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VC-81Pilgrim
09-23-2005, 02:25 PM
Is there a possibility of a functioning catapault in a future patch for Pacific Fighters?

VC-81Pilgrim
09-23-2005, 02:25 PM
Is there a possibility of a functioning catapault in a future patch for Pacific Fighters?

J_Weaver
09-23-2005, 03:06 PM
No, unfortunately not. As I remember Oleg said that a catapult is not possible due to the game engine. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif


If I'm wrong someone correct me.

stansdds
09-24-2005, 04:20 AM
No catapults, that makes stike missions from the big carriers difficult and virtually impossible from the escort carriers.

FritzGryphon
09-24-2005, 04:22 AM
As a workaround, you can increase the carrier speed in the .mis file.

stansdds
09-24-2005, 08:26 AM
And that is a very good option. Real carriers would turn into the wind and run fast. 10 knots ain't exactly fast.

Noram1979
09-24-2005, 09:24 AM
but the big problem is in multiplayer starts on carrier.
Ships cant move and start with fully loaded F4U is very hard,another problem is a spawn on the ship when someone start at the same time http://forums.ubi.com/images/smilies/784.gif and you are dead,
we need some fixs to this ,if someone chokes move out then another cant spawn to ship until the first one safely ride over ship tower

Nimits
09-24-2005, 08:56 PM
Plus, CVEs are more or less useless. I have always wondered why they could not add a catapault command, similar to the parking brake command, that only works on carriers (or an certain parts of certain carriers). Maybe it has something to do with AI and/or overstressing the simulated airframes?

PlaneEater
09-25-2005, 05:04 AM
Catapults are 'impossible due to the game engine' the same way that torque-less P-38s or jets and (a long time ago) aircraft carriers were 'impossible due to the game engine'.

'Impossible due to the game engine' is Olegish for 'it would be a chunk of work and I don't feel like it'.

Which matches perfectly with the fact that Oleg and co. frankly don't have much interest in (or even knowledge of) the PTO, since basically, most people in the former Soviet Bloc don't. Their nations weren't remotely involved. The PTO / CBI was the USA, Japan, Commonwealth forces, and China. The PTO / CBI is to them what the Eastern Front is to the USA. We go "uh, there was snow." They go "eh, there was water."

And no, Khalkin-Gol doesn't count.

VT-51_Razor
09-27-2005, 01:54 AM
Oh well, FritzGryphon is right though. There is a multiplayer game OTHER than the DF server. If you want to fly your loaded Hawg off of a Jeep carrier, just go into the .mis file and change it's speed from 9.75... to 20.0, and you'll be scooting along at a nice 38+ Knots! They're a ball to land on too. You can even get off again from as far forward as the island (clean).

neural_dream
09-27-2005, 02:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by PlaneEater:
Which matches perfectly with the fact that Oleg and co. frankly don't have much interest in (or even knowledge of) the PTO, since basically, most people in the former Soviet Bloc don't ... The PTO / CBI is to them what the Eastern Front is to the USA. We go "uh, there was snow." They go "eh, there was water." </div></BLOCKQUOTE>
http://forums.ubi.com/images/smilies/51.gif Oleg and co are ww2 aviation enthusiasts http://forums.ubi.com/images/smilies/10.gif.

PlaneEater
09-27-2005, 04:26 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by neural_dream:
http://forums.ubi.com/images/smilies/51.gif Oleg and co are ww2 aviation enthusiasts http://forums.ubi.com/images/smilies/10.gif. </div></BLOCKQUOTE>

Yes, and with their own personal focuses.

Oleg had no idea who the Flying Tigers were until I told him.

I'll let that sink in a moment...

That's correct. He was compeltely unfamiliar with possibly the most successful air combat unit in history.

His constant reminder to us that this is an 'air sim, not ship sim', while simultaneously trying to accurately depict a theater of war that was fought across the largest, most brutal ocean on the planet using only a dozen, inaccurate ship models, basically points to his naievete of the Pacific.

Art-J
09-27-2005, 12:26 PM
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif Yep, there were more "impossible due to engine limitations" things that miraculously got "possible" in later patches (e.g. muzzle flashes...). I kinda agree with PlaneEater here.
But I think the reason for Oleg's lack of interest in further PF developement is much more simple: this series is not profitable anymore. At least not profitable enough to spend more time on improving it. Don't get me wrong, I'm a PTO psycho and I've been waiting for a full scale PTO sim since good old "Aces of the Pacific" http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif. But If I were Ubisoft boss, I would say "Hey Mr Maddox, how are You going to earn more $$ on this old piece of s...oftware, huh? Time to move on and make something new!"

Free patches don't make a profit, payware add-ons don't make enough profit. In the gaming world were consoles and arcade sh1t for them are the best things to make money on, programming a difficult PC plane sim is a risky job. So even if programming catapults would not be "impossible" (after all, it's just a question of time and programmer's effort), I don't blame Oleg for ignoring this and other problems. Il-2 series days are coming to an end. BoB era arrives. This is were the future of Ubisoft and 1C is.

Regards - Art

VT-51_Razor
09-27-2005, 07:14 PM
The UBiSoft boss may also be reminding Oleg that, whatever he does to improve the IL-2 series, may detract from many possible customers of his new sim. Why continue to improve IL-2 if it has the potential of competing with BoB? I mean, he's about to release (in a year or so) a brand new game engine, with so many more features and graphic improvements than IL-2 has, albeit a considerably more limited planeset and area of operations. My guess is, UBiSoft is climbing all over him to drop this old game like a bad habit, and get on with BoB.