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View Full Version : Assassin's Creed E3 2007 footage



Wanted_David
07-13-2007, 03:06 PM
Check out all the footage we got to see (so far) in this edition of E3 in HD quality.

http://trailers.gametrailers.com/gt_vault/t_assassinscr...tagedemo_gt_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_gt_h264.mov)
http://trailers.gametrailers.com/gt_vault/t_assassinscr...agedemo_pt1_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_pt1_h264.mov)
http://trailers.gametrailers.com/gt_vault/t_assassinscr...agedemo_pt2_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_pt2_h264.mov)
http://trailers.gametrailers.com/gt_vault/t_assassinscr...agedemo_pt3_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_pt3_h264.mov)

PS: there might be some videos I didn't put here. In that case, please post the missing ones. Thanks.

EDIT: Oh, you can also discuss some stuff you may notice. Like, I noticed something (dunno if it has been mentioned). In the 2nd video I posted (where you can see the HUD), right after the camera stops rotating around the character and the player was ready to move, the upper-left part of the HUD (which some people believe it's the Health Bar) appears from the left to the right and starts a rotating motion, pretty much like a DNA chain.
This particular element of the HUD seems to light up in some points of the game, for example, after Altair killed the guard standing on top of the building (the first one he killed) and when he moves to the lower level, some kind of star on the HUD rotates, turning the DNA chain more bright (I think it has something to do with the guards' awareness level).

Another thing that can be seen exactly at this point when he killed the guard mentioned above, the following text appears on the left side of the screen "Reinitializing..."

Take a good look at these situations and let's discuss them http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif.

Wanted_David
07-13-2007, 03:06 PM
Check out all the footage we got to see (so far) in this edition of E3 in HD quality.

http://trailers.gametrailers.com/gt_vault/t_assassinscr...tagedemo_gt_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_gt_h264.mov)
http://trailers.gametrailers.com/gt_vault/t_assassinscr...agedemo_pt1_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_pt1_h264.mov)
http://trailers.gametrailers.com/gt_vault/t_assassinscr...agedemo_pt2_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_pt2_h264.mov)
http://trailers.gametrailers.com/gt_vault/t_assassinscr...agedemo_pt3_h264.mov (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_e32k7_onstagedemo_pt3_h264.mov)

PS: there might be some videos I didn't put here. In that case, please post the missing ones. Thanks.

EDIT: Oh, you can also discuss some stuff you may notice. Like, I noticed something (dunno if it has been mentioned). In the 2nd video I posted (where you can see the HUD), right after the camera stops rotating around the character and the player was ready to move, the upper-left part of the HUD (which some people believe it's the Health Bar) appears from the left to the right and starts a rotating motion, pretty much like a DNA chain.
This particular element of the HUD seems to light up in some points of the game, for example, after Altair killed the guard standing on top of the building (the first one he killed) and when he moves to the lower level, some kind of star on the HUD rotates, turning the DNA chain more bright (I think it has something to do with the guards' awareness level).

Another thing that can be seen exactly at this point when he killed the guard mentioned above, the following text appears on the left side of the screen "Reinitializing..."

Take a good look at these situations and let's discuss them http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif.