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View Full Version : Need help in the combat aspect of the game...



PenGs
11-02-2007, 07:37 PM
I have only found a couple of guides, no video tuts on the matters. Well I can't hit anything at all. Now, what seems like my biggest problem is simply the fact that I can't get my sights on a target at all. Even ones moving in a straight line.

Everytime I try to aim at one and try to level out, my plane would make a small bounce movement and totally throw me off course. I am not too sure how I am suppose to aim at the target as a lot of IL2 dogfighting vids rarely show good cockpit footage of the dogfights.

I also figured partly I need to mess around with my Saitek evo force settings a bit but the problem with that is I have no idea at all what any of those curves and adjusters do when customizing the profile.

So I guess this is a major S.O.S for any information or links to information for anything and everything even remotely related to combat in this game. Thanks in advance for those that decide to help this fool. http://forums.ubi.com/images/smilies/halo.gif

Rood-Zwart
11-02-2007, 08:01 PM
This (http://files.filefront.com/MUSTANG+finalrar/;8937958;/fileinfo.html) movie is something you might find useful.

(MUSTANG by Thor, also shows the .50's arent porked at all http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

VW-IceFire
11-02-2007, 08:15 PM
Part of its a normal reaction by an inexperienced virtual (or real as it was) pilot in that you're probably a bit excited to get the sights on target and fire off a few shots. Perfectly understandable. Typically the trouble is that said pilot will probably hamfist it a bit in all of the excitement and you get allot of bounce out of a relatively stable aircraft (unless your flying in a thunderstorm).

Thats part of it. It also may be that your stick is too sensitive. The game has input control settings (inside the game go to the setup area and find the input configuration area). There you can program the input sensitivity. I think the defaults are 10 20 30 40 50 60 70 80 90 100 but what you really want is allot less than that. Keep the 100 at the very end but tone everything else down (try 1 9 15, etc.) and do this for all three axis.

That might help. Someone may also want to post their profile but that will depend a bit on the stick you're using (which determines how many axis you can program).

PenGs
11-02-2007, 08:43 PM
Rood-Watched the video, got a few ideas from it. But I noticed his plane barely jerks when flown...

Icefire- So just to get it straight, lowering the numbers will lower sensitivity, but why are there so many of those bars?

Jaws2002
11-02-2007, 09:23 PM
Make sure you keep "the Ball" centered when you shoot. If you don't keep your plane trimmed the recoil will throw you to one side.
Practice keeping the rudder trimmed (the ball centered) the whole time. it will help a lot with hitting what you aim at.

b2spirita
11-03-2007, 07:47 AM
I agree, try also practicing on unarmed aircraft like c 47s and work your way up. Try a nice stable plane like the hurricane to begin with and then move on up to harder (to fly and master) aircraft like the 109 190 ect

crucislancer
11-03-2007, 08:56 AM
Originally posted by PenGs:
Rood-Watched the video, got a few ideas from it. But I noticed his plane barely jerks when flown...

Icefire- So just to get it straight, lowering the numbers will lower sensitivity, but why are there so many of those bars?

What kind of joystick do you own?

All the bars set up how sensitive the stick is at a given deflection. For instance, if you set the first bar at 1, then the stick isn't very sensitive when you move the stick just a bit off center. Useing the default setting, the stick is a little more sensitive to start with then most people are used to.

So, the higher the number, the more sensitive it is, and the bars from left to right give you a visual of how sensitive the stick will be from just a bit off center (far left bar) to fully deflected (far right bar). This needs to be set for all axis.

Also, play around with trim. Most aircraft in the game have at least elevator trim, and some also have aileron and rudder trim. As speed changes, the plane goes out of trim, so it's a constant balancing act. The default keys for trim aren't very useful, I suggest reseting them to something that's a bit more comfortable and easy to use.

It takes a lot of practice to get good in this game, but it's oh so worth it.

XyZspineZyX
11-03-2007, 09:00 AM
Three words:

Good rudder control http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The rudder is a main control input. learn to use it effectively http://forums.ubi.com/images/smilies/25.gif

Billy_BigBoy
11-03-2007, 09:16 AM
There are already a couple of basics mentioned above.
Here are another few:
Trim - stabilize the aircraft so it flies straight by itself.
Unload - When you pull the trigger, try not at the same time pull on the stick.
Convergation - set you convergation at a not to great distance and fire only when your target is at that distance + or - 25 meters.
Track - make tracks of every flight you make so you can analyse them.
Start easy - use a friendly aircraft, or an unarmed rookie enemy as target.

PenGs
11-03-2007, 10:30 AM
Dayum, thats some pretty sweet info from all you guys. Appreciate the help and I think I know exactly what to look for when I'm gonna' go fly about later today.

Thanks mates!

Divine-Wind
11-03-2007, 10:49 AM
If you want to start out with American planes, I'd suggest the P-40. It's got a porcelain jaw, but it's pretty stable, it's got six shooters, and it's pretty fast and can out-manuever a lot of later-war aircraft.

Bearcat99
11-03-2007, 11:01 AM
Considering your registrastion date I would say that you are still on the upward swing of a very steep curve. That is a part of the sim's charm.

Read the Nugget's Guide in my sig and go through it.. Jump in where you feel comfortable if you think the preflight, HOP1 & HOP2 are solidly under your belt.. butb read the entire thread through first.

For gunnery pay particular attention to HOP3... the convertgence & target distance settings.

Bring all your questions here because there is abunch of guys here willing to help.

PenGs
11-03-2007, 11:13 AM
Originally posted by Bearcat99:
Considering your registrastion date I would say that you are still on the upward swing of a very steep curve. That is a part of the sim's charm.


Well thats the funny thing. I have registered and posted on this forum not too long ago (around May) under Shoop_da_whoop. However my Saitek evo force broke and I had to return it. Well that is correct. It took them 5 damn months to finally get my adress correct and finally send me a replacement... I had to wait so long for that stick. http://forums.ubi.com/images/smilies/bigtears.gif

OMK_Hand
11-03-2007, 01:56 PM
Hi PenGs.

There is nothing foolish in a thirst for knowledge...

It's just occurred to me that these are probably in one of the links in Bearcat99's Sig.

Anyhow, there's a WW2 American gunnery manual here:

http://ww2airfronts.org/Flight%20School/transition/weap.../natc-2667-44-0.html (http://ww2airfronts.org/Flight%20School/transition/weaponsschool/natc-2667-44/natc-2667-44-0.html)

Which also includes information on sighting hand held guns, bombs and rockets etc.
There are many other interesting documents on this site here:

http://ww2airfronts.org/library/siteindex.html

and

http://ww2airfronts.org/aircraft/Manuals/RAF/pilots-not...2095-general-43.html (http://ww2airfronts.org/aircraft/Manuals/RAF/pilots-notes/ap2095-general-43/AP2095-general-43.html)

There's an IL2 gunnery guide here:

http://www.airwarfare.com/tactics/tactics_fwgunnery.htm

which, though written for the FW190 looks good for all fighters. It has some interesting links including this for an English version of,

"Horrido ! - des Jägers Schiessfibel. D.(Luft)5001"¯

http://home.austin.rr.com/jg13/fw190gunnery/Horrido.doc

which is a German gunnery guide with a more friendly approach to it than the American, and contains more pictures of naked women. (If you are asked for a password, just close the dialogue box and you should have the document.)

There's an RAF gunnery manual here:

http://www.332vfg.com/rafgunnery.rar

For Pilot's notes for each plane type, full of advice for flying, you will find many here:

http://www.ww2aircraft.net/forum/other-mechanical-systems-tech/

All of these sites are a fantastic resource.

Hope this helps. Practise makes perfect, but it also helps to have an insight.

Bearcat99
11-03-2007, 02:15 PM
Originally posted by PenGs:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bearcat99:
Considering your registrastion date I would say that you are still on the upward swing of a very steep curve. That is a part of the sim's charm.


Well thats the funny thing. I have registered and posted on this forum not too long ago (around May) under Shoop_da_whoop. However my Saitek evo force broke and I had to return it. Well that is correct. It took them 5 damn months to finally get my adress correct and finally send me a replacement... I had to wait so long for that stick. http://forums.ubi.com/images/smilies/bigtears.gif </div></BLOCKQUOTE>

LMAO!! Shoop Da Woop.. yes I remember you...

Hey Han d.. you know I forgot that I put that RAF manual on our website...LMAO. http://forums.ubi.com/images/smilies/53.gif