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View Full Version : Target Market - Offline or Online?



sdcruz
10-19-2007, 10:53 PM
Hey all

What do you guys think this game is targeted towards? Is it off-line play or on-line play or both?

What are your thoughts?

VW-IceFire
10-19-2007, 11:16 PM
Both. Although the DGEN campaigns are generally repetitive and weak custom hand made campaigns can be richly detailed and incredibly fun to play (and build). The mission builder software is excellent and easy to use generally once you get past the very brief but initial learning curve.

Online play is also good with a very solid netcode and large servers are generally supported.

Both have flaws or omissions but generally speaking I think they balance out. Some will tell you that single player sucks and so forth and so on but I often wonder if those people have REALLY played single player and played some of the more epic campaigns put out by members of the community. I'm still studying and aspiring to some of the work done by people like Extreme One, Phil_K or a campaign like "White Sun, Blue Sky".

Feathered_IV
10-19-2007, 11:22 PM
I reckon Icefire has it though. The devs intention was 50/50.


Mind you, these days I prefer offline play. The online community feels very stale to me. The same never ending parade of mid to late war scenarios has become grindingly dull.

rnzoli
10-20-2007, 02:39 AM
both, too small genre to live without either part

we've got to hug each other http://media.ubi.com/us/forum_images/gf-glomp.gif

jasonbirder
10-20-2007, 02:52 AM
Oleg has never made it a secret that he is personally more interested in the Online aspects of the game...
But obviously from a commercial point of view he is completely dependent on the Offliners who make up 90 - 95% of sales...

Feathered_IV
10-20-2007, 03:16 AM
Originally posted by rnzoli:


we've got to hug each other http://media.ubi.com/us/forum_images/gf-glomp.gif

http://www.ludwigphotos.com/images/BEARBUST99WEB/99%20BB%20P%2034.jpg

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

x6BL_Brando
10-20-2007, 04:49 AM
he is completely dependent on the Offliners who make up 90 - 95% of sales...

I would love to see the statistics proving that estimate. Is it based solely on Hyperlobby use? How about the numerous groups who connect by IP, or fly LAN'd up, or use ASE, or fly different time-zones from you or I? What about the large Russian contingent, hardly ever seen on HL?

B

Doolittle81
10-20-2007, 10:17 AM
Originally posted by x6BL_Brando:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">he is completely dependent on the Offliners who make up 90 - 95% of sales...

I would love to see the statistics proving that estimate. Is it based solely on Hyperlobby use? How about the numerous groups who connect by IP, or fly LAN'd up, or use ASE, or fly different time-zones from you or I? What about the large Russian contingent, hardly ever seen on HL?

B </div></BLOCKQUOTE>

It is based upon Oleg's own words, back when he used to post regularly in these Forums.

joeap
10-20-2007, 11:08 AM
Originally posted by Feathered_IV:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rnzoli:


we've got to hug each other http://media.ubi.com/us/forum_images/gf-glomp.gif

EXPUNGED PICTURE

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif </div></BLOCKQUOTE>

AHHHHHHHH MY EYES MY EYES. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif http://forums.ubi.com/images/smilies/53.gif

jasonbirder
10-20-2007, 11:16 AM
I would love to see the statistics proving that estimate.

Oleg himself said that made up the ratio of sales...

Taylortony
10-20-2007, 11:36 AM
Both, But the offline player mode has to initially impress more........ reasoning is if you bung in the DVD, start as most do offline and find the game is too hard or not user friendly, you will never take the leap to online.......... as the disc will join the pile of other wannabee's without ever getting past the offline mode

jasonbirder
10-20-2007, 11:42 AM
you will never take the leap to online.......... as the disc will join the pile of other wannabee's without ever getting past the offline mode

Well thats if you view Online play as inherently superior to Offline play...perhaps the vast majority of purchasers simply don't want to fly online...

In truth, the fact that the vast majority of players choose to fly Offline rather than Online itself, has to say something about the relative merits and demerits of the two

Taylortony
10-20-2007, 12:01 PM
That is NOT what I am saying....... what I am saying is if the game does not shine on initial play, which will tend to be offline then those that buy it will not ever play it online.......

This superior bull**** is your Idea, I never said the majority of players never want to play online....... WHAT I SAID is that the Majority of those that do eventually play online will have started playing the offline game and if that had failed to impress then it would have stopped there....

I wish people would stop trying to twist my words to what they perceive they want me to be saying...... who mentioned Superior, I certainly didn't you ****......... I play both........sigh

The majority of players will start offline.......... you don't tend to buy a game and simply go straight online without practising or getting used to the controls...

The question asked was
Target Market - Offline or Online?

which I answered as BOTH.............

jasonbirder
10-20-2007, 12:12 PM
you will never take the leap to online...


without ever getting past the offline mode

So if you aren't trying to say online is better than offline why would it be a leap forward from Offline to Online...or indeed why would you need to get past offline to get online...

Besides saying...


The online community is the life and soul of this game

pretty much shows where you stand on things!

Oh and I can do without being called a d*ckhead too...

Taylortony
10-20-2007, 12:30 PM
you're just regurgitating the same old dross from another thread that was locked.....Move on..........

Quoting out of text is simply a shallow method to obtain you're own ends, what ever they may be

"The online community is the life and soul of this game "

was posted in the context as these are the only input Oleg or Ubi have from the game from an update or consumer driven market point of view.......

Sorry as far I am concerned I am not going to go there.....

If you have some prepubescent urge to go rub yourself up against someone, well it's not going to be me, so go find someone else to satisfy your prepubescent urges........

You need to seriously get out more and get a life..............

Endex

LEXX_Luthor
10-20-2007, 05:12 PM
http://i35.photobucket.com/albums/d178/Lexx_Luthor/Smileys/thumbs.gif

The more every purely Offline player enjoys the sim, the more take themselves into Online play.

jason, that is what TT is trying to say.

TaylorTony::
Both, But the offline player mode has to initially impress more........ reasoning is if you bung in the DVD, start as most do offline and find the game is too hard or not user friendly, you will never take the leap to online.......... as the disc will join the pile of other wannabee's without ever getting past the offline mode
I'd like to add: The Offline player mode must maintain the player's interest over a long time. The initial "impression" -- which could include ease of play for cfs Newbies, or fancy grafix, must come with immersive gameplay that keeps the customer playing for several years, including patching, updating, buying new releaces, perhaps eventually trying Online play, etc...

Good call TT.

SeaFireLIV
10-20-2007, 05:55 PM
Oleg should do a survey.

No, NOT an internet survey, which would kinda be pointless in this case, but get some folks to market research on the ground. Find out what the people really do when they get a PC simulation software game.

Do they all play offline for the first few days, then online?

Do they immediately go online (as i know some do).

Do they stay offline completely?

sdcruz
10-20-2007, 06:00 PM
Hi Jason

Interesting to learn about what Oleg had to say about the sales i.e. majority of sales to offliners - well no doubt, I personally was impressed with offline play - the missions are short in duration, (1 hour), varied and semi historical - which is excellent for a person like me who only has a brief interest in WW2 aircombat - my main passion is Uboats in WW2.

Thanks all
Shelton.