PDA

View Full Version : NO MORE TUNNEL VISION INFLIGHT FOR ME!



Superjew1
07-24-2009, 08:12 PM
Im hyped about getting this new monitor. I got a killer deal on it, I had a problem from my 22" Monitor giving me tunnel vision when I fly. Im hoping this will atleast help correct this, I ordered a 27.5" Hanns-G monitor to replace my ACER Desktop 22" Monitor.

http://www.newegg.com/Product/...Item=N82E16824254026 (http://www.newegg.com/Product/Product.aspx?Item=N82E16824254026)

Anyways, I thought that this was such a good deal for a monitor that anyone flying on a smaller monitor might want to jump on this. I got it for $309 the other day, now its going for $300 after rebate.

Im hoping this will make it so I dont have to squint or lean in to see the gauges. My 67 year old dad will surely appreciate this since he enjoys flight simming on my setup as well (He has over 400 hours flight time in 18 different airplanes, but hasnt flown in years)

Treetop64
07-24-2009, 08:45 PM
A $9 rebate on a $309 item? What's the point of the rebate, then? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Superjew1
07-24-2009, 08:55 PM
Its $339 before rebate, I got it for $309 after rebate, and today its goin for $299 after rebate, so its a $40 rebate +free shipping

I look forward to showing it off when it comes in.

Bearcat99
07-24-2009, 09:11 PM
Originally posted by Treetop64:
A $9 rebate on a $309 item? What's the point of the rebate, then? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Whatever... $300 for a 27.5" WS is a great deal.. I got my 24" WS @ 2 years ago for the same price.. Good find SJ1.

M_Gunz
07-24-2009, 09:55 PM
Now he just needs to see the Matrox Triple Head box....

mortoma
07-26-2009, 12:13 AM
Since when is a 22" monitor a small monitor? I'd think if I had a 27.5" one that I'd get a neck ache from moving my head around to see that wide of an area. That would be like going to a movie theater and sitting on the front row. Unless of course I moved way back from the monitor but that would kind of like be making it smaller again, defeating the purpose of it. Besides, would not actually see more of a wide angle field of view with a bigger monitor, you just make everything bigger.

I only wish I had a 22" monitor, that would be huge but my old 17" CRT won't die on me. One time when I was moving I sat it down on a bed and it rolled onto the floor and busted a lot of the plastic grill work on the top but it still worked perfectly afterwards. Deep down I was hoping I killed it so I could get a bigger LCD but no such luck!

BillSwagger
07-26-2009, 12:27 AM
actually, a relaxed eye focus is about 11 ft.

haveing a bigger screen 5 ft away is better for your eyes than having a smaller sceen two feet away.


I couldn't find the specs for max resolution or constrast ratio.

Chivas
07-26-2009, 12:59 AM
I don't see that much difference in tunnel vision from my 22"CRT and my 26" LCD monitor. What does help alot is Track IR. You may still have tunnel vision but the ease and freedom of looking around alleviates any feeling of tunnel vision.

edit. changed elevate to alleviate
Thanks for the correction gizmo60

M_Gunz
07-26-2009, 02:50 AM
elevates, as in heightens, as in makes more??

gizmo60
07-26-2009, 07:59 AM
Originally posted by M_Gunz:
elevates, as in heightens, as in makes more??

possibly means alleviate.

To lessen or make easier to endure.

Pyrres
07-26-2009, 11:21 PM
Originally posted by mortoma:
Since when is a 22" monitor a small monitor? I'd think if I had a 27.5" one that I'd get a neck ache from moving my head around to see that wide of an area. That would be like going to a movie theater and sitting on the front row. Unless of course I moved way back from the monitor but that would kind of like be making it smaller again, defeating the purpose of it. Besides, would not actually see more of a wide angle field of view with a bigger monitor, you just make everything bigger.

I only wish I had a 22" monitor, that would be huge but my old 17" CRT won't die on me. One time when I was moving I sat it down on a bed and it rolled onto the floor and busted a lot of the plastic grill work on the top but it still worked perfectly afterwards. Deep down I was hoping I killed it so I could get a bigger LCD but no such luck!

Actually I use 37" FullHD tv as my main display. The tv is only about 50cm away. And I say it still is not big enought. You donīt get neck aches because you have to move your head only a little, a bit like Track IR. Only the internet use is a bit weird at first. I for myself went from 19" CRT to 22" LCD, 32" HD Ready TV, and then 37" FullHD. And now all the last three displays are all connected to my PC.

Superjew1
07-27-2009, 07:21 PM
Whoa! Whats that puny thing...
http://i31.photobucket.com/albums/c360/sirscrotum/0617091452.jpg
Comparison 22"vs27.5"
http://i31.photobucket.com/albums/c360/sirscrotum/0727092003.jpg
And the new setup
http://i31.photobucket.com/albums/c360/sirscrotum/0727091942.jpg

Lurch1962
08-01-2009, 09:08 PM
What's rather important for me is getting the image scale on-screen at least reasonably similar to real-world scale. As I spend at least 90% of the time at the widest FOV of 90 degrees, I've contrived to place my 19" CRT (standard 4:3 aspect ratio, running at 1600x1200) about 1 foot from my face. To achieve comfortable focus, I use 3.5-diopter reading glasses whose focal length is near 11 inches. The combination of close screen distance and the slight extra magnification afforded by the glasses results in an apparent screen angular width of about 80 degrees or so. It's really like IMAX!

The result? I see the game world at very close to its real world scale. It's just like being in the cockpit, and this helps in no small way with situational awareness. One gets a much better feeling for the positions of other objects with respect to one's own plane in 3-D space. And the motions of my head when using TrackIR is much more intuitive and crisp, it seems to me.

An additional advantage of a large angular screen width is the considerable reduction in off-axis distortion which results from the game's gnomonic projection. You'll have noted how the circular gun sight reticle becomes almost severely elongated and enlarged when positioned near a screen corner. By viewing the screen from the appropriate distance (i.e., where the game's FOV and screen apparent angular width match), this distortion is neatly canceled out, and the entire view now appears distortionless!

p1ngu666
08-02-2009, 07:58 AM
your missing a trick...

http://premium1.uploadit.org/pingu666//P1140234.jpg

dual moniters ftw http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif