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View Full Version : New upcoming MED online map! wohoo!



DIRTY-MAC
11-21-2005, 11:52 AM
http://forums-de.ubi.com/groupee/forums?a=tpc&s=5901016...211000973#4211000973 (http://forums-de.ubi.com/groupee/forums?a=tpc&s=59010161&f=388104122&m=4211000973&r=4211000973#4211000973)

Bearcat99
11-21-2005, 12:52 PM
Oooooo !!

Kuna15
11-21-2005, 01:07 PM
Although I can understand very little German I see this is good news http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

goshikisen
11-21-2005, 01:37 PM
This is a map of Sicily I take it? Will there be new textures created for the map? There's a great deal less green in the real thing... but then again it isn't the desert either. I wonder if there are any plans to augment existing Allied and Axis shipping for this map?

Lookin' good... or as Six O'Clock High says on the German Ubi board (courtesy of Babelfish translation) "Looks support-strongly out. Outer man, that becomes a celebration, ships sinks in the Mediterranean".

JG53Frankyboy
11-21-2005, 01:50 PM
this "Sicily" map is a photoshop fake http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

this comming map will not be like that. it will be more middle to north italy - Anzio you know http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Troll2k
11-21-2005, 03:29 PM
Vaporware.

Chuck_Older
11-21-2005, 03:32 PM
Originally posted by JG53Frankyboy:
this "Sicily" map is a photoshop fake http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

this comming map will not be like that. it will be more middle to north italy - Anzio you know http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I also suspect this

1) this looks suspciously like parts of a map we already have

2) Ian Boys has posted about not being able to have anything but flat land abutting water. How then, does that tall hill gradually slope down to the sea in that screenshot? What does his comment ("Stark!") mean?

3) this looks nothing like any WIP map pic I've ever seen before

I really, really think this is a fake series of pics. You just can't have ground on a slope bordering water in the sim according to those who make maps

DIRTY-MAC
11-21-2005, 03:42 PM
I was posted by Ian Boys at simhq, read the rest here:
http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb....c;f=144;t=001108;p=3 (http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=144;t=001108;p=3)

JG53Frankyboy
11-21-2005, 03:48 PM
Originally posted by Chuck_Older:
I also suspect this

1) this looks suspciously like parts of a map we already have

2) Ian Boys has posted about not being able to have anything but flat land abutting water. How then, does that tall hill gradually slope down to the sea in that screenshot? What does his comment ("Stark!") mean?

3) this looks nothing like any WIP map pic I've ever seen before

I really, really think this is a fake series of pics. You just can't have ground on a slope bordering water in the sim according to those who make maps

its no joke. this "generic" middle Italy map is in development. trust it or not.

and "stark" means "great".

hotspace
11-21-2005, 04:17 PM
Cool.........I think http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Hot Space

Chuck_Older
11-21-2005, 04:33 PM
Originally posted by JG53Frankyboy:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
I also suspect this

1) this looks suspciously like parts of a map we already have

2) Ian Boys has posted about not being able to have anything but flat land abutting water. How then, does that tall hill gradually slope down to the sea in that screenshot? What does his comment ("Stark!") mean?

3) this looks nothing like any WIP map pic I've ever seen before

I really, really think this is a fake series of pics. You just can't have ground on a slope bordering water in the sim according to those who make maps

its no joke. this "generic" middle Italy map is in development. trust it or not.

and "stark" means "great". </div></BLOCKQUOTE>

Well then how can the sloped land meet the water? Ian has posted about this being not possible

JG53Frankyboy
11-21-2005, 07:12 PM
well, read Ians comment at the given SimHQ link , he is confirming there the Italy map.

about map features, most propably experience is teaching them new "tricks" - like the water at different altitudes for the Burma map.......

VW-IceFire
11-21-2005, 10:19 PM
Ian Boys said on SimHQ that these pictures are real and of a real map.

Sloped straight to water is impossible but nowhere in those pictures do we see that. It always levels off at the bottom.

269GA-Veltro
11-22-2005, 03:20 AM
Originally posted by Chuck_Older:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG53Frankyboy:
this "Sicily" map is a photoshop fake http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

this comming map will not be like that. it will be more middle to north italy - Anzio you know http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I also suspect this

1) this looks suspciously like parts of a map we already have

2) Ian Boys has posted about not being able to have anything but flat land abutting water. How then, does that tall hill gradually slope down to the sea in that screenshot? What does his comment ("Stark!") mean?

3) this looks nothing like any WIP map pic I've ever seen before

I really, really think this is a fake series of pics. You just can't have ground on a slope bordering water in the sim according to those who make maps </div></BLOCKQUOTE>

The Sicily BMP is a fake, the pics are taken from the italian map (WIP)....trust it or not.
Probably you'll trust it when we'll shoot down your Pony with the our C 205. http://forums.ubi.com/images/smilies/mockface.gif.."Air War in Italy 1943/1945" is coming....http://forums.ubi.com/images/smilies/11.gif

A big thank to Pirx, Caspar, and Ian Boys for their work. http://forums.ubi.com/images/smilies/11.gif

jds1978
11-22-2005, 04:09 AM
wow, Ianboys sure has a full plate

Norway
Burma
Phillipines

and now Sicily

Sweet!

ElAurens
11-22-2005, 05:37 AM
Originally posted by jds1978:

and now Sicily

Sweet!

The Sicily map is a fake, read Veltro's post.

The map will be a generic central Italy map, if I'm understanding this correctly. Although Corsica would give us a good place to base B25s...

RAF_Cobber
11-22-2005, 06:34 AM
S!

when can we see this new map?

and when your Macchi's?

Be aware Spits are the best.......

hotspace
11-22-2005, 06:39 AM
Maybe in the next patch m8 http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Hot Space

arrigoni1961
11-22-2005, 10:15 AM
Originally posted by 269GA-Veltro:

Probably you'll trust it when we'll shoot down your Pony with the our C 205. http://forums.ubi.com/images/smilies/mockface.gif.."Air War in Italy 1943/1945" is coming....http://forums.ubi.com/images/smilies/11.gif



GREAT VELTRO! http://forums.ubi.com/images/smilies/11.gif
THIS IS THE RIGHT WAY! http://forums.ubi.com/images/smilies/25.gif
THIS IS THE ANSWER I LIKE TO HEAR! http://forums.ubi.com/images/smilies/34.gif

Italian map and Italian planes...A NEW LIFE FOR THE WHOLE IL-2 SERIES! http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/heart.gif http://forums.ubi.com/images/smilies/88.gif
.
.

269GA-Veltro
11-22-2005, 11:00 AM
http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb....topic;f=144;t=001865 (http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=144;t=001865)

LEXX_Luthor
11-22-2005, 01:37 PM
ianboys::
Realize it on a small DF-map, i.e. "Online11b map"
That means 50 kilometers wide ... 30 miles ... but probably with another 100,000 performance crippling Building Objects. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif I prefer StrikeFighters' method of using simple Texture for cities and villages, exactly what ianboys used outside the borders of the Kurland map's Dogfight Box instead of countless Building Objects. StrikeFighters' maps are typically 1000 kilometers (one thousand) wide using the publisher's Terrain Editor, but can be made larger.