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XyZspineZyX
09-04-2003, 04:54 AM
hi! I'm a new guy to ACM. Has been trying out dogfighting in 1 to 1 in mission builder.

Anyone here have any tips on surviving head-on engagements? I tried to climb and drive and it seems that i would easily lost sight of him. and before you know it....

Is there any maneuver that gives me a better chance of coming into the bogey's six?

XyZspineZyX
09-04-2003, 04:54 AM
hi! I'm a new guy to ACM. Has been trying out dogfighting in 1 to 1 in mission builder.

Anyone here have any tips on surviving head-on engagements? I tried to climb and drive and it seems that i would easily lost sight of him. and before you know it....

Is there any maneuver that gives me a better chance of coming into the bogey's six?

XyZspineZyX
09-04-2003, 05:20 AM
If you are talking about Forgotten Battles, and not the original IL2, you need to download the current patch 1.1b because head-on engagements are winable now. At low altitude the enemy will break off, which gives you a chance to extend, to get some distance between you and your enemy. If your plane is not a good turner, then do not try to out-turn the enemy. The two primary methods are what everyone calls "turn and burn", and "Boom and zoom". T&B is self explanatory. It is what I just described. B&Z involves being able to outclimb your enemy, and then attacking from above using any number of manuvers.

All that said, the final word on this is INSTINCT. I am no ace. Just go to the HL and ask everyone there. They have all shot me down. But the best scores that I have had have been when I was was just following my gut-feelings instead of trying to use some scientific method. PRACTICE PRACTICE PRACTICE!, And good luck to you. My heartfelt sympathy for your families loss, now that you will soon be too addicted to this game to pay any attention to them. /i/smilies/16x16_smiley-wink.gif

Tsisqua

http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-04-2003, 05:22 AM
OK, this is how i often do it...........

Approach enemy head-on and at about .5 km away do an extended barrell-roll (using rudder preferably) under him and try to get to level flight as he goes over your head. All this with high speed.

Then very gently pull your plane vertical, full throttle and climb untill 100kph or so and then apply the rudder in either direction. You will then be facing the ground and should pull up quickly.

This will leave you with a large altitude advantage and the next step is to set yourself up to make a high speed passing shot at the enemy and repeat the maneuvres.

You wont come into the bogey's six this way (since he will have time to turn to engage you) but that isn't really the best way to perform BFM anyway.

Good luck, OJ

XyZspineZyX
09-04-2003, 05:33 AM
Climb and dive is right thing. To not loose the sight of your enemy first - you have to use your hat switch more frequently, and the second - practice alot. But do not try to make it easier by turning the cockpit off. With the time you will be able to predict the direction of enemy movement and wich manuver he's going to make.

XyZspineZyX
09-04-2003, 05:50 AM
ACM ? Is that Air Combat Maneuvers ?
The best advice for head-on attacks is to try and avoid them . Usually it's MAD (mutually assured destruction) . Rarely is it that both planes remain unscathed . At the very least you will come out of this with a few holes in your plane , at the most you will be eating each others instrument panels . Here are a few tips that I use :
1.Try to gain a height advantage over your enemy . If he is climbing into you then you automatically have a speed advantage . This comes in handy if you actually survive the first pass .
2.Know your aircraft's strengths and weaknesses . If your airplane is a good turning one , whip that sucker around and go after him ( if , of course you survive the initial first pass). If it is strictly a boom-n-zoom type , turning to fight would be suicide . Dive or climb to put some distance between you and him .
3.Lead your target . Rarely are two aircraft perfectly on the same horizontal plane . Try to judge where your target is going to be , aim for that spot , and let him have it . This is all about timing .
4.Know your gun convergence range and be comfortable with it .
5.Try to roll your fighter as you approach your target .Aiming is more difficult but it is also harder for him to hit you . Don't just fly straight and level .
6.He who shoots first is usually the least experienced (online). If he starts firing when he's way out of range , you know you're dealing with a noobie .Let him fire . With a little luck he will run out of ammo before he gets to you . Wait until he is in range, aim for the center(fuselage) of his plane , and squeeze off a one-two second burst . Save your ammo for that crucial attack after you have turned around . If you survived .
7.Last but not least ,avoid ramming him . It's easy to do but the outcome is worthless. Both are killed . If you wait too long to avoid him , boom ! If you pull away too quick , he's got you .
It's kind of like playing chicken while shooting machine guns at each other . Somebody's gonna get hurt .
Remember : timing is everything .

<center>http://www.bloggerheads.com/mash_quiz/images/mash_trapper.jpg (http://www.bloggerheads.com/mash_quiz/)</center>

XyZspineZyX
09-04-2003, 05:52 AM
You're dead meat in fb with headons unless you fire off a few rounds to get them to break before they fire (they don't miss-the AI).

rogo

<center><img src =http://www.world-data-systems.com/aerofiles/albums/userpics/LAGIF-small.gif>

<center><img src =http://www.world-data-systems.com/aerofiles/albums/userpics/panorama5%7E0.jpg>


"Those who long for exaltation look upwards. But I look downwards for I am the exalted." This was a quote from Nietzsche as he flew in his FW190 @ 20,000ft looking downwards.

/i/smilies/16x16_smiley-wink.gif

XyZspineZyX
09-04-2003, 10:39 AM
NEVER NEVER NEVER go head on!!! that's one of the most stupid things you can do. you allow your opponent to take a shot too. So you have a 50/50 change who will hit first. easiest thing to do in QMB fly left or right and climb you should see your enemy at 11 or 1 o'clock. when you merge don't even try to shoot just make a right or left hand turn, dependent on where he comes from, so he has to make a hard turn to get behind you, now he has no energy and you win and he can't take a single shot. /i/smilies/16x16_smiley-wink.gif

2 things we need in FB:
The 110 and the desert!!!
http://exn.ca/news/images/1999/04/23/19990423-Me110coloursideMAIN.jpg

XyZspineZyX
09-04-2003, 10:50 AM
nel_kwan wrote:
- Anyone here have any tips on surviving head-on
- engagements?

Easiest thing: be on a P-39 and fire all in a 2 sec burst when he's about 500 m. You'll both probably come out with few holes, BUT:
1 - He will probably have some BIGGER holes (37 mm).
2 - He will probably have a smoking (or flaming) engine.
3 - Your engine will probably be safe, being behind you.

Anyway, as a general rule, avoid head-on attacks, it's 50% suicide, and if 80% against planes with big guns (such as 190As, P-39s and Yak9T).



http://www.uploadit.org/files/030903-Tempest_MkV_picc.jpg </p>


I have more pistons than you!</p>

XyZspineZyX
09-04-2003, 11:59 AM
Only thing to do : stay cool, aim carefully, and fire.

If you're not far away from him, DO NOT try to turn, climb, or dive until collision is imminent, because doing this you would show him a bigger target and he'd shoot you down easily.

Against heavily armed fighters, the head-on engagement isn't the best way to fight as, while efficient it's also very dangerous for you, but against bombers, it's very efficient since you let the gunners almost no time to fire while being able to shoot at the plane's vulnerable spots (engines, pilot,...).