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Oleg_Maddox
11-12-2004, 04:57 AM
Hello folks,

At first I would like to say great thanks for the support of community!

Now short news and I hope you all will accept it.

Patch and add-on - in source code it is done. There is a lot of fixes and improvements in code. New features added. For the last week just one new bug was reported. So it shows that we are on the right way http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
However one of our main programmers is still sick... He was just two days for the last two weeks in office. Without him we can compile of course, but it may happens that we may miss one or other important thing and then the patch would be good in fixes but bad in unexpected details.
So I prefer to wait a bit more. Say week or so. The risk to release without him is really not small. However he promised to be next week full time working.


After the release of this patch + add-on (including dedicated servers for both types of installations) we plan to continue the support and improvemets:

To add new map(s) and campaigns with more new flyable planes (at least)

Thanks all who sent us reports and suggestions.
Some messages we like very much http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Great thanks to Japanese guys who send me original Japanese trial reports and translated it for me. That info is absolutely increadible: Say we now know that probably all original Japanese reports of maximal preformance for Japanese planes that have co-called over-boost in Japanese docs is present without that over-boost! Interesting, isn't it?
We got materials for modeling cockpits more Japanese planes...(you will see it with Ki-100 for the first time, ist not the same as published already http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But still not so much for others...

Now I'm out to work.

Spudkopf
11-12-2004, 05:03 AM
G'day Oleg

Thanks for all your hard work, it is as you say best to wait and get it right.

JG54_Arnie
11-12-2004, 05:07 AM
Aye, rgr that! Sounds good.
Dedicated server, yummy. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Thanks. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

WhiskeyBravo
11-12-2004, 05:07 AM
Thanks for the update Mr Maddox.

I'm disappointed that the patch is delayed but having an explanation makes it so much more acceptable. Its so good to see a developer taking time out to keep us informed.

Nice one Oleg!

WB.

julien673
11-12-2004, 05:10 AM
I'm just curious, some future patch or free add on for AEP ( ex: Ju88 and Pe2 ), or only for PF?

Thanks for your great work on this sim http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Jambock__01
11-12-2004, 05:19 AM
Thx Oleg! It's very important for us to have news from you http://forums.ubi.com/images/smilies/25.gif

effte
11-12-2004, 05:38 AM
We'll live, even if we have to wait a week or two longer. Nothing is seriously wrong, so let him get well and then get on with the patch.

In the meantime, get working on BoB! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

JaBo_HH-BlackSheep
11-12-2004, 06:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
We got materials for modeling cockpits more Japanese planes...(you will see it with Ki-100 for the first time, ist not the same as published already http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But still not so much for others...
<HR></BLOCKQUOTE>

first of; please don't hit me ;-)
but once you are reworking the Ki100, can u please check the cockpit of the FW 190 ? http://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gif

Wolkenbeisser
11-12-2004, 06:39 AM
Thank you for the information Oleg.

Health is more important than a patch. So I hope your programmer takes care and gets ok before he returns to work.

Athosd
11-12-2004, 06:44 AM
Great stuff http://forums.ubi.com/images/smilies/11.gif - thanks for the update.

Salute

Athos

TgD Thunderbolt56
11-12-2004, 06:45 AM
Good information Oleg and it sounds like things are on the right track. Another week or so is no big deal to make sure things are better.

Can you elaborate on whether or not the screen freeze/lock-up/reboot issues that much of the community is experiencing will be addressed?


Nonetheless, thank you for the report.


TB



.

VW-IceFire
11-12-2004, 07:00 AM
Thanks for the update! Great to hear that there is plenty of support coming in and that things are moving along well.

I look forward to new content and support in the future. This is what makes me keep coming back. Take your time with the patch...if we wait another week, we wait another week. It matters not.

Extreme_One
11-12-2004, 07:01 AM
Thanks for the update Oleg.

Oleg_Maddox
11-12-2004, 07:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by TgD Thunderbolt56:
Good information Oleg and it sounds like things are on the right track. Another week or so is no big deal to make sure things are better.

Can you elaborate on whether or not the screen freeze/lock-up/reboot issues that much of the community is experiencing will be addressed?


Nonetheless, thank you for the report.


TB



. <HR></BLOCKQUOTE>

Important question.

All reports that we received with such bugs show that users usually don't read manual and readme.... especially about bugs in drivers.
Most of them ATI users.

There are exceptions, But they were also related incorrect _manual_ settings.

Most were solved in our answers immediatly.. just placing right drivers... or correct setup settings and manual input in conf.ini file.

It was not a joke... but we even received the big reports where users was setting default setup for GF, but playing it with ATI card...

Mesage about paratroopers.... this is the pilto model that loads as the last object in memory... usually solves easly by replacing of drivers for recommended or for the newest one (GF) Its not our bug.

Problems in campaign engine that may casue same similar problems - as I know all solved in a public test with posted on main page link...
However Starshoy would like to make final test before to put his new DGen in to the final patch.

JG301_HP
11-12-2004, 07:03 AM
Great news Oleg,

We'll wait. Not without anticipation http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif but we'll wait. Thanks for the info.

Oleg_Maddox
11-12-2004, 07:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JaBo_HH-BlackSheep:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
We got materials for modeling cockpits more Japanese planes...(you will see it with Ki-100 for the first time, ist not the same as published already http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But still not so much for others...
<HR></BLOCKQUOTE>


first of; please don't hit me ;-)
but once you are reworking the Ki100, can u please check the cockpit of the FW 190 ? http://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gif <HR></BLOCKQUOTE>

Sorry, it was discussed. Even in BoB (add-on to BoB or in release) the gunsight position will be in that position. That is the item where users didn't have right input.
And I hope that it never will be again as large discussion with wrong samples.


Also you ask very different things: to change in released and work in progress is way different things.

XyZspineZyX
11-12-2004, 07:07 AM
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Thanks from me and all my friends to Oleg !
Great great work ! http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
Sensei.

fluup
11-12-2004, 07:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>After the release of this patch + add-on (including dedicated servers for both types of installations) we plan to continue the support and improvemets: <HR></BLOCKQUOTE>

****... I only flew PF for one week and never touched my X45 that I bought for PF again because all the servers are big sh1t. By the time the dedicated servers are released I'm too busy playing Half-Life 2. I understand the delay though, it's just a pitty for me.

IV_JG51_Razor
11-12-2004, 07:14 AM
Thank you Oleg, for the update. And thank you for all your hard work on this project. There's no one else in this little niche of ours that works as hard, or does it as well as you and your team. I truely hope you all are being properly compensated for it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

carguy_
11-12-2004, 07:16 AM
Thank you for the update Oleg.A week won`t make a difference for most of us.Always better to give the guy some extra time to recover - a healthy employee is an efficent one.

Kwiatos
11-12-2004, 07:20 AM
Im wonder if in patch will be any changes in sustained climb rate of all planes at speeds from "best climb speed" to speed near stall?

According to my test posted in other topic:


"Ok i made some quick test of climbing planes at best climb speed and lower speed.

Conditions:
- Crimea map, the same load, plane P-39 N-1,
- i start climb from 500m i set wanted speed than sustained climb and start timer from 1 km to 3 km

Results:

--------------------------FB 2.04----------------------------
--------------260km/h--------------180km/h----------160km/h--

1km-2km-------1:00-----------------0:58s------------1:01-----
---3km--------1:56-----------------1:55-------------2:00-----

--------------------------PF 3.0-----------------------------
--------------260km/h--------------180km/h----------160km/h--
1km-2km-------1:00-----------------0:59-------------1:01-----
---3km--------1:56-----------------1:55-------------2:00-----

We see that there is no difference here between FB 2.04 and PF 3.0. So i was wrong before when i though that there is a difference here and FB was better in these aspect. My apologize.

BUT still is the question should plane sustainded climb better al lower speed (here ab 80 km/h lower) than its RL best climb speed? How much should plane drop his climb rate when climb sustainded at speed much lower then his best climb speed?

Add1.

Moment ago i made test at 160km/h climb speed - 100km/h lower then best climb speed for P-39 and different is marginally only 1 second from 1-2km and only 4 second from 1-3 km."

Willey
11-12-2004, 07:21 AM
http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif

JACN12
11-12-2004, 07:25 AM
Hi Oleg!

Will this patch include clouds and bad weather enhancements as I read somewhere in the forum?

Thanks for this great sim! http://forums.ubi.com/images/smilies/25.gif

A.

Tooz_69GIAP
11-12-2004, 07:26 AM
I luv it when Oleg talks to the mob!!!

Here's hoping for the pit of the B-25G - can any one say KABOOM!!! Hmmmm, 75mm gun!!!!
http://forums.ubi.com/images/smilies/784.gif

RocketDog
11-12-2004, 07:28 AM
Good news, Oleg, and I will look forward to the patch.

I enjoy Pacific Fighters as it is now. The new things in the patch will make it even better.

Many thanks to you and your team. All your work is much appreciated.

Regards,

RocketDog.

Dierk3er
11-12-2004, 07:29 AM
http://www.dierk3er.privat.t-online.de/JG5/Bilder/v.gif

Oleg_Maddox
11-12-2004, 07:35 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JACN12:
Hi Oleg!

Will this patch include clouds and bad weather enhancements as I read somewhere in the forum?

Thanks for this great sim! http://forums.ubi.com/images/smilies/25.gif

A. <HR></BLOCKQUOTE>

No. This need some more work for the FPS optimization. This is part of the work for BoB, but we wold like to bring it for a test as a partial code for future and get respond.
So we will probably add function for both types of clouds old and new (with restriction on a server). We will see if it will be possible. For online fair gameplay it is great importance.
Soon I will post screen shots http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

So we plan it for the second add-on if will be possible to get high FPS without other troubles.
In the second add-on probably will be other nice surprises, unexpected by community, but which will like a lot of real modern pilots http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Right now I run 32 planes at once over the overcast clouds and get good FPS on 2,4 GHz PC with GF4. But we need some optimization with view on horizon. Should looks close to real and not eat FPS http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif We are working on a smart solution technology.

SeaFireLIV
11-12-2004, 07:42 AM
Thanx, Oleg. great to hear from you again. I hope some more attention to details will be included too for the Offline flyers... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Such as even more AI enhancements, Oil from sinking ships, ability to customise warning HUD, etc...

But great work either way. And Thank you. Oh and take as long as needed, no one can guarantee when the`ll be better from sick (and I`m away to London for 2 weeks from today anyway!)

chris455
11-12-2004, 07:42 AM
Oleg, we badly need a 2nd New Guinea map.

Many people have wondered why very important places like Lae, Salamaua, Hollandia, Wewak, etc. were left out of the New Guinea map where so much of the aerial fighting took place in the South Pacific. These places are located on the Northern coast of Papua New Guinea, and were used by both the Japanese, and later, the allies as they advanced up the coast of New Guinea. They all had airfields that played an important role in the fighting during the early half of the war. This new map should also include Port Moresby. (I am aware that Port Moresby is also in the exisiting map.)

Not having a map that features these bases makes a realistic USAAF or IJAAF campaign difficult if not impossible.

Will it be possible for 1C to provide an additional map of New Guinea (New Guinea map 2) that will have these places?

clint-ruin
11-12-2004, 07:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
Right now I run 32 planes at once over the overcast clouds and get good FPS on 2,4 GHz PC with GF4. But we need some optimization with view on horizon. Should looks close to real and not eat FPS http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif We are working on a smart solution technology. <HR></BLOCKQUOTE>

Hi Oleg,

This is the best news for a while. Thanks for taking a look at frame rate issues with the PF engine. I have used FBAEP on even a TNT2 card before and I know it scales very well down onto slow hardware - that's great. But I always felt there was maybe some optimisation remaining for the high end PCs. Good to hear!

Also Oleg, I was wondering if you could comment on this thread here:

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=26310365&m=9671046042

Are we getting this view range enhancement in PF / FB / AEP ? Will the AI planes be updated to be able to 'see' as far as that and engage targets?

One last question if you have time - is there any likelyhood of getting some new pixel/vertex/texture effects put onto ground objects or planes in PF? Like say, shader noise put over the top of textures to make them pop out, or normal/bump/diffuse mapping. Or is all this being saved up for BOB ? :>

Thanks for dropping by the forums again.

pain.......
11-12-2004, 07:49 AM
Great stuff oleg, tnxs for the update.

only one thing is not clear to me. you said you need to bring out patches now with free add-on planes for 2 versions, PF and AEP+PF. but how about people that have not bought PF and still fly AEP. will the new planes be available to them also. some of the new planes like the Tempest and Ju-88 that I have been waiting for long time fit on the East/Western front only and should be available to AEP only users IMO. could u pls inform us on how this will be resolved? or do u expect that everybody now will have AEP+PF or PF and not make the new add-on compatible for AEP only?

regards,
Pain

jimmie_T
11-12-2004, 07:49 AM
Oleg, thank you very much.

Please take care of your own physical health (and mental health, too! :-)) as well as your colleagues.

While fixes and improvements are appreciated and much needed, please don't push yourself too much to break yourself off because of community demands! I've been in software development industry and seen so many "suddenly dissappeared" (and became "missing person" LOL) because of enormous pressure and work mentally and physically well over human limits.

nsu
11-12-2004, 07:51 AM
Oleg in the next Add-on will be flyable
Ju88,Me 410 and Club Med Planes?
http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=63110913&m=2251064932
and the wonderful Murmansk Map ?

Please make Smoke as Objekts !for real Battlefields !!!

http://people.freenet.de/me109/JG333_Server/fall-rot-zwei%204.JPG

http://people.freenet.de/me109/JG333_Server/malta3.JPG

<span class="ev_code_RED">I love your new Objekts!</span>

Gruß NSU http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

PB0_Roll
11-12-2004, 07:51 AM
thanks very much for update Oleg http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

buz13
11-12-2004, 07:53 AM
Thanks for the update Oleg......I need the extra week to practice landings....Stay healthy.

Oleg_Maddox
11-12-2004, 07:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by pain.......:
Great stuff oleg, tnxs for the update.

only one thing is not clear to me. you said you need to bring out patches now with free add-on planes for 2 versions, PF and AEP+PF. but how about people that have not bought PF and still fly AEP. will the new planes be available to them also. some of the new planes like the Tempest and Ju-88 that I have been waiting for long time fit on the East/Western front only and should be available to AEP only users IMO. could u pls inform us on how this will be resolved? or do u expect that everybody now will have AEP+PF or PF and not make the new add-on compatible for AEP only?

regards,
Pain <HR></BLOCKQUOTE>

Sorry, we will not support only FB+AEP.
Already now is to hard to track two versions... I don't count other than released language version, but there are about 6 more!

Alos we told it early on the forum.

CHDT
11-12-2004, 08:11 AM
Did I read "overcast clouds" http://forums.ubi.com/images/smilies/88.gif

AWL_Spinner
11-12-2004, 08:13 AM
Great news, did someone mention overcast? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Thanks Oleg and Crew, your work and commentary much appreciated. Looking forward to the patch!

Spaseba!

Spinner

JG53Frankyboy
11-12-2004, 08:17 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JaBo_HH-BlackSheep:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
We got materials for modeling cockpits more Japanese planes...(you will see it with Ki-100 for the first time, ist not the same as published already http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But still not so much for others...
<HR></BLOCKQUOTE>


first of; please don't hit me ;-)
but once you are reworking the Ki100, can u please check the cockpit of the FW 190 ? http://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gifhttp://forums.ubi.com/images/smilies/11.gif <HR></BLOCKQUOTE>

Sorry, it was discussed. Even in BoB (add-on to BoB or in release) the gunsight position will be in that position. That is the item where users didn't have right input.
And I hope that it never will be again as large discussion with wrong samples.


<HR></BLOCKQUOTE>

you can be sure that this discussion will start again http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
i would suggest, avoid this http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

JG53Frankyboy
11-12-2004, 08:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by CHDT:
Did I read "overcast clouds" http://forums.ubi.com/images/smilies/88.gif <HR></BLOCKQUOTE>

i hope than the AI pilots and AAA gunners also will see "overcast" http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

pain.......
11-12-2004, 08:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:

Sorry, we will not support only FB+AEP.
Already now is to hard to track two versions... I don't count other than released language version, but there are about 6 more!

Alos we told it early on the forum. <HR></BLOCKQUOTE>

guess I'll have to buy PF then ..
tnxs again for answering and the update.

k5054
11-12-2004, 08:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Great thanks to Japanese guys who send me original Japanese trial reports and translated it for me. That info is absolutely increadible: Say we now know that probably all original Japanese reports of maximal preformance for Japanese planes that have co-called over-boost in Japanese docs is present without that over-boost! Interesting, isn't it? <HR></BLOCKQUOTE>

Would your Japanese contacts care to release their data and translations for the rest of us? Original flight tests are unknown in the west, this would add greatly to our knowledge of these aircraft.
I promise not to whine about the results.....

Hunde_3.JG51
11-12-2004, 08:30 AM
Thank you very much for keeping us informed Oleg, it is much appreciated.

Two quick questions:

1. I am getting random freezes (no crashes or reboots) with PF and someone said it is a known memeory leak and will be solved with patch. Is this the case or is it my video drivers (never had a problem with FB/AEP). Sorry if this was answered before and if anyone knows please let me know.

2. I would also like you to comment on the link put up by clint-ruin, are there going to be changes to aircraft visibility in the distance or is this false information?

Thanks again, and to whoever might be able to answer.

hotspace
11-12-2004, 08:40 AM
Will we still see patches for AEP, m8? I know we're gonna get the Tempest at some point and maybe the Ju-88, Pe-2. But will there be any other new Aircraft from the European Theatre and if so, what are they likly to be?

Ragards.

Hot Space

Aero_Shodanjo
11-12-2004, 08:47 AM
Thank you Oleg. Just a wish that someday an Indonesian map (Dutch East Indies at that time) will appear for PF http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

jimmie_T
11-12-2004, 08:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by HotSpace:
Will we still see patches for AEP, m8? I know we're gonna get the Tempest at some point and maybe the Ju-88, Pe-2. But will there be any other new Aircraft from the European Theatre and if so, what are they likly to be?

Ragards.

Hot Space <HR></BLOCKQUOTE>

From what I read, it may be included future PF (FB+AEP+PF install) patch. So my speculation is if you don't have PF, you need to buy PF.

even if you're not interested in pacific theater, besides supporting the company by buying PF, installing PF into FB+AEP adds more visual effects (smoke, muzzle flash, new tracer, modified clouds), sound option, objects (as well 3D personel), and various others aside from carriers and PF plains, also changes (or I guess "improve") FMs for FB/AEP plains, let's get a copy of PF.

hotspace
11-12-2004, 08:57 AM
Already got it, m8 http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif It's made FB/AEP into a totally new experince for all and it was worth the wait - Can't wait for the Add-Ons http://forums.ubi.com/images/smilies/11.gif

Hot space

A.K.Davis
11-12-2004, 09:05 AM
Thank you for the update, sir. I'd trade time for quality any day. Of course, we all know it will be quality, and I can't wait for the new weather effects. A few questions:

1. I know of several new maps Ian Boys is working on for the European theatre, but should we expect any new maps for the Pacific Theatre in future add-ons, and if so, will they be USAAF/IJAAF focused, rather than more carrier ops? Will there be an appropiate map for Gibbage's new CW-21b?

2. Is the inclusion of more IJAAF flyable aircraft a possibility (other than announced Ki-100)? And on the Allied side, a P-38F?

3. Have the armament and gun sound errors with the Ki-61 series been solved?

4. Will the view distance for ships, especially huge carriers, be changed so they don't "pop" into view?

5. Will the 37mm M4 be made the default loadout for the P-39D-2?

6. Any chance bomb delay will be made to work on water for more realistic skip-bombing with A-20 and B-25?

7. Can the patch readme include all the conf.ini variables for DGEN? A lot of the older information was lost when readme file was overwritten by PF.

8. Could PF be changed to allow for credit in offline/online for damaging ships?

9. Can AI be coded to properly use some of the new weapons like parafrags?

I'm sure I'll think of some more...http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

chris455
11-12-2004, 09:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Great thanks to Japanese guys who send me original Japanese trial reports and translated it for me. That info is absolutely increadible: Say we now know that probably all original Japanese reports of maximal preformance for Japanese planes that have co-called over-boost in Japanese docs is present without that over-boost! Interesting, isn't it? <HR></BLOCKQUOTE>

I hope he's not saying that planes like the Ki-84 perform as they do without boost.

goshikisen
11-12-2004, 09:27 AM
Oleg,

Any chance you could comment on the ships that will be added to PF in the near future? I saw a picture of the completed Enterprise over on Netwings. Fine work courtesy of SaQSoN.

Will we be seeing any new IJN cruisers or BBs. At the moment the Japanese fleet is seriously lacking in big guns.

Regards, Goshikisen.

crazyivan1970
11-12-2004, 09:47 AM
w00t! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

No601_prangster
11-12-2004, 10:12 AM
Thanks for the update Oleg it's much appreciated. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

What is the status of the memory leak bug, is it fixed in the patch?

Cheers

CybrSlydr
11-12-2004, 10:17 AM
Outstanding news Oleg - thank you so very much for your continued outstanding support of your product! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Here's to wishing your ill programmer a quick recover and good health in the future. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

D13-th_CybrSlydr

MoritzJGOne
11-12-2004, 10:22 AM
Thanks for the update!

Did you get the Maru reference materials I sent to you on the Japanese dive bombers? I preparing more zips for the level/torpedo bombers.

Do you need anything on the Devastator? I live in St. Louis, the home of Boeing Defense, which was previously McDonell- Douglas and they have the Douglas archival material.

ordway
11-12-2004, 10:30 AM
Thanks Oleg!
-Richard

BlackScorpion11
11-12-2004, 10:46 AM
Erm... Are we ever going to have Dornier Do 335 "Pfeil" in the game?

Thank you for the news, of course I'm a bit dissapointed about the delay, but the main thing is that it's still coming.

Thank you.

http://forums.ubi.com/images/smilies/25.gif

http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Ala11_Kal
11-12-2004, 10:58 AM
Thank you very much for keeping us informed.

The new features both for the 1st and the 2nd add-on sound great.

You guys are the best. http://forums.ubi.com/images/smilies/25.gif

vonPletz
11-12-2004, 11:09 AM
S!
THANK YOU Oleg and Co. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
I hope everyone gets well soon.

Your support of this sim is fantastic.

ER_Loyalty
11-12-2004, 11:20 AM
Mr. Maddox and the rest of the IL2 Gang, I would like to thank you simply for creating the most Immersive, comprehensive, and realistic flight sim I have ever played. THANK YOU!! (And I have played most if not all of them.)The first time I ever embarked on an IL2 FB single player mission I was absolutely Immersed so deep in the sim that I was really feeling lonely and scared when I lost my wing leader in the fog and no radio comms between me and base to get vectors, I ended up deep into enemy territory and ended up getting shot down. One of the features in your Il2 sim that people rarely if ever mention is the fact that air craft in REAL Life have alot of shaking, IL2 portraits this shaking very well, although I still can't FEEL the shaking or the sudden bump and slow when I hit the runway like i do when I fly real aircraft, the visual is there and it can affect your flight in the sim and that is very realistic to me. My best wishes to you and the Maddox team, I hope one day to shake hands with you guys, And I am honored to be playing a sim made by people Mother Russia. I hope things like this can help boost Russias economy and develop a closer relationship with American gamers.

PEACE, and THANKS again for providing the most realistic and immersive ww2 combat flight sim I have ever flown.


Loyalty Out

Chivas
11-12-2004, 11:36 AM
Thanks Oleg

Its all good http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Chivas

lrrp22
11-12-2004, 12:13 PM
I think he is referring to the 388 and 392 mph figures. It makes sense that those numbers represent military and not combat power.

Still, 427 mph is a very optimistic number and is almost certainly not based on Japanese tests.


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by chris455:
I hope he's not saying that planes like the Ki-84 perform as they do_ without _boost. <HR></BLOCKQUOTE>

woofiedog
11-12-2004, 01:55 PM
http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif Sound's Great! Thank's for the info Oleg.

s.bush
11-12-2004, 02:18 PM
for me Oleg is happy with the cockpit documents he recently received on the Kate, so that means we get that and the avenger to fly,who knows, maybe 3 months from now.
s.bush

aminx
11-12-2004, 02:22 PM
KATE COCKPIT
------------
thats how i interpret it as well.
aminx

Capt.LoneRanger
11-12-2004, 03:54 PM
Thanks for the heads-up. The news about the patch and the ongoing support sound great!

Also thanks for anybody from the community supporting the devs! Can't wait to fly those tuned jap-fighters http://forums.ubi.com/images/smilies/25.gif

TAW_BlueDevil
11-12-2004, 04:31 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by fluup:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>After the release of this patch + add-on (including dedicated servers for both types of installations) we plan to continue the support and improvemets: <HR></BLOCKQUOTE>

****... I only flew PF for one week and never touched my X45 that I bought for PF again because all the servers are big sh1t. By the time the dedicated servers are released I'm too busy playing Half-Life 2. I understand the delay though, it's just a pitty for me. <HR></BLOCKQUOTE>

Hmmm well then I guess thats your loss. With the tremendous history of this sim from IL2 to PF and all the effort Oleg puts in and continues to interact personally with the members of this community, I dont mind waiting at all. Sorry if you dont like it but I think most of us are willing to wait, because we know the continued support and service from Oleg and his team.

Sorry I have yet to see another sim that the devolper is personally involved and listens to the needs and desires of the community. Especially a flight sim.

IVJG51_Swine
11-12-2004, 04:51 PM
Thanks for a great sim Oleg and thank you for repairing the muzzle flashes, it's an entirely new sim now...

~S~ Great job http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://images.snapfish.com/3423532723232%7Ffp58%3Dot%3E232%3A%3D6%3B%3A%3D437 %3DXROQDF%3E2323683%3B39472ot1lsi

JACN12
11-12-2004, 08:16 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JACN12:
Hi Oleg!

Will this patch include clouds and bad weather enhancements as I read somewhere in the forum?

Thanks for this great sim! http://forums.ubi.com/images/smilies/25.gif

A. <HR></BLOCKQUOTE>

No. This need some more work for the FPS optimization. This is part of the work for BoB, but we wold like to bring it for a test as a partial code for future and get respond.
So we will probably add function for both types of clouds old and new (with restriction on a server). We will see if it will be possible. For online fair gameplay it is great importance.
Soon I will post screen shots http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

<HR></BLOCKQUOTE>

I´ll keep my fingers crossed http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif and can´t wait to see these screens!!!

One more question, Oleg, will the new GPUs SLI Nvidia technology be supported by FB/AEP/PF?. I know it´ll see a minor use and will only be destined to a very few fortunate (rich) people but sounds like an interesting option. I bet one FX55 CPU + dual GF6800-Ultra system could run a full historical Pearl Harbour attack mission! http://forums.ubi.com/images/smilies/53.gif (or may the bottleneck be the CPU...? http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif)

Thanks again, (http://forums.ubi.com/images/smilies/10.gif you are the best in this bussines)

lvaro.

LEXX_Luthor
11-12-2004, 08:35 PM
~thanks~ Oleg .. Awsum!


Oleg:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>overcast <HR></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif!

http://forums.ubi.com/images/smilies/heart.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/heart.gif

http://www.chitambo.com/clouds/cloudsimages/high/ci_av_baffin_jul99.jpg
~ http://www.chitambo.com/clouds/cloudshtml/aviaticus.html



mmm.. if we can set overcast altitude in FMB, I wonder if overcast can push through tall mountains like in Onwhine Summer 4 map. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

http://www.chitambo.com/clouds/cloudsimages/low/sc_kilimanjaro_oct99.jpg
~ http://www.chitambo.com/clouds/cloudshtml/calvus.html#Anchorcal1

p1ngu666
11-12-2004, 10:08 PM
http://premium.uploadit.org/pingu666/overcast.jpg http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

next stop flowers http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

ps, be cool if planes like a20, with open rear hatch could extend a man with a set of ski's, to surf the clouds http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

also, parafrag like bomblets for il2 rear gunner? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

VF-29_Sandman
11-13-2004, 01:40 AM
any chance for a yorktown class carrier? wouldnt be the pacific without having 'old yorky' http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Bearcat99
11-13-2004, 05:32 AM
Thanks for the update O...

clint-ruin
11-13-2004, 05:38 AM
I wonder is there any chance of 4 monitor rather than 3 monitor scaled output from the SLI boards ?

RAAF_Typhoon77
11-13-2004, 06:29 AM
Speaking on behalf of the Aussies, there is a fair bit of talk going on about getting a Boomerang in PF. As an Aussie and all the rest of us we would love to see this!

Tooz_69GIAP
11-13-2004, 06:39 AM
I'd love to see a Boomerang and/or a Wirraway!! That would rock so much!!! And I'm not even an Aussie!!!

buz13
11-13-2004, 07:02 AM
Oleg quote: "Right now I run 32 planes at once over the overcast clouds and get good FPS on 2,4 GHz PC with GF4. But we need some optimization with view on horizon. Should looks close to real and not eat FPS We are working on a smart solution technology."

I like that....my system exactly!

Any chance of changing the AAA in FB and AEP to the smokeless type used for ship AAA in PF. This does great things for the FPS and is the most welcome change in PF. AAA in FB and AEP often looks like someone is firing about 100 SAMS at me..

goshikisen
11-13-2004, 08:34 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VF-29_Sandman:
any chance for a yorktown class carrier? wouldnt be the pacific without having 'old yorky' http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif <HR></BLOCKQUOTE>

Sandman, if you take a look at the link below and scroll down a bit you'll see that SaQSoN has already completed CV6 Enterprise. Won't be much of a stretch to make the Yorktown as she's the "Big E"s older sister.

http://www.netwings.org/dcforum/DCForumID43/1257.html

I'd like to see more IJN BB's and Cruisers. The Imperial Japanese Navy isn't looking so Imperial without them.

Regards, Goshikisen

ImpStarDuece
11-13-2004, 09:30 AM
Great news.

Love it when the best flight sim of all time keeps on getting better.

Can i hear a round of appluse please gents?

http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

CapBackassward
11-13-2004, 10:16 AM
Take your time. Health more important than patch.

Thanks,
Rick

PriK
11-13-2004, 11:26 AM
Great news mostly.

I'm a little taken aback that the issue of crashes was brushed off considering it happens for so many people that had no problems with AEP. It doesn't seem to matter whether the user is running nvidia or ATI, even with recommended drivers and game settings.

It does seem to be an issue with memory and hopefully it gets solved in the patch anyway.

BigganD
11-13-2004, 01:14 PM
Thx for the news Oleg, Now when you are active on the forum agian I want to ask you how the bullets will fly through the air in BoB?
Will it be more complex aming? will they behave more realistic?

Cmte. Carvalho
11-13-2004, 01:58 PM
Excellent Oleg, and i agree that it's better to wait a little bit and have a full features patch than release one right now with somethings missing... Thanks a lot and i hope that the guy of your team that is sick can be better as soon as possible.

Bye, and please give a chance and review the YP-80 noose steer!

Bearcat99
11-13-2004, 02:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by fluup:

****... I only flew PF for one week and never touched my X45 that I bought for PF again because all the servers are big sh1t. By the time the dedicated servers are released I'm too busy playing Half-Life 2. I understand the delay though, it's just a pitty for me. <HR></BLOCKQUOTE>

Yup it sure is...... http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif OH WELL!!! http://forums.ubi.com/images/smilies/88.gif


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JACN12:
Hi Oleg!
Will this patch include clouds and bad weather enhancements as I read somewhere in the forum?
Thanks for this great sim! http://forums.ubi.com/images/smilies/25.gif
A. <HR></BLOCKQUOTE>

No. This need some more work for the FPS optimization. This is part of the work for BoB, but we wold like to bring it for a test as a partial code for future and get respond.
So we will probably add function for both types of clouds old and new (with restriction on a server). <span class="ev_code_YELLOW">Ooooooooooo THAT sounds real good!!!</span>We will see if it will be possible. For online fair gameplay it is great importance.
Soon I will post screen shots http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

So we plan it for the second add-on if will be possible to get high FPS without other troubles.
In the second add-on probably will be other nice surprises, unexpected by community, but which will like a lot of real modern pilots http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

<span class="ev_code_YELLOW">Hmmmmmmmmmmmmm!!!! Could we see some more early jets in here? Early Migs or F-86s perhaps? With the maps we have and the ones we will get I'm wondering.... dreaming..... Korea type scenarios in our future maybe!!??? That would be AWESOME!!!!!! (I'm just fantasizing/speculating here... http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif)</span> http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif http://forums.ubi.com/images/smilies/heart.gif http://forums.ubi.com/images/smilies/10.gif

Right now I run 32 planes at once over the overcast clouds and get good FPS on 2,4 GHz PC with GF4. But we need some optimization with view on horizon. Should looks close to real and not eat FPS http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif We are working on a smart solution technology. <HR></BLOCKQUOTE>

Tater-SW-
11-13-2004, 03:07 PM
No IJAAF bombers, but we'll get some jets? Sigh.

tater

A.K.Davis
11-13-2004, 03:33 PM
Why would early jets make "real modern pilots" happier than WWII aircraft. No, I think we need a professional to interpret this Olegese for us:

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>which will like a lot of real modern pilots <HR></BLOCKQUOTE>

I'm thinking this will be some sort of game feature, not a new aircraft, but I have no idea what...

A.K.Davis
11-13-2004, 03:34 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tater-SW-:
No IJAAF bombers, but we'll get some jets? Sigh.

tater <HR></BLOCKQUOTE>

Ki-67 would be very neat. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

lbuchele
11-13-2004, 07:56 PM
Oleg,give us some clue!
What are you trying to say about the modern pilots thing?

VF-17_Jolly
11-14-2004, 03:32 AM
F9F,Sabre,MiG-15, Korea ?

http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

VVS-Manuc
11-14-2004, 04:25 AM
please NOT !

ER_Loyalty
11-14-2004, 06:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VF-29_Sandman:
any chance for a yorktown class carrier? wouldnt be the pacific without having 'old yorky' http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif <HR></BLOCKQUOTE>

Yep the Yorktown was an Important Carrier in the Coral Sea Battle. I was shocked to see thati ti wasn't there. I too would like to see it added even if it's just the name YorkTown on one of the Generic Carriers.

Ruy Horta
11-14-2004, 08:46 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ER_Loyalty:
Yep the Yorktown was an Important Carrier in the Coral Sea Battle. I was shocked to see thati ti wasn't there. I too would like to see it added even if it's just the name YorkTown on one of the Generic Carriers. <HR></BLOCKQUOTE>

When it comes to ships think in CLASS, not single ships. Apart from minor details ships within a class are essentially the same (sister-ship) and as such they provide their own substitution.

Yorktown, Enterprise or Hornet, it doesn't matter which one as long as the class is represented. The same goes for the Lexington class and especially Essex-class ships.

So we have essentially

2 classes of US CV
1 class of US CVE

2 classes of IJN CV

The Yorktown-class would essentially complete the US carrier set, that would leave some (imho painful) Japanese CV(L/E) gaps and of course the absence of any try USN/IJN Battlewagon and IJN heavy cruiser.

Its not the end of PF, but I miss these things greatly...its a personal thing I guess.

Looking forward to the patches and hoping that somewhere down the line someone feels a NAVAL spark and decides to give these ships the place they deserve in a PACIFIC setting.

Keep the faith!

boathead
11-14-2004, 09:19 AM
Oleg,
I am only a "casual" flight simmer, but have enjoyed FB, AEP and now Pacific Fighters. For the most part it runs flawlessly on my "old" 2.4GB Pentium and ATI Radeon 9800. I must admit that I did read the manual and readme files which were both very helpful http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif!
I would also like to THANK YOU and your team for doing a first rate job with all of these sims, and also providing us with a lot of FREE patches, something that often goes unappreciated.

I hope you can enjoy some time away from the computer screen after all your hard work.
Thanks Again,
Paul

goshikisen
11-14-2004, 10:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ER_Loyalty:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VF-29_Sandman:
any chance for a yorktown class carrier? wouldnt be the pacific without having 'old yorky' http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif <HR></BLOCKQUOTE>

Yep the Yorktown was an Important Carrier in the Coral Sea Battle. I was shocked to see thati ti wasn't there. I too would like to see it added even if it's just the name YorkTown on one of the Generic Carriers. <HR></BLOCKQUOTE>

Don't know if I'm breaking any rules here... and if I am, mods feel free to take the picture out, but here is a screenshot taken from netwings.org of the Yorktown as built by SaQSoN. As Ruy Horta mentioned in another post, if we think of CLASS, we not only get the Yorktown but also Enterprise and Hornet with this single addition.

http://www.netwings.org/dcforum/User_files/418cf4965d304947.jpg

My thanks to SaQSoN for the effort. In his post on Netwings he mentions that this ship will be "coming in the nearest patch." I thought it'd be a good idea to post the screenshot as there have been a number of inquiries in this thread about the Yorktown.

Regards, Goshikisen.

btw. does this forum have a policy on links to images from other sites?

ER_Loyalty
11-14-2004, 11:13 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Ruy Horta:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ER_Loyalty:
Yep the Yorktown was an Important Carrier in the Coral Sea Battle. I was shocked to see thati ti wasn't there. I too would like to see it added even if it's just the name YorkTown on one of the Generic Carriers. <HR></BLOCKQUOTE>

When it comes to ships think in CLASS, not single ships. Apart from minor details ships within a class are essentially the same (sister-ship) and as such they provide their own substitution.

Yorktown, Enterprise or Hornet, it doesn't matter which one as long as the class is represented. The same goes for the Lexington class and especially Essex-class ships.

So we have essentially

2 classes of US CV
1 class of US CVE

2 classes of IJN CV

The Yorktown-class would essentially complete the US carrier set, that would leave some (imho painful) Japanese CV(L/E) gaps and of course the absence of any try USN/IJN Battlewagon and IJN heavy cruiser.

Its not the end of PF, but I miss these things greatly...its a personal thing I guess.

Looking forward to the patches and hoping that somewhere down the line someone feels a NAVAL spark and decides to give these ships the place they deserve in a PACIFIC setting.

Keep the faith! <HR></BLOCKQUOTE>

So does that mean that the YORKTOWN CLASS could/would consist of more than One Carrier?

If so thanks for the Information, I would have never known, I thought the YorkTown was the Name a specific Carrier/Single-ship. The reason is that from the way books present it is that the "Yorktown carrier" took heavy damage in the battle for Coral Sea. Very Interesting Thanks!!

Loyalty Out

goshikisen
11-14-2004, 01:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ER_Loyalty:
So does that mean that the YORKTOWN CLASS could/would consist of more than One Carrier?

If so thanks for the Information, I would have never known, I thought the YorkTown was the Name a specific Carrier/Single-ship. The reason is that from the way books present it is that the "Yorktown carrier" took heavy damage in the battle for Coral Sea. Very Interesting Thanks!!

Loyalty Out <HR></BLOCKQUOTE>

CV-5 Yorktown
CV-6 Enterprise
CV-8 Hornet

All three of them form the Yorktown class... though Hornet had a slightly larger displacement I believe.

Kapt_A
11-14-2004, 06:59 PM
Thank You.

Antonio_MRZ
11-15-2004, 02:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by jimmie_T:

From what I read, it may be included future PF (FB+AEP+PF install) patch. So my speculation is if you don't have PF, you need to buy PF.

even if you're not interested in pacific theater, besides supporting the company by buying PF, installing PF into FB+AEP adds more visual effects (smoke, muzzle flash, new tracer, modified clouds), sound option, objects (as well 3D personel), and various others aside from carriers and PF plains, also changes (or I guess "improve") FMs for FB/AEP plains, let's get a copy of PF. <HR></BLOCKQUOTE>

I agree, I am not particularly interested in the Pacific Theatre, but
rather in the Mediterranean/Desert, nevertheless in PF I found great
enhancements:
- new flyable aircraft as Wildcat/Martlet, B-25, Beaufighter, Seafire,
etc (used in all theatres of war including the Med)
- completely reworked AI for torpedo attacks: now you can see thew AI
aircraft make their manoeuvering to go into suitable position and doing
their torpedo-bombing run (while in FB+AEP you had silly AI that
only attacked the port side of enemy ships)
- (apparently) realistic torpedo release constraints for torpedo attack
(you can no longer release your torpedo from 1000 m and still hit - but
I still have to check this)
- new ships which fought also in the Atlantic and Mediterranean (Illustrious,
Prince of Wales, American warships). Now I can have the Stukas dive bomb
the Illustrious!

Also buying PF you support Maddox Games and make more likely future
improvements also for the other theatres of your interest!!! I only hope
that, as it is confirmed that BoB will be the future release, the Med
is not forgotten: think about Italian fighters, bombers and torpedo
bombers, the Swordfish attack at Taranto, the Tobruk run...

Antonio

jamesdietz
11-15-2004, 09:15 AM
Thanks Oleg -I've checked every day for this news - nice to know the status....Just got "Perfect" settings working so for the immediate future I'm a happy man;I can wait for the patch( even tho the front windshield frame in my F-6-F appears to be missing....)!!!

actionhank1786
11-15-2004, 10:29 AM
Make real modern pilots happy...
Modern pilots use Radar...
The P-61 Black widow used radar http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
That's my read into it! Screw Korea bring on the night hunting!

11-15-2004, 10:38 AM
I hope the overcast will utilize other techniques than it is in the Lock On, where after climbing above cloud layer, framerate falls dramatically and arises long (over 1 second) delay between inputs and game response. It finally discouraged me from playing it.

Ruy Horta
11-15-2004, 12:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ER_Loyalty:
If so thanks for the Information, I would have never known, I thought the YorkTown was the Name a specific Carrier/Single-ship. The reason is that from the way books present it is that the "Yorktown carrier" took heavy damage in the battle for Coral Sea. Very Interesting Thanks!!

Loyalty Out <HR></BLOCKQUOTE>

Of course you are right, the Yorktown was damaged during Coral Sea and heavily damaged during Midway (only to be sunk a little later by a Japanese sub in the afthermath of that battle).

But she was also the first ship of a new class of carriers which were listed by Goshikisen, all three being of the same basic ship design.

That doesn't mean they weren't different in certain (minor) details, but for PF purposes it really doesn't matter which one is modeled as long as we have the class represented.

We don't need ALL the ship classes represented in PF either, but certain classes need to be represented to give a complete feel.

An older US Battlewagon (preferably of a class present at the Pearl Harbor attack, USS Nevada), USS South Dakota and possibly an Iowa class super battleship. The Kongo would be a prefect candidate to represent the early type of Japanese battleships being a member of a relatively numerous class and typical Japanese in look. Of course an Iowa needs a Yamato class ship!

Also I really miss a typical Japanese cruiser like the Takao class, which like the current US heavy cruiser is typically Japanese in style.

Together with a single mid war IJN carrier and a smaller IJN escort carrier would make the ship part almost complete.

Ideally I'd see a number a couple of Japanese subs modeled as well.

This is just some rambling, but even a few of these ships would make the world of difference when it comes to the naval part of PF.

IMHO although the investment in ships might be poor, they add a lot to the PF experience, especially if the right missions can be made around them. In my book they are worth the extra effort but the choices need to be well balanced.

No criticism, just some thoughts...

MontanaRebel
11-15-2004, 12:28 PM
Thank you for your update on the patch. Would the TBE-3M Avenger be one of the add on planes would be nice to fly a US torpedo bomber in PF

Tater-SW-
11-15-2004, 12:33 PM
I agree about the ship models, Ruy. Interestingly, the models almost act as a perk to the opposite side's forces. Additional japanese ships make more fun targets for the Allied guys, and the extra Allied ships make more targets for the IJN guys. The same is really true of AI planes. There are far more allied AI planes---which makes it more fun to fly the IJ planes since there is a wider array of targets. (which is a reason I want to see as many IJ planes as possible, lol, as targets to even things up).

I'd rather see some ship DM issues tweaked than new ships though, frankly. The invulnerable AAA guns, even on ships that are not warships with loads of extra crew to reman the guns is a problem. I'd like to see the AI planes make proper attacks based on their RL function as well (treetop attacks possible, and AI skip bombing).

tater

Ruy Horta
11-15-2004, 12:52 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tater-SW-:
I'd rather see some ship DM issues tweaked than new ships though, frankly. The invulnerable AAA guns, even on ships that are not warships with loads of extra crew to reman the guns is a problem. I'd like to see the AI planes make proper attacks based on their RL function as well (treetop attacks possible, and AI skip bombing).

tater <HR></BLOCKQUOTE>

We agree on more counts than one. Of course ships need to behave more like ships in life as in death (AI and DM), but at the end of the line you need variation to keep interest going and right now that variation is very limited.

And I absolutely agree with the OPFOR variety issue. This game isn't just about dogfight MP, which it does very well, but also about more in depth possibilities of SP and COOP.

But I am in danger of starting a new argument on the issue which I don't think is productive.

I'll just end with the statement that it wouldn't hurt to see more ships...in my book it could only means a more complete experience.

HELL...I just love Battleships...now its out in the open, I am out of the closet! The IJN heavy cruisers are just wannabee Battlecruisers!

No more stinkin' Carriers!

Back to the days when men were men and fleets tried to cross the T within visual range of eachother.

hmm, time for my medication I guess.

Out...

PS.

Wonder how the Maddox engine would work on a Naval sim. Gotta give them some incentive to include more ships. What about a modern variant of the Great Naval Battles series? Burning Steel was somewhat disappointing.

DuxCorvan
11-15-2004, 01:48 PM
I have posted this a hundred times. But... once more:

http://premium.uploadit.org/DuxCorvan/olegrushmore.jpg

Gato__Loco
11-15-2004, 06:19 PM
Thanks Oleg for the information! You keep people around here very happy! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

VW-IceFire
11-15-2004, 06:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by aniol_zaglady:
I hope the overcast will utilize other techniques than it is in the Lock On, where after climbing above cloud layer, framerate falls dramatically and arises long (over 1 second) delay between inputs and game response. It finally discouraged me from playing it. <HR></BLOCKQUOTE>
Well I guess the first thing is that you can turn it off and use the old clouds (thats what it sounds like) and plus it also sounds like they have a good implementation running if a 2.4Ghz GF4 can run 32 planes and still maintain "good FPS". What that means in practice we'll see...

But if that system can hack it...

J30Vader
11-15-2004, 08:16 PM
A minor note on the Essex class. There were two types. Long hull and short hull. The only difference is that the long hull had a pointed bow extending beyond the flight deck. But that did allow more AA guns.

woofiedog
11-16-2004, 09:58 AM
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gifExcellent... DuxCorvan!
http://forums.ubi.com/images/smilies/11.gifThe Man!!!! http://forums.ubi.com/images/smilies/11.gif

TheEngine88
11-17-2004, 06:25 AM
"Next week", huh? Typical.

Tater-SW-
11-17-2004, 09:10 AM
Remember to email your bugs to: PF@1c.ru not just post them here.

tater

k5054
11-17-2004, 09:29 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> The Kongo would be a prefect candidate to represent the early type of Japanese battleships being a member of a relatively numerous class and typical Japanese in look. <HR></BLOCKQUOTE>

For those who aren't interested in ships, Kongo was in fact built by Vickers in England in 1911-13.
Then, it looked like a european battle cruiser of that time. By 1944 of course it was rebuilt so many times it was a different ship, and indeed looked typically Japanese. The 1942 state would be good, giving us Hiei and Kirishima, both of which served at Guadalcanal. It would also give us a placeholder for Warspite et al, if you didn't look too closely.

Daiichidoku
11-17-2004, 12:47 PM
Oleg, thank you for the update, very nice of you

I was very glad to hear you are working on FOS optimization....of the many issues with your game, this really is one of the most important, especially to the many ppl with lower-end comps...

everyone knows this game is FAR from perfect, and has many issues that need to be resolved, and/or corrected

that said, it still is the best there is, and that you continue to sort of the issues and even post here iss great

I will refrain from asking you about this, or that....there are far too many questions and complains that I could set at you now

Instead, I just want to say thank you for fixing the Me-163Komet...before version 3.0, in any server that included the Komet, it would cause tremendous lag, and would UFO across the sky so as to make it totally untrackable, wether by padlock or eyeball

I have noticed on a few server that iinclude it now, that it behaves normally, vis-a-vis its lag and trackability issues

Not a big issue, as 163s are rarely on any df server, but I still apprieciate that it seems to have been fixed OORAY!

Ruy Horta
11-18-2004, 02:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by k5054:
Then, it looked like a european battle cruiser of that time. By 1944 of course it was rebuilt so many times it was a different ship, and indeed looked typically Japanese. <HR></BLOCKQUOTE>

The class looked British, was in fact a Vickers design, like HMS Tiger (which inspired the Renown and Hood), which itself was superior to the original Lion class. The Japanese class started our as typical British Battlecruisers but were later uprated to full Battleships.

Kongo, Hiei, Kirishima and Haruna were a class that saw service from the beginning to the end of the war. Typical in style and rich in history. A deserving ship class to model.

If there is (still) need for any modeling data, I might very well be able to help provide it.

joeap
11-20-2004, 07:22 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Ruy Horta:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by k5054:
Then, it looked like a european battle cruiser of that time. By 1944 of course it was rebuilt so many times it was a different ship, and indeed looked typically Japanese. <HR></BLOCKQUOTE>

The class looked British, was in fact a Vickers design, like HMS Tiger (which inspired the Renown and Hood), which itself was superior to the original Lion class. The Japanese class started our as typical British Battlecruisers but were later uprated to full Battleships.

Kongo, Hiei, Kirishima and Haruna were a class that saw service from the beginning to the end of the war. Typical in style and rich in history. A deserving ship class to model.

If there is (still) need for any modeling data, I might very well be able to help provide it. <HR></BLOCKQUOTE>

Heck if anything they deserve to be modelled more than Yamato as the Kongo class gave great service and were actually useful. Unlike those magnificent but expensive white elephants.