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View Full Version : SOW-BOB engineered again with Nvidia or ATI this time or both the same ?



zlin
10-11-2006, 08:36 AM
Hello http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Please, is the upcoming BOB from Oleg developed
with better visual details for Nvidia or it's getting the same share with ATI when it comes to details like a Nvidia water=4 that happen in FB+AEP+PF ?????
Thanks

zlin
10-11-2006, 08:36 AM
Hello http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Please, is the upcoming BOB from Oleg developed
with better visual details for Nvidia or it's getting the same share with ATI when it comes to details like a Nvidia water=4 that happen in FB+AEP+PF ?????
Thanks

TgD Thunderbolt56
10-11-2006, 09:11 AM
Considering the current best VC setup is sli (hands-down) I'd say they are probably using NV as the guidline or at least for development. I don't think there are any vendor-specific rendering tools (i.e. shader 3.0) this time around and BoB will be a DX 9.0 program.


TB

FatBoyHK
10-11-2006, 10:14 AM
If BoB is being developed like IL2 then it will run better and faster on OpenGL than on DX. And afaik NV has much better OpebGL performance then ATI.