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Midway_avenger
05-10-2007, 05:02 PM
So...im wondering..do you think Maddox will ever get the rights again to the American A/C and be able to make a dynamic European (western front) campaign...with 8th,9th, 12th airforces...and the ability to be the Luftwaffe, and/or Bomber Command? This theater has amazing possibilities,and it is a travesty that some law is keeping us from enjoying this.

XyZspineZyX
05-10-2007, 07:02 PM
"Oleg Maddox" never "lost" the "Rights" to American Aircraft

if you'd like more info, guesswork, and misinformation on this situation do a forum search for "trademark+copyright". I'm sick of trying to explain why people are mad about the wrong thing

Korolov1986
05-10-2007, 08:03 PM
We already have the capability to do the West Front. Unless of course, you have PF standalone, then you don't have the extra stuff for it.

1946 contains several Normandy maps, a small Ardennes map, and Berlin. There's also a add on out there that allows the DGen to generate missions using those maps.

Midway_avenger
05-10-2007, 10:04 PM
yeah...but i mean the entire Western Front map would be neat...like escorting bombers to Wilhelmshaven etc...

csThor
05-10-2007, 10:18 PM
Not in Il-2. The engine isn't geared to maps this large and the viewing distances are too small for the kind of warfare common in the West. If the SoW engine will at one point be able to accurately simulate that ToW I don't know - BoB's map will be limited in size, though. Maybe better computers in the future might make it possible. *shrugs*

Korolov1986
05-11-2007, 01:25 PM
Of course you aren't going to be able to escort bombers from England all the way to Berlin, but if that was the only part of the West Front you wanted, then it'd get old pretty fast. Granted, it may be more suitable to the 9th AF than the 8th AF, but there's nothing that says you can't cut a few corners.

LEXX_Luthor
05-12-2007, 05:55 PM
csThor::
If the SoW engine will at one point be able to accurately simulate that ToW I don't know - BoB's map will be limited in size, though. Maybe better computers in the future might make it possible.
Computers could do this yesterday if combat flight sim developers designed grafix for air war simulation instead of dogfight shooter gaming which only requires grafix rendering inside the dogfight combat radius. Tragically, the better computers in the future will be used by combat flight sim developers to render 5000 polygon bus drivers with historical uniform and correct cockpit floor mud streak textures historically placed from an old photograph of one fighter's cockpit floor. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
http://forums.ubi.com/images/smilies/inlove.gif

splitter1952
05-13-2007, 08:15 AM
have you all read the book "the mighty eighth" by gerald astor? great book and very cheap.

jasonbirder
05-18-2007, 02:39 PM
If the SoW engine will at one point be able to accurately simulate that ToW I don't know - BoB's map will be limited in size, though. Maybe better computers in the future might make it possible.

Plenty of legacy Flight Simulators have been able to incorporate large scale theatre wide maps before...Its not a hardware limitation...its a limitation of the Game Engine

Midway_avenger
05-22-2007, 03:28 PM
I'm just saying...could you imagine a European Air War -type game, with updated graphics, more aircraft in the air, and mix it with the out of cockpit things like going to the Barracks, read the newspaper about whats going on in the war. If you crashed over Europe, maybe a cut scene of you getting captured or perhaps evading capture. The technology is there to have 20 or 30 voice overs and to have real radio chatter over the intercomm.(ie B-172). Maybe even a little story of what happens to you afterwards..(ie Aces of the Pacific/ Aces over Europe)..How come they dont take all the great things from the past, and incorporate them into a great game. (B-17 2, Il-2, EAW, Aces over Europe/Pacific).

Korolov1986
05-22-2007, 03:58 PM
Because IL-2 was designed for an East Front tactical war, not a strategic bomber simulation.

Midway_avenger
05-22-2007, 04:13 PM
I understand that..I just mean another sim in general. Why isnt anything like this being considered? With the technology we have today..this could work. You could build off this giant map..and add on tactical warfare (ie. 9th AF..Russian Il-2)

DKoor
05-22-2007, 05:20 PM
Originally posted by Midway_avenger:
So...im wondering..do you think Maddox will ever get the rights again to the American A/C and be able to make a dynamic European (western front) campaign...with 8th,9th, 12th airforces...and the ability to be the Luftwaffe, and/or Bomber Command? This theater has amazing possibilities,and it is a travesty that some law is keeping us from enjoying this. I don't think so, but sure i'd be happy if I'm proved wrong.

Anyhow.... I'm still holding my breath about new airplanes in IL-2 46...... there are few that should make it I listed some in my sig.

So fingers crossed till the new patch!

MiamiEagle
05-25-2007, 10:47 PM
I do not know what you gyus are talking about. Combat Flight Simulator 2 has a terrific World map.Why can"t a newer Sim have the same capability.

Korolov1986
05-26-2007, 01:35 AM
If I were to take a guess, I'd say the idea of 8+ hour long missions is not what a lot of people want to do. Now, I do understand some people like that, but the vast majority of players want to have their action within 2 hours at least. That yields better to a short range tactical simulation as opposed to a long range level bombing simulation.

MiamiEagle
05-26-2007, 11:05 AM
With a World map and a good warping way point sysytem you should be able to have both options of enjoyment as the player may desire. Thats what I do with Combat Flight Simulator 2. There is no reason a future Combat Simator cannot incorporate a similar system. This way you shuld be able to simulate a raid on Tokyo all the way from Saipan.

With a Combat Simulator with this capability one should have the capability to Simulate the whole war from just one install.

If it has a good DCG and Mission Builder plus most of the AC from that war and the capability of flying in other conflicts. I guarantee you it will sell well.

Midway_avenger
05-26-2007, 11:56 AM
exactly! ... do you guys remember "way back when"... the Wing Commander series? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif ...it had the "whole galaxy" and you could time skip from point to point, just like you could on EAW ..besides its not that long of a trip from East Anglia to the mainland. it was done before 10 years ago..you are trying to tell me, technology has REGRESSED since? The simple fact is, it hasn't been done in a while..and it would be welcomed by many ww2 flight sim enthusiasts like ourselves.

Midway_avenger
05-26-2007, 12:05 PM
an add on to my post: Im guessing quite a few more people than i thought just aren't hardcore sim guys like myself and a few on here. I'm 24..and along with getting my masters, playing soccer, and working. I have found time to play flight sims since I was 12 or 13. I'm guessing we have some younger guys out there or people new to the flight sim genre, who have basically just played this type of WW2 flight sim warfare and are just unaware, sadly, of the great games and great companies that once were...if you have not played Aces of the Pacific, Aces Over Europe, Pacific Air War(PAW2 Gold), B-17 II,(even incomplete was a great game) , European Air War, or Combat Flight Simulator 2, you must play these games to get the appreciation for what we have now, and think about with the technology we see in great games like Il-2 and Pacific Fighters..how great the possibilities are for the games we played long ago...I love Il-2 dont get me wrong, I just think now days we are capable to incorporate this game into an even greater game of greater magnitude..you can still have your "tactical" warfare..and those of us who like to escort B-17's and B-24's on raids deep inside Germany as ME-109's and FW 190's cut through our formations...we can all have our cake and eat it too..

MiamiEagle
05-26-2007, 12:33 PM
I agree with you! Yes we have regress in my opinion.AC have improved but immersion has regress. I for my self like to dive bomb a ship or run a torpedo run as much as escorting Bombers over Europe and the Pacific.

I like a Sim that gives you diversity.I really get bored when you only have one Theater to fly in.

Thats the reason I like Combat flight Simulator 2 after upgrading it and IL46. They give you a wide varity of Theaters and AC types. But either have the immersion feeling that EAW can give. Thats the reason I still fly with EAW.

Korolov1986
05-26-2007, 09:07 PM
Sorry guys, the arguments are sound, and I'm sure you'll find nobody against having the entire globe available real-time, but I'm not the one developing the next title either.

Although, if you haven't tried it, I suggest you try the USAAF B-25 bomber campaign in New Guinea. The distances in there can be out as long as a couple hundred miles, which might give you a small taste of what you'd like.

Midway_avenger
05-27-2007, 04:49 PM
They could make a European Theater game..and then a Pacific Theater game..and then you could link the game together, kinda how Silent Hunter 2 had Destroyer Command...everyone would be happy, but also the company who makes the game could sell two products..and make money off us suckers http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif since we would buy them both!

MiamiEagle
05-27-2007, 08:33 PM
Unfortunualy you are right! LoL

I still say if they did it with Combat flight Simulator 2 they can do with a more resent release of a new Combat Simulator!