View Full Version : Stupid question right from the start, but hey! I am humble

10-31-2004, 01:36 PM
Ok, I can't seem to take off from the aircraft carrier. Power to full, mixture 100% rich, flaps to takeoff prop to auto (and have tried full) and I just sit there.

Hit B to hold brake while I spool up and have tried not hitting B at all. The plane just sits on the dect. War Power enabled too.

What am I missing?

10-31-2004, 01:39 PM
You have to release the chocks. First go to the controls to assign a key though.

10-31-2004, 01:39 PM
Map the toggle chocks key. That's whats keeping you from taking off.

10-31-2004, 01:40 PM
Chocks Its basically a parking brake that works on carrier decks you will have to define a key for it

10-31-2004, 01:41 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Dane_Fahler:
What am I missing? <HR></BLOCKQUOTE>

Your ability to read the manual and the readme file, that's what you are missing. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

You have to assign a key to toggle the chocks, that's whats keeping you from take off.

RTFM & RTFRM next time.

10-31-2004, 01:49 PM
wow, so quick on the replies. 3 nice guys and 1 *****. "3 out of 4 people will respond in kind, 1 will always flame you to death"

10-31-2004, 02:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VF-17_Jolly:
Chocks Its basically a parking brake that works on carrier decks you will have to define a key for it <HR></BLOCKQUOTE>

Chocks are little blocks probably of wood back then that were placed in front of and behind the wheels to keep the planes from rolling on the deck. They were usually white or yellow and were tied together with a rope. A sailor would remove the chocks when the plane was ready to be moved and chock the plane as soon as it stopped its movement.

10-31-2004, 02:43 PM
I dislike lazy people, if that makes me a ***** in your eyes then so be it.

This question has been asked well over ten times already on this forum by lazy people just like yourself, like many other obvious questions that are explained in detail in the manual and readme file.

They go through all this effort to make it easy for them but what do they do?
Ask stupid questions here because they are too d@mn lazy to read for themselves.

-HH- Beebop
10-31-2004, 02:53 PM
IIRC this is a very complex flight sim/game that has a ton of controls, many you have to set for yourself.

One of the purposes of the forum is to answer questions.

Nubarus, you must be having a bad day? What a wonderful way to welcome a newcomer. It's obvious you never had to learn a thing, you must have been born smart. Congratulations. For the rest of us we have found that asking a question, politely, is an excellent way to learn.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Dane_Fahler
wow, so quick on the replies. 3 nice guys and 1 *****. "3 out of 4 people will respond in kind, 1 will always flame you to death" <HR></BLOCKQUOTE>

Welcome to the forums. We not all that way. Really.

10-31-2004, 02:59 PM
First of all, you're right the question has been asked and answered several times and it's right in the manual (and the readme file). But I think the smart a** answer does more harm than good. The guy just asked a question and he asked it pretty politely as far as I'm concerned. No need to bite his head off. A simple "just do a search of the forum and you're question will be answered" or "check the manual/readme" would have been a better response.

10-31-2004, 03:05 PM
There is a difference in asking a question and asking the obvious.

10-31-2004, 03:14 PM
It's no surprise to me that we don't get a lot of new blood into this sim... http://forums.ubi.com/images/smilies/51.gif

10-31-2004, 03:23 PM
It was a very long time before I discovered "Shift-F1", and even longer before I discovered how to enable mirrors. Don't jump on newcomers; we were all like this.

10-31-2004, 03:29 PM
Dane I did the same thing...I am totally unfamiliar with any IL2, or FB controls...we got
a lot to learn, just keep working on it...I'm having lots of fun so far, but I'm pretty pathetic at this. You should have seen the P40 the first time I was "taking off"...

water http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

10-31-2004, 03:33 PM
Better to ask an be flamed than never to ask at all.

How many people read the manual before playing the game. I didn't. I just slapped the CDs in and started it up.

BTW, using profanity is inappropriate on the forum. It impresses no one.


10-31-2004, 03:37 PM
The first time I tried to take off?

"Oh, this is great...wait! Why is my plane drifting to the lef...OH NO!!!!" Clipped the starboard wing of my Il-2 on an AA gun!

10-31-2004, 03:40 PM
First time I tried to takeoff, I span my P-39 about a meter off the dirt and made a nice dark crater in the runway.


10-31-2004, 03:53 PM
I am too new to this forum and seeing too many nice responses to my post to really dig into this nuburus guy.

However, I would like to ask where in that extensive manual your finding where it talks of chocks? A page would be nice if you got the manual handy.

I did find it in the readme file before I posted here and this is what says, "Chocks: These are used to fix your aircraft on the carrier deck, and to reach full throttle before beginning to move. Otherwise a heavy aircraft, especially carrying extra fuel or ordnance, may not be able to reach sufficient speed if it begins moving before reaching max RPM. This is especially true for slow moving or stationary carriers, as their speed is added to your plane€s speed during take-off. In other words, an aircraft carrier moving at 20 miles per hour adds 20 mph to your airspeed even when you remain stationary with your engine off. If the carrier however is not moving, it means you need to reach an even higher speed before you run out of deck.
You€re not required to use chocks, and can release them at any time and simply use wheel brakes, however chocks provide much better control over your aircraft€s speed when you increase RPM.
After landing, if you wish to watch other AI or human-controlled planes land, move to the front of the ship and engage chocks. Otherwise the motion of the ocean may cause your plane to slide and fall overboard"

forgive me for reading too far into it. I take, "not required to use" means probably nothing to do with normal operation of this flight sim. I guess I am wrong in that and will look further into things from here on.

As to most of you guys who have posted in sincerety, thank you.

10-31-2004, 03:53 PM
I think most of us had a hard time when we first started p[laying. I know I did, coming from a CFS2/CFS3 background only. My first take-off in IL2 ended up in a nasty stall about 30 meters of the ground abd a big black spot right past the end of the runway, no wait, I couldnt even find the runway, lol, but there was a black spot somewhere in that vicinity. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

10-31-2004, 03:56 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Nubarus:
There is a difference in asking a question and asking the obvious. <HR></BLOCKQUOTE>

Nubarus, this is good read for you: http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=26310365&m=7051019632


10-31-2004, 04:02 PM
Also Nubarus, may I make a suggestion and have you go watch the PF carrier take off video in the TRAINING section and tell me when or even IF you see the pilot in that INSTRUCTIONAL TRAINING section remove his wheel chocks.

Watching the text and the left side for what the pilot does, you will find that he does not remove them at all

10-31-2004, 04:03 PM
Dane, the manual appears to be incomplete or at best misleading.
The "noobies" like me and you are going to have to dig. I too thought the chocks were optional.
I was wrong. My Wildcat would not budge until
I "mapped" a key to the chocks. Then I had to find out how to "map" a key. If you haven't done it yet, you have to click to the right of the thingy you need to modify and a text box line thingy will pop up. Then you click whatever key you would like to use. If the key you click is being used for something else it will give you a warning and opportunity to cance and find another key.
Take care and good luck

10-31-2004, 04:11 PM
Hey Snootles, this is off topic but I was wondering who the anime character on your sig
is....I thought it was Ranma at first...

10-31-2004, 04:53 PM
Wow, maybe we need a safe zone for the new guys on the forums. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Hang with us fellas there are plenty of people that will be glad to help you with any questions you may have.

10-31-2004, 07:21 PM
Ok, enough of this part of it. Lets move on to the good stuff. I could use some online flying buddies! So the chock thing might look bad on my record but I really do have plenty of flight sim exp under me (I can remember F-15 Strike Eagle for the Comm 64 if that helps http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif )

I used to be in a virtual squadron for Janes F-18 and wouldn't mind getting into another.

Who is looking for pilots out there?

11-01-2004, 05:16 PM
Did you ever play Air Warrior under DOS?http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Reflex 2119 on Genie

11-01-2004, 05:49 PM
Well I know that II./JG1 are recruiting.
They sound like a great bunch of guys. & It sounds like they're fielding a USN squad for PF as well.

While we're on the subject of key mapping, If you want to clean house & clear a bunch of unused keymappings (I use TrackIR so don't need any views mapped for example.) Use Y;
look left - Y, Y is currently mapped to Blah Blah. Are you sure? - Y. Look right - Y, Y is currently mapped to look left. are you sure? - Y. & so on & so forth. Much faster. I figured that out all by myself & it only took me 3 years! http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif