PDA

View Full Version : The "ping" button in the sonar room! Gone.



vodkavera
04-06-2005, 01:26 AM
My button is gone after 1,2 patch.
I supose it should be like that!
How is it for you?

//V

vodkavera
04-06-2005, 01:28 AM
One more thing about the sonar and the sonarman.
I can´t order the sonarman to do a "normal sweep" or "follow last contact".
http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

billoute10
04-06-2005, 02:04 AM
is the sonar button is gone, it means that your current u-boot doesn't have a sonar.
you still have the hydrophone (passive sensor) but you don't have an active sonar, wich were only available later in the war.

also, if you can't issue hydrophone ordres (normal sweep and others), ie they'r greyed : it means your sonar operator can't listen to anything :
- you'r surfaced and your uboot is equiped with a front 360? hydrophone, unusable when surfaced, so dive to periscope depth (10-12m) to be able to use the sonar

vodkavera
04-06-2005, 02:12 AM
...sorry. I ment the hydrophone.
Before the patch there was a button wich you could use to ping the targets range.

Thx for the answers.

I guess they fixed the "pingbutton" so it´s not usable until you get active sonar later in the war!

alanschu
04-06-2005, 02:25 AM
Yup.

I was a little curious why I could ping the enemy ships in a 1940 U-Boat :P

After a while on the hydrophone though, you'll learn to be able to estimate a relative distance just by listening to it.

It's so cool following a ship in its wake during a heavy storm, only to pop up your periscope, and find a FISHING BOAT! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Spent 4 hours of game time slowly closing the distance between it....I thought about sinking it just inspite it, but the 100 ton displacement encouraged me otherwise http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Mongoose6T7
04-06-2005, 02:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by alanschu:
Yup.

I was a little curious why I could ping the enemy ships in a 1940 U-Boat :P

After a while on the hydrophone though, you'll learn to be able to estimate a relative distance just by listening to it.

It's so cool following a ship in its wake during a heavy storm, only to pop up your periscope, and find a FISHING BOAT! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Spent 4 hours of game time slowly closing the distance between it....I thought about sinking it just inspite it, but the 100 ton displacement encouraged me otherwise http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>



I recently had an object lesson in using the hydrophones when my patrol was locked in heavy fog for days on end. It was great to find that I could get a rough idea of the contact's heading by moving the wheel a little to see whether the sound got louder or faded away.

I have a question for you. Is there actually a difference in-game to the sound of a ship moving away or closing with your boat? I am hoping I can eventually learn to tell if the contact is closing or not, just by listening to the hydrophones.

alanschu
04-06-2005, 03:05 AM
I wouldn't be surprised if there is a slight different.

I'm just not aware of it at the moment http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Might be a Doppler Shift or something. Perhaps a lower pitched spin is moving away, but a higher pitched one is coming closer? Of course you'd have to take into account your sub moving too, but I'll try to keep an ear open for any differences http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

And yeah, it was heavy fog that taught me how to use the hydrophones too. In fact, whenever I think a ship is nearby I often dip to periscope depth since it has longer range.

I have also noticed that often you can hear very faint ships, but it won't register a ship type below the bearing you are pointing at. Using the hydrophone is a surprisingly large amount of fun :P

Capt.LoneRanger
04-06-2005, 03:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Might be a Doppler Shift or something. <HR></BLOCKQUOTE>

Yes, I experienced that, too.

You can also listen to the engines to get an approximate speed or the sound of waves against the ships hull. It saved my live recently, when a destroyer cut his engines to listen - the only thing you could hear were those wave-sounds. Awesome.

RoughRaider1
04-06-2005, 07:09 AM
Mine sonar button is gone as well. I thought that maybe they fixed it so it won't be available until later in the war. So I loaded up a single mission with a 1944 VIIC and I even made sure to load a mission that takes place in 1944 and still no more sonar. So at least in single missions the sonar is gone reguardless of what year it is. Not sure about in the campaign since I haven't gotten that far yet, but I'm not holding my breath.