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ianboys
10-10-2005, 06:01 AM
Hi all,

After some discussion with Oleg I thought it might be interesting to post some pictures of the Norway and Burma maps as they take shape. I have very limited bandwidth for this so I hope you'll excuse me if I limit it to 2 pictures a week.

All the credit goes to Laurent Cunin, Kjetil Akra and Rafiger (Norway) and Geoff Jackman (Burma).

So, we start with 2 Norway pictures. There are no woods, roads, villages etc - just altitude and water. The textures are placeholders, NOT final.

http://www.d13-th.com/user/ian/good3.jpg

http://www.d13-th.com/user/ian/good4.jpg

ianboys
10-10-2005, 06:01 AM
Hi all,

After some discussion with Oleg I thought it might be interesting to post some pictures of the Norway and Burma maps as they take shape. I have very limited bandwidth for this so I hope you'll excuse me if I limit it to 2 pictures a week.

All the credit goes to Laurent Cunin, Kjetil Akra and Rafiger (Norway) and Geoff Jackman (Burma).

So, we start with 2 Norway pictures. There are no woods, roads, villages etc - just altitude and water. The textures are placeholders, NOT final.

http://www.d13-th.com/user/ian/good3.jpg

http://www.d13-th.com/user/ian/good4.jpg

OD_79
10-10-2005, 06:04 AM
~S~
That looks outstanding. Keep up the good work.
I take there is no hint as to roughly when this will be available yet?

OD.

jeanba2
10-10-2005, 06:08 AM
It's a very interesting beginning !!!!

Waldo.Pepper
10-10-2005, 06:19 AM
Are there going to be areas where they are more 'fjordie?' What I mean is higher steeper cliffs?

nakamura_kenji
10-10-2005, 06:24 AM
a map that have hill 0_0

look good ^_^ not know about norway much. norway where tripitz(not know how spell) was?

hotspace
10-10-2005, 06:26 AM
That looks excellent. So much depth to the mountains as well - I love it http://forums.ubi.com/images/smilies/25.gif

Hot Space

VVS-Manuc
10-10-2005, 06:32 AM
should be more like this...

http://www.adventureliving.com/journeys/norway/images/large/norway081.jpg

http://www.diphotos.net/Albums/Europe/Norway/Fjords/Images/001.jpg

JG301_nils
10-10-2005, 06:35 AM
That looks real nice Ian, just a comment to the first image, the flat landscape between the mountains and the fjord in the upper left corner. You seldom see it like that here, the mountains tends more often to have the same angle all the way down to the sea, with almost no landstripe between the sea and the mountain walls. Otherwise a beautiful start! Can't wait for the rest

JG301_nils
10-10-2005, 06:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VVS-Manuc:
should be more like this...

http://www.adventureliving.com/journeys/norway/images/large/norway081.jpg </div></BLOCKQUOTE>

Excatly!!! Manuc http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Waldo.Pepper
10-10-2005, 06:40 AM
Exactly! More fjordie please.

Rikupsoni
10-10-2005, 06:48 AM
Looks good! Will you replace the 2D trees ever?

Is that a patch / free addon or a coming with a expansion pack in western market? What is this?

BTW I think that kind of mountains would be really hard for Il2 bots, just look at custom coop missions.

GilB57
10-10-2005, 06:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Exactly! More fjordie please.
</div></BLOCKQUOTE>
I'm not sure the game allow that ...
I've seen somewhere it is not possible http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

ianboys
10-10-2005, 06:58 AM
1) There has to be flat land immediately adjacent to the water. So cliffs next to water doesn't work.

2) There are just 2 pics. The area we are covering has deep fjords as well as lower hills.

JtD
10-10-2005, 07:05 AM
This looks very promising. Nice job, Ian.

What will the sizes of the maps be?
Are they intended for online or offline play mainly?
Is Norway intended as a summer or winter map or some odd mixture like Kurland?

I also would like to see steeper and more cliffs, narrower canyons and the like - terrain where you need no enemy planes to have a real challenge http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. I have also heard that there are problems with steep terrain. Is that true and what kind of problems would that be?

The correct spelling for the German battleship would be "Tirpitz".

Looking forward to these maps, Birma maybe even more than Norway as there is NO substitute for Birma so far.

JtD
10-10-2005, 07:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
1) There has to be flat land immediately adjacent to the water. So cliffs next to water doesn't work. </div></BLOCKQUOTE>

Well, get rid of the water and give the land blue textures. lol, that would look like cr@p, just kidding.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">2) There are just 2 pics. The area we are covering has deep fjords as well as lower hills. </div></BLOCKQUOTE>

Great. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Looking forward to the deepest fjords u got on next weeks update (along with one picture of Birma).

ianboys
10-10-2005, 07:25 AM
You'll get what you're given now finish your vegetables http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

goshikisen
10-10-2005, 07:29 AM
Looks great... should make for some interesting mission building.

Don't we have a couple instances of cliffs adjacent to water... Crimea map?

ianboys
10-10-2005, 07:45 AM
That isn't a real (terrain) cliff, it's an object they built, no different to a house.

plumps_
10-10-2005, 07:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by goshikisen:
Don't we have a couple instances of cliffs adjacent to water... Crimea map? </div></BLOCKQUOTE>
That's a special object (which you can place anywhere on the maps in the FMB, it's #10 in the objects list); it's not part of the regular terrain mesh.

(Edit: Too slow)

Frequent_Flyer
10-10-2005, 07:55 AM
Ianboys, The maps you have done and are doing in conjuntion with the 'new' weather,have cotributed greatly to improving the interest level for this sim. Keep up the trmendous work.

lowfighter
10-10-2005, 07:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
1) There has to be flat land immediately adjacent to the water. So cliffs next to water doesn't work.

</div></BLOCKQUOTE>
I love the textures!
A question: Ianboys, how narrow can you make the flat land adjacent to water?

Freycinet
10-10-2005, 08:04 AM
Just in support of Ian here. The steep and narrow fjords are very much the exception in Norway. They do exist, but there's much more terrain like that shown in his two shots above. The whole coastline is more or less flat islands with hills rising, interspersed with inlets and bays.

Those pictures look just right, and it is great to see a Norway-like landscape! Textures will be important. Granite and dark, moss-like vegetation.

Can't wait to see more!

goshikisen
10-10-2005, 08:20 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
That isn't a real (terrain) cliff, it's an object they built, no different to a house. </div></BLOCKQUOTE>

Ahhh... thanks for clarifying. Could you employ a similar object on your Norway map?

JG301_nils
10-10-2005, 08:29 AM
[QUOTE]Originally posted by Freycinet:
Just in support of Ian here. The steep and narrow fjords are very much the exception in Norway. They do exist, but there's much more terrain like that shown in his two shots above. The whole coastline is more or less flat islands with hills rising, interspersed with inlets and bays.
Those pictures look just right, and it is great to see a Norway-like landscape! Textures will be important. Granite and dark, moss-like vegetation.
QUOTE]

Ehemm, don't want to stir anything up, but I happen to live in one of those exceptions, and I promise you they are way too steep and too narrow most of them, hardly room for a narrow road sometimes up in the hillsides. The surrounding mountains are mainly around 1000meters +/-, and fjords about the same in width. But you are correct about the coastline, most of the thousands of small islands are mostly low, flat grass covered rocks and reefs. Though some bigger islands have mountains also up to about 1000 meters... see attached
But again no critic of Ian's beautiful pictures ( I wasn't aware of the restrictions in the modelling engine, sorry)
http://bundy.hibo.no/~innova/v1999/bilder/Alden.jpg

jeanba2
10-10-2005, 08:45 AM
Maybe it is very subjective, but Ian's screenshots "feel" the same as nils picture anyway.
Though it is true that the mountain are smoother ...

triggerhappyfin
10-10-2005, 08:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Freycinet:
Just in support of Ian here. The steep and narrow fjords are very much the exception in Norway. They do exist, but there's much more terrain like that shown in his two shots above. The whole coastline is more or less flat islands with hills rising, interspersed with inlets and bays.

Those pictures look just right, and it is great to see a Norway-like landscape! Textures will be important. Granite and dark, moss-like vegetation.

Can't wait to see more! </div></BLOCKQUOTE>

That colour foto of the fiord with a cruising ship is from Geiranger fiord and is pretty much the only place looking like that in Norway.

The interesting parts are those parts where the battles took place. Geiranger fiord we can visit Norway to see. With Ians Norway maps we need the Albacore, the Fairey Battle and the stringbag http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

F19_Ob
10-10-2005, 09:02 AM
Thanks for the update ianboys and that u took the time to post. Looks Great. http://forums.ubi.com/images/smilies/11.gif

Questions:
Would it be possible to give all smaller islands atleast some elevation in the middle of them? It would give some life to them. In some maps there are many smaller flat islands and that doesnt look good. Trees may help a little though.

In some places where there are high mountains, would it be possible to have some mountainwall closer to eachother at a distance where it would be possible to build a bridge between the tops?
Although no one would build a bridge there the narrow passages would give some new feature in the landscape and interresting to fly through and close to.


In some places where there are forrests, would it be possible to make small peaks or short but steep elevations to give the forrest trees some elevation here and there, wich could make the forrests more alive?

Just some thoughts. Thanks again for the excellent work.

Retrofish
10-10-2005, 09:02 AM
How was Mount Suribachi on the Iwo Jima map made?

Its edges are pretty close to the water, and it seems to be part of the terrain itself as objects can be placed on it.

ianboys
10-10-2005, 09:30 AM
Hi Nils,

Thanks a lot for that photo - it's actually quite encouraging!

jurinko
10-10-2005, 09:35 AM
It looks excellent! Just to use good ground textures and if possible minimum roads (immersion killers). Some harbors and small villages on the coast will do.

ianboys
10-10-2005, 09:36 AM
Agreed - roads would look strange on most of this steep terrain.

JG301_nils
10-10-2005, 09:44 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
Hi Nils,

Thanks a lot for that photo - it's actually quite encouraging! </div></BLOCKQUOTE>
No prob http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I can get you tons of it .... hehe.
I am not sure how well you know our coast, but the farthest island you see back there is the Alden, which sits in the inlet of Sunnfjord ( the mouth of F√¬∂rdesfjorden where Black Friday took place), it's most likely taken looking west somewhere outside Flor√¬∂

And about roads, the few roads that existed in the 1940's mainly were narrow rubble horseroads that curled themselves along the coast lines. No, or very few tunnels back then, but the boats were main transportation on the coast. So rather make more small quay's with groups of 3-6 smallers farms in the area. That's how it was. 90% white living houses with small red barns + a few smaller buildings surrounding.
I might make you some 3D examples if you like http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
http://www.hjelmevoll.net/images/Skua/skua%20attack.jpg

plumps_
10-10-2005, 09:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Retrofish:
How was Mount Suribachi on the Iwo Jima map made?

It's edges are pretty close to the water, and it seems to be part of the terrain itself as objects can be placed on it. </div></BLOCKQUOTE>That mountain is actually completely surrounded by flat land:

http://1rl.de/for/ubi/iwojima.jpg

plumps_
10-10-2005, 09:53 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by goshikisen:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
That isn't a real (terrain) cliff, it's an object they built, no different to a house. </div></BLOCKQUOTE>

Ahhh... thanks for clarifying. Could you employ a similar object on your Norway map? </div></BLOCKQUOTE>I don't think that this would be a good idea. The visibility distance of those objects is much shorter than that of regular terrain. IMO it looks stupid to see a huge hill pop up out of nothing when you come close.

Also due to the short visibility distance you can't use those objects as landmarks for navigation.

Retrofish
10-10-2005, 09:53 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by plumps_:
That mountain is actually completely surrounded by flat land: </div></BLOCKQUOTE>

Yes, but the land that surrounds it is much narrower than on any other map with hills/mountains. It just looks like a different kind of errm fish....to me. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

ianboys
10-10-2005, 10:25 AM
We do have mountains VERY close to the water in the Norway map. The problem is that at longer distances you see a much lower level of alt detail, meaning that sometimes the water seems to go up the hillside. It is annoying but a necessary compromise. Of course, as you get closer it's all fine.

No601_prangster
10-10-2005, 10:46 AM
Looks great Ian. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

p1ngu666
10-10-2005, 10:55 AM
nice shots ian, btw i could host some images on my uploadit account, send me a PM if u interested http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

PB0_Roll
10-10-2005, 11:07 AM
Thank you VERY much for all of your work Ian, you simply ROCK !

http://forums.ubi.com/images/smilies/25.gif

Thanks very much also to the contributors, with a special thumb up for Laurent http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

lowfighter
10-10-2005, 11:51 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
We do have mountains VERY close to the water in the Norway map. The problem is that at longer distances you see a much lower level of alt detail, meaning that sometimes the water seems to go up the hillside. It is annoying but a necessary compromise. Of course, as you get closer it's all fine. </div></BLOCKQUOTE>

I got it, thanks.

StenneG
10-10-2005, 12:12 PM
Hej,
Tirpitz - The ultimate target in a Norwegian fjord.

This picture of Tirpitz in a Norwegian fjord, was i my localpaper this weekend.
Notice how narrow the fjord is.

http://www.bodenonline.com/~u1633/images/Tirpitz.jpg

Text: Battleship Tirpitz in a Norwegian fjord before the English Airforce with assistance of the Norwegian resistance movement succeed to sink the ship the allied feard most and which sunk complete convoys.

Have fun!
StenneG

UF-Josse
10-10-2005, 01:01 PM
Really nice Ian http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

But, please, any hope to have a fictionnal island in the west of the map for british take off or landing ? like Normandy map ?

Monson74
10-10-2005, 01:34 PM
Looking good, Ian. I have family up there just 50 kms further to the South - I remember flying in along the coast that the coastal parts have many grey/brown colours with the rocks & cliffs much like the Iwo Jima map while the mainland is very green, almost guadalcanalish - like the work you've showed us. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

ianboys
10-10-2005, 01:47 PM
Josse - yes indeed, we have a corner of Scotland.

Monson - yes, this is what we are aiming for.

Gibbage1
10-10-2005, 01:54 PM
Ian. Do you know if BoB's turrain will have similar limitations?

lrrp22
10-10-2005, 03:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
Josse - yes indeed, we have a corner of Scotland.

Monson - yes, this is what we are aiming for. </div></BLOCKQUOTE>



Excellent Ian, thanks for all your work! http://forums.ubi.com/images/smilies/25.gif

What are the map's overall dimensions? Is the portion of Scotland going to include Banff and Peterhead?

TIA!

.

woofiedog
10-10-2005, 03:23 PM
http://forums.ubi.com/images/smilies/25.gif Extremely Nice Work... Thank's for the Preview!

sopwithkennel
10-10-2005, 06:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG301_nils:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
Hi Nils,

Thanks a lot for that photo - it's actually quite encouraging! </div></BLOCKQUOTE>
No prob http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I can get you tons of it .... hehe.
I am not sure how well you know our coast, but the farthest island you see back there is the Alden, which sits in the inlet of Sunnfjord ( the mouth of F√¬∂rdesfjorden where Black Friday took place), it's most likely taken looking west somewhere outside Flor√¬∂

And about roads, the few roads that existed in the 1940's mainly were narrow rubble horseroads that curled themselves along the coast lines. No, or very few tunnels back then, but the boats were main transportation on the coast. So rather make more small quay's with groups of 3-6 smallers farms in the area. That's how it was. 90% white living houses with small red barns + a few smaller buildings surrounding.
I might make you some 3D examples if you like http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
http://www.hjelmevoll.net/images/Skua/skua%20attack.jpg </div></BLOCKQUOTE>

Thats a Blackburn Suka. Is this going to be in a future addon? Or is it a Blackburn Roc?

ImpStarDuece
10-10-2005, 07:27 PM
Wonderful stuff Ian. We are all really excited at he possibilities. Thanks for adding so much to the sim! http://forums.ubi.com/images/smilies/11.gif

I can't wait to recreate some of the ship-hunting missions of the Banff strike wing.

Mixed groups of Mossies and Beaus, sometimes with Spitfire VII or Mustang III escorts. Mmmmm... so much fun! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

CKY_86
10-10-2005, 07:55 PM
ive got a few ideas of my own for this map http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Buzzsaw-
10-10-2005, 08:05 PM
Salute Ian

Nice work. Thanks for the effort. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

p1ngu666
10-10-2005, 09:13 PM
yes thanks http://forums.ubi.com/images/smilies/11.gif

jarink
10-10-2005, 09:15 PM
Not one to complain (the 2 Norway pics look very nice; about time we had more mountains to play in!), but have you any news about or pics of the Burma map WIP?

96th_Nightshifter
10-10-2005, 09:46 PM
Lookin good Ian, glad to hear there will be a bit of Scotland to fly from http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Feathered_IV
10-10-2005, 09:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> yes indeed, we have a corner of Scotland. </div></BLOCKQUOTE>
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Ian, will this map feature place-names or be 'clean' so to speak?

Sturm_Williger
10-11-2005, 05:45 AM
Looking excellent, cheers for the hard work.

It definitely "feels" like Norway. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Lucius_Esox
10-11-2005, 06:52 AM
The first look was enough,, very nice indeed m8,, very very pretty http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

mrsiCkstar
10-11-2005, 06:58 AM
great pictures... I can't help to feel that maybe the land should be a little bit darker green... but I guess the trees and forests will take care of that when they are added...

will we get the Oslo fjord on the map? and will this map be available to people without FB/AEP/PF ...that is to say the people with FB 1.22?

StenneG
10-11-2005, 07:49 AM
Great job Ian!

Here some links that maybe will inspire you in your work on the Norwegian map:

Tirpitz - F√¬¶ttenfjord, near Trondheim, Norway - Then & Now - (1942 & 2004) (http://www.bismarck-class.dk/tirpitz/miscellaneous/tirpitz_faettenfjord_then_and_now/tirpitz_faettenfjord_then_and_now.html)
Tirpitz - Bogen, near Narvik, Norway - Then & Now - (1942 & 2004) (http://www.bismarck-class.dk/tirpitz/miscellaneous/tirpitz_bogen_then_and_now/tirpitz_bogen_then_and_now.html)
Tirpitz - K√¬•fjord, near Alta, Norway - Then & Now - (1943-1944 & 2004) (http://www.bismarck-class.dk/tirpitz/miscellaneous/tirpitz_kaafjord_then_and_now/tirpitz_kaafjord_then_and_now.html)
Tirpitz - H√¬•k√¬ły, near Troms√¬ł, Norway - Then & Now - (1944-1949 & 2004) (http://www.bismarck-class.dk/tirpitz/miscellaneous/tirpitz_tromsoe_then_and_now/tirpitz_tromsoe_then_and_now.html)

zjulik
10-11-2005, 07:56 AM
http://phoneywar.cetanu.net/images/fjords.jpg

Deadmeat313
10-11-2005, 08:26 AM
Very nice maps Ian! http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif

I am a bit worried the AI might spoil some of the fun of the Norway map though, by recklessly flying into steep terrain wherever they find it. I had this problem trying to cross the Stanley Mountains in New Guinea as part of a Beaufighter squadron in a dynamic campaign. Without fail the squadron leader would lead his pilots into a hillside! http://forums.ubi.com/images/smilies/51.gif I used to regularly be the only survivor on missions for this reason.

The AI seems to notice steep inclines only at the last moment and this is often far too late.

T.

jamesdietz
10-11-2005, 08:58 AM
When - Inquiring minds etc.?

sparty7200
10-11-2005, 09:47 AM
Now all we need is those "PESKY" mossies!!!!!

crazyivan1970
10-11-2005, 10:00 AM
Very cool ian, thank you http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

wintergoose
10-11-2005, 02:20 PM
I am born in the western Norway.
This looks greath.
Is it possible to have a map over Western Norway with the new map squered in so I can see where it will be located ??
Pleace, I can nearly not wait. I have hoped for a Norway map for 2 years now.

Capt.England
10-11-2005, 02:48 PM
Nice, My Grandfather was captured in Norway in 1940. I wish I knew more about his wartime role in Norway, most of the stuff that I know is from his time in the P.O.W. camps in Germany.

As people here have said, bring on the Mossie soon, please Mr Oleg (hopefully the next ADD-ON, patch 4.04! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif )

TSmoke
10-11-2005, 07:15 PM
Now thats a person with some intestinal foritude.

Hope Ian has some patience to deal with all the comments we all know are coming, constructive and otherwise.

I like the pics, keep up the good work.

DINGHAO
10-11-2005, 07:58 PM
http://forums.ubi.com/images/smilies/11.gif

looks fantastic!

LEXX_Luthor
10-11-2005, 08:34 PM
JtD:: <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">What will the sizes of the maps be?
Are they intended for online or offline play mainly? </div></BLOCKQUOTE>lrrp22:: <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">What are the map's overall dimensions? </div></BLOCKQUOTE>

shinden1974
10-11-2005, 10:13 PM
Walked back in here and look at all this!!!

Thanks Ianboys for tackling Burma, I know it wasn't something you were interested in, in the beginning, but I appreciate it truly.

I can't be much help but I'll be purchasing Ostfront as soon as it is available. thanks again

LEXX_Luthor
10-12-2005, 02:58 AM
It looks AWSUM already.

AI vs Mountain issues are best solved with proper waypoints either manually in FMB or automatically in Dynamic Campaign engine software.

If the putting in all the Cities and Roads are too much trouble, then leave them out and make big 300km terrain maps. Fine looking stuff there.

ianboys
10-12-2005, 02:59 AM
Norway 140x140

Burma 140x100

Can be either online or offline. Burma in particular would make a decent campaign.

LEXX_Luthor
10-12-2005, 03:01 AM
Thanks. 140km is just usable Offline for tactical Europe style air warfare. Awsum!

ianboys
10-13-2005, 06:11 AM
Norway: been on hold this week as we all wanted 1 detail changed at the suggestion of our professional cartographer but he's away on a business trip. We need this 1 thing changed before we can progress much.

Burma: more progress here - the water is done and looks very nice, with meanders and oxbow lakes and all sorts, thanks to Geoff Jackman, the cartographer on that team. I've then spent a few days smoothing the edges of the lakes and rivers (and recompiling the map and resmoothing and recompiling and ...) while he has moved on to altitude modelling. One problem is that at the Imphal plain is so much higher than the Kabaw and Chindwin valleys, we can't have rivers (all water needs to be at zero alt) around Imphal. Another thing, as you can see in Google Earth, is the very different nature of the two mountain ranges between Imphal and the Kabaw and between the Kabaw and the Chindwin. Plus I've had a lovely jungle tile from Bobsqueek that we will use as the base for the jungle layers as well as for rough hill scrub. And some gorgeous skins, esp. Mcwan's Oscars (for the correct time, place and regiments) and Goodwood's Hurricanes and Sooty's P-47's.
I'm sure I've missed a credit or two but everyone is listed for the final readme, don't worry

VPMedia - Istvan - if you're reading this, could you do us a SEAC Dakota by any chance please?

We should have some progress next week, then I'm off to Malta for a bit. First break in 4 years.

Stefan-R
10-13-2005, 07:16 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
We should have some progress next week, then I'm off to Malta for a bit. First break in 4 years. </div></BLOCKQUOTE>

Don't forget to take some pictures, so you have good stuff for the next map http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

masaker2005
10-13-2005, 10:31 AM
Great work ian! http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gifKeep it on.

ManicGibber
10-13-2005, 05:25 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"><span class="ev_code_YELLOW">One problem is that at the Imphal plain is so much higher than the Kabaw and Chindwin valleys, we can't have rivers (all water needs to be at zero alt) around Imphal</span>. </div></BLOCKQUOTE>

Just thinking out loud, is it possible to build a large object that could be used as water and buried into the landscape?
Also thanks for working on these 2 new maps Ianboys.

BTW on the New Guinea map north-eastern side there was a beach where the water appeared to rise up with the terrain mesh, was this fixed in 4.01 as I can't seem to find it now?

Mjollnir111675
10-13-2005, 08:03 PM
One Question:


Will Norsk Hydro be represented?

Thank You,

PBNA-Boosher
10-13-2005, 08:45 PM
Beautiful.

harold x
10-14-2005, 03:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
Hi all,

After some discussion with Oleg I thought it might be interesting to post some pictures of the Norway and Burma maps as they take shape. I have very limited bandwidth for this so I hope you'll excuse me if I limit it to 2 pictures a week.

All the credit goes to Laurent Cunin, Kjetil Akra and Rafiger (Norway) and Geoff Jackman (Burma).

So, we start with 2 Norway pictures. There are no woods, roads, villages etc - just altitude and water. The textures are placeholders, NOT final.

http://www.d13-th.com/user/ian/good3.jpg

http://www.d13-th.com/user/ian/good4.jpg </div></BLOCKQUOTE> hi ian are you part of the team that has produced the fb add on osfront. if so do you have any info of outlets in london that will sell the game when released.

dagenham_dave
10-14-2005, 03:26 AM
will we be able to fly "below" sea level?

ianboys
10-14-2005, 03:44 AM
Manic

1) No.

2) It's more likely you've changed the draw distance on your video settings or changed to Perfect mode.

Mjollnir - where/what is/was Norsk Hydro?

Boosher - thanks http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Harold X - yes, I did Ostfront. It's out in Germany and will be out elsewhere shortly. May I suggest you contact the publisher via his website http://www.x1software.com

Dave - no.

F19_Olli72
10-14-2005, 04:37 AM
Ian, Norsk Hydro was a plant where the germans produced 'heavy water' for a possible atomic bomb. It was located in Vemork Power Station in Rjukan, Norway. Do a search for "Operation Freshman".

http://www.hydro.com/en/about/history/1929_1945/1943_2.html

http://www.edenbridgetown.com/in_the_past/heros_of_telemark/my_first_visit.shtml

Cajun76
10-14-2005, 09:26 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mrsiCkstar:
great pictures... I can't help to feel that maybe the land should be a little bit darker green... but I guess the trees and forests will take care of that when they are added...

will we get the Oslo fjord on the map? and will this map be available to people without FB/AEP/PF ...that is to say the people with FB 1.22? </div></BLOCKQUOTE>

AFAIK, all work has been stopped on FB and AEP. Updates are for PF and IL2:FB+AEP+PF, to the best of my knowledge. Pick up AEP and PF, it's worth it.

Falcon_41
10-14-2005, 10:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:

Burma: ... Plus I've had a lovely jungle tile from Bobsqueek that we will use as the base for the jungle layers as well as for rough hill scrub... </div></BLOCKQUOTE>


Alright Squeeker!

Let's hear it for our wayward Irishman!

Sip! Sip! ... hooray!


:FI:Falcon

JtD
10-19-2005, 10:18 AM
Hm, I think it is next week... ianboys off to Malta already?

ianboys
10-21-2005, 03:59 PM
OK guys, here are the first Burma shots. Please remember that only the altitude and water maps have been modelled so far and that the textures are placeholders only. In particular, the areas you see in the shots will be covered in jungle. The first shot shows how natural the hills look and the second demonstrates the particular hazard of flying in Burma during the monsoon - hills and clouds touching.

Water map by Geoff Jackman and me
Altitude map by Laurent Cunin

Anyway ...

http://ianboys.war-clouds.net/burma_alt1.jpg

http://ianboys.war-clouds.net/burma_alt2.jpg

ianboys
10-21-2005, 04:00 PM
As JtD mentioned, I'm off to Malta on Monday - see you all after 10 November ....

VFS-214_Hawk
10-21-2005, 04:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
As JtD mentioned, I'm off to Malta on Monday - see you all after 10 November .... </div></BLOCKQUOTE>

heheheheh two weeks!!

SO how big is the map? Can you give us a pic of the size included?

ianboys
10-21-2005, 04:09 PM
As stated prev, it's about 140 x 100 km with Imphal top left corner.

VFS-214_Hawk
10-21-2005, 05:07 PM
Thanks Ian but this is the first I have read about it from your post here
http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/3121015963

and I dont know how big 140 x 100 is. I will try to go find out on my own.

BTW nice new map....I like it!

ianboys
10-21-2005, 05:16 PM
140km = 87 miles

sparty7200
10-21-2005, 06:26 PM
where abouts you stayin m8?...we are in St Pauls Bay!...up north!...

J_Weaver
10-21-2005, 09:48 PM
Excellent work m8! http://forums.ubi.com/images/smilies/25.gif

darkhorizon11
10-21-2005, 10:19 PM
Looks good Ian, that is a bummer that we can't have straight vert cliffs next to water but we'll live. I look forward to flying over em!

JtD
10-21-2005, 11:33 PM
Wow, these hills looks so nice! They really look like - hills!

From the pictures it is hard to tell how big they really are, but it all looks very promising. Can't wait for the jungle. How do you plan to do it? Like the normal forest but with another texture?

Thanks for the effort, guys & and have a nice trip, ianboys!

Great!

TheGozr
10-21-2005, 11:36 PM
Now we are starting ..Good go

|CoB|_Spectre
10-22-2005, 08:41 AM
It's good a see a map with lots of topography. I, too, am keeping an anxious eye on the Norway and Burma map progress. Can't wait to see the Burmese land and jungle textures, particularly the future altitude modeling. Wtg, Ian and crew.

stathem
10-22-2005, 10:14 AM
Even with placeholder textures those hills are gorgeous. Look just like the moors near to me, especially the weather.

Any chance of of Pennine map? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

jamesdietz
10-22-2005, 10:51 AM
Can I ask a dim question( its never stopped me before...) when these maps are done who will use them ( 3rd party mission builders I would guess,or Oleg & his crew...) ...& how soon would we who download everything begin to see the bounty of your efforts...about the same timewecan fly Mosquitos over Burma( shades of Gregory Peck & the film of Purple Plain....

VW-IceFire
10-22-2005, 11:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jamesdietz:
Can I ask a dim question( its never stopped me before...) when these maps are done who will use them ( 3rd party mission builders I would guess,or Oleg & his crew...) ...& how soon would we who download everything begin to see the bounty of your efforts...about the same timewecan fly Mosquitos over Burma( shades of Gregory Peck & the film of Purple Plain.... </div></BLOCKQUOTE>
Mission builders...be sure!

Burma has all sorts of possibilities and Norway will be great for FAA Corsair against Luftwaffe FW190s. Or Mosqutios blasting ships.

J_Weaver
10-23-2005, 10:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:
Mission builders...be sure!

Burma has all sorts of possibilities and Norway will be great for FAA Corsair against Luftwaffe FW190s. Or Mosqutios blasting ships. </div></BLOCKQUOTE>

The thoughts of flying a Mossie over Norway is keeping me up nights. http://forums.ubi.com/images/smilies/35.gif

Tooz_69GIAP
10-23-2005, 11:26 PM
Norway, the Tirpitz, and Mossies.......

*drools*

http://forums.ubi.com/images/smilies/354.gif

stickn
10-29-2005, 08:13 AM
http://forums.ubi.com/images/smilies/25.gif

About the "Mossies", pleas let it be the 'Tse-tse'

De Havilland Mosquito FB Mk XVIII

As FB Mk VI with 57-mm, 6-lb (2.7-kg) Molins gun in fuselage replacing four 20-mm cannon; also armed with four 0.303-in (7.7-mrrf) machine guns and two 500-lb (227-kg) bombs or eight 60-lb (27-kg) RPs under wings. Total of 27 converted from FB Mk Vis; first flown June 8, 1943; initial operations October 24, 1943, with No 248 Sqn, Coastal Command. Sometimes referred to as the 'Tse-tse'.



the rest is on this link.... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
http://www.jaapteeuwen.com/ww2aircraft/html%20pages/DE%...0DH98%20MOSQUITO.htm (http://www.jaapteeuwen.com/ww2aircraft/html%20pages/DE%20HAVILLAND%20DH98%20MOSQUITO.htm)

No601_prangster
10-29-2005, 05:25 PM
No Tsetse version just the MkVI fighter/bomber flyable and the MkIV bomber as AI. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

http://www.ijeremiah.pwp.blueyonder.co.uk/mossie/model02.jpg

Arm_slinger
10-29-2005, 07:13 PM
I'm dying to get my hands on her! I may have to push my A-20 a little further into the hanger soon, she won't like that http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

p1ngu666
10-29-2005, 09:12 PM
prangster, fly the yak9T and the K aswell and reconsider http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

VW-IceFire
10-29-2005, 11:26 PM
Yeah I think my A-20 days would be over when the Mossie is made available. Beautiful plane, purposeful design, massive firepower. Well worth the price of admission http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I think a Norway map and Mosqutio campaign would be simply superb to make. I'll file it in my list of things to do http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

ianboys
11-20-2005, 03:09 PM
Hi all,

Here are the map progress updates ...

http://ianboys.war-clouds.net/p1.jpg

We have found that we can place water at altitudes other than zero as long as that altitude doesn't change. It isn't perfect but in some places it's much much better than no water at all.

Burma: Laurent and Geoff have completed the water map for the Imphal plain area. I just need to smooth it and the water will be ready. Laurent is waiting for maps from the 1950's that will give a good indication of the jungle areas and (I hope!) the locations and names of villages in the area. This is looking good. If also been collecting info on the Imphal battle - for example in one place on the map there should be a supply base over 2km long.


Norway: The woods have been added and give a useful sense of scale to the hills. The water badly needed smoothing (I think we should have used a larger-scale map) and this is taking much longer than I expected because of the long coastline and many, many islands. Also because the coastline is a vital feature in shipping strikes so it has to look good. After a long effort today I'm about 55% of the way through and it's looking good. Here's a screenshot that shows the smoother coastline:

http://ianboys.war-clouds.net/smooth.jpg

There are a few places I've missed but I'm going to finish it over the next week then go back and sort the mistakes out. After that it will be airbases and ports.

Nils Hjelmevoll has been working on some fantastic objects for the Norway map that we hope can be included:

http://www.hjelmevoll.net/images/houses/Render06.jpg

http://www.hjelmevoll.net/images/houses/seahouse_2_render_3.jpg

p1ngu666
11-20-2005, 03:57 PM
http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/11.gif

hotspace
11-20-2005, 05:01 PM
http://forums.ubi.com/images/smilies/25.gif

Hot Space

p1ngu666
11-20-2005, 06:50 PM
will the jungle in burma be the same flat as normal forests?

jungle should be all bumpy..

http://www.fmpsd.ab.ca/schools/df/Brazil/images/MidJungleAerial.jpg

p1ngu666
11-20-2005, 06:55 PM
http://www.imaginature.nl/pages/ecuador/1274.html

jds1978
11-20-2005, 06:59 PM
Ianboys: Hope your recent vacation was good and relaxing.

Burma and Norway are going to be so great!

Shipping strikes w/ the Mossie in the fjords.

Air superiority over Kohima/Imphal.

YEA! http://forums.ubi.com/images/smilies/11.gif

darkhorizon11
11-20-2005, 07:58 PM
IB thanks for your hours of hard work. Two Questions...

1. Will there be a fictious base on the western edge of the map for ground starts? maybe one map with the fake starts and one for the realism junkies?


2. Exactly which area in Norway are you mapping? The southern tip or the western edge near Trondheim?



Oh and not having the cliffs against water isn't a big deal. Just cover the entire coast in trees and the hill and you won't notice the difference! Anyways just wanted to give another thumbs up I can't wait too sink the Tirpitz and fly Corsairs escorting Lancasters (Pe-2s)! http://forums.ubi.com/images/smilies/25.gif

CHDT
11-20-2005, 08:48 PM
Beautiful landscape design, but pleeeassssse blue water for Norway (the brown water here - wip perhaps? - looks like the water of the French map) http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://img37.imageshack.us/img37/1074/image58jq.jpg (http://imageshack.us)

http://img37.imageshack.us/img37/1487/image156lr.jpg (http://imageshack.us)

http://img37.imageshack.us/img37/6063/image148cx.jpg (http://imageshack.us)

Tater-SW-
11-20-2005, 09:06 PM
Hey, if you can actually get that boat in, you should have the modeller do a skin of it minus "NORGE" and the flag so it can be used elsewhere in the world as a "generic" ship type---2 ships for the price of 1! Even a different color (gray-brown?).

tater

jeanba2
11-21-2005, 02:05 AM
Thank you for the update Ianboys.

I totally agree with Tater : it is very interestingf to "neutralize" objects so that they can be used elsewhere : a small work for the developper, but a great progress ...

Tater-SW-
11-21-2005, 09:49 AM
Note that the Norwegian coaster is a very passable "Sugar Charlie Sugar" (SCS) steel sea truck (as opposed to the "Sugar Dog" wooden sea truck we already have (the so-called "fishing boat")). SCS's were not a standard type and varied widely.

It would make an even better "Fox Tare Dog" (FTD) and the reskin for that would be trivial. Literally just the exact same paint except paint out the words and the flag. The black hull is fine.

http://www.hjelmevoll.net/images/houses/Render06.jpg



FTDs:
http://members.spinn.net/~merrick/Stuff/FTD2.jpg



Some SCS variants:
http://members.spinn.net/~merrick/Stuff/SCS1.jpg


tater

goshikisen
11-21-2005, 10:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tater-SW-:
Hey, if you can actually get that boat in, you should have the modeller do a skin of it minus "NORGE" and the flag so it can be used elsewhere in the world as a "generic" ship type---2 ships for the price of 1! Even a different color (gray-brown?).

tater </div></BLOCKQUOTE>

This sounds like a reasonable request... hopefully we'll see this ship with a number of different paint schemes so we can increase the sea traffic on all oceans in IL2.

Tater-SW-
11-21-2005, 10:26 AM
I'd be more than happy with the exact same scheme with nothing changed but the flag/text removed.

Wanna make it japanese? Keep it black and throw a meatball in a white field on as the flag (horizontal instead of vertical).

tater

JtD
11-21-2005, 11:04 AM
Thanks for the update. It all looks very nice - and promising. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I'd also like to have the steamer with a neutral or some extra skins for general use.

Dtools4fools
11-27-2005, 04:48 AM
Quick Question on the Burma Map - might have been asked before but was not really able to log on the net as I was 40 days in Burma http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

So Imphal will be on the map, but how far east (and south/north) will the map stretch?

Thanks for the work on those maps!

marcus
****

p1ngu666
11-27-2005, 07:47 AM
any chance for some small fishing boats?
alot of norwegians (spellin) came to the uk on them http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

EDCF_Rama
11-27-2005, 08:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">So Imphal will be on the map, but how far east (and south/north) will the map stretch? </div></BLOCKQUOTE>

Map is 140 Km wide by 100 Km high, with Imphal in the NW

Tater-SW-
11-27-2005, 02:08 PM
If there were small sailboats, it would be nice to see them with and without sails up. It's pretty funny to see static sailboats in PF with full sails. It'd be like static aircraft with the gear up and props spinning that just hovered over the ground as if they were flying, but still.

tater

ianboys
11-27-2005, 03:01 PM
Update - 27 November 2005

http://ianboys.war-clouds.net/banff_v1_screenshot.jpg

Not much to report this week.

1) Continued smoothing of Norway's myriad islands and rivers. Almost done.

2) Tested version 1 of Banff Airbase - see screenshot above. Texture and hard work by Rafiger. At present it's just a technology test so there are no buildings etc. Initial problems of joining textures seamlessly were overcome and the airbase operates fine for AI flights and parking - not for the player just yet as it still requires smoothing. I'm thinking about the scale too - is it 20% too big? Not sure a.t.m.

3) Burma - Laurent has received some maps from the 1940's and '50's that will help us with getting the villages, roads, names etc right for the wartime period. I haven't seen them yet but Laurent reports that 80% is jungle - should make people careful about landing out!

Anyway, there's progress, slow though it may be. I've been catching up with all the business that piled up during my holiday but things should speed up again.

CornbreadPattie
11-27-2005, 03:16 PM
Looks awesome. I'm glad to finally have a piece of the UK.

|CoB|_Spectre
11-27-2005, 04:36 PM
Thanks for the update, Ian. Any sitrep on progress is appreciated. Slow doesn't matter so long as we get these morsels from time to time. Just knowing we're going to get it down the road carries us a long way.

JG301_nils
11-27-2005, 05:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p1ngu666:
any chance for some small fishing boats?
alot of norwegians (spellin) came to the uk on them http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif </div></BLOCKQUOTE>
On the drawing board http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Low_Flyer_MkII
11-27-2005, 05:30 PM
Thanks to all concerned for the work going into this.

jds1978
11-27-2005, 05:34 PM
looks great! http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

danjama
11-27-2005, 06:43 PM
Ive been waiting for airfields like that for a Long Time! Great Job so far, i am undoubtedly excited about this whole thing! http://forums.ubi.com/images/smilies/heart.gif

p1ngu666
11-27-2005, 06:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG301_nils:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p1ngu666:
any chance for some small fishing boats?
alot of norwegians (spellin) came to the uk on them http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif </div></BLOCKQUOTE>
On the drawing board http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

cool http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

hotspace
11-27-2005, 06:51 PM
Wow http://forums.ubi.com/images/smilies/11.gif

Hot Space

Tater-SW-
11-27-2005, 08:39 PM
Nils, seriously, are you at all open to doing any types that would also look at home in the PTO? There must be some that would pass for either ocean. Please, please, when in doubt, make them unflagged so we can use em in the PTO, CBI, med, etc!

Consider sails stowed as well, it looks really goofy to have sailboats in port with their sails up.

tater

TheGozr
11-27-2005, 10:49 PM
http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

major_setback
11-28-2005, 05:11 AM
Burma isn't all jungle (pictures) http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif:

http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m...521090183#7521090183 (http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/9791069083/r/7521090183#7521090183)

ianboys
11-28-2005, 08:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by major_setback:
Burma isn't all jungle (pictures) http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif:

http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m...521090183#7521090183 (http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/9791069083/r/7521090183#7521090183) </div></BLOCKQUOTE>

Indeed not - but we aren't mapping the whole thing.

FlatSpinMan
11-28-2005, 08:58 AM
Thank you for keeping the masses updated Ian. Your work is greatly appreciated.

SeaFireLIV
11-28-2005, 09:11 AM
what?

JG301_nils
11-28-2005, 11:30 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tater-SW-:
Nils, seriously, are you at all open to doing any types that would also look at home in the PTO? There must be some that would pass for either ocean. Please, please, when in doubt, make them unflagged so we can use em in the PTO, CBI, med, etc!

Consider sails stowed as well, it looks really goofy to have sailboats in port with their sails up.

tater </div></BLOCKQUOTE>

I understand your eager to get more targets in the PTO, but first of all... my boat is at the moment in 1C hands for checking for errors and such. So before anything, this first one has to be accepted (.. or corrected and then accepted http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ). But please understand, I first of all want to finish my plans for IanBoys and his team of great people. After that I honestly can't say yet. All I can say, I can see what time I have left, but no promises. I know it isn't too much work to convert already built ships to a new colour scheme, but it doesn't do it by itself. But it is not a NO, just a maybe http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

RocketDog
11-28-2005, 12:10 PM
Ian,

Absolutely great stuff. Looking forward to this. Your hard work is much appreciated.

Cheers,

RocketDog.

darkhorizon11
11-28-2005, 01:36 PM
If Banff is on the map I take it the distance between Norway and GB must be shortened then right? Thats like 300 miles of water or so and IIRC the Norway map was only 130 by 130?

Which is fine, I was just wondering.

lrrp22
11-28-2005, 02:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by darkhorizon11:
If Banff is on the map I take it the distance between Norway and GB must be shortened then right? Thats like 300 miles of water or so and IIRC the Norway map was only 130 by 130?

Which is fine, I was just wondering. </div></BLOCKQUOTE>

IIRC, Ian said 180x180 km. Another Gulf of Finland-sized map would be *perfect* for Norway! http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

p1ngu666
11-28-2005, 02:15 PM
what terrain will we get in burma ian?

jungle, hills, rivers, paddies, desert? (there was some in burma ive heard http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif )

p1ngu666
11-28-2005, 02:20 PM
http://premium1.uploadit.org/pingu666///burmamap.jpg

http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

EDCF_Rama
11-28-2005, 02:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by darkhorizon11:
If Banff is on the map I take it the distance between Norway and GB must be shortened then right? Thats like 300 miles of water or so and IIRC the Norway map was only 130 by 130?

Which is fine, I was just wondering. </div></BLOCKQUOTE>

Right size is 140 Km x 140 Km (well.. really 135 Km x 135 Km usefull)
The Scotland part has been placed in the SW corner to provide a usable British base.
If you imagine a "time warp" by crossing the Norther sea, it will be Ok... and will save 1.5 hours of flight time before reaching fighting arena.

EDCF_Rama
11-28-2005, 02:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p1ngu666:
what terrain will we get in burma ian?

jungle, hills, rivers, paddies, desert? (there was some in burma ive heard http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ) </div></BLOCKQUOTE>

The 4 first.

Feathered_IV
11-29-2005, 04:07 AM
Ian, I've got a question.

I was wondering if it is possible (only in theory mind. I'm not leaning on you for this) to have two mini-map overviews of each map built into the game engine. One with place names and the other without. Maybe jigging it so a line in the config such as Mapnames = 0 would make the game display all maps without place names (referring to the blank mini map) while a = 1 entry would make use of the labeled ones we have now.

Just curious. I guess I've been spoilt by your G45 map http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

p1ngu666
11-29-2005, 05:05 AM
thanks rama http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

feathered, maybe the map could be worked on, and then a unlabeled, and a labeled one done
(labels put in at the end?)

Feathered_IV
11-29-2005, 05:45 AM
Mmmm yes. I was thinking it would be nice (very) if all maps could do this. Just daydreaming though http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Tater-SW-
11-29-2005, 07:11 AM
Or just 2 versions of the map, one with, and one without place names. Kinda like we have 2 Online Islands8, one with, and one without palm trees.

tater

PlaneEater
11-29-2005, 01:13 PM
Looks nice, Ian. Two suggestions-questions.

For the hilly Burma areas--how much can you subdivide the terrain heigh map? Adding some 'ruggedness' to the hills would make them look 10x better. Those hills are too smooth. Not enough smaller dents, bumps, creases, ridges and pockmarks to give them a sense of scale. That's something that really hurt the West Europe FB/AEP and the jungley parts of the PF maps.

Second, any chance you could tweak the color palettes of the textures for the two maps to add some visual variety? Giving them a different set of hues would really help keep them from suffering the 'more russian steppe look' syndrome.

I think Norway would look great with a slightly bluer or blue-greener tint. Burma looks like it would really shine with a browner dirt / sand and greener foliage (trees / grass).

I'll post some examples of the color tweak in a minute.

darkhorizon11
11-29-2005, 02:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EDCF_Rama:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by darkhorizon11:
If Banff is on the map I take it the distance between Norway and GB must be shortened then right? Thats like 300 miles of water or so and IIRC the Norway map was only 130 by 130?

Which is fine, I was just wondering. </div></BLOCKQUOTE>

Right size is 140 Km x 140 Km (well.. really 135 Km x 135 Km usefull)
The Scotland part has been placed in the SW corner to provide a usable British base.
If you imagine a "time warp" by crossing the Norther sea, it will be Ok... and will save 1.5 hours of flight time before reaching fighting arena. </div></BLOCKQUOTE>

Works for me especially since its all ocean. How much of the Banff area? and how much of Norway? especially since Banff is a few mile inland in the peninsula IIRC?

ianboys
11-29-2005, 03:42 PM
Rocketdog - thanks!

DarkHorizon - yes I think it's about 140x140 so Scotland has been moved about 60km from Norway.

Pingu - all but the desert, although there will be dry plains (technically in India).

Pingu - yes, I have that article about Atholl. Looking forward to flying Beaus myself but we don't have many good targets for them.

Feathered - it's certainly an idea but only if we can have 2 maps, as Tater suggests. We will certainly need one with names in the game as I and many others aren't that familiar with the Burma-India border or the Norwegian coastline.

PlaneEater - yes we can add "noise" to elevations to some degree. And I hope that you noticed that Murmansk had different snow and Kurland has different grass colours from the normal maps. And NWE was different again. In fact, even Kurland Winter has different snow and fields where you can see the outline under the snow, unlike in the Moscow map, for example. Trouble is, nobody ever notices touches like that ...

lrrp22
11-29-2005, 05:24 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
Trouble is, nobody ever notices touches like that ... </div></BLOCKQUOTE>

I do, I do!! http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/11.gif

You've got me on pins and needles with the Norway map...Mossies and Beaus and 'Stangs and 'Eismeer'- oh my (and the Tirpitz and Illustrious and Corsairs and Hellcats)!

LRRP

Tater-SW-
11-29-2005, 09:22 PM
I do, too.

tater

-HH- Beebop
11-29-2005, 10:23 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:...In fact, even Kurland Winter has different snow and fields where you can see the outline under the snow, unlike in the Moscow map, for example. Trouble is, nobody ever notices touches like that ... </div></BLOCKQUOTE>

In fact I was mentioing this to the boys in the Squadron Saturday night during our regular gettogether. This game continues to reward me with little touches like that.

I eagerly await tyour next offering.

Monson74
11-30-2005, 02:04 AM
Is it true there's a new MTO map in progress?

actionhank1786
11-30-2005, 04:43 AM
Great work Ian!
It's looking really good. Fjords!...did i spell that right?
Anyways keep up the great work, but dont go burning yourself out now. We may need to enslave you for some BOB maps! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Frequent_Flyer
11-30-2005, 12:15 PM
Ian, don't think your attention to detail and nuance go unnoticed. While i've been a member of this forum since its inception I rarely post. I think there is a good number of us that stay off the" boards".I really beleive your excellent work and the WIP have been critical in keeping my interest. You will have to take partial responsibility for my 'addiction'.

VW-IceFire
11-30-2005, 02:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Monson74:
Is it true there's a new MTO map in progress? </div></BLOCKQUOTE>
Yes a dogfight MTO map...looking pretty good from the shots over at SimHQ.

Feathered_IV
12-01-2005, 12:43 AM
People were saying it is a hoax. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Hope not though.

ianboys
12-01-2005, 01:36 AM
It certainly isn't a hoax. The mapper worked with me on Kurland and I have the map for review.

ianboys
12-01-2005, 01:37 AM
Ah, I see. There is an old mocked-up Sicily map from a couple of years ago - that one is a hoax.

The DF map currently under way is NOT a hoax.

Flying_Nutcase
12-01-2005, 06:58 AM
All these maps are looking great and will inject a another burst of freshness into the sim. Great work Ian, Nils and co. http://forums.ubi.com/images/smilies/25.gif

Monson74
12-01-2005, 10:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ianboys:
Ah, I see. There is an old mocked-up Sicily map from a couple of years ago - that one is a hoax.

The DF map currently under way is NOT a hoax. </div></BLOCKQUOTE>

No - I didn't mean the Sicily-thingy though it was kinda funny & well made http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif Can tell us more about it?

Feathered_IV
12-02-2005, 01:14 AM
Does anyone have a link to the real med map?

jds1978
12-02-2005, 04:18 AM
so the Med map is no hoax? sweet news!

VONGRAZ
12-02-2005, 11:24 AM
Norway coastline like...
http://www.global-scenery.org/norway/index.html
http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Andrew OConnor
12-03-2005, 02:00 PM
Tater SW -
Where did you get, what looks to be that book, of ships from. Is it a wartime Janes book? Ianboys - a really great job coming along there. Any news on the objects. You know, without nagging or making you push your neck too far out http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif Ships, the structures, textures. Nah, you take all the time you need. dont let me rush you know http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Looking forword to the maps a lot. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gifhttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gifhttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Cheers!

Tater-SW-
12-03-2005, 02:21 PM
CD-ROMs of USN recognition books. I have a few of them on CD-ROm, and a few actual texts.

http://www.history-on-cdrom.com/id110.htm

tater

ianboys
12-05-2005, 03:56 AM
UPDATE MONDAY 5 DECEMBER

Great progress on Burma this week thanks to some 1940's/1950's maps obtained by Laurent. Villages, jungle and roads are provisionally in but need a lot of work. Still, it is an immense step forward. There's not much I can show as it all looks odd without objects and I need to change a few textures, but for the first time it feels like flying over a real map.

I am working on a new template for the auto-gen villages (50% complete), rice fields (100% complete) and scrub areas (100% complete). I will do Imphal town and the airfields by hand.

If anyone has data on the forward landing strips around the Chindwin used by the Japanese or a grid ref for ABERDEEN landing ground (Chindits) please PM me at Ubi or SimHQ.


http://ianboys.war-clouds.net/ss_burma1.jpg

http://ianboys.war-clouds.net/ss_burma2.jpg

http://ianboys.war-clouds.net/ss_burma3.jpg

http://ianboys.war-clouds.net/ss_burma4.jpg

nakamura_kenji
12-05-2005, 04:07 AM
look so good 0_0

miss ki-43-II though p_q

Monson74
12-05-2005, 06:08 AM
NICE!!! http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Feathered_IV
12-05-2005, 06:10 AM
I need a tissue http://forums.ubi.com/images/smilies/1072.gif



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