View Full Version : Motionvase Simulation

02-28-2006, 07:42 AM
Does anyone know if there are any flight telemetry outputs from IL2/Forgotten Battles etc to drive a Flight Simulator.

MS Flight Sim publishes an SDK with netpipes. Lock On does it slightly differently using the Lua scripting language.

(Our interest is that we design and manufacture the cyberseat motionbase simulator and would like IL2 to drive it)

02-28-2006, 07:54 AM
Great idea http://forums.ubi.com/images/smilies/clap.gif I have been thinking about that too even made some drawings and designes. Please make it affordable, like IKEA but then qualite.
C'mon people some one must know.


You should contact Oleg Maddox and arange some kind of publisety stunt when his new, still in development, flight sim BoB hits the market.

02-28-2006, 09:52 AM
Devicelink is what you want. I've written a C++ wrapper for the Devicelink setup. Not all the commands are implemented but enough to see what needs to be finished out. Feel free to use it if you desire. My only request is appropriate credit be acknowledged.


02-28-2006, 10:51 AM
Also, see UdpGraph (http://avcsite.ru/il2dl/graph_en.htm)

UpdGraph is a small utility that can be used to display and log real-time and calculated parameters of player's aircraft for IL-2 Forgotten Battles Ace Expansion Pack (patch 2.0.1 and higher). It uses DeviceLink interface introduced in patch 2.0.1 to allow third party application interact with game engine using UDP protocol. By default DeviceLink interface is disabled. To enable it you have to edit IL-2 conf.ini file and add [DeviceLink] section to it. It is advisable to read DeviceLink.txt carefully before you start using UdpGraph. It will help you to understand what parameters can be monitored with UdpGraph. You can find DeviceLink.txt in a folder where your copy of IL-2 is installed.
Note: DeviceLink cannot be used for on-line games, it is accessible for off-line only.