View Full Version : Anyone else excited about the new clouds?

05-19-2005, 05:40 AM
I never really liked lock-on. It was clunky and weird and had ugly controls and didn't look good low down and I didnt like the modern planes.

One thing I really liked about it though was it's clouds, I really like taking off in the rain and overcast and zooming up through the clouds to emerge on the other side into the beautiful sunshine, with the layer of fluffy cloud beneath. It's one of my favourite bits about flying, and living in Ireland it happens pretty much every time Im in an airplane. (maybe I'm just not used to the sunsine)

Anyway, I noticed in the development updates page that the patch will contain much better clouds allowing you to create proper overcast skies. I think this sounds amazing, but there isn't a lot of talk about it I can find, anyone else looking forward to this?

TgD Thunderbolt56
05-19-2005, 06:24 AM
Definitely interested. I'll get excited AFTER I see them...if it warrants it.

Not to sound cynical, but I typcally don't get too excited about reported observations until I can substantiate them myself. Whether it's in this game or out.


05-19-2005, 07:04 AM
only if they fix the AI infra red sight problem in the game, otherwise i wont ever see a cloud in anything i host.

i was excited about the mosquito http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

han freak solo
05-19-2005, 07:36 AM
Originally posted by cow9th:
only if they fix the AI infra red sight problem in the game, otherwise i wont ever see a cloud in anything i host.

I want that fixed, too. I can't see the AI through clouds, why should they see me?

05-19-2005, 08:30 AM
Bunch o wise people here.

Yep! I`m excited about the clouds, but only if they turn out to be true and just like cow9th said, it`s not going to be much `fun` if the Artificial Intelligence can see through them.

We wait in anticipation.

05-19-2005, 09:02 AM
I am REALLY looking forward to the new clouds! Both out of editing perspective, and from gaming perspective.

I hope that they will add to the realism of flying. Using clouds in a dogfight is fun http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

05-19-2005, 09:40 AM
IL2 pilots will love them http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
and Fw190 pilots will hate them http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

05-19-2005, 10:50 AM
whole new dimension to heavy bomber missions too. At present there isnt much danger of the target being obscured, but with the possibility of true overcast...

I haven't had enough flying experience in single player to notice much of how ai handles clouds, but in multiplayer (and from a purely aesthetic point of view) a bit of realistic weather would improve the game immensely.

As some have pointed out, though, maybe I should wait till I install it before I get too excited

05-19-2005, 03:58 PM
I'm pretty stoked about the clouds.
They old ones never bothered me....(and they still don't)...but, it is funny to be at altitude and see 3 cotton balls 5000meters away then a few others dispersed here and there. Just looks wierd. NOT a game killer by any stretch of the imagination.
It will be interesting to use cloud cover tactics if AI has the same disadvantage as we do.

jeroenrepk, I didn't think of editing.....(D'oh, that's my life, and I never thought of it!).....but real clouds would make better looking movies.

05-19-2005, 04:20 PM
I will be excited if this patch\addon\or whatever come out.
I really doubt it. Something's wrong, no signs. I think they've abandoned this project.

05-19-2005, 05:24 PM
They're a bit better but don't expect a quantum leap, mostly just more of the old ones bunched together. Still quite an improvement.

Umm, not that I'd know but a little bird told me all about it. http://forums.ubi.com/images/smilies/10.gif


05-19-2005, 05:42 PM
These new clouds will be one of the greatest advamces in combat flight simulation. The bunching up of old clouds, but not totally, means we will see holes in the clouds. And these are not just simple horizontal "lomac" or "flight sim" overcast texture but real overcast built up from the standard flight sim cumulus clouds.

One thing to look out for is the overcast shadow. FB/PF clouds cast shadows on the ground (although Perfect Mode for me ruins this effect on my 9800Ultra), so this overcast may cast "real" shadows on the ground or sea...with bright spots where the FB sun shines through the holes. That's what I hope for anyway. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

05-19-2005, 06:46 PM
http://forums.ubi.com/images/smilies/11.gif im hoping for the best, and I badly hope that they fix the AIs god like eyes... http://forums.ubi.com/images/smilies/11.gif

bunched clouds here we come ...

05-19-2005, 08:31 PM
I'm looking forward to anything new to come our way!but most of all I'm looking forward to the new flight model,from what I've heard it's going to be a real challenge!!

05-19-2005, 10:49 PM
nope-unless the water vapor cleans my hellcats canopy

05-19-2005, 11:01 PM
I will be excited when I see anything that has been coming for the last 6 months. Then probably say, I spent how much time waiting and hoping and waiting and hoping. I have come to terms that it will be here when we get it.

05-20-2005, 04:49 AM
Originally posted by JG53Frankyboy:
IL2 pilots will love them http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
and Fw190 pilots will hate them http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Lao lol. http://forums.ubi.com/images/smilies/35.gif

05-20-2005, 06:47 AM
It's been previously stated by the development team on several counts (Oleg's Ready Room) that the AI programming won't be updated. It's just too much work - because of the way the code was initially written way back in 2001, it would need to be completely stripped down and rewritten from scratch just to make the AI lose visibility in clouds. After all, they weren't expecting the sim to last this long on the one engine...PF sort of just happened instead of BoB which was the orginal next step.

Doesn't mean the clouds are no good - should make for some interesting dogfight mission scenarios, even if the co-op mission creators balk at them because of the AI inadequacy.

The dev team has learned a LOT from the run of this game - every shortfall, be it flight model, AI programming or even just the sounds, has been noticed and brought to their attention.

However, as the new engine is on their minds, it's simply a sensible decision to implement these fixes into the new engine for BoB, rather than spending a lot of time recoding this engine. After all, as the new engine is 'from scratch', there is no guarantee at all that any methods and classes developed for PF could be useful for the next, paying project.

I'll be extremely surprised if the AI has an all-seeing eye in BoB.


05-20-2005, 08:54 AM
Umm, a bird also told me that the AI in the patch uses the same FM as we do now.

I've never known a bird to lie but, meh...http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

05-20-2005, 08:55 AM
Hopefully they won't be pop ups like the pretty but not very useful smoke and fire objects we saw in the previous patch.