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XyZspineZyX
08-26-2003, 06:16 AM
I was wondering if the front wheel on the Me262 can be set to turn to help navigate more complicated taxiing on the ground rather than simply keeping it running straight down the runway. I was successful with putting the throttle up to about 30% and using the brake and rudder to do these kinds of things but I was wondering if there was a simpler way. Thanks for ideas.

Poymando

XyZspineZyX
08-26-2003, 06:16 AM
I was wondering if the front wheel on the Me262 can be set to turn to help navigate more complicated taxiing on the ground rather than simply keeping it running straight down the runway. I was successful with putting the throttle up to about 30% and using the brake and rudder to do these kinds of things but I was wondering if there was a simpler way. Thanks for ideas.

Poymando

XyZspineZyX
08-26-2003, 06:24 AM
what i like to do is turn one engine up higher than the other. the jet can turn on a dime when u do this.

XyZspineZyX
08-26-2003, 06:25 AM
It's a tough plane to taxi, which is why it is a rather rare sight in servers that allow vulching. Your best bet is to take your time and pray for the best or to find a safe airport far away from the battle to allow you to take all the time you need.

<img src="http://www.geocities.com/agrill101/Sig.jpg.txt"

XyZspineZyX
08-26-2003, 05:57 PM
Like they said - use rudder - and engines - i never have problems taxing to runway - however make sure that you lower rpm before switching to either engine - I have learned that if you have #1 powered to 40% and switch to # 2 which is powered to 2% - when you do the switch the #2 will jump to 40% causing engine fire - it takes some time to but you'll get it -

At least your using the taxi way and runway - I have seen people try to start up and take off without using the runway - to bumpy and you need lots of runway to get it off the ground!

XyZspineZyX
08-26-2003, 06:14 PM
As said above, no problem taxiing the 262. It is not a 'alarm start' a/c (yes bad German/i/smilies/16x16_smiley-wink.gif )./i/smilies/16x16_smiley-wink.gif

Just as it says in the PoH, run the engines up to 4500rpm and don't touch the throttles until ready for TO. If on grass, might have to have 6000rpm before moving.

The 262 had a castering nose wheel that could be rotated 50* to each side. Ignore what the graphics show.

http://www.stenbergaa.com/stenberg/crandall-stormclouds2.jpg

XyZspineZyX
08-26-2003, 06:23 PM
ii8325 said
"What I like to do is turn one engine up higher than the other. the jet can turn on a dime when u do this. "

Now all I can think is will it do donuts on the tarmac (one engine full throttle and one wheel locked) LOL /i/smilies/16x16_smiley-very-happy.gif


</script><center>
http://www.aviation-history.com/curtiss/p40jf.jpg
<marquee align="middle" behavior="alternate" loop="infinite"HSPACE="230<tt>[i]<span style="color: cc0033; font-size: 13pt<p align=center style="width:100%; filter:glow[color=#33CCFF, strength=2)">~ ArtAttack ~</span></table></tt>[i]</marquee<

XyZspineZyX
08-26-2003, 06:33 PM
It should be noted that the brake peddle only operated the corresponding brake (left brake peddle > left brake), not both brakes as in FB.

http://www.stenbergaa.com/stenberg/crandall-stormclouds2.jpg

XyZspineZyX
08-26-2003, 06:53 PM
artatack wrote:
- ii8325 said
- "What I like to do is turn one engine up higher than
- the other. the jet can turn on a dime when u do
- this. "
-
- Now all I can think is will it do donuts on the
- tarmac (one engine full throttle and one wheel
- locked) LOL /i/smilies/16x16_smiley-very-happy.gif
-
-
-
- </script><center>
- <img
- src="http://www.aviation-history.com/curtiss/p40jf
- .jpg" width="400" height="200">
- <marquee align="middle" behavior="alternate"
- loop="infinite"HSPACE="230<tt>[i]<span style="color:
- cc0033; font-size: 13pt<p align=center
- style="width:100%; filter:glow(color=#33CCFF,
- strength=2)">~ ArtAttack
- ~</span></table></tt>[i]</marquee<
-
-

lol, i meant turn one up to say 40% and other up to 60%. just so that it turns a lil easier

XyZspineZyX
08-26-2003, 07:02 PM
Yeah alternate engines and play with their thrust to turn quicker and more effectively. It also works in combat if you're desperate enough to try it, switch to an engine, then drop it's thrust and you'll enter a very quick and deep turn. Surprised the hell out of a couple of'bolt boys the other day doing that, took one down as i turned and winged the other enough to make him dive and bolt for safety. Of course the engine was a little rough after taht and it was a pain in the arse trying to even them out again while in combat. Still, good fun.