View Full Version : What do you think about the DLC portions of the game?

03-13-2010, 04:55 AM
This post will be loooong winded, ye be warned!

<span class="ev_code_RED">-Here may be spoilers-</span>

Well I'm playing it on the PC right now, and I find DLC portions of the game (which in fact came with the copy I bought from the go, so technically they are not DLC, but you know), a lot less refined compared to the rest of the game.

First of all, "Special memory" on Battle of Forli (that is first DLC) is... well fun! to say the least, I mean I love flying around with Da Vinci's invention, however, it feels more or less gimmicky just because there is no mission objective to begin with. Mere fan service...

Having said that, DLC parts feels in a way somewhat less refined in overall quality than rest of the game.

In one instance, on BoF, the very first mission "escort Catarina and cohort to the Forli" (Well you know, this is not the right mission name, but you get the idea)

During the in-game engine cutscene between Catarina and village woman, scene just... well, hang there, dialogue is indeed finished, but the scene itself refuses to continue, hence the awkward staring game between Catarina and village woman ensued, with fixed camera behind Ezio.

Whatever I did, I JUST COULD NOT MAKE SCENE CONTINUE, (since there is not supposed to be any interaction from player in the first place, well besides walking around that is), all I could was just abandon the mission and restart it, and lo and behold, it worked! While this is not any kind of game breaking bug, it certainly is annoying.

This is something I'm struggling with ATM, become anonymous in "Bonfire of the Vanities" mission (after assassination that is, more @ this thread http://forums.ubi.com/eve/foru...1051016/m/6191054048 (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/6191054048))

It's one bug (and potentially two bugs) that made me restart mission(s), and this is the only instances the game forced me to do that (Other than, well, you know, when I failed to complete the objectives in a way it was meant to be that is). The funny thing is that both bugs just happens to be in DLC part.

DLC runs a lot choppier than rest of the game itself, well I'm not entirely sure if this is because of the DLC portions itself is less refined or DLC portions are more details in them or it's just my PC that outright sucks, so I won't point finger at anyone or anything YET. BTW, any other sequences in the game, they flows 98% of time without any lags at all.

Notoriety meter having a bad day, is a way to describe it I guess, it just swings up all the way to 100 and down to zero all the time, I did feel like indecisive ***** of a GM was determined to ruin my day.

For instance right after you and cohort takes back the castle in Forli, but Catarinas kids are... well kidnapped, before you accept the mission, notoriety meter went down from 100 down to zero, fair enough I thought, since Catarina took back the castle, so it felt like a natural flow. However, how in the hell could your notoriety goes right back to 100 once you accept the mission? Even inside the castle! Hey didn't Catarina just took back the bloody castle not five minutes ago?! That's just absurd, and broke the immersion in a way this game did not manage until then.

Why oh why didn't you guys go the way of Blizzard and iD and say "To be released when done" instead of rushing them out?

DLC parts feels like letdown and black sheep of Screed 2, even thought the fact remains that nothing can eclipse DRM scheme and the entire fiasco.

03-13-2010, 06:01 PM
I didn't mind Battle of Forlė, since the story was good and the gameplay not too bad... I can't recall encountering any bugs, but I'm playing the PC version.

However, I hated Bonfire of the Vanities. The missions felt hideously sloppy put together, and especially the one in which you were forced to fight 100 guards while being shot at by an additional 100 archers. Why would they insist in adding something like that to a game called "Assasin's Creed"? A game with a fighting-mechanic that's horribly easy to master?

And as of Ezio's annoying little speech in the end... Well, there went the last of the awesome secrecy and mystique that made me love AC I.
How come the other so called assassins (MOAR WHITE ROBES!) didn't slap him after that?
I like the stabbing of Savonarola, though. Well-animated.

03-13-2010, 07:09 PM
Here's a way to fix the "broken" notoriety meter:

Play HUDless.

03-14-2010, 01:46 AM
Thank you guys for answering.

Well, I'm on PC as well.
I have yet to come across where Enzo's forced to do his own "Burly Brawl" so to speak.

I was so annoyed with bugs, I went for the feather hunt.

But I have to admit despite it sounding pretty cool, it sounds, well out of place, so non-assassin-nesque if you will.

I mean wasn't it pretty obvious homage already as it is to Matrix? I mean come on, animus, Bleeding effect etc.

BTW MOAR WHITE ROBES FTW! Even though as an assassin, wearing white is as bright as wearing a steak armor and walking into a lion infested safari, but... oh well it looks cool! No argument there.

I'm not getting my point across here am I?
It's like telling to a pal of yours who's suffering serious case of hangover.
Telling him/her "Don't think about it!" won't stop this person puking his/her guts out will it?

The problem was, hiding the HUD probably would NOT fix the problem, since whatever I did, I could not become incognito. Because of that, I could NOT complete the mission in the first place.

03-14-2010, 12:06 PM
Please make sure you are posting any problems with the game here (http://forums.ubi.com/eve/forums/a/tpc/f/5251069024/m/9731093738) and creating a ticket with Ubisoft Support. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

03-14-2010, 01:39 PM
Will do, in case something is borked beyond any recognition.
This feels as minor inconvenience compared to recent server failure.
For the time being, the ol' usual ranting will suffice.