View Full Version : X52 User's, I need some info

01-18-2005, 02:22 AM
Hey gang! Im am getting an X52 soon and I would like to know a little about it. I already own an X45 and want to know if the new features take anything away from the 45? I mean does things like the twist handle work better than the pedal thing on the throttle? easy to program and use for PF?

Thanks in advance

01-18-2005, 08:02 AM
Hello FlakMan
i just got a X52 over the past few weeks.
things i have done is change my pitch and roll nunbers at 60 and work up from there.
i also am using the throttle-slide to my flaps.
now the spitfire is not all full or nothing on the flaps. other people on the boards will have better tip for you and good luck.
will take you like 2 to 3 weeks to feel good about the new stick.
I had a logiteck 3D pro be fore.


01-18-2005, 11:39 AM
IMHO the twist handle leaves your left hand free to adjust flaps,etc in a timely manor. The twist handle can be locked if you use foot rudders, or assign one of the rotaries or sliders to the rudders if you prefer.

01-18-2005, 12:11 PM
The X-52 is probably the best stick I've ever used, but beware, the transition from 45 is quite a large one. The biggest difference is spring tension and throw. The 52 will seem like a wet noodle in your hand at first, and it will also seem like you have to toss it around the room to do any maneuvers. However, once your used to it...it adds a lot to the game.

Before I got the '52, I never noticed how different the AC in the game handled from one another. I mean, I knew they preformed differently, but the control inputs were all the same to me. Now I can really feel how some planes are more 'twitchy' than others, and how some have more torque problems. It really gives you a whole new appreciation of trim, let me tell ya.

01-18-2005, 12:47 PM
Cannot compare X-45 with the X-52 as this is the first Saitek product I have owned. So from a nOoBs POV I see profiling set up confusing, tedious and time sucking. The hic-cups with the starting up of the stick when U enter PF can be up to a minute or sometimes never. The complaints about large dead zones or off center X or Y axes. (No fix)
The deadzones can be tightened up a little by simply moving all the imput sliders for roll, pitch and yaw to their limits...100%
There's another nasty glitch and that has to do with the "mini- mouse"..NOW that has been my worst head ache so far as to how to totaly get rid of the so called "mouse drift". The moment I think I have the thing licked then it rears it's ugly head once again. (No fix)
One thing I don't understand from the comment by
"i also am using the throttle-slide to my flaps.
now the spitfire is not all full or nothing on the flaps. other people on the boards will have better tip for you and good luck."

Just how does one get a multitude of different flap positions just by putting the flap control on a slider?
U mean to tell me that if a plane is limited to only no flaps & landing flaps that this slider fix actually gives you more positions to select? This I just have see & find out ho to do!

Well I can only say that Saitek doesn't seem to spend a lot of time on software. I guess they think the problem is not at there end. The drivers that come with the stick are of a newer version than you will find at the D/L drivers site at Saitek! Even those with the stick are old and don't have much if anything to say about
their NEW X-52 flagship model.
Pathetic....but all the blue LED's are cool! :P

Read more @ http://www.saitekforum.com/index.php?

U may have to register to get to the nitty gritty of the problems and user sometime fixes...

~S! T I C K


01-18-2005, 12:49 PM
I use CH pedals, so I'm not sure about the twist but I do know that so far the '52 rocks. You will need to spend some time programming, and if you changed the in-game sensitivity settings (which I imagine you did with the '45) you'll probably want to reset to default and go from there. I can't imagine you not being thrilled.

01-18-2005, 01:06 PM
Hey blue tick, if your having problems w/ the mouse drift, you may have a defective stick. I was having the same problem and the tech support guy over @ the Saitek forums told me it was a calibration issue and if mouse drift was chronic, then the stick was effective and should be returned. I did just that and must say my 'new' stick is a head and shoulders improvement over the 'old' one.

01-18-2005, 01:42 PM
Well from all the complaints over at Saitek's forums I would have to say that there are a hell of a lot of defective sticks that made it past quality and control, out the doors and onto our puter desks!
I won't even go into telling U how many hours I have put into trying to get this thing working properly. Right now it is working just fine thank U very much! Lmao.....For how long is anyones guess. What I did finally to make this thing work is a 64,000 billion $ question! Dang it!Forgot! http://forums.ubi.com/images/smilies/35.gif LOL
Well I guess if that is there only answer then I guess I will package it up and head back to the store & pray they give me no grief! http://forums.ubi.com/images/smilies/784.gif


01-18-2005, 03:14 PM
Hello Blue
Yes i map my flaps to the throttle slider.
so now i full range of flaps on all planes.


01-18-2005, 07:29 PM
Set your pitch & roll sliders to 100 all the way across..eliminates the deadzone for me . http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

01-18-2005, 07:53 PM
In the stick's Properties control panel, just open up the X/Y DeadZone a tad.

01-18-2005, 07:58 PM
Setting the pitch and roll sliders won't get rid of the deadzone if your stick has one, but it will make the ailerons etc. react faster after the deadzone. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif