View Full Version : 200K-mission, patrol report with pictures

02-26-2006, 06:05 PM
This was the fourth mission/patrol of my fourth career! And my first captain report to any forum!
Reason: breaking the 200K ton barrier!

Being part of 7th flotilla, I'm based in Kiel, thus travelling through the waters of Denmark passing by some neutral Danish vessels! As a captain following orders, I don't shoot at neutrals. So not until Skagerak, midway between Norway and Denmark, making a test dive to listens for contacts, I pick up the first victim, a small Polish coastal vessel. Since it's nice weather, I use the deck gun as usual! Nice beginning! I celebrate with some music on the grammaphone, and let the crew party on! Who knows, what will happen later on, best to keep them happy as long as possible!
Then North of the Shetlands, I pick new lonely victims up, and my deck gun is still functional, so I sent those Tommys some greeting cards in metal! And down they went! So far, this was just another patrol as any other! Untill, my Radio operator shouts: "Task force sighted, AM34 heading ENE", and I was just about to travel down the waters of Scotland just outside of Loch Ewe, so all I had to do, was to sit and wait, look out, and dive now and then to listen! And boy, was that task force a nice juicy target! Besides the destoyers, there were two Didos and one Illustrious, yummi!
I put my boat to periscope depth, yet happily unaware of the danger below! I got myself in position, and when the moment was right: one torpedo towards the fuel bunker of one of the Didos, and two torpedos blindly shot at the Illustrious - this I just hoped to slow it down, so I could get it later! Well, the Dido was hit, but didn't blow up. Though it kept going forwards, but slowly into the depth, 5 minutes later - RIP! The Illustrious however was hit in the front and in the rear! The two torpedos weren't enough to sink it, but they slowed her down! Now I had to worry about the destroyers!
I set my coarse towards the Illustrious hoping to hide near her:

Meanwhile the destroyers were looking for me! But I managed to get myself near the Illustrious:

However being there, and since I cheat by using external views now and then for screencap purposes, I discovered something that a real captain probably wouldn't discover, until it was too late! Apparently, this battle took place in a minefield! Yikes!!!

So I had to dive below the mines, which have helped me passing a minefield earlier! Then ironically, it wasn't one of my torpedoes giving the Illustrious the final blow and sink her, it was one of the British mines, and I got the entire credit for it!

My next big event of this marvelous patrol was the rumour of a battleship at anchor in the harbour of Loch Ewe! I discovered at an earlier attempt to enter this harbour a minefield outside of the entrance, so I went looking for another way to enter! First time it was really bad weather, so I hoped to sneak in, but was surprised by an armed trawler and dived into a minefield, yikes! So learning from my mistake, this time I went by nightfall, and it was nice weather and calm sea, perfect! Coming from the west as close to land as possible, and then south! My watchcrew spotted some searchlight bunkers ashore, so I went to periscope depth, soon to detect a sub net! Donnerwetter! Up again, pass it and then diving again! This happened twice, and I made an estimated guess of the whereabouts of these nets for the escape and/or future travels to same destination!


In Loch Ewe, I found a Nelson battleship, but none of the remainders of my encountered task force! I guess, they didn't travel for Loch Ewe anyway, but I got some of it anyway! After sinking the battleship in Loch Ewe and saying hello to the sea bottom in the harbour a couple of times, I successfully escaped Loch Ewe, this time north of the small islands - no nets or mines there! Yihaa!

I then traveled south towards my patrol grid, BE35. And all of the encountered lonely ships got my message with either deck gun or heavy flak gun as well! "Don't mess with me!" Only the waters west of Ireland was just as empty as church on sundays!

In BE35, all I met on my 24 hour patrol time was a small coastal message: same procedure as the rest = deck gun! After all, it's still 1939, and it's the happy times! Only a couple of days later: Radio message of sighted big convoy in BE55 heading NNE. So I set a intercept coarse and waited for it! This convoy
was pretty well guarded by 4 different kind of destroyers, but the crew must have been totally green of the three of them, since almost all of them did a lousy job locating me! So I was as the mouse on the table on the night the cat went out to dinner! Plenty of C2 and C3 in this convoy, and some small freighters and coastal vessels as well! I spotted the convoy at about 13-14, and realising the bad time for an attack, I shadowed the convoy untill 18-19,
then attacked for the first time! During this night, I attacked three times (18-02-07) and sunk 4-5 ships each time!
At this time, I didn't have any more torpedos left, but with a nice tonnage at about 173K! However, I still had plenty of deck gun shells and flak gun ammo left! So I decided to try use them! So I set a coarse for home passing through the waters between Ireland and England hoping for some ships to say hello too!
At first, I met some smaller vessels, but I think, I was blessed too much, because, when doing a manual hydrophone search and without radio messages about it, I spotted several contacts later on! I had found a convoy leaving England! Greedy, as I was, I decided to research it further in case it was poor
defended! And I think it was! One destroyer in front and two corvettes behind on each side, so I waited quietly, untill I was in the middle. Then I surfaced and started to fire upon a small tanker! Of course, my presence was discovered at the first shot, but it was night time, however full moon, so a light night!

I fired upon it manually, since I didn't trust my crew in this situation; I knew I couldn't stay surfaced too long without taking casualty sooner or later! But I had one little advantage: I could hide inside the convoy, so when the two corvettes started to fire at me they were also hitting the merchant ships
protecting me! How ironic! Shooting what they had to protect, so they did fire unless having a nice sight on me, and of course I did what I could to zig zag back and forth, slow speed-fast speed, whatever, so I was switching between almost all stations all the time, very confusing: map, bridge, dek gun, external
view fixed to u-boat. But I got, what I wanted! One small tanker forced to stop - I made note of its position, then I headed on to the next: it started to slow down to 3 knots, so I thought: I couldn't get much more out of this, before the corvettes got too close to me, and the dstroyers still had fired a single shot at me - very strange indeed, they must have been sleeping! So I went down to 50 meters at silent running and followed the convoy route! The
corvettes were searching me and found me once, but I tricked them, and slipped away! While they were busy behind me, I went up to p-depth, and saw the small tanker had increased its speed to 5 knots - the 8astard! Hmm... I took a chance, increased my speed still at p-depth, and followed the convoy for a little while, then surfaced again, took out the tanker, and then down to 50 meters again! Then heading back for the first hit tanker to take that out too! The corvettes were looking for me too, but didn't manage to get me! Cat and mouse game, zig-zag, slow-fast! You know the game! I took that tanker out! And by that I had crossed the magic line of 200K! So I set up a coarse for home out in the Atlantic sea instead of the Irish-British waters! On the way home, I met
one C2 and two C3s as well! I still had a few shells left, but not enough for a lot of C2s and C3s, but enough for one C2 and two small freighters, which I were lucky enough to meet!

One month after departure: home sweet home, Kiel!


As info:
I play with these mods:
Harbour Traffic 1.47 for RuB1.45

And at 84% realism:

02-26-2006, 06:38 PM
I think you're the founding member of the 200K club!

02-26-2006, 07:30 PM
http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif Hmmmmm. 200K is way to high. What sub did you have. Post all of the Captins log pages. http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

BUT! If that is true and not a halve-truth, you are a god among gods. http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif Good job on the Cap. ships. http://forums.ubi.com/images/smilies/25.gif

02-26-2006, 07:49 PM
Wasn't that Stinkhammer though? Good job though http://forums.ubi.com/images/smilies/25.gif

02-27-2006, 02:11 AM
Originally posted by Foehammer-1:
Wasn't that Stinkhammer though? Good job though http://forums.ubi.com/images/smilies/25.gif

Yes, he did make such a post somewhere, but I don't know: he was suspected of cheating somehow: too many tankers and passenger liners!
I have not sunk any liners, but I'll post caps of all pages in the log here! And it was a IXB sub type! Some of you may think, I'm lying or similar, but I have been blessed with task forces in patrol 2+3+4, meaning I could get myself a IX sub type all ready after two patrols! Don't know, if I have just been extremely lucky! But you see below my log for the fourth patrol! I shoot at anything of the enemy, including fishing boats! Didn't meet any airplanes though - it's still 1939!
http://i7.photobucket.com/albums/y288/Carotio/200K-mission-log-1.jpg http://i7.photobucket.com/albums/y288/Carotio/200K-mission-log-2.jpg http://i7.photobucket.com/albums/y288/Carotio/200K-mission-log-3.jpg http://i7.photobucket.com/albums/y288/Carotio/200K-mission-log-4.jpg

02-27-2006, 09:46 AM
What's Grosser Cargo? (sorry dont have the B letter) A C3? what else is big? Liberty?

02-27-2006, 11:52 AM
That's the Large Cargo, a vessel that, if I am correct in my assumption, is not part of the standard game. It's from one of the mods, can't recall offhand which.

02-27-2006, 12:10 PM
That`s 34 ships sunk with how many torpedoes? Twenty one? http://forums.ubi.com/images/smilies/halo.gif

02-27-2006, 12:15 PM
That leaves 13 ships to sink with the deck and/or flak guns. Entirely possible if using the game's original deck gun settings instead of the Real U-boat reduced lethality model.

02-27-2006, 12:31 PM
As info:
I play with these mods:
Harbour Traffic 1.47 for RuB1.45

And at 84% realism:

And all others have to go down with one torpedo, including an Illustrious and Nelson.
I don`t want to spoil a party but I smell a rodent with a name "Reload". http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

02-27-2006, 12:55 PM
I hate to admite it but....... Congrats. http://forums.ubi.com/images/smilies/25.gif It looks ok to me. You are a god amongst gods. http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif

But, just to firm things up can we have thoes ships translated. You dont have to but it will be easer to belive.

02-27-2006, 03:06 PM
Originally posted by Foehammer-1:
What's Grosser Cargo? (sorry dont have the B letter) A C3? what else is big? Liberty?

Large Cargo, introduced in RuB1.45!

Originally posted by Messervy:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">As info:
I play with these mods:
Harbour Traffic 1.47 for RuB1.45

And at 84% realism:

And all others have to go down with one torpedo, including an Illustrious and Nelson.
I don`t want to spoil a party but I smell a rodent with a name "Reload". http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

The only kind of reload, I have used, are those inbetween ship/convoy encounters, meaning a gameplay of 2-5 hours, then pause of 1,2 or more days, then gameplay of 2-5 hours etc etc!

Actually, I did do the reload thing, you're thinking about, but that was in my first three careers, when I used it to test several possible actions!

But if you notice it, I play with auto TDC! Yes, I am not very good at this kind of mathematics, calculating AOB, speed and all that thing, especially not in a convoy attack, maybe on lonely merchants, I'll try it in the future. So using auto TDC means, I have the option being on a 90 degree angle in max range of 1000 meters to choose the fuel bunker as attack point of the ships! It's always instant kill if it hits there, and at range of about 500 meters, it's 100% certain. So that's what I do. I don't make shots at range of more than 1000 meters, if I can avoid it, at least I didn't on this patrol!

The Illustrious was, if you read my report, sunk by two torpedos plus a mine! It was on the move, when hit. The Nelson however was at anchor, thus an easy target! But it was the only easy target on that patrol!

Now, I have sunk 34 ships with 21 torpedos, one ship the Illustrious with two torpedos!, so that's 14 ships with other kind of ammo! 4 of these ships were fishing boats sunk with the heavy flak, which leaves 10 ships sunk by the deck gun! Now a vital information is that my deck gun reload time is 30 seconds! Original is 3-4 seconds, I think, and RuB1.45 is 60 seconds! I did find a mod with several reload times and I thought 30 seconds (midway of original and RuB mode) were more realistic without ruining the gameplay too much! But reload time has of course nothing to do with amount of deck gun ammo! I guess you haven't tested my mod (Unchange&Adding1), and yes there probably is slightly different ammo amount or types than that what you play with! I have removed some of the light shells to a max of 20 of those! I hardly ever use them, so why bring them out to sea? If I can change torpedo loadout, then why not shell loadout? So that's what I did to all sub types - reduced the light shells, and subsequently enlarged the amount of other shell types explosive/panzerbreaking! So the loadout is this for both 10,5 cm and 8,8cm deck guns: AP:60, HE:120 and SS:20, thus also for my IXBs 10,5 cm! RuB mode is this: AP:40, HE:60 and SS:40 for 10,5 and AP:40, HE:160 and SS:40 for the 8,8cm. Now compare yourself! You may say, I have cheated, well I don't think so! I just say, I changed shell loadout a little, made it the same for both VII and IX sub types! I didn't do any kind of cheats on mid-patrol!

So, I had 180 shells (plus the 20 light shells) for 10 ships. That's 18 shells pr ship! The coastal mechants (3), small freighters (3) and sleppers (1) are quite easy to sink, so I didn't even use 18 shells for those. This leaves 3 ships: small tanker (2) and one C2! The C2 was the third last ship, and I used perhaps 30-40 shells for that one, anyway can't remember now! But the trick is ... secret!
No okay, http://forums.ubi.com/images/smilies/shady.gif , fire at the front below sea surface, so do it manually! But not all shells there of course! Some of them on all along the side below sea surface! This will slowly force the ship to sail downwards, so it's a very slow sinking process, but it works! Of course, you can only do this in the beginning of the war, when you can sail about 500 meters away from your target! When the merchants begin to have deck guns and fire back, then this kind of attack will be history! So why not use it, while it lasts?

02-27-2006, 07:00 PM
Originally posted by Carotio: Now compare yourself! You may say, I have cheated, well I don't think so!

O.K., O.K. http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif

But now that you have explained it, it does make a difference, don`t you think?

Anyway I am sorry for the tone of my post, but I must addmit I detest any kind of competition where rules are somewhat porous.

In fact I have to accept one day that this is not a competition at all, but rather a communal effort to push the boundaries of the game.

07-17-2006, 04:59 AM
Sinking those fishingboats is what gives us a bad name ;-).

Anyway... I like the AAR! Good reading, and nice to see some more info on how to sink ships with the deckgun. I personally open fire at the bridge first, for "historic" reasons. Destroy the bridge and radio antennae and the victim will no longer be able to radio for help. I don't know if this works in SH3, but I have never had DD's/ airplanes showing up to help after I started doing that. Maybe a coincidence.

Thanks and Gute Jagd!

07-19-2006, 04:06 AM
Congratulations herr kaleun. http://forums.ubi.com/images/smilies/25.gif