View Full Version : Planes and Graphics!

05-28-2010, 06:23 PM
Well I'm sorta kinda maybe back to being inquisitive ol' me with this game.

This time in the form of mods. I am running (I assume 1.4) version of SH4 Uboats missions. (I'm a Jerry at heart.) Now as of late I've been getting frustrated with the insane amount of aircraft that are flying about, and ever since I got this lovely large AA gun on the back of my IX I've been having no troubles with shooting down any pesky Dive Bombers or Torpedo planes who want to play with the big boys. (Maybe they should stick to land targets at the rate they lose planes to me. ;P ) Which brings me to one of my first questions how come I'm getting attacked by planes who seem to have no nearby base? I've been traveling through the South China sea to the Sulu sea just above Borneo and there's fighters/Torpedo planes/Divebombers all that you'd expect from a Fleet Carrier/Escort Carrier but no Carrier in sight. I've got all the nearby airbases flying round the clock and there's no head or tails of any Task Force or rogue lone carrier out here. So where are these planes coming from???

Now I am looking at getting a mod to tone this down but would this mean I have to restart my glorious career? An' are most mods Steam compatable?

Last question is about mods that increase the graphics. I'd like to know anything that would improve how the Ocean looks, maybe ships/explosions/smoke and definately how the clouds look. Aswell as are these Steam compatable and would it require the restart of my career?

05-28-2010, 10:25 PM
You have the U boat addition so that is V1.5.
Webster had a plane mod that cuts down on the planes some what.

You want to play U boats I would suggest Operation Monsoon.
I don't play this but I hear it's very good. You can run one of the environmental with it.

Websters Better Air Patrols mod would go in any time you're in port.
Operation Monsoon would require a new career.

Go to the mods sticky and check them out.
http://www.subsim.com/radioroo...wthread.php?t=155786 (http://www.subsim.com/radioroom/showthread.php?t=155786)


05-29-2010, 12:38 PM
Alright cool thanks.

How about those magical airplanes with no runway though? How does that all work? I'm just curious here because there litterally isn't anything in the South China sea area that could be sending fighter/bombers at me and there's no airbases on the islands.

The fighters and other planes that didn't find me would return North East so it couldn't have been a Task force or something on the south side of Borneo.

05-29-2010, 02:15 PM
There are runway "spawn points" and carriers (of course) in the game. They're in the Mission Editor, too, so you can add more if you'd like (but why would you want to without toning down the aircraft first?) I'm sure it's either a spawn point or a carrier. The stock game has aircraft with ridiculous ranges, so it doesn't have to be close. Anti-Submarine-Warfare with a Zero, anyone? Surface running into the shooting gallery, and winning - every time? Going head to head with a DD in a surface battle and winning, never mind even surviving? Your reaction is typical of those of us who wish for realism.

My recommendation is for MODs like the above mentioned ones. I use Trigger Maru myself. It's a supermod, with the effects of many smaller mods included.

There are mods to change how the ocean looks too. Try SubSim.com (http://www.subsim.com/radioroom/index.php). The Downloads (http://www.subsim.com/radioroom/downloads.php) section is up at the top.