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View Full Version : What knowledge of certain features is neccesary?



akumadarkhadou
09-02-2009, 11:58 AM
Ok, now begins my 1000th question on this board; what can I say? Having my questions answered on this board by the many helpful people help me out tremendously.

I know how to fly, how to use flaps, how to use rudder, etc. What I'm wondering is if it's necessary to know how to use things like the <span class="ev_code_RED">radiator</span> and <span class="ev_code_RED">prop. pitch</span>? Are these features managed automatically? And are they necessary to use?

general_kalle
09-02-2009, 12:05 PM
if you have "advanced Engine Manegement" turned on you'll need to control this yourself except if the plane has automatic. mostly german planes.

Radiator is very important to avoid overheating all the time and prop pitch will help you avoid over revving your engine in a dive aswell as save fuel and engine heat. you can fly without using it but it will increase your effectivness if you use it.

also Supercharger is very useful when you get to higher altitudes.

TinyTim
09-02-2009, 12:15 PM
It's simple - The more you know, the better. If you know how your radiator and pitch work, you'll be able to squeeze that lifesaving 5kph more from your plane, although you don't need to understand them just to fly a plane in this sim.

Pigeon_
09-02-2009, 05:21 PM
Yes! Knowledge is the most powerful weapon you have in this game. If you know more than your oponent, then you have an advantage over him. You should know everything about the plane you're flying AND the plane your oponent is flying. And you should be able to compare those charasteristics in half a second during complex dogfighting situations. Of course, this is very difficult, but after you gain more experience it becomes kind of a second nature to you and you don't have to think about it all that much.

So, remember: knowledge is the most powerful weapon you have in this game. As Vulchpatrol stated: Never stop learning! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

akumadarkhadou
09-02-2009, 08:04 PM
Great advice indeedhttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Come to think of it when I first found out that using trim was almost necessary, I wasn't too thrilled and didn't care to learn how to use it; as soon as I learned how to use trim, I thought 'hey, this is kinda cool.' I will keep learninghttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Now, where is a good place to find info about the bf-109 and its characteristics?

doraemil
09-02-2009, 11:06 PM
mission 4 today link (I think its in bearcat's nuggets) on CEM.

Golden.


radiator is key . .

I use it esp in low and turning situations where you need power and opening it up to various degrees. Sometimes with it open I can run the engine at low 90's and get rid of cooling.

prop pitch is helpful, drop it esp on some planes like p11c if you dive too long the engine rpm gets to high and you eat up your engine.

Or if you want optimum speed, I notice setting 70-90 throttle with appropriate prop pitch (lower than 90) is better than full pp and engine 110.

experiment to find out. yep keep learning, word . . . I agree with that.

Pigeon_
09-03-2009, 06:18 AM
This is a great little application that let's you compare different aircraft on multiple charasteristics:

http://war.by-airforce.com/dow...il2compare-4.07.html (http://war.by-airforce.com/downloads/il2compare-4.07.html)

Also, as doraemil said visit www.mission4today.com (http://www.mission4today.com)

Ps. if you are really serious about the whole learning thing, read this: http://web.comhem.se/~u85627360/ (http://web.comhem.se/%7Eu85627360/)

Xiolablu3
09-03-2009, 01:07 PM
Only radiator is really essential.

Open to cool, close for more speed.

Prop Pitch is not essential at all.

Learning energy management is far more important than prop pitch in my opinion.

akumadarkhadou
09-03-2009, 03:41 PM
Thank you for the link, Pigeon_; that program is actually pretty damn cool! I did a side by side comparison of the bf-109 G-6(late) to the Yak 3. Here are what I think are accurately interpreted findings:
bf-109's max dive speed is 850 km/h compared to the yak's 780 km/h. Seems like the 109 has the advantage in a dive

bf-109's best turn time is 22.86 seconds compared to the yak's 19.63 seconds. Seems like the yak is more maneuverable and therefore has the advantage in a turning fight.

Does this sound about accurate?

AndyJWest
09-03-2009, 04:40 PM
The 'max dive speed' that IL-2 Compare quotes is usually referred to as VNE (Velocity Never Exceed), it is the highest indicated airspeed at which an aircraft can be safely dived - go any faster (in IL-2) and either bits will start to fall off (usually control surfaces), the plane will break up completely, or elevator control will become so unresponsive that you cannot pull out. This doesn't mean you can safely dive vertically until you hit this speed, as until you begin to level out, you may still be accelerating even after you pull back on the stick.

It does not necessarily indicate 'diving advantage' in the initial stages of a dive, as this is more a question of acceleration than max speed.

You should take a good look at the graphs provided too, they show for example that the Bf 109's max speed/TAS (True Airspeed) is reached at 7000m whereas the Yak's max TAS is at 4000m. Notice too the 'notch in' the Yak TAS where it switches supercharger stages - something else you need to adjust yourself with some aircraft if complex engine management is on.

Pigeon_
09-03-2009, 04:55 PM
Originally posted by Xiolablu3:
Only radiator is really essential.

Open to cool, close for more speed.

Prop Pitch is not essential at all.

Learning energy management is far more important than prop pitch in my opinion.

I agree.


Akumadarkhadou, your findings are correct, but you should be careful translating them to practice, because there are a lot of other things to factor in. Generally speaking, you are right though.

Just keep in mind that in (almost) all situations one of the planes starts out from a more favourable position (being at a higher altitude, or going faster are the obvious advantages, but there are also some that are counter-intuitive). For instance, if the Yak-3 is doing 500 km/h and the 109 is doing 320 km/h, then the 109 will easily outturn the yak. Also, having a higher top speed in a dive will not automatically mean you will have the advantage. It only means you will have the advantage IN THE END, but before you reach "the end" maybe the other plane will accelerate faster than yours (the yak has more power than the 109).

By now you might think things are very complicated, and they are indeed. The only way to really get a grasp on this stuff is to practice... A LOT! But that's where the fun is to be found in this game. I don't think one ever stops learning IL-2... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif