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View Full Version : duel gpu's. is any 1 else worried?



fordfan25
12-09-2004, 07:16 PM
i ask because i was just thinking. what if it becomes the norm. think about it what if dev start planning there games around duel gpu configs. imagien haveing to spend 300 times 2 "thats 600 according to my 2nd grade teacher" just to play a game? and that would be for a mid range config. heck alot of people "like me" find it hard to keep up even with the one gpu setups.think in 2 years from now you build your new pc and spend 400 bucks on a x1200 pro and come to find out you need two of them to play hl3 or the expasion to BoB "korian war http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif" on high at 800/600 lol. and it doesnt realy help out the less than rich guy. i say that because whats the point in buying 2 6600 when you can by 1 6800 ultra for the same price right? or am i missing something. http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

fordfan25
12-09-2004, 07:16 PM
i ask because i was just thinking. what if it becomes the norm. think about it what if dev start planning there games around duel gpu configs. imagien haveing to spend 300 times 2 "thats 600 according to my 2nd grade teacher" just to play a game? and that would be for a mid range config. heck alot of people "like me" find it hard to keep up even with the one gpu setups.think in 2 years from now you build your new pc and spend 400 bucks on a x1200 pro and come to find out you need two of them to play hl3 or the expasion to BoB "korian war http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif" on high at 800/600 lol. and it doesnt realy help out the less than rich guy. i say that because whats the point in buying 2 6600 when you can by 1 6800 ultra for the same price right? or am i missing something. http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

Fritzofn
12-09-2004, 07:20 PM
heeeeell, thats nothing. i know the US Army has a 4*x800 graphics system.
now THAT is expensive, AND kicks ***

fordfan25
12-09-2004, 07:26 PM
o all right, well now, i just have to figure out how to get a nation of people to give 40% of there money and ill be all set lol http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Athosd
12-09-2004, 08:28 PM
I wouldn't be too concerned about 2xPCIE graphics setups becoming the norm. The dual card thing is nice gimmick for pushing the current technology to the next level of performance (in speed anyway). However subsequent generations of single card solutions will be faster and more feature rich than a current dual rig.

IMHO its just an option for those who absolutely must have the fastest possible rig right now.

Cheers

Athos

WTE_Dukayn
12-09-2004, 09:15 PM
yeah, I mean dual CPU isn't really a threat is it? And they've been around for a while now.

LEXX_Luthor
12-09-2004, 09:31 PM
Good Point brought up here.

From my limited understanding, software must be re~made from beginning to use dual core. Current software should be okay, mostly anyway, as 1/2 your cpu will sit and do nothing. I don't really know.

Worse....if clock cycles are maxing out, to get a speed increase beyond the pop culture language of "dual core" what do you do? Triple Core. Quadruple Core. The software must be re~made again to take advantage of Multiple Core increases. Even Worser: How any threads does a game need? (sounds like a Tolstoy story title)

This is never talked about in the hardware sites. http://forums.ubi.com/images/smilies/51.gif

The Inquirer noted that you can run ATI ?800? and Nvida ?6800? in the same system--just not at the same time I think. That's about 1000$ or more to play DOOM with Nvida and then play HALF~LIFE with ATI. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (or did I mix them up here??)

lbhskier37
12-09-2004, 09:36 PM
For dual CPUs software has to be rewritten, but games get close to doubling performance with dual GPUs just because of how 3d graphics work. Dual graphics cards probably wont be the norm but will be just super high end much like Athlon FXs and 6800 Ultras are right now.

VW-IceFire
12-09-2004, 09:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by fordfan25:
i ask because i was just thinking. what if it becomes the norm. think about it what if dev start planning there games around duel gpu configs. imagien haveing to spend 300 times 2 "thats 600 according to my 2nd grade teacher" just to play a game? and that would be for a mid range config. heck alot of people "like me" find it hard to keep up even with the one gpu setups.think in 2 years from now you build your new pc and spend 400 bucks on a x1200 pro and come to find out you need two of them to play hl3 or the expasion to BoB "korian war http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif" on high at 800/600 lol. and it doesnt realy help out the less than rich guy. i say that because whats the point in buying 2 6600 when you can by 1 6800 ultra for the same price right? or am i missing something. http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif <HR></BLOCKQUOTE>
Not worried...games still have to accomodate a mainstream portion of the audience. Right now, that would be aimed at the 200-250 dollar video card for excellent performance on this sort of game.

The dual GPU stuff is a fantasty super high end luxury model thing just like the AMD Athlon64 FX-51 and 53.

What you will see more of...in the future...at nominal prices...is dual core GPU and CPU's. They are on the drawing boards...give htem 2-3 years and they will come. But the prices will remain roughly similar. Eventually.

ucanfly
12-09-2004, 11:18 PM
From what I've read flightsims like FB and FS2004 did NOT benefit from dual GPU SLI probably because of CPU limitations. Other games that were less calculation intensive did however. Buyer beware!

clint-ruin
12-09-2004, 11:51 PM
Same thing as happened when 2x Voodoo2 was a viable thing to game on. Puts people a little further ahead of the curve than they would otherwise be, and it's an excellent feature for extending the peak performance of a card cheaply - just pick up the 2nd unit when a single unit is no longer sufficient. That'll take a while.

Flightsims don't tend to be massively fill bound in the first place, secondly you have to use something more complicated than simple vertical scanline splitting between the cards to see much if any benefit under normal use, and using T&L complicates matters too - not something that you can share around a great deal of work doing. From what I understand Nvidia have developed a couple of other methods of dividing the work up between the units, but I think you'd be expecting a bit much to see any benefit other than giving you more FSAA headroom to play with.

Don't panic about the advance of this technology - it's going to be a lot of low end/low budget users friend in the next couple of years. Buying a single [cheap] 6800 and then being able to stick another [cheaper] one in, in a years time when the prices / relative performance of the one card has dropped is going to be excellent. The good thing about its support in coming motherboards is that it's not like buying a dual CPU motherboard where you have a very expensive socket / server feature set gathering dust until you plug another one in - doesn't cost you squat to go with a single card until you need another.