View Full Version : Dead in first patrol? NO WAY!!

01-06-2006, 09:15 PM
Hello guys!

I started a new campaign on the type VIIC. The patrol was going well, got depth charged several times, but managed to escape. Sunked 1 tanker and 2 C2. Got 3 torpedoes left and decided to head back to base.
On the way back, got spotted by a dd. I crash dived. The depth charging continued for almost 2 hours. I got flooding several times, but always manage to control. Dan this dd is elite!
The bad news arrived when I lost the foward batteries. With less than 20% of power i could only get 3 knots. I dived to 200 meters, but the dam dd was always pinging. Then the worst part come. Floding on the boat and the batteries destroyed. I had no power and was diving too deep. Incredibly at 245 when all the flodding stoped the boat was stil alive!
Now comes the worst part, with no power and the dd with an unlimited supply of DC and only 25% ballast i wait at 250 mts...

I saved the game. What can I do????

Help me! http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

01-06-2006, 09:34 PM
im surprised you are alive at all at 250 m should have died at 150. perhaps you are invincable, and so waiting out the DD is the answer

01-06-2006, 09:37 PM
Sit and wait for him to leave.

I would say you should have gone to 240 meters right away. An undamaged VIIC will usuall start taking damage around 245 - 247.

That is the best place to be if you have been found and pinged.

Look at the bright side. You only lost your crew in the first mission. Before you have become too attached to them. When you have been with a crew for 2 years, it is much more painful.

01-06-2006, 10:23 PM
What year is it?

01-06-2006, 10:56 PM
LOL whatever year in the war they invented infinite depth charge capacity for DD http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

01-07-2006, 12:29 AM
You can try letting a lot of decoys go and stop all engines and rig for silent running the next time it drops depth charges near you and wait..don't panic the destroyer may be fooled into thinking it hit you catastrophically and may slowly move off...this will take time though..be patient. Keep your damage control crew handy so they can repair any more damage that happens.

If the destroyer moves off use time compression to speed up its disappearance to a safe distance for you to surface. If you don't have power to raise your boat you are going to have to blow the ballast to get the boat to surface. Make sure that dd is out of visual range first, by clicking on it in the chart if it still shows there. Or you can measure the distance along the hydrophone/sonar line if your sonar man has contact with it and make sure it's at least 15km from you before surfacing.

Hopefully this helps,
Good luck,

01-07-2006, 02:44 AM
At 250m with 25%...
I'd say play at 1x speed and monitor your depth carefully. I think your WILL start to sink slowly so you'll probably have to 'E' sparingly.

Your girlfriend/wife is waiting for you back at base my freund! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

01-07-2006, 03:35 AM
My VIIB is destroyed at 264m! 250M for VIIC? I would stay still. At such depths pinging becomes ineffective.

01-07-2006, 08:39 AM
Hello guys! Thanks for the tips.

The year is 1943.
I waited for 1 hour and the dd just left.
Used the ballast tanks and the boat slowly head back to surface
Repaired both diesel engines and head back to base.

Returned to base! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

01-07-2006, 09:47 AM
CONGRATULATIONS!! What a mission you had!

01-07-2006, 11:45 AM
You will prolly start sinking that deep.

Kick out a few decoys, try to keep your bow or your stern towards the DD and creep away all quiet at 2kts or so.

I spent 2 hrs trying to lose a DD in a IXC in '43, and if I can do it in that big ol' puppy, you HAVE to be able to lose him in a nimble 'lil VIIC.

01-07-2006, 01:23 PM
This was a very interesting battle, considering the Kaleun here is a rookie. What was your difficulty settings %? I think that the supply of depth charges is related to your difficulty settings. At 100% the escorts are faced with limited ammo, same as us, if I am correct in my assumptions.

01-07-2006, 05:30 PM
I think he is a rookie, judging from the depth and perceived amount of DC's. But none-the-less Well Done for keeping your head.

The 'waiting game' is where it's at.

01-07-2006, 08:28 PM
Just think of how the guys in real life must have felt...can't put life on pause and ask for help lol.

01-13-2006, 07:58 AM
Draw lots and then shoot the loser out the after tube. When they see the body they will think they have sunk you.

01-13-2006, 11:05 AM
I was sunk on my first patrol once. Got surprised by some Sutherlands, just got under when the DCs hit and caused some serious damage, began an uncontrolled plummet to the bottom, blew ballast in an attempt to surface, stopped sinking, but imploded due to damage to the hull. Sobering.