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View Full Version : The SH3 Screenshot Hints, Tips & Help Thread



Realjambo
11-28-2006, 01:31 AM
The Monthly Screenshot Competiton goes from strength to strength, each month sees the quality get better and better http://forums.ubi.com/images/smilies/clap.gif But I'm still not satisfied! http://forums.ubi.com/images/smilies/crackwhip.gif I'm appealing to the previous winners to help fellow Kaleuns to become the winners of the future here!

Welcome to the Screenshot Hints, Tips & Help Thread. Let's throw in our ideas and discuss, for example:

General Tips?
Things to do, things to avoid, things you feel contribute to a great screenshot?
Are day or night shots best?
Surface or underwater?
How do you get the bullet splashes on the water from attacking planes?
How do you get the lightning (Goose! http://forums.ubi.com/images/smilies/blink.gif)?
Does screen resolution make a difference?
How do you use the 'Hi-Res' tweak?
How to time a great screenshot of an explosion?
Oops! I didn't take the dials off the screenshot - How do I get rid of them?
Eek! My screenshot is too dark! - What can I do?


I'd be really grateful if previous winners could all post a little something here, and of course I invite everybody to get involved. Ultimately I'm trying to encourage more people to participate. I'm confident we can all learn something eh? Here's a link to the 'Winners Hall of Fame' to inspire us all, and once this thread gets going I'll link to it each month in the Screenshot Posting Sticky.

http://forums.ubi.com/eve/forums/a/tpc/f/857101043/m/5251066994<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v642/antsmith/posted-sig.jpg http://img.photobucket.com/albums/v642/antsmith/november-ssc.jpg

Realjambo
11-28-2006, 01:31 AM
The Monthly Screenshot Competiton goes from strength to strength, each month sees the quality get better and better http://forums.ubi.com/images/smilies/clap.gif But I'm still not satisfied! http://forums.ubi.com/images/smilies/crackwhip.gif I'm appealing to the previous winners to help fellow Kaleuns to become the winners of the future here!

Welcome to the Screenshot Hints, Tips & Help Thread. Let's throw in our ideas and discuss, for example:

General Tips?
Things to do, things to avoid, things you feel contribute to a great screenshot?
Are day or night shots best?
Surface or underwater?
How do you get the bullet splashes on the water from attacking planes?
How do you get the lightning (Goose! http://forums.ubi.com/images/smilies/blink.gif)?
Does screen resolution make a difference?
How do you use the 'Hi-Res' tweak?
How to time a great screenshot of an explosion?
Oops! I didn't take the dials off the screenshot - How do I get rid of them?
Eek! My screenshot is too dark! - What can I do?


I'd be really grateful if previous winners could all post a little something here, and of course I invite everybody to get involved. Ultimately I'm trying to encourage more people to participate. I'm confident we can all learn something eh? Here's a link to the 'Winners Hall of Fame' to inspire us all, and once this thread gets going I'll link to it each month in the Screenshot Posting Sticky.

http://forums.ubi.com/eve/forums/a/tpc/f/857101043/m/5251066994<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v642/antsmith/posted-sig.jpg http://img.photobucket.com/albums/v642/antsmith/november-ssc.jpg

Goose_Green
11-28-2006, 05:37 AM
Er, revealing my winning secrets? http://forums.ubi.com/images/smilies/shady.gif

Okay, but not all of them! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif Firstly, I don't want to sound big headed and this is not intended to sound arrogant, but here goes.

I have been taking real phtographs ever since I I had my first camera given to me at the age of seven. It was a sort of hobby encouraged by my father, who explained things like composition, depth of field and lighting etc.

In that sense every time I take a screeshot capture I treat it like a real photography exercise whereby I'm looking for interesting composition, perspective, lighting and an interesting "picture" subject.

Fortunatley, the lighting which is sometimes hard to grasp in real terms is all taken care of as the game gives you good conditions apart from those really murky and dark nights. Although something very difficult in the ocean, I always ensure there is a foreground - usually my sub if it's going to feature in the picture and then the main subject of the shot such as a burning tanker and the like.

The big secret? Pause the game and remove those annoying dials (usually the keypad "del" key). Then think of the view you see the picture as your virtual camera and use the mouse (for angle) in conjunction with the keys to move elvation and direction. Keep moving it about until you get what you want in the picture. Try not to cut objects at the screen edges unless you are trying those big perspective shots like BB's i.e cutting the back end of your boat off - looks very sloppy. And try not to put too much in as the picture will look cluttered - sometimes the simple and seemingly boring pcture can look fantastic!

Think of the sky and the lighting, I always try to get the moon in my shots mainly becuase I like to add the subject in my shots - gives a little extra atmosphere. Plus, with the Ali Sky and Moon mods they recreate the moon and sky very nicely and improve the wow factor of the background image, plus it gives the viewer something interesting to look at. You only have to look at StukaKing's backgrounds, who as I understand it uses these mods as I do. There are some lovely evening and morning shots taken by some of you too where the sky can be full of colour - even better when there are light "fluffy" clouds present.

I will usually take several shots while changing angles and distances until I find the one I want - then I may delete the ones I don't want.

Lightning shots? Easy I say, Paitence is needed plus I simply keep running the game in external camera mode and repeatedly pause the game every 1 or two seconds - soon enough you will catch a lightning strike. If the strike is behind the cemera and you have the camera pointed at your U Boat you will see the colour of the hull will be brighte than normal, all you need to do is moove the camera around to see where the strike is!

Once paused, you can then decide if it is good enough for a shot, once you have done that you can move the "camera" about to suit your perspective, foreground etc. I will sometimes take 1/2 hour over this as now and then the U-Boat may not be in the sea how I want it so I resume the game and start all over.

Lastly, I'm using the high res mod which although can be fiddely to set up it gives great results as items on the boat will be smoother after the size reduction to 800x600 giving that smooth line effect - something more noticable with the rigging cables on the ships and U-boats.

Display reolution mod in Community Manual (http://www.communitymanuals.com/shiii/index.php?title=Display_Resolution)

I hope I have not gone on for to long, for this I apologise. I hope some of my points may help you.<div class="ev_tpc_signature">

http://i113.photobucket.com/albums/n235/Goose_Green/sig1copy.jpg

Realjambo
11-28-2006, 06:00 AM
Thanks Goose - that's an excellent and really interesting post.

One thing I'd say about the Hi-Res tweak (Yes! RJ managed to do it!) was it changes some key bindings which personally I wasn't happy with, but I agree it does make the game look that much sharper.<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v642/antsmith/posted-sig.jpg http://img.photobucket.com/albums/v642/antsmith/november-ssc.jpg

WilhelmSchulz.
11-28-2006, 01:01 PM
http://forums.ubi.com/images/smilies/10.gif Its usaly the action shots that get the best ratings. ie thoes oh krap moments or something exploding.
To properly get explosion shots take sevral and chose the one you like best. But that one shot that just stands out pause and shoot a screene. Dont go looking for pic's.

Hope it helps. http://forums.ubi.com/images/smilies/25.gif<div class="ev_tpc_signature">

Good Luck and Good Hunting,Wilhelm


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http://hosted.filefront.com/WilhelmSchulz
__________________________________________________ ____________________________________
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doug.d
11-28-2006, 01:35 PM
I posted on how to get the lightning shot (http://forums.ubi.com/eve/forums/a/tpc/f/857101043/m/1741003783?r=1741003783#1741003783) a long, long time ago in earlier Kaleun days. http://forums.ubi.com/images/smilies/10.gif

The same technique may be used to go frame by frame through any action sequence e.g. watch an explosion grow and bloom and when at its best, position the camera and take the pic. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif<div class="ev_tpc_signature">

Doug_Dread

http://img.photobucket.com/albums/v169/Doug_Dread/Aprilsig.jpg http://img.photobucket.com/albums/v169/Doug_Dread/200K.jpg http://img.photobucket.com/albums/v169/Doug_Dread/100Ksmall.jpg http://img.photobucket.com/albums/v169/Doug_Dread/SAflag.gif
Sunk Nelson, Rodney and Revenge for 100K in a single attack http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Realjambo
11-28-2006, 01:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">watch an explosion grow and bloom and when at its best, position the camera and take the pic </div></BLOCKQUOTE>

I certainly agree there doug.d http://forums.ubi.com/images/smilies/25.gif - It makes me wonder - do some ships provide more spectacular explosions than others do we think?<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v642/antsmith/posted-sig.jpg http://img.photobucket.com/albums/v642/antsmith/november-ssc.jpg

Goose_Green
11-28-2006, 08:07 PM
Yes and no RJ, mind you, I have found that if the torpedo hits the really "sweet" spot you can get better explosions. For example a hit to an ammo section on a warship is a good place to start, I for one have a shot that may get submitted for next months comp which is based on a DD getting the raw end of a torpedo!<div class="ev_tpc_signature">

http://i113.photobucket.com/albums/n235/Goose_Green/sig1copy.jpg

mariuszj1939
11-30-2006, 01:56 AM
Goose_Green, WilhelmSchulz, Realjumbo and doug.d - v.good posts.

I have just few comments for beginners :

- be patient - don't expect best shoot everytime
- try to stop game immediately when you see something interesting for shot
- take few pictures from different angles
/everything looks a little bit differently/
- remember picture will not reflect move (waves, clouds etc.)
- a lot of good pictures can be taken in the morning/evening<div class="ev_tpc_signature">

http://img209.imageshack.us/img209/504/may2006nu1.jpg (http://imageshack.us)
http://img221.imageshack.us/img221/7040/mariuszj1939wp5.jpg (http://imageshack.us)

Realjambo
12-04-2006, 03:45 PM
I'll add here myself - read the rules before posting submissions! If you are unsure, PM me first. I don't bite. Unless provoked!<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v642/antsmith/posted-sig.jpg http://img.photobucket.com/albums/v642/antsmith/november-ssc.jpg

VikingGrandad
12-04-2006, 05:31 PM
Lots of good tips in this thread. http://forums.ubi.com/images/smilies/25.gif

Here's some from me that haven't already been covered:


1. Get smoother edges on objects by increasing the smoothing setting (known as 'bloom' - not covered in the manual). For those that don't know of this 'hidden' SH3 feature, bloom is a setting you can change that increases or decreases the the amount of graphics smoothing (press Shift+PgUp/Shift+PgDn to increase/decrease the bloom setting).


2. To get shots that look more life-like and less like a PC game, avoid angles and lighting which emphasise SH3's more noticeable graphic flaws, such as:

<LI> When the sea runs over the U-boat deck and other objects it often has a perfect straight edge http://forums.ubi.com/images/smilies/51.gif
<LI> The lack of translucency in water that lies thinly on the deck and other objects http://forums.ubi.com/images/smilies/51.gif
<LI> Ragged edges on rigging lines, aerials, guns, etc. in strong, contrasting light http://forums.ubi.com/images/smilies/51.gif
<LI> Odd reflections (white smoke reflected in the seas as black smoke) http://forums.ubi.com/images/smilies/51.gif
<LI> No shadows cast by crew on the bridge, deck gun, etc http://forums.ubi.com/images/smilies/51.gif
<LI> Unrealistic clear underwater shots! http://forums.ubi.com/images/smilies/51.gif TIP: Use SH3 Commander to adjust the water density value to a figure less than 12 (0 = opaque, 20 = transparent). This will help to give underwater shots more atmospheric and realistic lighting conditions (light levels will diminish into the distance)

It's often impossible to hide these flaws completely, so experiment. Pause the game, hide the dials, move the camera. You can often find a shot that makes the most of SH3's realistic qualities and has a minimum of unrealistic visual flaws. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif<div class="ev_tpc_signature">

http://i27.photobucket.com/albums/c188/VikingG/U-230.jpg

Silent Hunter III Community Manual (http://www.communitymanuals.com/shiii/index.php?title=Main_Page)

Goose_Green
12-04-2006, 05:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VikingGrandad:
1. Get smoother edges on objects by increasing the smoothing setting (not in the manual). For those that don't know of this 'hidden' SH3 feature, bloom is a setting you can change that increases or decreases the the amount of graphics smoothing (press Shift+PgUp/Shift+PgDn to increase/decrease the bloom setting). </div></BLOCKQUOTE>

Didn't know about this one, thanks for posting VG - some excellent observations too http://forums.ubi.com/images/smilies/25.gif<div class="ev_tpc_signature">

http://i113.photobucket.com/albums/n235/Goose_Green/sig1copy.jpg

Realjambo
12-04-2006, 11:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Didn't know about this one </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/blink.gif I'm surprised at you Goose! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v642/antsmith/posted-sig.jpg http://img.photobucket.com/albums/v642/antsmith/november-ssc.jpg

Goose_Green
12-05-2006, 03:57 AM
Seriously though this was news to me - if it was in the manual then I should be chucked overboard. Then again I never read the manual - half the fun is self discovery http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif<div class="ev_tpc_signature">

http://i113.photobucket.com/albums/n235/Goose_Green/sig1copy.jpg