View Full Version : Best Simulator?

01-17-2006, 04:29 PM
For those of you guys who have played them all, which is the actual Best Flight Simulator around, that is the sim that you want to use to practice your Real Pilot skills?

Flight Simulator?
or other?

I just fly IL2 so I don't know but would like to know...

01-17-2006, 04:48 PM
msfs ftw!

01-17-2006, 04:49 PM
CSF4 to learn the route , intruments etc.. very good .

Then il2 is great to give you good relexes and a first base of how to pilot the plane.

01-17-2006, 04:52 PM
For practicing real pilot skills you really cant put combat sims(IL2) in the same category with civilian flight sims(MS Flightsim).Apples and oranges IMHO.

However for the purpose of this poll I would choose Flight Simulator only because my chances of ever flying a warbird are next to nill or 1 in 100,000,000 chance.But my chance of flying a civilian plane are much greater so I will choose the sim that specializes in that.This will give me more useful practice for real life flying situations like long range IFR and VFR flights I may do over something I will never do like flying a warplane in combat.

01-17-2006, 05:03 PM
Even flying a p51 in il2 you will learn some good base reflexes. You need pedals a none toy joystic ( forget mff2, saitek's ) throtle and track ir.

It's a good litle start. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

01-17-2006, 05:12 PM
thanx... but what about x-plane?

01-17-2006, 05:34 PM
I don't know i never tried it.. i would like too

01-17-2006, 06:16 PM
IL2 is the most furn, but I gotta give it to X-Plane for best flying experience.

01-17-2006, 06:44 PM
Personally I use MSFS2004 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif It's actually pretty darned good at simulating high-torque warbirds http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I tried X-Plane and couldn't justify it.


01-17-2006, 08:26 PM
X-Plane has some cool features for us engineers! http://forums.ubi.com/images/smilies/25.gif

01-18-2006, 04:36 AM
i think flight simulator 2004 is the best sim, and the last time i tested x-plane was in 98-99 something http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif so i dont remember how good it is

but to steal the thread a bit, when it comes to physiques etc, is combat flight simulator 3 as good as flight simulator 2004, or is it more of a arcade type of physiques?

01-18-2006, 04:44 AM
Originally posted by Dash_C.:
X-Plane has some cool features for us engineers! http://forums.ubi.com/images/smilies/25.gif

I tried X-plane 8.21, and didn't understand it's popularity at all. I guess it can be fun to test your own designs, but 'flying' the stock aircrafts were a true pain.

I guess all aspects of flying is uncluded, but the link between those aspects and the one carefully trying to move his 200$ joystick without a looping with a 747, wasn't that nice at all.

01-18-2006, 06:29 AM
MSFS2004 for the scenery add-ons (UK photo), and a special plus for landing and take off in Just Flights Spitfire. just that experience alone is worth the price of the sim.
I like the fact that you can set wind/buffetting/turbulence etc, which makes landing the prop aircraft a great challenge!!! You must try it(select the smallest aircraft you can find)! The stock Dakota (?)is fun to land too, runways always seem too short though!
Landing and take off are more realistic in FS2004 in my opinion...no quick leaps into the air here like you get online in FB/PF.

I see sims as being like fairground rides, even if you only use them a few times there worth the price...if only just for the ride (or the exited anticipation before it).

01-18-2006, 09:30 AM
If you are really into flying them big ones, and have a pretty good computer, have a look at http://www.precisionmanuals.com/html/744/747400_det.htm
even the side-curtains are movable/usable. Best 3D pit I've seen fully clickable ever!

01-18-2006, 10:40 AM
Those are too big for me. The Dakota is about as big as I want to go (all my own screenshots):


FS2004 standard clouds:


Add-on scenery:


The feeling of flying around in that scenery is unbelievable (Just Flight's VFR phtographic scenery for the UK).

01-18-2006, 10:46 AM
Originally posted by TheGozr:
CSF4 to learn the route , intruments etc.. very good .

Then il2 is great to give you good relexes and a first base of how to pilot the plane.


01-18-2006, 10:59 AM
Where have you been Buzz? Are you a beta tester for CFS4 by any chance, eh? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

01-18-2006, 11:49 AM
CFS4... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif


01-18-2006, 11:51 AM
Do you have any 2d/3d shots from that cockpit?

Is it a 'standard' plane in MSFS9? I don't remember anything in it looking as nice and airworthy.

01-18-2006, 12:08 PM
The simulator that has brought the most joy is probably F/A-18 Interceptor for the Amiga 500. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

However, I love IL2/FB. It doesn't have the best graphics and sound, but it gives you the feeling of flight. So it's definitely my No:1 sim!

I also like how the planes feel in LOMAC. The graphics are really good, but to see it in all its glory one need a super powerful computer. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

I've been spending alot of time in FS9 lately and it's an ok sim. The graphics vary, from gorgeous to b-tt ugly. Getting add-on planes/scenery is a must. Planes behave strange to say the least, and it is impossible to get a feel of the aircraft. But they do look good! http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

CFS3 was never a winner for me. The graphics were rather boring and the FM is very poor.

I haven't flown X-plane enough to have any opinions on it.

Many add-on planes for FS9 look excellent! http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif


01-18-2006, 12:12 PM
Originally posted by Xallo_72:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">major_setback
Do you have any 2d/3d shots from that cockpit?

Is it a 'standard' plane in MSFS9? I don't remember anything in it looking as nice and airworthy. </div></BLOCKQUOTE>

I'll just take it up for a spin (!), and post back some screenshots. Yes it does come with the game, and the paintjob (skin) is original FS2004 too.

01-18-2006, 12:21 PM
Edit: Sorry....it's a DC-3!!

Back soon http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

01-18-2006, 12:26 PM
The only computerprogram that is close to a simulator is FS 2004.
The Combat-games are more or less arcadish.

01-18-2006, 12:34 PM
Originally posted by jugent:
The only computerprogram that is close to a simulator is FS 2004.
The Combat-games are more or less arcadish.

No only X-plane has any kind of certification. FS2004 depends on the addon, I think IL2 has better FMs than the default MS planes for the most part. Some FS addons though are splendid, and for start-up procedures, navigation and weather MSFS wins hands down.

01-18-2006, 02:00 PM

I just flew the DC3 in FS2004. Some notes for those not familiar with the sim:

The force feedback is not as refined as in FB, though better than nothing...and a great help in landing. Also the feel of the DC3s tyres on the tarmac is a very realistic gentle rumble.
I love the fact that I could change the sim resolution (and go from 16bit to 32 bit quality) mid-flight in order to take screenshots *EDIT - I'm not sure if these changes were actually made to my flight or if they were applied after finishing it.
The instant replay mode is fantastic (perfect for taking screenshots) you can back-track for a chosen amount of minutes during flight, and even slow the sim down, then return to normal mode and carry on flying as before! The replay works great for analysing your landings...no need to save/find tracks etc.
You can set wind and weather to change during time (and even set humidity) and also set cloud type and density at several user-determined altitudes.

There are two types of cockpit in most FS2004 aircraft 2D and 3d (panable as in FB). Both of these are clickable with the FS2004 stock aircraft. The DC3 has masses of switches that can be turned on/off. It also has panels (throttle quadrant/radio transmitter/cowl flaps/GPS/kneeboard etc.) that can be brought up into view -- see the screenshots below for examples of these.

2D clickable cockpit (not panable, reverts to the virtual 3D cockpit as you change views):


Virtual 3D cockpit (clickable switches, moving levers):


Overhead panel with an example of one of the clickable switches (all of those toggle switches work, as well as the dials on the radio transmitter (top):


Close up of the vitual (panable 3D) cockpit:


A different paint scheme (4 included).


Side wind: I forgot to account for a light sidewind on landing...but eventually got the thing on track down the runway and landed in one piece (with an increase in heart-rate):


01-18-2006, 02:33 PM
Heres a link to a MS info page showing all the aircraft from the Historic section of FS2004


The modern aircraft in FS2004:


01-18-2006, 04:24 PM
I learned almost all my v.flying from the original IL-2. It was hard but that didn't stop me.
I fly msfs2004 some times. Just to fly in some other planes I love. Like the DC-3 of the P3C orion.

I say IL-2

Originally posted by Dash_C.:
X-Plane has some cool features for us engineers! http://forums.ubi.com/images/smilies/25.gif

Like what?????

01-19-2006, 05:15 AM
As far as the physic's model is concerned, I say IL2. This simulator has given me the most real like feeling of an aircraft and sharpened my reflexes. I do not know any other simulator that can be so hard an a$$ to fly with (haven't tried X-plane though, it would crash whenever i tried to run it).

As far as the weather phenomena are concerned, I go for MSFS9. It is quite challenging to fly in random or real time weather. But the downside is, how can someone really feel the weather when the FM is so cr@ppy?

The last but most important thing, as far as I am concerned, is the quality of navigation of MSFS series. For that reason alone I haven't stopped messing with the MSFS series, although I have been using it since MSFS2 (1986ish to be exact).

Comparing IL2 and MSFS is like comparing apples and oranges, like many people have already said.

But, for different reasons each, my sympathy and support goes equaly to the both of them.