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View Full Version : Ghost Skies Leauge Rules. Should the League allow Vulching?



Copperhead310th
12-23-2003, 02:23 PM

Copperhead310th
12-23-2003, 02:23 PM

TX-Zen
12-23-2003, 03:39 PM
While I am a firm believer and promoter of combined arms attack with the intent to destroy planes on the ground, for a dogfight league I would strongly discourage it.

What is the leagues intent? My perception is the league exists to test the flying, fighting and teamwork skills of the squadrons that participate in it, not to score a body count of how many planes were destroyed on each side.

I voted definately no, in contrast to the way I feel about historical servers etc. To me, vulching is not a good idea in a competition league, it takes away from the competition itself I think.

S!~

TX-Zen
Black 6
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Recon_609IAP
12-23-2003, 03:56 PM
"vulching"

sounds close to "whining"

S!
609IAP_Recon

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PriK
12-23-2003, 04:41 PM
Remember: Whiners Don't Play Vulchers!

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WUAF_Badsight
12-23-2003, 08:33 PM
ok so what happenes if we ban vultching ?

can i break away from a fight & stick my wheels down & expect my bandit to leave me alone ?

if i see a bandit taking off how much am i supposed to wait untill i attack ??

this will make for arguments

ghost skies is all about racking up the kills , not points

All.American.
12-23-2003, 09:45 PM
more targets for my BOMBS! http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif

Eagle_361st
12-23-2003, 11:32 PM
Again I will post my thoughts on this and elaberate a little more. This league was designed to reward kills and not points. Points are for vulchers, realitic or hisorical maps are for vulchers where it is truly an all-out war, all is fair then. But this is a gentlemans arena here, where there should be some sort of valor and honor among men. I personally believe the airfields should be off limits, meaning if you are clear of your base 2k out, if you are climbing and above 250-500m then you are fair game. I can tell you right now that if vulching is allowed you will have flights circling over airfields picking off anyone who tries to take off or land, and it is no longer a dogfighting league it is a gang-bang league. I am not whining about it, but I think it has no place in this type of league. Furthermore I would not participate in it if vulching were allowed in any form, as this is not what Ghost Skies as I have understood it was designed to be. If vulching is the way of the future for these Competitions I can assure you all that the 361st will have nothing to do with it. Vulching belongs in regular dogfight maps that allow it, scripted servers with objectives and goals, online wars, but absolutely DOES NOT belong in an environment where men meet men in the sky and duel. It takes no skill nor ability to pick off planes just taking off or landing. Also for those that are damaged and are able to disengage and elude and make it to their base and land I think that takes a lot of skill, but they are fair game until they reach their base. That also means that they can't just pick any base, put their gear down and expect you to leave them alone either. They should have to return to their base or they are fair game where ever they are. If you ditch, well fine but you are fair game all the way down unless you are at your base. I know many will not agree with me, but those are my opinions, and while I don't mind vulching in general, I certainly do have a problem with it even being considered in this competition it just does belong here, like I said this is men Vs. men in the air, not men in the air Vs. the poor slobs trying to take off or land at their base and getting it up the a$$.

~S!
Eagle
Commanding Officer 361st vFG
www.361stvfg.com (http://www.361stvfg.com)
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Aardvark892
12-23-2003, 11:39 PM
Nellis AFB has an Air Force Competition called Red Flag... perhaps some of you have heard of it. They have rules covering minimum altitude, and engage/disengage distances from the airfield. I'm going to see if I can find these rules and see how they would work with FB and Ghost Skies. These rules might help set a standard for a no-vulch server. I'll post here later today if I find anything

LeadSpitter_
12-24-2003, 04:34 AM
All depends, if theres 2 or more runways to respawn at I dont see a problem at all with vulching.

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JG52_Helgstrand
12-24-2003, 05:59 AM
I would prefer a no vulching rule.
Hanging around over a base and shooting at a/c that have just spawned is neither fair nor realistic IMO.

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Cattail4
12-24-2003, 06:12 AM
I would agree also that as long as their are options as to where you spawn vulching is fine. If a squad can keep their opponents on their heels more power to them.

S! Cat