View Full Version : Assassin's Creed: Final Mix

11-30-2007, 03:54 PM
Taking a page out of Square Enix's book, an extended, enhanced edition of Assassin's Creed will be released at AC's one-year aniversery. It will feature lots of additional content and be godly, forcing everyone who bought it once to buy it again, and everyone who didn't buy it to pick it up. It is also imaginary. Let's begin.

Changes/ Additions

*all the graphics have been given a nice polish. Yes, the game is even more beautiful then it was, with the clipping issues resolved. Plants rustle when you move through them. The sun shines brightly. Your cloak blows in the breeze with even more grace then it had. It's mesmerizing to watch.

* The animation, already the industry's best, NPC actions have been polished: no longer will a guard jump poles with as much grace as Altair the assassin, it's visibly harder for him.

* More weapons. The Guards now utilize shields and have armor to lessen the damage of your blows, making direct confrontation more difficult and stealth more important then ever. Maces, Spears, and Claymore swords also make WHAT your fighting important in figuring out HOW to fight it.

* Animals. Now, in addition to people, the streets of the city teem with dogs, who can bark at you when you're sneaking up on a target and blow your cover: cats, who can jump from beam to beam, showing you routes you might not have thought of otherwise, rats whom you can follow to find Hiding Places, donkeys blocking the streets when you're trying to make a quick get-away, horses tied to carts that you can steal and send flying into walls to make a loud, messy barricade. The cities are even more alive then before.

* Time Matters. You can't spot a citizen being harrased, leave, come back an hour later and find them still there. You need to set your priorities, because if you leave them too long they vanish. There's still the same number of them to save and the vigilantes will always be in the same place, but you need to be willing to drop what you're doing to save them.

* Guards who see you commit a crime and chase you will recognize you if they see you again.

* REWARDS! So many achievements allows you to unlock things like heavy weaponry, or boots that make you jump high, or the ability to turn invisible, a Vrs. Mode in which you can stalk and fight all the game's targets again, or Bonus Costumes.

* Online Multiplayer. Race against your friends to assassinate the target first, even as the TARGET (another friend) organizes his living guards against threats like you! Taking place in a special bonus city.

* An included soundtrack CD and bonus features.

Comming to an imaginary store near you, sometime in the imaginary future!

11-30-2007, 04:03 PM
Seriously?! And how much is thi-...oh, wait. It's imaginary, huh? D*mn.

Good job! Now only if that was real...

11-30-2007, 06:34 PM
Originally posted by Tela:
Seriously?! And how much is thi-...oh, wait. It's imaginary, huh? D*mn.

Good job! Now only if that was real...

Now for sale for $60 Imaginary.