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View Full Version : I sink merchants more by gun than by torpedo



kikanjuu
05-12-2010, 10:01 PM
Hit rate of my manual torpedo targeting is around 50%. Is this average or low?

I fire by gun much more accurately, with 2000m.

If I target ships with no escorts, I sink them more by gun than by torpedo. Is this historically accurate?

realoldephart
05-12-2010, 10:32 PM
Historically, tremendously difficult to sink an undamaged ship with a
3 1/2 or 4" gun. Even hard to sink a damaged one with the deck gun. It takes a lot of rounds.

Do what most people do, start with auto-targeting first. I've been playing it almost 4 years and I still use auto-targeting.
John

ex250
05-12-2010, 10:46 PM
I like to save my torpedoes for large convoys. If I attack one or two ships by themselves, I'll usually use the deck gun. Also, I try to get a 40mm cannon as soon as possible because that little gun will sink a ship much faster than the deck gun.

Lately, my deck gun has been severely compromised because I tried to relocate my gun and it caused the crew to disappear; so now, I have to fire the gun myself and it reloads much slower than usual.

kikanjuu
05-12-2010, 11:55 PM
Originally posted by realoldephart:
Historically, tremendously difficult to sink an undamaged ship with a
3 1/2 or 4" gun. Even hard to sink a damaged one with the deck gun. It takes a lot of rounds.

Do what most people do, start with auto-targeting first. I've been playing it almost 4 years and I still use auto-targeting.
John

The damn thing is that I can't measure speed using stadimeter accurately (with 100% realism). I waste a lot of torpedoes..

LouLewis1967
05-13-2010, 08:21 AM
General question related to this topic. I've been playing for just over a week now, have had mixed results picking off various ships alone and in pairs with both guns and torpedoes. Last night, in night conditions I stumbled on my first large convoy. 8 or 9 merchants and what looks like a cruiser class screen, one each flanking on each side, and one Fubuki destroyer in the rear that I got a very close look at when he almost sniffed me out. I had to sit tight as the convoy moved away. Anyway, I've got their course and speed estimated pretty good and I'm now making my end around to get set up for a night attack. Generally should I try to take down the escorts with torpedoes and see if I can then pick off the merchants, or just take out as many merchants with torpedoes first and make my get-away. There's probably not a right answer, just looking for general thoughts.

WernherVonTrapp
05-13-2010, 10:15 AM
@LouLewis1967:
Historically, though it wasn't impossible to take out a destroyer, it was the exception rather than the rule. In-game, it's easier to take out a DD than it was in real life. Still, it's difficult to do and not advised. Stick with taking out the merchants (then diving/running silent) until you get more experience. Destroyers are incredibly fast and maneuverable, and can easily evade your torpedoes. You'll waste a lot of your precious torps shooting at targets that carry only a fraction of the tonnage that the merchants do. I never tangle with them unless certain conditions are just right. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

LouLewis1967
05-13-2010, 03:04 PM
Thanks WernherVonTrapp. I'll stick to the merchants since it also matches my current mission orders which is the engage and destroy merchant shipping.

As an aside, after the Fubuki got tired of waiting for me I popped up and verified he was high tailing it south to pick up his convoy again. Did a quick sound scan and got slow screws on a lonely merchant way off to my NW. I had four beautiful columns of merchants in my view heading south that I knew I could track, although I would have to deal with the screeners when I attack. So I stuck with them. Hoping it pays off. Man this game is addictive.

mcostello70
05-15-2010, 10:44 AM
I use both. Torps and deck gun.
However my deck gun is also severely compromised. I moved it to the bow mount and the gun crew disappeared! No place for any on board either. I have to man it myself. I moved it back to a stern mount and still no gun crew. What gives?

pnwdom
05-18-2010, 07:47 AM
When I attack a single ship, I try to sink it with one torpedo. I set the torp about a foot deeper then the keel. If I need to, I surface and finish the job using the deck gun.

I'm still working on my convoy attacks. I usually just pick out one ship and attack with two torps. When I try to attack more then one ship at once, I usually miss.

gdeneef
06-27-2010, 06:35 PM
Hi,
I use my deck gun on all single ships I come across, seldom will use a torpedo on them.

As far as a convoy attack, my strategy is taking out the rear destroyers with torpedoes from a relatively close distance.

Once I register the hit I dive underneath the convoy and pass them as fast as possible. When I am in front I shoot the rear tubes, setting a 2 meters dept, fast run.

I than do a crazy Ivan and wait for the destroyers to catch up with me, I will fire the remaining forward torpedoes at them, dive away from the convoy and follow them from a distance while reloading.

So far I got lucky and was able to destroy a lot of convoys.

Even though I like SH4, my favorite is still SH3.
In SH4 I like playing a U-boot captain, for no other reason than the German subs being far superior to the US subs. However i do not fancy the experimental one.

My maximum so far is 390.000 ton in one campaign. I only got killed once.

When I command a US boat I still use German tactics, which give me better results.

As a closer, they really should have kept the German language available in SH4.