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View Full Version : And the new best ground pounder is.........



mortoma
07-16-2008, 05:49 AM
The modded B-25H using the B-25J cockpit!! I destroyed and entire Japanese airfield with one in 25 minutes. Had four pairs of eight rockets, used those to kill both flak and AAA. I killed two AAA and one flak gun with two HVARs fired simultaneously. Then I started using my 21 rounds of 75mm cannon ammo to destroy aircraft stating with a half dozen static Bettys.

I got 17 hits out of the 21 with the 75mm, not bad. Then I still had loads of ammo for the six closely spaced .50 BMGs, which I used to destroy the fuel and light ground vehicles and the control tower and everything else. I destroyed everything. Try that with a Mosquito, P-38 or Beaufighter. Or even a Bf-110!! It ain't happening. This is the new champ of mud movers, bar none...........

TinyTim
07-16-2008, 06:01 AM
When you really clean all the aaa, tanks etc. in the vicinity, you can land and kill the rest of the objects with your gunners! I did it on one or two occasions online (on servers that permit vulching with bombers), everyone who spawned got pwnzored right away! http://forums.ubi.com/images/smilies/icon_twisted.gif

Deedsundone
07-16-2008, 06:06 AM
Nah,I take a Pe-8 with one FAB-5000 bomb,plant it in the middle and BOOM!Solve the most things. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Multimetal
07-16-2008, 06:15 AM
I had a good experience with the Me-262 U4 yesterday-that huge cannon in the nose is like a sniper rifle! I hit a parked B-17 from about 1km away-you just have to allow for drop. I've gotta try the modded B-25, I've always wanted to use that 75mm.

WOLFMondo
07-16-2008, 06:40 AM
The modded Beaufighter packs allot of ordanance too.

mortoma
07-16-2008, 06:58 PM
Actually I meant to say the B-25H, not G. The G model only has two .50 BMGs finxed in the nose instead of six. I was tired this morning when I woke up. I changed my first post.

mortoma
07-16-2008, 07:02 PM
Originally posted by Deedsundone:
Nah,I take a Pe-8 with one FAB-5000 bomb,plant it in the middle and BOOM!Solve the most things. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif I'll bet! But when I say ground pounder I meant a more dedicated ground attack interdiction type of aircraft, not a level bomber only. The B-25 G and H could do level bombing or low level interdiction role.

And the Germal mistel packs even more punch than the P-8 big bomb. It will take out an entire airfield and not just a small one! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

mortoma
07-16-2008, 07:07 PM
Originally posted by WOLFMondo:
The modded Beaufighter packs allot of ordanance too.
I'll have to try that one, let you know if it destroys and entire airbase as easily. http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

Stiletto-
07-16-2008, 10:13 PM
Is it possible to mod the Mistel to work in online play? While I'm sure one of the reasons why people might think the mistel doesnt work online is that it would be to easy to whip out an enemy base or target and maybe oleg didnt include it for this reason, wunder-weapon.. But it probably has to do with seriously lag issues and crashes, trying to update 40 computers in the vicinity with possibly hundreds of objects being destroyed in 3 seconds, might have some repercusions on connectivity. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Would be cool to see what happends though..

woofiedog
07-16-2008, 10:25 PM
The 75mm used in the B-25... a handy bit of firepower to be packing with. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

http://img.photobucket.com/albums/v438/woofiedog/Picture023-8.jpg

http://img.photobucket.com/albums/v438/woofiedog/Picture021-5.jpg

http://img.photobucket.com/albums/v438/woofiedog/Picture020-10.jpg

joeap
07-17-2008, 02:28 AM
Originally posted by WOLFMondo:
The modded Beaufighter packs allot of ordanance too.

I thought no weapon mods allowed?

AnaK774
07-17-2008, 02:32 AM
Guess its combined external ordance... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

SeaFireLIV
07-17-2008, 03:26 AM
Guess there were no fighter cover then?

joeap
07-17-2008, 04:24 AM
Originally posted by AnaK774:
Guess its combined external ordance... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Ahhh... http://forums.ubi.com/images/smilies/25.gif

na85
07-17-2008, 10:47 AM
Originally posted by TinyTim:
When you really clean all the aaa, tanks etc. in the vicinity, you can land and kill the rest of the objects with your gunners! I did it on one or two occasions online (on servers that permit vulching with bombers), everyone who spawned got pwnzored right away! http://forums.ubi.com/images/smilies/icon_twisted.gif

Haha yeah I had a great time a while ago where me and another guy were landing He-111's at the enemy base and killing people as they tried to take off. Good times.

Enthor1
07-17-2008, 11:00 AM
Originally posted by joeap:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WOLFMondo:
The modded Beaufighter packs allot of ordanance too.

I thought no weapon mods allowed? </div></BLOCKQUOTE>

No weapons mods are allowed to any plane that is in the original game. The BeaufighterMkX is an entirely new plane added to the game in a new slot with its own FM and DM and historically correct weapons loadout.

Like the Spit1, Hurricane MkIID and the ME410 variants, new everything.

Thekid321
07-17-2008, 06:45 PM
For a really big boom, use the FMB to set up four of just the mistel (no 190) on the runway. then set yourself up in an me262 right behind them. next set a static camera about a kilometer away. when you start the mission, start your engines and look from the static camera. slowly advance the throttles so you collide with the bombers. It makes a huuuuuuuge explosion!!!!!!!!

WTE_Galway
07-17-2008, 06:56 PM
There was an italian bomber that had a 140mm cannon fitted.


Completely off topic ... but I have been tooling around on the Slovakia map blowing up scenery for something to do. its a shame the houses churches and shops can only be damaged by rockets and bombs http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (apparently historical the mk108 was more than capable of demolishing a large building)

PanzerAce
07-17-2008, 11:44 PM
Originally posted by Stiletto-:
Is it possible to mod the Mistel to work in online play? While I'm sure one of the reasons why people might think the mistel doesnt work online is that it would be to easy to whip out an enemy base or target and maybe oleg didnt include it for this reason, wunder-weapon.. But it probably has to do with seriously lag issues and crashes, trying to update 40 computers in the vicinity with possibly hundreds of objects being destroyed in 3 seconds, might have some repercusions on connectivity. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Would be cool to see what happends though..

I actually remember that before PF (might have been a straight FB thing) that you COULD fly the mistel online. It was....interesting....when it hit. It usually missed, but half the people would crash due to the lag spike.

TX-Gunslinger
07-18-2008, 12:07 AM
Originally posted by Deedsundone:
Nah,I take a Pe-8 with one FAB-5000 bomb,plant it in the middle and BOOM!Solve the most things. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

+1

Pe-8 is an excellent mod. One pickle, 10,400 lbs of joy.

However, B-29 with 10 X 2000lb (9090KG) with much better defensive armament, aerodynamics, power-plants (speed and climb), damage resistance solves those issues the Pe-8 can't.

You get 5 individual pickles @ 4000lbs per release.

S~

Gunny

WTE_Galway
07-18-2008, 12:23 AM
soooo ....

If you spawned 4 or 5 pe8's at the one base and then detonated one of them what would you get 10,000 lb or 50,000 lb explosion ?

How does the game engine work for that sort of thing ?



Evil thought for the day ...

Hide bombers with bunker buster sized bombs inside buildings and wait for someone to bomb the building.

mortoma
07-18-2008, 08:33 PM
I dunno, I will try it though, Should be easy to set up in FMB.

fabianfred
07-20-2008, 01:52 AM
The real wee beastie in action..

http://www.youtube.com/watch?v=sXRuby0OXao

mortoma
07-20-2008, 10:42 AM
Originally posted by fabianfred:
The real wee beastie in action..

http://www.youtube.com/watch?v=sXRuby0OXao Wow, nice video! Very eye opening because it would seem that the way the 75mm gun is modeled in the sim is way different than the way the real gun was. For one thing you can't start shooting at an airfield from two miles out ( like the real pilots did in the video ) and expect to do any harm in IL2. This suggests to me that they used high explosive shells in the real 75mm and the blast radius was way more gi-normous and huge-mongous than what we see in the sim. In game, you have to use it as a pinpoint shell and only direct hits on what you are shooting at do anything. If you shoot at a flak gun, for example, you have to hit it perfectly or no kill results, no damage done. Even if you hit the ground one foot away from the flak gun!! So we can see that the in game modeling of the shells effects must be wrong, as there is literally no blast radius, none, zero, zilch. Get the picture? So what we have in the game is totally wrong because we can't use the gun like they did in the film. Not even close. The blast radius of the real thing must have been very big, like one would expect from a 75mm howitzer.

mortoma
07-20-2008, 11:27 AM
Originally posted by WTE_Galway:
soooo ....

If you spawned 4 or 5 pe8's at the one base and then detonated one of them what would you get 10,000 lb or 50,000 lb explosion ?

How does the game engine work for that sort of thing ?



Evil thought for the day ...

Hide bombers with bunker buster sized bombs inside buildings and wait for someone to bomb the building. I tried it!! I set four PE-8s on a runway in FMB, saved it and I started it as a pilot in the number four bomber. When I detonated it everything at the airfield was destroyed. But only my bomb detonated, the other three bombers blew up but their bombs didn't got off!! Sure is a frame rate killer to have that big explosion, I set my FRAPS to record the frames and when I looked my frames which were 140 or so before I set off the bomb, went all the way down to 33!! A temporary slideshow!! Glad I don't see explosions like this often, it would kill my frame rate too much.

DKoor
07-20-2008, 06:43 PM
Originally posted by Deedsundone:
Nah,I take a Pe-8 with one FAB-5000 bomb,plant it in the middle and BOOM!Solve all things. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif +1

and fixed

DKoor
07-20-2008, 06:49 PM
Originally posted by WTE_Galway:
soooo ....

If you spawned 4 or 5 pe8's at the one base and then detonated one of them what would you get 10,000 lb or 50,000 lb explosion ?

How does the game engine work for that sort of thing ?



Evil thought for the day ...

Hide bombers with bunker buster sized bombs inside buildings and wait for someone to bomb the building. I played with that stuff a long time ago in the game thru DF I fly even non-flyables if they are in DF flyable list.

I think if the rest of the Pe-8's are peppered instantly then they can't release their eggs so no quad boom for us, but if they took damage without dying instantly they will release teh eggs http://forums.ubi.com/images/smilies/59.gif .

Once I even froze my machine for a 10sec or so with this setup, later on it was a 5sec delay slideshow:

30+ Pe-8's loaded with FAB5k's
...me in FW-190A+Mistel...

So, I aim the Mistel in them, Ju-88 loaded with explosives merges with one Petlyakov, few bombers around are instantly pulverized by blast and most of the others release their eggs immediately after that.

My rig cries during the mission, but the sight of doom is well worth it http://forums.ubi.com/images/smilies/59.gif .

fabianfred
07-20-2008, 07:01 PM
Originally posted by mortoma:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by fabianfred:
The real wee beastie in action..

http://www.youtube.com/watch?v=sXRuby0OXao Wow, nice video! Very eye opening because it would seem that the way the 75mm gun is modeled in the sim is way different than the way the real gun was. For one thing you can't start shooting at an airfield from two miles out ( like the real pilots did in the video ) and expect to do any harm in IL2. This suggests to me that they used high explosive shells in the real 75mm and the blast radius was way more gi-normous and huge-mongous than what we see in the sim. In game, you have to use it as a pinpoint shell and only direct hits on what you are shooting at do anything. If you shoot at a flak gun, for example, you have to hit it perfectly or no kill results, no damage done. Even if you hit the ground one foot away from the flak gun!! So we can see that the in game modeling of the shells effects must be wrong, as there is literally no blast radius, none, zero, zilch. Get the picture? So what we have in the game is totally wrong because we can't use the gun like they did in the film. Not even close. The blast radius of the real thing must have been very big, like one would expect from a 75mm howitzer. </div></BLOCKQUOTE>

our reload times seem to be a bit slow too http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Cajun76
07-20-2008, 10:04 PM
Originally posted by fabianfred:
The real wee beastie in action..

http://www.youtube.com/watch?v=sXRuby0OXao

What!? The entire flight didn't drop their ordnance on an out of the way mess tent while the flak blasts away, and then Red Leader proclaims "Let's do it again!"!?


Red 2 "Roger!"
Red 3 "Roger!"
Red 4 "You're on your own, AI suicide monkeys!"

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

mortoma
07-21-2008, 08:45 AM
Originally posted by fabianfred:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mortoma:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by fabianfred:
The real wee beastie in action..

http://www.youtube.com/watch?v=sXRuby0OXao Wow, nice video! Very eye opening because it would seem that the way the 75mm gun is modeled in the sim is way different than the way the real gun was. For one thing you can't start shooting at an airfield from two miles out ( like the real pilots did in the video ) and expect to do any harm in IL2. This suggests to me that they used high explosive shells in the real 75mm and the blast radius was way more gi-normous and huge-mongous than what we see in the sim. In game, you have to use it as a pinpoint shell and only direct hits on what you are shooting at do anything. If you shoot at a flak gun, for example, you have to hit it perfectly or no kill results, no damage done. Even if you hit the ground one foot away from the flak gun!! So we can see that the in game modeling of the shells effects must be wrong, as there is literally no blast radius, none, zero, zilch. Get the picture? So what we have in the game is totally wrong because we can't use the gun like they did in the film. Not even close. The blast radius of the real thing must have been very big, like one would expect from a 75mm howitzer. </div></BLOCKQUOTE>

our reload times seem to be a bit slow too http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif </div></BLOCKQUOTE>Yes, I am thinking that the six second lag before you can shoot again is way, way to long. Looks like in the movie they could shoot again right away, as if they guns were self-loading ( semi-automatic ). In the modded planes it's as though there is a crew member back there manually loading the shells, like they did with land based cannons. BTW, one time recently I lobbed a 75 at a parked static Betty bomber, and it hit the ground right underneath it. But since it was not a direct hit, it did no damage!! In real life one of these shells hitting underneath a Betty would totally demolish and explode the Betty. But you have to hit static planes directly. An exception is rockets, Oleg got those right and the blast radius is big enough that close proximity hits often result in kills. With one pair of Hvars I took out two ack-acks and one flak gun, all at once.

Aaron_GT
07-21-2008, 09:10 AM
I memory serves me correctly there were two different types of 75mm cannon used - one manual loading, one auto loading. In reality apparently neither were really worth the extra weight and generally deleted and rockets added to the wings.

mortoma
07-21-2008, 09:23 AM
Originally posted by Aaron_GT:
I memory serves me correctly there were two different types of 75mm cannon used - one manual loading, one auto loading. In reality apparently neither were really worth the extra weight and generally deleted and rockets added to the wings. I believe that but they did use them for a almost a year before they finally realized that. It probably was not so much the weight in of itself but the weight was too far forward of the center of gravity. A good bomb load was probably heavier than the 75mm and it's small shells. It was just the placement of that weight.

Also, in real life they probably were not all that accurate like the one in game is. But the vastly larger blast radius than what we have probably made up for that.