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XyZspineZyX
08-04-2003, 03:26 PM
This is the translation of the interview using Prompt Online Translator, one of the best. I am reposting it in a separate thread, so it will not be missed. Once again, use common sense when reading. A malingerer seems to be a simulation game, or development.

Oleg Maddox; founder of Maddox Games Sin duda you will have already heard to speak about him, especially if you are keen of the world of the malingerers. He is the creator of Maddox Games, the company desarrolladora of IL2 and IL2 Forgotten Battles, between other qualifications, and also it is the center of all the critiques and praises to these two magnificent malingerers.
Oleg Maddox is an aeronautical Engineer, having been employed for 11 years as engineer chief at several military projects, programmer of games, keen, passionate pilot of the history of the aviation and, especially, it is a nice type that does not hesitate to chat and to discuss with the users of IL2 in the forum that has opened with this intention.

He has agreed to answer a few questions that I have formulated for email, though for his tight agenda, they could not have been so many people as I had liked. If you like the simulators and it is interesting to you to know something more about IL2 and Forgotten Battles across his creator, sure that you will find interesting it this guessed.

MS - First I want to be grateful to him that it has bothered in answering our questions. The fans' community worries a bit about his state of health and I hope that you should recover as soon as possible. Is he?.

OM - Now I am nice, thank you.

MS - IL2 Sturmovik and his consequence, Forgotten Battles, have meant an authentic revolution in the malingerers of PC. Few malingerers have had so much success and simultaneously they have given so much about that to speak. Has he surprised the reception that they have had?.

- I have surprised OM a bit

MS: which is for you the motive of that such a complex malingerer has been a success in selling?.

OM - That it is so real as it is possible it does that the people speak about the game. When real pilots give special attention to the malingerer of that time many players are dependent on him.Secondly, the Russian Front had never been shaped in a malingerer of previous flight to IL2. For some people, IL2 has become a window to a chapter of the history that is not too much an acquaintance in Occident. For example; he asks a user of the United States on the Spanish Civil war ... the one who would be capable of giving details on her?: only few ones?.

MS: what thinks about the current situation of the malingerers?: does he believe that they are bad times for the realistic malingerers?

OM - Only the realistic malingerers, without options of realism, lack interest for the commercial real market.

MS - To do a realistic simulator limits a bit the market and besides it asks from more time of work and therefore more money: would not it have preferred doing a more obtainable simulator to the great public to the style Novalogic that will bring his major benefits?.

OM - I Prefer doing realistic simulators with options of realism for the beginners. And I prefer so much realism as it is possible with the already commented limits; time and investment more the limit of the potency of the domestic PC's.

MS - Nevertheless there are some fans of the malingerers of flight who think that IL2 FB is not so realistic as seems. In his forum there is a heap of discussions, some of documented well them, which indicate that there are mistakes in the model of flight and of damages of the malingerer. What thinks of this?.

OM - Some mistakes can always be present. But we can compare Forgotten Battles with other malingerers on this age (malingerers of the Second World war?). Is there a better malingerer?. I do not believe it. Anyhow, personally. I do not agree in any cases with these "documented" messages. Simply some of them read erroneous sketches or base his opinion on pilots' comments of an edict. A good example was in the frontal sight of the cabin of the FW-190 and the position of the sight. Finally I have had to finish with the discussions and to prove to be the one who was right (anyhow, someone yet does not agree and probably I will publish the photography of the Fw190 reconstructed of original sketches with the permission of the owner of this photography). Another important aspect is that we did in a malingerer more than anybody it had never done before us. Only to try to think that it was done by a team of simple development ... it is difficult for a small team to control everything inside the enormous code; this is comparable with some big programs of scientific investigation due to his size and complexity... Or we would need to raise very much the price of the final product and to hire more people in order that they work for us. For everything time is needed and money. It is a fact. In my opinion, the term " documented good " costs when I see the original one, "scanned" not documents. I have seen correct information of some planes in Internet ... interesting, but they were exaggerated in relation to the original document ...http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

MS - Even has made keen that they accuse him of favoring meaningfully to the Soviet planes well for patriotism or for balancing the edicts and making it more entertaining, to improve the jugabilidad.

OM - Mistakes or errors of programming it is not the same thing that patriotism. It looks at my surname: is it Russian?: is not it English?: and why personally almost always do I fly in line with the Bf109...?. With the patch it should be quite correct. Simply with the hurries of the throwing we committed some errors that we spend for high place, even with a great team of tests. But even in this case, it is much closer to the reality than in other malingerers. Much more ... if someone thinks another thing, it needs to prove to be to me this malingerer and to say to me in what part it is more realistic.

MS - ¿ they have done authorizations to the jugabilidad to balance the edicts? (*)

It notices (*): Oleg Maddox did not interpret correctly the question, hence the response does not have much that to see.


In my personal opinion everything is really exact. But we need more adjustments those that we do now. With this great cantida of planes and weapon shaped in a malingerer it is very very difficult to have it quite controlled in the development. This is the motive for which we decide to do a new simulator with a minor quantity of planes that in IL2 and, certainly, Forgotten Battles. The occasional user cannot even imagine all the time and you force we take to fulfil the shaped one in 3D, investigation and programming of every plane. With a more complex code and, as result of it, major and more complex adjustments that will make us to invest more and more time and you force for every plane, terrestrial units and objects, etc. Only as example now a car of combat eb IL2 has between 300 and 1000 polygons, but in the new malingerer it will have 3 or 4 times more (and even more in occasions) ... and we will have the model of damages as in the planes in FB. How will the soil be seen in the new malingerer is it possible to see in them capture of screen of Battlefield Command. It will be very similar to this and even better from the point of view in the plane.http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It is sad that some users do not understand it. But I would like to say to them that the more they should want to see and to to feel, the more they will have to invest in updating his PC's in the future. He would say big updates. And we do not have any plan of doing arcades in the fuurohttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif. The options for the beginners also will be born in mind in the new malingerer.

MS - Many of these fans contribute technical information that according to them demonstrate that what they say is true, and besides they rest that you do not publish his sources of information and they even doubt that they exist. Does not he believe that publishing part of this information he would silence many critical voices?.

OM - Sometimes I think it. When it has the rights for it. I guard all the copyrights and agreements that I have and if I publish something, I ask officially for permission to the files or authors of books who have provided to me this type of information. Many people do not understand this, so please, ask them to do an investigation in a file and to ask for permission to publish it.Sometimes, this costs money and sometimes, a lot of money. Then ask them to obtain for yes same detailed photos where all the screws and digits are visible good ... those who really help me in this difficult work, understand it...

MS: how is the process of papers that exists behind IL2?: has he interviewed pilots, looked in files of museums, consulted planes, etc.?.

OM - I Was in all the places that it was possible. I have spoken with veterans (Russian, German, British, American, etc). My Finnish friends spoke for me with many Finnish pilots of the Second World war. I am in contact with historians and restorers of planes of the epoch in different countries. I believe that a small part of this is possible to read it in the manual of IL2 and FB and in the credits of the game: is not it like that?.

MS - Bearing in mind that there is such a meticulous process behind in the creation of these malingerers, with years of development, beta testing, you try, etc.: why are errors when the program goes out to the market that it is necessary to correct with patches?.

OM - I feel It, but as malingerer IL2 and FB they have no errors in the terms that he wants to say. Compare, please, with other malingerers or games. Compare with the answers of others ... and analyze the history of IL2 on the market. With every new patch or added we have introduced typical piece of news, planes and have fitted the malingerer to be better ... not only we repair errors. We try to offer every time better characteristics searching between the suggestions of the really creative users ... am I in the true thing?. Might it to show me a similar development in other malingerers?.

MS - Many fans of the video games in general think that the distributors press in order that the product goes out earlier to the market and this way to start recovering as soon as possible the reversed thing. One believes that this type of pressures propitiate that the games go out unfinished and later the programmers have to finish his work with patches. Does this approach the reality?.

OM - Is next to the reality. But the real image is much more complex. It depends of the connections and agreements between the developers and distributors. Some developers try to throw unfinished products not to lose possible benefits. It is not our case.

MS: does he believe that the programmers should have more freedom to do his products?.

OM - Yes. But I understand also the distributors. In my case I have many commitments with the distributors and am really satisfied to that this way it belongs.

MS - Is on the verge of the first patch of Forgotten Battles goes out with a heap of progress and arrangements: does he believe that with this patch they will be all the problem solved?.

OM: all the problems?. All the "problems" will never stem the limits of the PC and the technology, and also to the errors of any drivers that are not ours. Some "problems" could be only suggestions for us in a future development, but they are not errors, since any users try to make to see.

MS - In general: what thinks of the Beta Testers?.

M - 1-Are nice when they continue the plan of the Beta Test and 2-do not distribute versions of test I Am satisfied of that between ours Beta Testers there are real pilots.

MS - imagines Me that after IL2 and IL2 Forgotten Battles will be thinking of taking a few well-deserved vacation. We know that Maddox Games is developing a game of strategy of a style similar to Combat Mission: does it have any project more related to the simulation?.

OM - we Have started already being employed at a new malingerer and certainly, 1C it is employed at the game of strategy

MS: how does the development of Battlefield Command go?: can it tell us anything of him?.

OM - Is OK very much, we have dyed a very positive response after the E3http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

MS - About all is known his interest to try that the people remember the forgotten battles, not uselessly his last work is called this way. Since you will know, in Spain we have suffered one more terrible civil war 60 years ago, precisely the years previous to the Second World war and where Forgotten Battles attacked some of the planes represented in IL2: does not it seem to him to be interesting to do a simulator on this war?.

OM - Should be interesting also for the distributor. It is interesting to me to represent all the conflicts of this epoch, but in general, the distributors might be or not in agreement.

MS - I Suppose that it will know the malingerers Silent Hunter II and Destroyer Command, both are compatible between yes in multiplayer. A malingerer of flight also might be compatible with one of cars of combat or the naval one in multiplayer: does he believe that a project like that is possible?.

OM - Surely. As always, only it depends on the time and the investment. At least, it departs from these things we will develop them in our following malingerer.

MS: can it tell us anything about the new malingerer that it is preparing?.

OM - The new malingerer is on the Second World war. It will not be ambientado in the Russian Front. With this malingerer we will begin a new series of malingerers that, probably, will cover all the areas of the air combats of the Second World war ... later we will return at the head Russian in some years. It is a general plan. A cycle. But we will only do it if we continue having success. The new malingerer will be improvable with added and different malingerers (new zones, planes, years, etc.). In general we will use new technology that probably they are an update of the basic engines 3D and physicists of the IL2. Many changes will do in the game in network and in solitarily. Let's say that it will have more options in the campaigns and many more options in the game in network (options added to the system of game in current network of which we will preserve some characteristics). That is to say, that we will take the best thing of the FB and will do a simulator that covers all the areas. I do not promise so many planes as in IL2 and Forgotten Battles. I believe that in the iguiente malingerer will have approximately 25 due to a much more complex model and programming. But the number of planes and vehicles also) will grow...

MS - Good luck with his projects Mister Maddox, and congratulations for having realized the one that probably is the best malingerer that has gone to PC. OM - Thank you very much. My best desires for the readership in his country. MS - Good luck with his projects Mister Maddox, and congratulations for having realized the one that probably is the best malingerer that has gone to PC.

OM - Thank you very much. My best desires for the readership in his country.

http://www.cherokee.org/Culture/images/proctorZeke.jpg
"My ancestors didn't come over in the Mayflower--they met the boat."


http://www.theinformationminister.com/press.php?ID=612345111

XyZspineZyX
08-04-2003, 03:26 PM
This is the translation of the interview using Prompt Online Translator, one of the best. I am reposting it in a separate thread, so it will not be missed. Once again, use common sense when reading. A malingerer seems to be a simulation game, or development.

Oleg Maddox; founder of Maddox Games Sin duda you will have already heard to speak about him, especially if you are keen of the world of the malingerers. He is the creator of Maddox Games, the company desarrolladora of IL2 and IL2 Forgotten Battles, between other qualifications, and also it is the center of all the critiques and praises to these two magnificent malingerers.
Oleg Maddox is an aeronautical Engineer, having been employed for 11 years as engineer chief at several military projects, programmer of games, keen, passionate pilot of the history of the aviation and, especially, it is a nice type that does not hesitate to chat and to discuss with the users of IL2 in the forum that has opened with this intention.

He has agreed to answer a few questions that I have formulated for email, though for his tight agenda, they could not have been so many people as I had liked. If you like the simulators and it is interesting to you to know something more about IL2 and Forgotten Battles across his creator, sure that you will find interesting it this guessed.

MS - First I want to be grateful to him that it has bothered in answering our questions. The fans' community worries a bit about his state of health and I hope that you should recover as soon as possible. Is he?.

OM - Now I am nice, thank you.

MS - IL2 Sturmovik and his consequence, Forgotten Battles, have meant an authentic revolution in the malingerers of PC. Few malingerers have had so much success and simultaneously they have given so much about that to speak. Has he surprised the reception that they have had?.

- I have surprised OM a bit

MS: which is for you the motive of that such a complex malingerer has been a success in selling?.

OM - That it is so real as it is possible it does that the people speak about the game. When real pilots give special attention to the malingerer of that time many players are dependent on him.Secondly, the Russian Front had never been shaped in a malingerer of previous flight to IL2. For some people, IL2 has become a window to a chapter of the history that is not too much an acquaintance in Occident. For example; he asks a user of the United States on the Spanish Civil war ... the one who would be capable of giving details on her?: only few ones?.

MS: what thinks about the current situation of the malingerers?: does he believe that they are bad times for the realistic malingerers?

OM - Only the realistic malingerers, without options of realism, lack interest for the commercial real market.

MS - To do a realistic simulator limits a bit the market and besides it asks from more time of work and therefore more money: would not it have preferred doing a more obtainable simulator to the great public to the style Novalogic that will bring his major benefits?.

OM - I Prefer doing realistic simulators with options of realism for the beginners. And I prefer so much realism as it is possible with the already commented limits; time and investment more the limit of the potency of the domestic PC's.

MS - Nevertheless there are some fans of the malingerers of flight who think that IL2 FB is not so realistic as seems. In his forum there is a heap of discussions, some of documented well them, which indicate that there are mistakes in the model of flight and of damages of the malingerer. What thinks of this?.

OM - Some mistakes can always be present. But we can compare Forgotten Battles with other malingerers on this age (malingerers of the Second World war?). Is there a better malingerer?. I do not believe it. Anyhow, personally. I do not agree in any cases with these "documented" messages. Simply some of them read erroneous sketches or base his opinion on pilots' comments of an edict. A good example was in the frontal sight of the cabin of the FW-190 and the position of the sight. Finally I have had to finish with the discussions and to prove to be the one who was right (anyhow, someone yet does not agree and probably I will publish the photography of the Fw190 reconstructed of original sketches with the permission of the owner of this photography). Another important aspect is that we did in a malingerer more than anybody it had never done before us. Only to try to think that it was done by a team of simple development ... it is difficult for a small team to control everything inside the enormous code; this is comparable with some big programs of scientific investigation due to his size and complexity... Or we would need to raise very much the price of the final product and to hire more people in order that they work for us. For everything time is needed and money. It is a fact. In my opinion, the term " documented good " costs when I see the original one, "scanned" not documents. I have seen correct information of some planes in Internet ... interesting, but they were exaggerated in relation to the original document ...http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

MS - Even has made keen that they accuse him of favoring meaningfully to the Soviet planes well for patriotism or for balancing the edicts and making it more entertaining, to improve the jugabilidad.

OM - Mistakes or errors of programming it is not the same thing that patriotism. It looks at my surname: is it Russian?: is not it English?: and why personally almost always do I fly in line with the Bf109...?. With the patch it should be quite correct. Simply with the hurries of the throwing we committed some errors that we spend for high place, even with a great team of tests. But even in this case, it is much closer to the reality than in other malingerers. Much more ... if someone thinks another thing, it needs to prove to be to me this malingerer and to say to me in what part it is more realistic.

MS - ¿ they have done authorizations to the jugabilidad to balance the edicts? (*)

It notices (*): Oleg Maddox did not interpret correctly the question, hence the response does not have much that to see.


In my personal opinion everything is really exact. But we need more adjustments those that we do now. With this great cantida of planes and weapon shaped in a malingerer it is very very difficult to have it quite controlled in the development. This is the motive for which we decide to do a new simulator with a minor quantity of planes that in IL2 and, certainly, Forgotten Battles. The occasional user cannot even imagine all the time and you force we take to fulfil the shaped one in 3D, investigation and programming of every plane. With a more complex code and, as result of it, major and more complex adjustments that will make us to invest more and more time and you force for every plane, terrestrial units and objects, etc. Only as example now a car of combat eb IL2 has between 300 and 1000 polygons, but in the new malingerer it will have 3 or 4 times more (and even more in occasions) ... and we will have the model of damages as in the planes in FB. How will the soil be seen in the new malingerer is it possible to see in them capture of screen of Battlefield Command. It will be very similar to this and even better from the point of view in the plane.http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It is sad that some users do not understand it. But I would like to say to them that the more they should want to see and to to feel, the more they will have to invest in updating his PC's in the future. He would say big updates. And we do not have any plan of doing arcades in the fuurohttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gifhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif. The options for the beginners also will be born in mind in the new malingerer.

MS - Many of these fans contribute technical information that according to them demonstrate that what they say is true, and besides they rest that you do not publish his sources of information and they even doubt that they exist. Does not he believe that publishing part of this information he would silence many critical voices?.

OM - Sometimes I think it. When it has the rights for it. I guard all the copyrights and agreements that I have and if I publish something, I ask officially for permission to the files or authors of books who have provided to me this type of information. Many people do not understand this, so please, ask them to do an investigation in a file and to ask for permission to publish it.Sometimes, this costs money and sometimes, a lot of money. Then ask them to obtain for yes same detailed photos where all the screws and digits are visible good ... those who really help me in this difficult work, understand it...

MS: how is the process of papers that exists behind IL2?: has he interviewed pilots, looked in files of museums, consulted planes, etc.?.

OM - I Was in all the places that it was possible. I have spoken with veterans (Russian, German, British, American, etc). My Finnish friends spoke for me with many Finnish pilots of the Second World war. I am in contact with historians and restorers of planes of the epoch in different countries. I believe that a small part of this is possible to read it in the manual of IL2 and FB and in the credits of the game: is not it like that?.

MS - Bearing in mind that there is such a meticulous process behind in the creation of these malingerers, with years of development, beta testing, you try, etc.: why are errors when the program goes out to the market that it is necessary to correct with patches?.

OM - I feel It, but as malingerer IL2 and FB they have no errors in the terms that he wants to say. Compare, please, with other malingerers or games. Compare with the answers of others ... and analyze the history of IL2 on the market. With every new patch or added we have introduced typical piece of news, planes and have fitted the malingerer to be better ... not only we repair errors. We try to offer every time better characteristics searching between the suggestions of the really creative users ... am I in the true thing?. Might it to show me a similar development in other malingerers?.

MS - Many fans of the video games in general think that the distributors press in order that the product goes out earlier to the market and this way to start recovering as soon as possible the reversed thing. One believes that this type of pressures propitiate that the games go out unfinished and later the programmers have to finish his work with patches. Does this approach the reality?.

OM - Is next to the reality. But the real image is much more complex. It depends of the connections and agreements between the developers and distributors. Some developers try to throw unfinished products not to lose possible benefits. It is not our case.

MS: does he believe that the programmers should have more freedom to do his products?.

OM - Yes. But I understand also the distributors. In my case I have many commitments with the distributors and am really satisfied to that this way it belongs.

MS - Is on the verge of the first patch of Forgotten Battles goes out with a heap of progress and arrangements: does he believe that with this patch they will be all the problem solved?.

OM: all the problems?. All the "problems" will never stem the limits of the PC and the technology, and also to the errors of any drivers that are not ours. Some "problems" could be only suggestions for us in a future development, but they are not errors, since any users try to make to see.

MS - In general: what thinks of the Beta Testers?.

M - 1-Are nice when they continue the plan of the Beta Test and 2-do not distribute versions of test I Am satisfied of that between ours Beta Testers there are real pilots.

MS - imagines Me that after IL2 and IL2 Forgotten Battles will be thinking of taking a few well-deserved vacation. We know that Maddox Games is developing a game of strategy of a style similar to Combat Mission: does it have any project more related to the simulation?.

OM - we Have started already being employed at a new malingerer and certainly, 1C it is employed at the game of strategy

MS: how does the development of Battlefield Command go?: can it tell us anything of him?.

OM - Is OK very much, we have dyed a very positive response after the E3http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

MS - About all is known his interest to try that the people remember the forgotten battles, not uselessly his last work is called this way. Since you will know, in Spain we have suffered one more terrible civil war 60 years ago, precisely the years previous to the Second World war and where Forgotten Battles attacked some of the planes represented in IL2: does not it seem to him to be interesting to do a simulator on this war?.

OM - Should be interesting also for the distributor. It is interesting to me to represent all the conflicts of this epoch, but in general, the distributors might be or not in agreement.

MS - I Suppose that it will know the malingerers Silent Hunter II and Destroyer Command, both are compatible between yes in multiplayer. A malingerer of flight also might be compatible with one of cars of combat or the naval one in multiplayer: does he believe that a project like that is possible?.

OM - Surely. As always, only it depends on the time and the investment. At least, it departs from these things we will develop them in our following malingerer.

MS: can it tell us anything about the new malingerer that it is preparing?.

OM - The new malingerer is on the Second World war. It will not be ambientado in the Russian Front. With this malingerer we will begin a new series of malingerers that, probably, will cover all the areas of the air combats of the Second World war ... later we will return at the head Russian in some years. It is a general plan. A cycle. But we will only do it if we continue having success. The new malingerer will be improvable with added and different malingerers (new zones, planes, years, etc.). In general we will use new technology that probably they are an update of the basic engines 3D and physicists of the IL2. Many changes will do in the game in network and in solitarily. Let's say that it will have more options in the campaigns and many more options in the game in network (options added to the system of game in current network of which we will preserve some characteristics). That is to say, that we will take the best thing of the FB and will do a simulator that covers all the areas. I do not promise so many planes as in IL2 and Forgotten Battles. I believe that in the iguiente malingerer will have approximately 25 due to a much more complex model and programming. But the number of planes and vehicles also) will grow...

MS - Good luck with his projects Mister Maddox, and congratulations for having realized the one that probably is the best malingerer that has gone to PC. OM - Thank you very much. My best desires for the readership in his country. MS - Good luck with his projects Mister Maddox, and congratulations for having realized the one that probably is the best malingerer that has gone to PC.

OM - Thank you very much. My best desires for the readership in his country.

http://www.cherokee.org/Culture/images/proctorZeke.jpg
"My ancestors didn't come over in the Mayflower--they met the boat."


http://www.theinformationminister.com/press.php?ID=612345111

XyZspineZyX
08-04-2003, 03:41 PM
It is not always easy to understand what Oleg was tying to say from this translation - it would be better to see the link to the source, so someone who knows the language could translate it.
But in general - it is nice to know that they are working non-stop and have plans for new flight simulators.


AKA_Bogun

---------------
The difference between fiction and reality? Fiction has to make sense.

- Tom Clancy

---------------
Ilsa: "That was the day the Germans marched into Paris."
Rick: "Not an easy day to forget. The Germans wore grey, you wore blue."
Ilsa: "Yes. I have put that dress away. When the Germans march out, I'll wear that dress again."

- Casablanca, 1942

XyZspineZyX
08-04-2003, 04:14 PM
I couldn't agree more. I thought this was better than nothing until that happens.

http://www.cherokee.org/Culture/images/proctorZeke.jpg
"My ancestors didn't come over in the Mayflower--they met the boat."


http://www.theinformationminister.com/press.php?ID=612345111

XyZspineZyX
08-04-2003, 04:29 PM
Gracias, amigo !
Oh... hmmm... I mean, thanks buddy ! /i/smilies/16x16_smiley-happy.gif
Nice interview.



- Oleg said:
- Now I am nice, thank you.
---------------------------

Tsisqua is nice.
Oleg is nice.
I am nice.
You nice ? /i/smilies/16x16_smiley-tongue.gif