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Mangobreeder
10-12-2005, 03:09 AM
Hi guys whats the best way to take out armed trawlers or merchants,

as they not worth a valuable torpedo IMO, and i dont want to surface and take it out with teh deck gun and risk getting blown up.

and ideas generally approved tactice would be greatly welcomed

many thanks

Andrew

doug.d
10-12-2005, 03:58 AM
You want to sink ships without using any of your U-boats offensive weapons? http://forums.ubi.com/images/smilies/blink.gif Well, your options are somewhat limited. You could try:

Praying for a severe storm.

Sticking your periscope up and make sure a destroyer spots you, then go sail next to the merchant and hope the destroyer sinks it.

Radio its position to BdU and other subs and/or the Luftwaffe will come sink it (just as soon as this feature is enabled in future patches).

Vent your sub's latrines under the ship and hope someone lights a match and blows up the ship.

Just accept that war is not for you and sail home.
http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

PS: Maybe try using the net cutter on you bow as a can opener to cut a hole in the ships keel. http://forums.ubi.com/images/smilies/35.gif

Mangobreeder
10-12-2005, 07:52 AM
oh ok then http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

i was thinking harsh language, and maybe flipping them the bird/

Maj_Solo
10-12-2005, 07:59 AM
Surface and say here I am, then die andkeep the engines at flank speed so that the destroyer definitely can hear you, the you say "here doggy doggy come come come good boy" and then you ram him with your tower. The end result could be perscope damaged and then perhaps you don't get to fire any of the previously mensioned offensive weapons. If you don't like to attack them let them be. Thats what I do when I can't use the eck gun, cause I agree they are not worth a torpedo. But once I did kill two dutch armed trawlers. I saw what they were but not their nationality and assumed they were dutch but since there was to of them I wanted to get closer to both ID and to get a ood head start with some go hits on one of them, also I did not know we were at war with them and got my second surprise, they opened fire upon meand the sim placed som ace gunner on those two, damaged one so it was still in the water but the other pumped shell after sell into my boat so I had to dive, and they were real difficult to maneuver against, and it hurt to not being able to surface again and kil them but having to spend a total of 4 torpedoes trying to kll them, its my pridem, they hurt me and was going to pay for it. I had to return cause I din'twan to pla aroud in a convoy with boat looking like mine did, and I was close to home ... no use theck un but open up long before thy et their accracy 4000m+ and hope you get some good hit on their deck cause distance shrink fast.Either deck gun or dont try it all.

The_Silent_O
10-12-2005, 09:04 AM
Here is a tried and true pratice (and I'm not being sarcastic and this only works with merchants with a single gun mount and in good deck gun weather).

1) being steathly, wound the merchant with one torpedo, hopefully this brings its speed to zero.

2) surface on the bow or the stern of the merchant (side opposite of its gun, obviously)...then start doing hull and waterline shots until she sinks.

a variation of this -- if the ship is tilting on its keel greater than 15 degrees or so, surface on the side opposite its direction of tilt and start shooting at it's hull. Its guns cannot come down far enough to engage you.

doug.d
10-12-2005, 01:47 PM
If you can bring yourself to use one of the weapons, surface at long range (3000m +) and use the deck gun with HE ammo to knock out his deck gun. Do the shooting yourself and just let your gunners reload. Thereafter, his a$$ is yours.

Early in the war, they fitted any old museum pieces to merchants. They gave a feeling of comfort but couldn't hit anything, if they could even get them to fire. The gunners were also rubbish at it. So you can take them on at closer range, you won't be sunk, just a bit of damage to repair after the battle.

Late in the war, production of modern naval guns caught up with demand and replaced the old stuff. You can still take on a single merchant and survive but multiple merchants are going to hurt you plenty. More then once, I've been forced to dive to lick my wounds from such encounters. A torpedo will usually help restore your pride and by this time, will not feel wasted.

jooo9
10-12-2005, 01:52 PM
Stay far away and fire. Like 3000+ meters. They are lousy shots and you will take few hits.

Captain_Jez
10-12-2005, 03:22 PM
A plus side to Doug D's method is the very satisfying explosion you get when you knock off the turret with HE - like a bomb going off!!

http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

doug.d
10-13-2005, 12:00 AM
You can add flower corvettes, with their single forward turret, to the list of gunables. Be aware though that he and other DD's, even if disarmed, will ram you if not stopped/sunk. So, range is again vital, start the fight at long range and leave yourself enough time to dive to about 20m (so he can pass overhead) if you fail to stop him. (Don't forget to pull in any sticky-up bits i.e. scopes and snorkel.)

While shadowing a medium convoy on the surface at night, I got close enough to attract the attention of the rearmost V&W at about 4500m. As he turned I engaged emergency reverse (to give me more time), engaged and sunk him with the deck gun. 2 flanking DD's turned to help him and got the same treatment. The convoy Leader stayed at his post, so I could then pick off the convoy tail enders at my leasure (torps for the big-uns and gun for the little-uns).

Finally the Leader turned to fight but forgot to zig-zag and got a torpedo down the throat. The rest of the convoy was duly mopped up.

TheRealWulfmann
10-13-2005, 10:56 AM
In all of WWII one hit was scored by a U-Boat on a destroyer type, a corvette.
Being able to enage and sink destroyers with a U-Boat is as real as using F-15 fighters in the game or Aegis class cruiser or maybe the Mario Brothers.

While I feel one should play this in any manner that brings enjoyment, I am always baffled when someone seems to brag a bit as if they actually did something.
I use the RUB deck gun so it is impossible for me to engage anything, even a merchant ship with a deck gun.
I know that makes it harder but it also makes it more like a real Kaleun would face.
To some that matters but to those that don't care, that is your right in the pursuit of happiness.

Wulfmann

tatarjj
10-13-2005, 11:20 AM
Originally posted by TheRealWulfmann:
In all of WWII one hit was scored by a U-Boat on a destroyer type, a corvette.
Being able to enage and sink destroyers with a U-Boat is as real as using F-15 fighters in the game or Aegis class cruiser or maybe the Mario Brothers.

While I feel one should play this in any manner that brings enjoyment, I am always baffled when someone seems to brag a bit as if they actually did something.
I use the RUB deck gun so it is impossible for me to engage anything, even a merchant ship with a deck gun.
I know that makes it harder but it also makes it more like a real Kaleun would face.
To some that matters but to those that don't care, that is your right in the pursuit of happiness.

Wulfmann
Sorry, but that is not true. Many destroyers were sunk by U-boats in WWII. In fact, that acoustic homing torpedo was specifically designed to engage escorts. Also, in Janes Naval History of World War II, I have read of more than one encounter where a U-boat sunk a destroyer- and not with an acoustic homer. So it is certainly not unrealistic to sink one. I think the real reason that destroyers were rarely engaged by U-boats in World War II was because... why mess with one?! It has a high chance of sinking you should you launch a torpedo at it and miss, and the whole point of the U-boat war was to sink commerce not war ships (unless they were big-uns).

blastomatic1759
10-13-2005, 07:56 PM
ah , as far as armed merchants, i found it better to blast their cannons at about 2500 m, if they do spot you , the chances of them hitting you at this distance is slim. then just pull up broadside, and let your crew shell their hull into swiss cheese. i do tend to over use the deckgun though , but i have become the mad sniper with it.

LuisJohansson
10-13-2005, 08:09 PM
Hi always get my attack undorgoing with the deck gun, nevertheless, if you are near the british shoreline, you should expect some air rides over you in the next few hours...

doug.d
10-14-2005, 01:16 AM
Originally posted by tatarjj:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by TheRealWulfmann:
In all of WWII one hit was scored by a U-Boat on a destroyer type, a corvette.

Sorry, but that is not true. Many destroyers were sunk by U-boats in WWII. In fact, that acoustic homing torpedo was specifically designed to engage escorts. </div></BLOCKQUOTE>
I think Wulf is referring to engaging warships with the deck gun only, which in RL would have been far too risky and destined to end in German blood being shed. I don't know of any offensive cases but I seem to remember a few defensive gun battles where U-boats were caught on the surface or forced to surface.

As to warship sinkings by torpedo, yes indeed tatarjj, there were plenty. About 175 allied warships were sunk by U-boats in WWII. (Warships of WWII - Anthony Preston). I count 26 up to January 1941, 7 of which were destroyers, 3 escort sloops, 8 armed merchant cruisers and the rest a mix of a battleship, a carrier, cruisers, armed trawlers, a minelayer and a sub. (JFS 1940 - War loss section).


I use the RUB deck gun so it is impossible for me to engage anything, even a merchant ship with a deck gun. I know that makes it harder but it also makes it more like a real Kaleun would face.
This is nonsense (sorry, unrealistic) of course, in the same class as making ships lighter to reduce tonnage. The deck gun was the preferred weapon in the pre-convoy period of WWII and whenever opportunity knocked thereafter, with around 160 ships being sunk by gunfire alone and quite a few of the other approx 2600 sunk throughout the war, by a combo of torpedo and gunfire. (Warships of WWII - Antony Preston.)


While I feel one should play this in any manner that brings enjoyment, I am always baffled when someone seems to brag a bit as if they actually did something.
I disbelieve the sincerity of this statement when immediately followed by an expression of scorn, but yes, I choose to play the game as a game and if the game permits me to engage and sink a battleship with my flak gun (or even my Luger), I shall do so and probably "brag" about it in the forum.

Kaleuns "bragging" about their exploits, however "unrealistic", is what makes this forum entertaining and worth visiting often, kudos to them, keep it up.

FinFury
10-15-2005, 06:19 AM
Well earlyer today i had this same problem. I gathered my gourage and surfaced straight the back of the armed merchant anf started to hammer it whit my deck gun and sailing around it. Because i was on the move all the time this merchant wasn´t lucky enaugh to hit me whit it´s deckgun. This destroying mission took some time but at least i managed whitout a hit so practikally this strategy worked. After awhile when merchant had sunked few maybe three v&w destroyers started to haunt me but faild so try to eliminate the radio mast first. http://forums.ubi.com/images/smilies/25.gif

TheRealWulfmann
10-15-2005, 11:47 AM
I mean no disrespect but this thread is about using the deck gun to engage escorts.
I can not figure how anyone could think I was saying no destroyers were sunk by U-Boats at all. Although Doug mentioned this I am just saying some things should be so obvious as to not need repeating or explaining.
Unless you rode that short bus to school. http://forums.ubi.com/images/smilies/35.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/35.gif

Wulfmann

Baldricks_Mate
10-15-2005, 12:59 PM
There is an option in the targeting picture boxes menu to "aim for weapons". Knock out that gun of theirs is the key.

Go to a longer range, select that option, keeping U Boat as much as possible at 90 degrees to target so as to present the smallest profile as a target to the enemy's gunners. Have an experienced and qualified gun crew and/or a Watch Officer with a Gunnery qualifications.

Its still not guaranteed that you will not be hit and it will take a lot of rounds to complete the job because of the range. However, when that gun of theirs is knocked out...

Good Hunting!