View Full Version : How do I create an intro movie ?

10-10-2009, 03:44 PM
Topic says it all, I am trying to make a single player level, but it feels a bit funny to be thrown into the action without a proper description of the situation. So I would like to make a small intro for the mission with some subtitles etc.

Any idea how I get started, seen the movie and movieactionexecutor thing in chromeed but dunno how to use it.

And by the way, how do I make both characters selectable at mission start ?

Thank you.

10-11-2009, 07:09 AM
Normaly, Developper are prepare for us a tutorial, to know how use, Camera and cut-scene.
It will probably appear soon on tutorial section.
So for know, finish your map and wait the end to do your cut-scene and "intro".

For subtitles, create an action, with a player or an elements like "sensors" and "trigger" and use... "act_instantAction" and act_display_subtitles.

I made a little tutorial on this page, to help you to start.
http://forums.ubi.com/eve/foru...1002687/m/1861038497 (http://forums.ubi.com/eve/forums/a/tpc/f/3901002687/m/1861038497)

"and by the way, how do I make both characters selectable at mission start ?"
I don't know how ^^ sorry.

10-11-2009, 01:19 PM
And by the way, how do I make both characters selectable at mission start ?

I asked Seir this earlier and here is his response:

- How to setup a map so you can choose which character to play.

You'll need to use 'act_PlayerSelect'. It's also advanced and I'll talk about it later.

10-12-2009, 01:40 AM
There will be video tutorial about cinematics and player select http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

10-12-2009, 02:18 AM
Thats good news http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Thanks guys.

10-17-2009, 04:50 PM
Hi, I tried to combine both new tutorials into one. First I made the character selection action and it worked fine. Then I added a simple movie (camera movement through level) and I tried to have this played after the player selection. So I placed the sensor in front of where player would spawn. I noticed that the movie does not get played right after player select but In fact I have to walk into the sensor. I tried placing player markers into the sensor, but it all did not work. So I thought I will have movie be played after player select action in map settings. It did not work well when I just added act_Movie after act_PlayerSelect (player would die on spawning). But it worked ok when I added act_Movie in the onSelect action in act_PlayerSelect.

I also tried to play the movie before PlayerSelect and it would mess up the screen (selection buttons appear during movie).

Could you explain a bit more the right way to incorporate movies into the level and other elements like player selection, please?

10-20-2009, 01:34 AM
You can set your movie wherever you want.

To create intro movie and then player selection action go to OnLevelStart and your first action should be "act_MovieWait" 'Wait' on name end means that the action will hold another actions till end of this action so player select will be started after the movie will end.

10-20-2009, 02:19 PM
Thanks, I will try that.

11-03-2009, 01:33 PM
I understand, that it is a silly question but how to change duration of movie?
P.S. Please do not become angry, if it was already considered.

11-03-2009, 01:46 PM
Open your movie (Film object not Movie) right click in the Scenario window and open Settings. There you can set the length.

11-03-2009, 02:01 PM
right click on white field where actors are listed. Sey time to more/less than 10 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

11-04-2009, 05:04 AM
Thank you very much! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif