View Full Version : Sick to death of no hit sounds or report

11-13-2004, 11:07 PM
Man, what an immersion killer this lack of what should be a basic ingame function is.

Flying along and then pffttt smoke and no control,. No sound, no report through the FFb stick, no message, no nuttin'. Not even a hiccup.

Sure this graphically is a very, very good game but
I'm sorry to say annd intend no offense but the lack of hit sounds and report sux.
At the moment the 'WTF?'s' and the 'FFS's' are close to (if not completely) outweighing the 'OMG. what a gorgeous game'.

This is not just a matter of slapping on yet another coat of paint.

P40.....flying along level and both wings holed through...I wasn't even aware I was hit until I happened to manouvre, then had a look. No tracers or anything.... Not even a damage trail.
Which leads me to PF and the apparent "Phantom rounds" that seem to hit more consistently than every so often.

Considering firing cannons or MG's will have a plane bucketing, the same should apply to being hit with several large pieces of lead coming at you with momentum.

Is there a possibility that this could be looked into and remedied??

11-14-2004, 07:53 AM
I have the hit sounds mlost of the time... if some "soft" parts are hit, however, you wouldn't hear anything in real plane anyway...

if you never get hit sounds, try to change your sound settings/drivers...

11-14-2004, 09:47 AM
I hear very distinctive and very loud hits. Especially when something big gets me...makes me jump. Usually its too late when you get hit like that...but I definately hear it. The screen jumps a bit as well.

11-14-2004, 03:34 PM
Audigy ZS
Playback channels...16 (yes, I have tried 32 as well)
Speaker type... default 5.1
3D engine mode...balanced
Sampling rate...44100
Audio enhancement and acceleration...ticked

full acceleration

I hear the tuhncks in the newer models, but only those that hit the armour behind the cockpit. I get no "screen jump" that was mentioned, unless it is flak, I hear the flak explosion, I hear ground fire and If I turn my engine off I can hear my wing man's engine.
I don't hear the round or feel the round that causes an fuel leak, I don't hear or feel the round that puts oil all over my windscreen, I don't hear the rounds that come through my cockpit. I don't hear the round that pops holes in my wings. I don't hear or feel the rounds that render my controls useless and I don't hear or feel the rounds that sever my tailplane from the fuselage or removes part of the elevators or rudder, or aelieron even.
More importantly, I don't hear or feel the rounds that take my wing orf.

What should the "correct" settings be to enable ALL the hit sounds?

11-14-2004, 03:38 PM
This happens to me when I play online in the GreatGreen server (some other places too). I notice that this happens when there are a lot of people in the servers or there are one or two with killer pings. Also results in warping (my personal favorite) and not recording kills properly. I'm willing to bet this is more a problem with the server than the game itself.

11-14-2004, 03:43 PM
It happens, or rather doesn't happen...offline, online (high pingers present), or online with low pings, when a lot of players are present or when just a couple are present.

11-14-2004, 03:55 PM
Definitely makes it look like there is a problem with the server.

11-14-2004, 11:13 PM
offline server?

I mean offline, as in single missions/ campaigns etc

11-16-2004, 09:03 AM
Hmm, I get hit sounds with 8 channels, and 22400 (or whatever exactly), and the minimal 3D acceleration, with the hardware turned down one notch on an Audigy 2. They ain't the greatest, but then again I have the lights and buzzers toned down so, but I do get em.

11-16-2004, 09:42 PM
Strange, I get hit sounds and some screen shake. In fact just last night I was escorting some stukas in my 109 flying along nice and smooth and suddenly thud (a very nasty thud) the plane shook and oil covered my windscreen. I was lucky to make it home.

11-16-2004, 11:50 PM
I think these sounds had a complete re-work from IL-2 to FB. It used to be you could hear bullets if they passed close-by, not anymore though...

11-17-2004, 07:56 AM
Hit sounds are definitely there. I really noticed it when I added on PF. I tried an Eastern Campaign in the I16 and normally, I`d ignore most bomber gunner`s fire, but now, my ears are assailed by hit impact after hit impact! Really worries me and the damage I must be taking! In fact, I`m sure you wouldn`t hear so much in reality, but it does feel `immersive`.

Probably a bad install, bad soundcard or you`ve set your sounds wrong in control panel or ingame.

11-17-2004, 11:18 AM
I think the hit sounds issues are the result of lag or some online issue. Offline the hit sounds are great, a flak hit can scare the heck out of you! Online, there are often no hit sounds, damage just suddenly appears. So, maybe it's a net issue, not so much the sim.