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View Full Version : hoping for thoughts on vanilla vs mods from you experten



martin_821
09-26-2006, 09:36 AM
Hello all,

Just purchased SH3 (cringes - yes, I'm behind the times), and am *blown away* by the game. I immediately patched to 1.4b, which fixed a bunch of issues, but of course I'm still playing vanilla. I am in a campaign and still noticing some of the gamier aspects of vanilla. I am trying to research the various realism mods, and trying to decide on the best "big rework" package. I am sure this may have been discussed previously, but, am hoping for your current opinions/experiences/anecdotes with mods you're using, and what you like best, and maybe some links to concentrated info (if they exist).

As an example, from another genre, I purchased Rome Total War and didn't even finish a vanilla game before modding with the Rome Total Realism mod - I never looked back. Now, I'm hoping to do something like that with SH3.

From what I see so far, the "Not Your Mother's . . " mod may be the way to go for me - but am hoping some of you will chime in with info on what the current "big packages" are, opinions of overall effect - anything you can provide. I know different mods are the result of a lot of research and creative hard work, so i don't want to step on any toes by sounding like a popularity contest. Bottom line, just hoping for a "this is what I like most, and why" discussion. Any input will help - thanks in advance!

JU88
09-26-2006, 09:51 AM
two word anwser: Greywolves http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

JU88
09-26-2006, 09:52 AM
Originally posted by JU88:
Two word answer: Greywolves http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

OOPS http://forums.ubi.com/images/smilies/blink.gif

Fritz_Newbhoff
09-26-2006, 10:11 AM
I second that, The Grey wolves Mod package is fantastic, and it has many of the smaller mods that you may eventually find on your own anyway.

I only run four Mods. TGW, A mod that skins my U-Boat to make it look like a real U-Boat and a mod that skins merchants in various ways so they do not all appear the same.

And SH3 Commander, this mod gives you more options, and make the realism factor even better, allowing you to changes some of the settings.

Plus it gives you the ability to modify the time compression and change the max to 2048 which is nice.

Good Luck!

MothBalled
09-26-2006, 11:07 AM
This one seems to be most popular, it's really adds to the immersion and fixes everything, the list of improvements and additions is literally in the hundreds.
http://www.subsim.com/radioroom/showthread.php?t=94544



This one is great because it adds in a lot of historical missions. It also upgrades all the graphics, screens, adds ships, like the other one.
http://www.subsim.com/radioroom/showthread.php?t=87436



Rub some diesel in your hair, take a shower and don't dry off, put on some old dirty clothes and try this one, for the full realism crowd:
http://www.subsim.com/radioroom/showthread.php?t=98628

Only run one of these at a time.

longam
09-26-2006, 11:12 AM
Your one stop shop for Mods

http://www.u-boot.realsimulation.com/

U301
09-26-2006, 05:09 PM
http://forums.ubi.com/images/smilies/agreepost.gif
If you want spyware and **** graphics buy Seawolves in the Mediterranean!
Use Greywolves its made by guys who use their own work, not stolen from other people.
KUrtz.
Ps. I have a free copy of SWMed if you want??

comanderFritz
09-26-2006, 05:16 PM
id recomend uboat war ace campaign version 1.92

graphics are more stock but you get more ships and historical battles

martin_821
09-26-2006, 07:25 PM
Thanks, guys, for the info so far! I should have mentioned, I'm more oriented on Campaign/career mode than single battles. Total immersion (no pun intended), and if I can't have both top graphics quality and realistic results, I'll go with the gameplay/results. I appreciate all the input, and am going to start d/ling a couple packages to try. I have room on my hard drive to do a copy of the game folder (leaving vanilla intact) and installing my mods into the copy. Cheers to all!!!

mnordby
09-27-2006, 05:51 PM
You might want to play vanilla until you just begin to get bored with it, then upgrade to Greywolves or whatever.

NaKacu
09-27-2006, 07:03 PM
You might want to play vanilla until you just begin to get bored with it, then upgrade to Greywolves or whatever.

http://forums.ubi.com/images/smilies/agreepost.gif

WilhelmSchulz.
09-27-2006, 07:05 PM
Well the 2 big supper mods are The Grey Wolves and NYGM TW.

TeadyBar just released NYGM TW 2.2

And us GW users are still waiting on GWX.
My opion is go with Grey Wolves.

feinmann_xv
09-28-2006, 04:07 PM
First patrol with GW installed... it's awesome.

!S

Kaiser_W
09-30-2006, 04:53 PM
Grey wolves and commander makes SH3 a viable game. One nice thing about commander is when you know that you will be resupplying away from base, you can set the time in port to 0 and you'll be on your way the next day. Then reset the time when you're heading back to base. I don't know if this can be adjusted while the game is in progress, I reload the game with the new options.

mnordby
09-30-2006, 10:23 PM
That was something I was just wondering about. SH3 Cmdr's docs seem to say that if you make changes to a patrol in progress, they won't be executed until your next stop in port. I assume that includes Milch Cows. Is that how you do this? Set the in-port time to zero, hit a Milch Cow, then change it back to random or whatever afterward?

3.JG51_Molders
09-30-2006, 10:47 PM
If your computer can handle it, grab the Grey Wolves mod. They are also coming out with a new expansion for the mod which will be even better http://forums.ubi.com/images/smilies/10.gif

Kaiser_W
10-01-2006, 02:49 AM
Originally posted by mnordby:
That was something I was just wondering about. SH3 Cmdr's docs seem to say that if you make changes to a patrol in progress, they won't be executed until your next stop in port. I assume that includes Milch Cows. Is that how you do this? Set the in-port time to zero, hit a Milch Cow, then change it back to random or whatever afterward?


Let's say for example that you're leaving Lorient. Your in port time is set to random or the number of days of choice. In my case it's random. During the mission, I decide to stop at at a supply ship. Before I dock, I save the game, exit the game completely, reset the time in port to 0 days and reload the game. This does eat up some time due to the rebooting, but sending 4 weeks next to a supply ship is wholly unrealistic.