help you too.

SithSpeeder
01-04-2007, 09:25 AM
A piece of hardware called TrackIR(4) helps a bit, too, when looking around. Couple that with zoom view. Teamspeak is voice communications software that is free to use. You just have to find a room with a TS Server on it and stick with your wingmen.

Also, what I find to be helpful at nearly all ranges is AAA versus your location on the map. Those ground gunners have good, high power binoculars (be sure).

Hope that helps.

* _54th_Speeder *<div class="ev_tpc_signature">

http://members.cox.net/~ijhutch/_images/360x200signew.jpg (http://www.fiftyfourth.com/)
Also, my personal webspace dedicated to WW2 Combat Flight simming can be found at:
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AWL_Spinner
01-04-2007, 09:35 AM
Also don't feel you must fly in icons off servers whilst you learn the identification ropes.

There are loads of great servers out there (UK Dedicated 2 for example) which have icons enabled for one side (friendly).

Thus, if you're close enough to shoot a guy and he's not got an icon, you know it's an enemy. And if there are no friendlies in visual range you still get the icons-off immersion. A useful half-way house!

There are loads of different icons settings and lots of different servers have a different mix of these to experiment with.

Other than that, as people have said, learn which sides use which tracers, learn which aircraft have which weapon configs in the wings/nose so you can ID them whilst they're firing on someone, listen in on the TS channels to hear active combat and try and visually ID the participants (friendly/enemy) etc.<div class="ev_tpc_signature">

Cheers, Spinner

<hr class="ev_code_hr" />
o Squads! Take a look at the ADW War (http://adwwar.com/en/#), it's fantastic!
o Spinner has been alive in ADW for a maximum of: 3hrs 38mins!

BTB_RAF56
01-04-2007, 09:49 AM
I am also new to the online world. As well as the advice above especially AWL_Spinners post above, Which is where i go when flying alone. I find that it really helps flying with a group of people on the full on servers. Especially if the group has a couple of experienced pilots. This way you have more eyes and the flight leader will attempt to identify targets and also aim to get you into position for attack or defence. Hence you can then learn from others how they identify targets and position themselves to do so.

Matz0r
01-04-2007, 10:19 AM
There are lots of clues that can help you identify other planes in full real servers. First of all are the markings and plane types, full real servers generally use historical planesets making it possible to tell if their friend or foe by identifying the type of aircraft. Use position to get hints of the aircrafts nationality, keep track of where the frontline is and watch the dot's direction in relation to the frontline. Also look at altitude speed, they will give you a hint the aircraft type if you know the characteristics of the flying aircrafts on both sides on the map. Then there's tracers and gun placements (nose vs wing), different nations use different colors for different guns. Combining them can give you a positive I'd on the aircraft type looking at the tracers alone. All planes have different dots and low LOD models, with some practice you can learn to ID at least some aircrafts from the dots alone.<div class="ev_tpc_signature">

--
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Visit ~VALHALLA~ our full real server on Hyperlobby, hosting early war historical planesets and missions.
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rnzoli
01-04-2007, 02:28 PM
One more advice: there are movable (turnable) 3D aircrafts shown in the arming screen. I have been flying in no-icon environment for years, but when I repeatedly mixed up the Italian Cr.42s with the British Gladiators (J8As) in the North African mission set (they both shoot same color tracers), I really had to sit down, turn the 3D models around and find the most visible differences seen on the arming screens. I noticed and memorized the differences in the upper wing length and the gear arrangements and then I could identify the different planes easily afterwards. I suggest that you also try to memorize the look and general shape of the most typical aircraft on your favourite server(s) as a start.<div class="ev_tpc_signature">

A "world's first": fully automatic, dedicated COOP server controller. Features and available servers here (http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html).
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Xiolablu3
01-04-2007, 07:52 PM
There are servers with easier settings to get started in, you dont have to jump right into the harder ones.<div class="ev_tpc_signature">

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