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Afromike1
08-07-2008, 06:12 PM
I recently came across this style of play and it sounds pretty interesting to me.

So far ive only found:

forgotten skies:
http://www.forgottenskies.com/ForgottenWars/default.aspx

and

il2 war
http://www.il2war.com/


do u guys know what the best one to join for virtual wars like these? I want to find the one where the most pple play on.

AnaK774
08-07-2008, 08:29 PM
Depends what your preference is.

FS used to be 3 missions per week, starting at predefined time, hosted on dogfight server, only static targets and no AI planes. 50+ players per mission though.

IL2 war is constant, hosted as coop by one of players anytime when theres enough people. Missions can be run with minimum of 8 players but there can be AI planes and moving ground targets.

FS, less missions, usually at insane times for outside USA, and as its df, no ground targets move.
IL2war, more flexible, more missions, more chances to participate but host quality varies.

And best online war has ended quite a while ago, although il2war uses its campaign engine.

Fehler
08-07-2008, 10:34 PM
FS is a great arena.

Both sides actively plan mission objectives for their side with multiple sorties. If you land, you have to wait 5 minutes to fly again or the server will kick you. If you get shot down or crash land, but survive, you are done for 20 minutes, and if you are killed or shot down in enemy territory, you are done for the night.

The missions start at 8:30 PM (Central time) Sunday, Tuesday, and Friday evenings and they last 90 minutes. It is quite frequent to see 45-50 players per side with others joining in later in the mission. (You don't have to be there at 8:30 to get in...)

Although someone said that is was a df server, this is hardly the case. Ground units are stationary to facilitate smoother game play, but what your side accomplishes in one mission directly affects the next mission. The movement of the front line from mission to mission depends on the ground war so it is important for both sides to support the units on the ground. Each side receives bonus points for capturing territory and for staying alive. Airbases can be suppressed by eliminating supply lines or static fuel. The movement of the ground units depends on the supplies they have to press forward, and this is calculated mission to mission.

People tend to fly more realistically in FS because they don't want to have a short night and lose personae points. If killed, your side loses points, and those points are also calculated toward success or failure of the missions.

I cannot speak for the allied side, but for the axis side, we have a couple of guys that alternate planning the missions. That person assigns objectives to the various squadrons that participate. For example, JV44 (My squad) may be assigned to fly CAP over our friendly ground units for 20 minutes. Afterwards, we may be assigned to intercept and escort a bomber group at altitude. It's quite immersive, and teamwork is paramount.

We run at full-switch plus speed bar. We also have restricted load outs which are decided by vote for each plane type before the campaign begins. This is how we promote balance in the campaign.

FS is a blast. It is perhaps the single most reason I came back to online flying. Check out our site and see what you think...

[URL=http://www.forgottenskies.com/ForgottenWars/default.aspx]

Xiolablu3
08-08-2008, 05:40 AM
There is a nice looking RUssian online war called VSI war.
Wing VO often posts updates on the situation 'at the front' on this forum.

http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/6211057285/p/3

Looks cool, really nice guys who run it, and plenty of English speakers catered for too.

Manu-6S
08-08-2008, 06:13 AM
Originally posted by Fehler:
FS is a great arena.

Both sides actively plan mission objectives for their side with multiple sorties. If you land, you have to wait 5 minutes to fly again or the server will kick you. If you get shot down or crash land, but survive, you are done for 20 minutes, and if you are killed or shot down in enemy territory, you are done for the night.

The missions start at 8:30 PM (Central time) Sunday, Tuesday, and Friday evenings and they last 90 minutes. It is quite frequent to see 45-50 players per side with others joining in later in the mission. (You don't have to be there at 8:30 to get in...)

Although someone said that is was a df server, this is hardly the case. Ground units are stationary to facilitate smoother game play, but what your side accomplishes in one mission directly affects the next mission. The movement of the front line from mission to mission depends on the ground war so it is important for both sides to support the units on the ground. Each side receives bonus points for capturing territory and for staying alive. Airbases can be suppressed by eliminating supply lines or static fuel. The movement of the ground units depends on the supplies they have to press forward, and this is calculated mission to mission.

People tend to fly more realistically in FS because they don't want to have a short night and lose personae points. If killed, your side loses points, and those points are also calculated toward success or failure of the missions.

I cannot speak for the allied side, but for the axis side, we have a couple of guys that alternate planning the missions. That person assigns objectives to the various squadrons that participate. For example, JV44 (My squad) may be assigned to fly CAP over our friendly ground units for 20 minutes. Afterwards, we may be assigned to intercept and escort a bomber group at altitude. It's quite immersive, and teamwork is paramount.

We run at full-switch plus speed bar. We also have restricted load outs which are decided by vote for each plane type before the campaign begins. This is how we promote balance in the campaign.

FS is a blast. It is perhaps the single most reason I came back to online flying. Check out our site and see what you think...

[URL=http://www.forgottenskies.com/ForgottenWars/default.aspx]

Damn... Really interesting!!!

Afromike1
08-08-2008, 10:39 AM
WOW! thx for the info, I think I might go ahead and join FS. It sounds REALLY interesting and the simulation part actually makes a lot of sense. This totally beats online coop :P

ali19891989
08-08-2008, 12:42 PM
FS sounds great but the timing is bad if you're GMT

Afromike1
08-08-2008, 04:47 PM
Originally posted by ali19891989:
FS sounds great but the timing is bad if you're GMT

ya, its pretty much for North Americans I would say

xTHRUDx
08-08-2008, 05:26 PM
FS's structure is good. it's well organized and well run. The down side comes when one side thinks the other sides planes are better and then doesn't fly. there is no half-time switching of colors which would normaly remove any "your planes are better than our planes" arguments. it's also real sad to see pilots that will only fly one plane type or nothing at all.

DaddyAck
08-08-2008, 10:27 PM
Originally posted by Fehler:
FS is a great arena.

Both sides actively plan mission objectives for their side with multiple sorties. If you land, you have to wait 5 minutes to fly again or the server will kick you. If you get shot down or crash land, but survive, you are done for 20 minutes, and if you are killed or shot down in enemy territory, you are done for the night.

The missions start at 8:30 PM (Central time) Sunday, Tuesday, and Friday evenings and they last 90 minutes. It is quite frequent to see 45-50 players per side with others joining in later in the mission. (You don't have to be there at 8:30 to get in...)

Although someone said that is was a df server, this is hardly the case. Ground units are stationary to facilitate smoother game play, but what your side accomplishes in one mission directly affects the next mission. The movement of the front line from mission to mission depends on the ground war so it is important for both sides to support the units on the ground. Each side receives bonus points for capturing territory and for staying alive. Airbases can be suppressed by eliminating supply lines or static fuel. The movement of the ground units depends on the supplies they have to press forward, and this is calculated mission to mission.

People tend to fly more realistically in FS because they don't want to have a short night and lose personae points. If killed, your side loses points, and those points are also calculated toward success or failure of the missions.

I cannot speak for the allied side, but for the axis side, we have a couple of guys that alternate planning the missions. That person assigns objectives to the various squadrons that participate. For example, JV44 (My squad) may be assigned to fly CAP over our friendly ground units for 20 minutes. Afterwards, we may be assigned to intercept and escort a bomber group at altitude. It's quite immersive, and teamwork is paramount.

We run at full-switch plus speed bar. We also have restricted load outs which are decided by vote for each plane type before the campaign begins. This is how we promote balance in the campaign.

FS is a blast. It is perhaps the single most reason I came back to online flying. Check out our site and see what you think...

[URL=http://www.forgottenskies.com/ForgottenWars/default.aspx]

Well said! http://forums.ubi.com/images/smilies/clap.gif
My squadron flies FS and while I am by no means the greatest IL2 stick, the events are emersive and greatly enjoyable to fly. Really makes you feel "connected" so to speak with other squads and it fosters co-operation and team work. Good Stuff. http://forums.ubi.com/images/smilies/25.gif

Afromike1
08-09-2008, 02:08 PM
I CANT GET IN THE FS FORUMS! Does anybody know how to get in forums so I can join the axis side? Do I need to be in a squad first before I can even play? I already made an account on the main page but I just cant get into the forums.

K_Freddie
08-09-2008, 03:21 PM
Has anybody tried ADW (http://www.adw.alkar.net/en/)...
At first appearances is looks difficult, but it's the simplest 'as far as I can see' to play on.

Quite dynamic in the sense you plan your own missions with your group without having to request anything from the admins. Fly as you will. Resupply is essential.
Objectives (study the map and previous battle results to determine objectives) must be met or you will lose the map , so working as a force is essential.
If you die - get captured, you do get kicked, but then it's time for a cuppa tea/coffee/a stiff one - then you're back on in 5 minutes.
This 'death-kick' brings out the reality of war in a way - getting kicked becomes a FEAR (like death) so you'll do anything not to 'die' or get captured.
http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

slipBall
08-09-2008, 03:35 PM
Must you be a squad member to try it out?...I would enjoy this type of thing, if I could join when I have a hour or two to kill. I am not a squad member so I think it is not possible

K_Freddie
08-09-2008, 03:49 PM
Create your own squad of 4 players.
Ban 2 of them - IOW delete them.
Then you play with the other two
The only problem is you have to supply unique email addresses per user, to receive your passwords - easy with gmail/msn/etc... create these just for ADW and never use them again, or delete them after registering - and you're in!!

Or you can team up with somebody
http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

K_Freddie
08-09-2008, 04:09 PM
An added note..
When looking at the stats of ADW, you'll notice 'kill streaks' high in the 30s and 50s.
This gives you an indication of the tactics being used by some players, where they've managed to take out so many a/c before being downed.

You'll find 'swarms' of teams flying around in groups to pound the unwary, as well as individual feats 'crop dusting' their way to targets.

all I can say, is that on ADW your neck is turned into rubber - you sweat your way to targets and back - there is always somebody on your six

I sound like an advertisment http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif... no but seriously, it's really that good.
http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

DaddyAck
08-09-2008, 10:40 PM
Originally posted by Afromike1:
I CANT GET IN THE FS FORUMS! Does anybody know how to get in forums so I can join the axis side? Do I need to be in a squad first before I can even play? I already made an account on the main page but I just cant get into the forums.

You have to register for the forums seperatly. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif then once in the forums you have to sighn up for the Axis bunker and MODAxis bunker. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Afromike1
08-10-2008, 10:35 AM
Originally posted by DaddyAck:
You have to register for the forums seperatly. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif then once in the forums you have to sighn up for the Axis bunker and MODAxis bunker. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

I did sign up for the forums. And when I got my email confirmation it said that I had to wait until someone approves my account to become active. Is this true? How can I speed up this process? I want to get into the war today because I heard a match is starting today!

DaddyAck
08-10-2008, 11:37 PM
Yes it is true. They usually take about a day to get you in there. He will send you another E-mail that says youre good to go.

Just hang in there,be patient. I promise it is worth the wait.

na85
08-11-2008, 12:20 AM
My squad and I recently joined Forgotten Skies. I was expecting it to be similar to flying on spits/109s.

I was wrong. First of all, the skill level is very high (is that common across all online wars?).

Secondly, it's so much more exciting than a dogfight server. You really can't compare the two. My palms were sweating the first few times I went up.

I was a little disappointed when we joined because the allied team was short handed and axis had an abundance of pilots. I was looking forward to flying a 190A4. Despite my skepticism, however, I'm having a great time flying red.

I fully recommend FS to any squads looking for a challenge.

canadiantrout
09-21-2008, 06:31 AM
Hi guys. I've looked around but can't find the info I'm looking for. I'd like to know what the difficuty setting are for FS.

What are the cockpit settings? (speedbar etc)

What are the game settings? (icons etc)

Thanks. I'm interested in joining as a single player. I understand that you accept those once in a while; especially if they want to fly on the RED side. Which i do.

Thanks.

canadiantrout
09-22-2008, 06:38 AM
Bumpity-bump

Ummm, I cant seem to log into their forums and can't find the info i'm looking for.

Any FS players around that can answer my above question? thanks.

Fehler
09-22-2008, 07:15 AM
Originally posted by canadiantrout:
Hi guys. I've looked around but can't find the info I'm looking for. I'd like to know what the difficuty setting are for FS.

What are the cockpit settings? (speedbar etc)

What are the game settings? (icons etc)

Thanks. I'm interested in joining as a single player. I understand that you accept those once in a while; especially if they want to fly on the RED side. Which i do.

Thanks.

I would be glad to answer your questions! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Game settings are full switch + speedbar. No map icons, and no plane icons.

FS is a "Squad-based" war, and believe me when I say you cannot survive it alone. When you die, you are dead for the evening. That withstanding, there is a squad on the red side that will take in new members without having to be completely committed to the unit. Kind of a free-lance, mercinary group.

The reasoning for squad based membership is simple: In order to promote a realistic war arena where the air war directly effects the ground campaign, historical tactics are necessary. This means bomber escort, attack missions, and CAP. Most of the time we have 35-40 players a side. If the sides are not even, it is not a big deal as the mission points are determined on pilot average. So, lets say the blue side has 40 and the red side has 20 (To make the numbers easy) but the average points for the red side are 40 and the average points for the blue side are 35, the red side wins the match. Each side determines what their mission objectives are for the evening.

For example, last night my squad was detailed to CAP our columns massing for an attack that will happen later in the week. We staggered our flights to give maximum CAP over our units. The allies came in at 7-12km over the targets and attempted to lure us up for a fight. (Up there our FW-190's are no match for the allied P-47's and P-51's, not to mention the Spits they had at 7-8K. Luckily, one of our staggered elements discovered that this was nothing but a decoy as the red side had sent a couple of waves of P-38's in to hit the targets at treetop altitudes! We were able to thwart the attack and neutralize the allies although not without considerable damage to our ground units.

Meanwhile, in the south, the allies attacked our advancing armor. Along with close-in support, they were able to inflict some damage.

This is a typical night in FS. Without the coordination of inter-squad cooperation, missions like this simply cannot occur. Even in other full-switch DF arenas like Spits v 109's you may find a handful of people acting in unison, but nothing like 30-40 people conducting coordinated, pre-planned attacks.


That seems kind of long winded; sorry. But I wanted to try and convey a slice of what FS is like. The creators of FS have been working hard to provide a realistic non-scipted arena to fight (and die) in...

canadiantrout
09-22-2008, 07:31 AM
Hey thats awesome Fehler, thanks! I understand the skill level is quite high in FS and certainly higher with pilots acting in unison. i had no intention of taking off and going it "solo". I am all about escorting, sticking to the plan, flying with a wingman, etc.

The only part i don't understand is "full switch". I'm not familiar with that terminology. What about icons? Are there any at all or only at extreme close range? padlock? Even though I've never used padlock I think it might be handy here...

Thanks for the reply dude!

Fehler
09-22-2008, 07:39 AM
FUll switch = full real (If there is such a thing in a game... Haha) Everything on, headshake, CEM, stalls; everything...

No map icons, no plane icons, no padlock. The only thing you get is the speedbar (Alt, direction and speed)

The settings are very similar to Spits v 109's with the speedbar exception.

That said, you have to navigate with no map icons and identify your targets by plane recognition. It is difficult, but extremely immersive because while doing all the above, you have to have a high situational awareness unless you like a short evening... Haha! On top of all that, most of the airfields are covered by 10+ flak guns, so the type of vulcing your typically see on dogfight servers just doesnt happen. Then again, in order to actually capture a base, one of the objectives might be to neutralize the AAA. Personally I don't like to get mission orders like that though as I seem to be somewhat of a flak magnet. Haha!

canadiantrout
09-22-2008, 11:51 AM
Ok, man that sounds awesome. I'm certainly no rookie but I'm also not anyones nightmare (yet); so hopefully I can at least hold my own with some help.

Is there a common TS or Vent server that each side is using to cooridinate all this?

ali19891989
09-23-2008, 03:28 PM
I take it nothing like that ever happens during gmt day time hours?

Frankthetank36
04-02-2010, 02:57 PM
Hate to bring back a two-year-old thread, but are there any online wars that do PTO stuff? Zekes vs Wildcats has been dead lately and I've been looking for something with more players. Plus I am tired of games where people just dogfight and don't escort the bombers that I usually fly. Forgotten Skies looks really interesting, but it is only ETO and I really prefer to fly off carriers to attack ships.

Erkki_M
04-02-2010, 05:42 PM
I'm afraid there are no active ones, at least those anyone would play. Most BADC war or other online campaign players are from Europe, mostly mid and East Europe too, I dont think they are interested in pacific... As far as I know the AFW did run one pacific map once, but it was voted down and not one map or campaign with more than a few players has appeared since.

VOWIII does have pacific front though. Dont know how active it is.

there: http://www.vowreloaded.de/inde...ge=home&section=home (http://www.vowreloaded.de/index.php?page=home&section=home)

Frankthetank36
04-02-2010, 06:20 PM
Well the FS games take place around 9:30 Eastern time (I believe?) which would be very inconvenient for Europeans.

Messer262
04-02-2010, 07:33 PM
I miss VEF and what was the other one? VW?

Ah... good times...

Tooz_69GIAP
04-02-2010, 08:24 PM
I fly a lot of SEOW campaigns with my squad. They are pretty cool.

LtLenny
04-02-2010, 08:50 PM
I'm intrigued by the notion of online cooperative play. I'm a n00b at Il-2, and I play offline. Given my lack of skill, I'm worried I would get killed the first few minutes. Should I try to join a squadron or something? Or should I just play offline until I'm comfortable flying "full real" settings?

Frankthetank36
04-02-2010, 09:44 PM
Originally posted by LtLenny:
I'm intrigued by the notion of online cooperative play. I'm a n00b at Il-2, and I play offline. Given my lack of skill, I'm worried I would get killed the first few minutes. Should I try to join a squadron or something? Or should I just play offline until I'm comfortable flying "full real" settings?

You can jump right into stuff like Skies of Fire/Valor or you can fly offline, I got killed plenty of times in both when I was new (and still do, just not as often http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ). When you are used to those you can try the the full-real DF servers. You can still cooperate in the dogfight servers, it is just more difficult to lead people or get a good leader since nothing is organized. That is why I am looking at online wars: there is simply more structure (and you hardly ever see formations of more than one or two planes in Hyperlobby outside of events like Bomber Nights).

VXB77016
04-02-2010, 10:33 PM
Thanks for the great question, AfroMike. It's something that I'm also thinking about, but didn't think to ask about. Great question, and I've learned a lot.

Again, thanks! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif