View Full Version : unavialable weapons?

06-21-2010, 01:51 PM
how do I get the weapons that are black? (=the weapons that cannot be equipped) I have unlocked some via extras but there are still many locked ones. do I get them naturally during the course of the game or is there something I need to do?

06-21-2010, 02:01 PM
Co-Op and Campaign unlock all the basic weapons. SCAR comes from UPlay, some come from ULC in Extras, and there's one that requires a magic code.

06-21-2010, 02:40 PM
how do one acquires said magic code?

06-22-2010, 03:06 PM
you get a code with the pre-ordered version so you can unlock the silent shotgun.

That weapon will probably be available for everyone within the next 2 weeks

06-22-2010, 03:38 PM
oh, that. already have it from preorder pack. cool pack, btw. it comes in its own box with cover that looks better than the game itself's box 0_o it also comes with a cool 32 pages color comic booklet that start before conviction starts and ends when it starts. pretty sweet. and also a dvd of the making of the game.

p.s. the spas-12 silenced is pretty sick, btw. once fully upgraded it has an unrealistic range.

06-22-2010, 05:20 PM
Dude, the Spaz-12 is terrible. It's like it's loaded with cotton balls and it has a scope for absolutely no reason.

06-22-2010, 05:43 PM
dude, it has more range than half the handguns, who gives a **** for anything else

06-23-2010, 06:54 AM
Well, IMHO, for the silenced SPAS-12, my tip is to upgrade the scope for M&E purposes and one more very important thing to note: NEVER scope in with the SPAS-12, best way to shoot it is to walk towards the guy, and pump him, best damage you will get from SPAS-12
FYI: I didn't pre-order and I got it in my Retail CD box, somehow like a lucky draw or something, got my SPAS-12 there