View Full Version : AI planes faster than me

05-29-2005, 06:19 AM
I'm trying the FB first Russian pilot career flying the I-16, and can't keep up with the AI planes.

About the best I can do in level flight is 320 - 330 kph, with power at 90% - 100% and prop pitch at 95%, and that eventually wrecks the engine. The AI planes seem to be patrolling at 330 - 340 kph.

What am I doing wrong?

05-29-2005, 06:40 AM
make sure its perfectly trimmed out, if you are having to use the stick to do it the plane will be slower than them

05-29-2005, 06:58 AM
Aha! I haven't mastered trimming yet... thank you.

05-29-2005, 07:00 AM
The I-16 is significantly slower than the 109E-7s and 109Fs that you are going to see in an early Barbarossa style encounter.

Speed counts for a lot in aerial combat, particularly when you don't have it.

The 109s simply had the historical advvantage of being significantly faster then the I-16.

A few tips though.

1) Cruise higher than you think your opponents will. This way you can dive in on them.

2) Run with rads open until your in combat. Keep your engine cool until you really need to push it.

3) Don't play with prop pitch too much. 100% is ine for most situations.

4) As you get higher lower your fuel richness. Otherwise the fuel won't combust in the thinner air and you won't get as much power.

5) Try cruising at 85-90% throttle and 95% prop pich. This should give you about 300 kph IAS at most altitudes

The I-16 tip 24 does about 440 kph on the deck flat out, 455 at 2000m, 445 at 3500m, 475 at 5000m and then falls off after that. The tip 16 is 25 kph slower still at all alts.

A 109E does 470 on the deck, has a smooth gradient in speed up to a max of 540 at about 4750 m. At a minimum the I-16 is going to be 30 kph slower than a 109, and anywhere from 55 to 80 kph slower at altitude.

A 109E 7 adds another 20kph to the speed diference, a 109F2 adds a further 20kph and the F4 adds an additional 10 kph. So an F4 is 80 kph faster than an I-16 on the deck and about 130 kph faster at 6000m.

05-30-2005, 02:34 AM
Are you sure your gears are in. I-16 has manual gear...

05-30-2005, 12:41 PM
1) I-16s have manually raised and lowered gear. You have to assign keys or joystick buttons to those functions, and you have to repeatedly press them to raise or lower your gear (this also applies to the Wildcat). Not doing so places a severe drag penalty on you.

2) The I-16 has no trim inputs, and the needle and ball are obsured by the joystick in the screen. At about 77% throttle and 100% prop pitch, the aircraft will fly straight without rudder input, but you need to add a gradually increasing bit of right rudder above that and left rudder below that. Keeping it 'level' is a matter of staying with your flight leader, who usually bobs up and down like a cork. Remember that the AI always flies with perfect 'trim' and SA even when the player is not permitted so much as a view of the appropriate instruments (especially on Soviet planes), a realistic field of view or the 'inner ear' inputs that a Real-Life pilot might have enjoyed. Try not to be bitter.

3) I usually have no problems keeping my I-16 cool, because I open my radiator (actually in the I-16, the cowling is closed unless you open the front grills with the 'radiator' key-R) to position 6 or 8 for most flights. I can hold the throttle at 105% almost indefinitely, and 110% for quite a long period with the radiator fully open. There may be a bit of a drag penalty, but I haven't noticed it.

4) Generally, your leader will cruise at about 310 kph or so once he gets to altitude, and you will find yourself varying your throttle between 60 and 90% throttle to stay in formation (leave your prop pitch at 100% most of the time), once you get within 200m or so of your wingman. If your flight is assigned to escort slower bombers, though, you'll spend a lot of time at 100% throttle and kicking a lot of rudder, and ducking under or popping over your leader as he changes directions unpredictably (apparently in an attempt to ram you). I find it more effective to hang back a bit and follow at the much safer distance of 400m or so in those circumstances.

Hope this helps.